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Updated: 03/05/20 03:40 PM
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Harrowstorm (5.3.5)
Dragonhold (5.2.5)
Scalebreaker (5.1.5)
Elsweyr (5.0.5)
Updated:03/05/20 03:40 PM
Created:04/03/14 12:57 AM
Monthly downloads:5,147
Total downloads:1,291,577
Favorites:1,840
MD5:
Research Assistant  Popular! (More than 5000 hits)
Version: 0.9.4.9
by: Baertram, ingeniousclown, katkat42, Randactyl
Removed libraries. Please install the following needed libraries as standalone version:
LibResearch
LibAddonMenu-2.0


A simple mod that adds a little icon to the list view. The icon only shows up for weapons and armor, and will be ORANGE if you do not have the trait researched. If the icon is GREY, that means you don't need to hold onto it for research! If you have duplicate traits, they will all be YELLOW except for the lowest quality item, which will be ORANGE.

The TEAL interwoven circle icon signifies INTRICATE, and the YELLOW gold pieces icon signified ORNATE.

Features:
  • Toggle-able crafting vocations so you only see the icons for items you really care about.
  • Customizable colors
  • Choose between two different main icons for your Research Assistant.
  • Ability to track ORNATE and INTRICATE items, and the ability to track them regardless of what crafting vocations you have toggled on or off.
  • Fully compatible with my Inventory Grid View addon! (requires Inventory Grid View version 1.1.0b or later)
  • Cross-character research tracking with settings independent to each character! Now you can see at a glance what gear is important to your main crafting character(s)! (You must log in to a character to make the character appear in the dropdown box.)
  • Optionally select different characters for light and medium armor, and for weaponsmithing and armorsmithing.

How does RA calculate if the item is researchable or a duplicate (also researchable but another item with the same trait should be prefered for research)?

ResearchAssisatnt builds a kind of preference value on each item with a trait and compares the following things:
-quality
-item level
-Set item or not
-where is it (bank, bag)
-slotindex in the bag

All together produce an integer number where the lowest number is the one to use for reasearch (red icon) and all others with a higher number and same trait will be duplicates (yellow).

As the bag where the item lays plays a BIG role here moving it between bags can change this preference value in total and make items marked for research -> duplicate now e.g.

The order of "priority" in the bags is (where lower = will be priorized for research)
Code:
		
[BAG_BANK] = 1,
[BAG_SUBSCRIBER_BANK]	= 1,
[BAG_BACKPACK] = 2,