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Updated: 09/11/14 01:19 PM
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Compatibility:
Update 3 (1.3.3)
Updated:09/11/14 01:19 PM
Created:04/08/14 12:25 PM
Monthly downloads:32
Total downloads:13,976
Favorites:95
MD5:
InventoryMod  Popular! (More than 5000 hits)
Version: 1.8.1
by: Cr4x [More]
Inventory Mod
=============
I'M VERY THANKFULL FOR EACH BUG REPORT AND OR FEATURE REQUESTS, BUT PLEASE USE THE SPECIFIC SECTION ON THE RIGHT PANEL INSTEAD OF POSTING IT INTO THE COMMENTS
An ESO Add-on to extend functionality of the default Inventory

Features:
- filter inventory / store(sell only!) / bank / guild bank by item types available in the game
- filter inventory / bank by using the standard zo search box (right click to reset) (guild bank isnt supported by ZO yet)

Upcoming Features:
- save inventories of characters/bank/guildbank and have a look at it "offline"
- save trash flags
- user specific filters ( Armor (light/medium/heavy) different weapon types ... )
- and much more ...
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Install notes
-----------------------------------------------------
Simply copy the complete folder to:
%USERPROFILE%\Documents\Elder Scrolls Online\<yourserver>\AddOns

-so for NA player that is:
C:\Users\MyUser\Documents\Elder Scrolls Online\live\AddOns
-for EU players
C:\Users\MyUser\Documents\Elder Scrolls Online\liveeu\AddOns

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Change logs
-----------------------------------------------------

Head to the section "Change Log"

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How it works?
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- Filter
Right click on any of the default filter tabs in the inventory.
It shows you a list of available sorts of item types existing in the game and match the category of the tab and also matches the current available item types in your inventory.
Click on one of them to provide the filter in the selected filter tab, saved until changes or reloadUI/relog.

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Known Bugs ( KEEP IN MIND: ITS BETA! )
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- some locales not implemented yet
- position of search bar at store currently not correct
## 1.8.1
Changed the way of the version
Major API Build
1. 8. 1.
## 0.5
- Update to new API 100008
- Added possibility to create own filters using filter.lua
## 0.42
- Fixed another bug which causes the filter names to be truncated
## 0.41
- Fixed a bug with the "E" key while on bank
- Fixed a bug which causes to release the filter on guild bank whenever you withdraw an item
- Changed the algorithm to localize strings. this caused the filter "Recipe" to be wrong
## 0.4
- Added guild bank compatibility
- Added item types "armor trait", "armor booster"
- Fixed a bug with the "new" indicator
- Reworked Menu ( Slider removed , clamped to screen )
## 0.3
- Added mailbox compatibility
- Added bank compatibility
- Added store (sells only!) compatibility
- Added right click to search box: reset the search box
- Code clean up
## 0.21
- Fixed a bug occur when player is looting items
- Added item type "weapon trait" to materials list
## 0.2
- Standard search box is now visible and positioned in the top for inventory and bank
The search box will not use any filter (useless), however you can apply a filter after the search
- Fixed a bug, where new items were not correctly updated
Archived Files (3)
File Name
Version
Size
Uploader
Date
1.8.1
37kB
Cr4x
09/10/14 05:10 AM
0.5
34kB
Cr4x
09/06/14 12:00 PM
0.42
11kB
Cr4x
04/12/14 06:19 PM


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Unread 04/08/14, 02:17 PM  
Mitsarugi
 
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Forum posts: 23
File comments: 225
Uploads: 12
Very nice i've wanted something like this, i have no idea why this wasn't in game already ^^
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Unread 04/08/14, 03:10 PM  
Aoon
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Forum posts: 2
File comments: 77
Uploads: 1
Please add option to filter on ornate and intricate trait when you figure it out.

Also there as another sort/search/filter addon around here somewhere that let you type in to filter, which let you search your inventory. So "Iron" would find all things with iron in the title( I.e. Iron greaves, Iron Sabatons, etc...). would be worthwhile to have them both i one I think.
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Unread 04/08/14, 03:22 PM  
Azbandar
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Forum posts: 9
File comments: 27
Uploads: 1
Minor "bug"

When using this, my "new" items didn't show up as new upon my first opening of my inventory. It's the little things that I miss most, lol.
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Unread 04/08/14, 03:26 PM  
Sgt.Weirdo

Forum posts: 3
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Uploads: 0
Re: Minor

Originally Posted by Azbandar
When using this, my "new" items didn't show up as new upon my first opening of my inventory. It's the little things that I miss most, lol.
was just about to post this aswell, verified it by disabling the mod
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Unread 04/08/14, 03:51 PM  
Cr4x
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Forum posts: 11
File comments: 11
Uploads: 1
Hm will have a look at this bug with the items.

The search bar is already done by ZO just hidden.
I will make it visible and reposition it

I guess there will be an update about 1 hour
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Unread 04/08/14, 04:03 PM  
Lansett

Forum posts: 2
File comments: 10
Uploads: 0
Great add-on thanks

Would it be possible to filter:
- by light/medium/heavy armor?
- provisioning ingredients used for Food from ones used for Drink?
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Unread 04/08/14, 05:26 PM  
Cr4x
AddOn Author - Click to view AddOns

Forum posts: 11
File comments: 11
Uploads: 1
Lansett,

yes that should be the next target.
That is what i mean in the upcoming feature list with: custom filters.

Update now pending and will be avaible soon
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Unread 04/08/14, 05:42 PM  
Lansett

Forum posts: 2
File comments: 10
Uploads: 0
Originally Posted by Cr4x
Lansett,

yes that should be the next target.
That is what i mean in the upcoming feature list with: custom filters.

Update now pending and will be avaible soon
Wonderful! Thanks much
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Unread 04/08/14, 06:22 PM  
Joviex
 
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Forum posts: 42
File comments: 110
Uploads: 3
EXCELLENT ADDON IDEA!

Some suggestions, and a bug =p

For things like "Weapon" and "Armor" sub-categories? Weapon:Sword, Weapon:Axe, etc... would make the type a great first pass filter.

It would also be helpful to "remember" what my filters are and visually show them because....

Everytime I pick up an item



Link for SS if the embed dont work?

If I turn the plugin off then back on, this seems to clear the problem.
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Unread 04/08/14, 06:32 PM  
Joviex
 
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Forum posts: 42
File comments: 110
Uploads: 3
on line 301 remove the "local" decorator from the function define.

It would seem, somehow, that the function is undefined after closing the inventory and using the filters at least once.

so I just made the Refre****emTypesOfInventory a global and it works fine. I looked to see if Refresh was getting a redefine to nil someplace else, but did not find it anyplace.

So I can only assume it is somehow getting re-scoped and undefined hence nil.
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Unread 04/08/14, 06:43 PM  
Amhain

Forum posts: 0
File comments: 1
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Exclamation Uh Oh!

Does not work for me. No sorting options in my inventory, and whenever I pick up a item it gives me two .lua errors.
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Unread 04/08/14, 07:22 PM  
Renwa
Premium Member
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Forum posts: 6
File comments: 79
Uploads: 0
Re: Uh Oh!

Same

Originally Posted by Amhain
Does not work for me. No sorting options in my inventory, and whenever I pick up a item it gives me two .lua errors.
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Unread 04/08/14, 09:37 PM  
imikorari

Forum posts: 3
File comments: 24
Uploads: 0
Works great.. except for this Lua error every time I add/remove an item from my inventory making it unusable. Hopefully something easy to fix, I would love to suggest this to friends.

Last edited by imikorari : 04/08/14 at 10:01 PM.
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Unread 04/08/14, 11:16 PM  
PLZ

Forum posts: 0
File comments: 2
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another bug, when place weapon from inventory to bank
Last edited by PLZ : 04/08/14 at 11:28 PM.
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Unread 04/09/14, 01:28 AM  
voyge

Forum posts: 0
File comments: 1
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Originally Posted by imikorari
Works great.. except for this Lua error every time I add/remove an item from my inventory making it unusable. Hopefully something easy to fix, I would love to suggest this to friends.

I have exactly the same UI Error. Works fine otherwise.
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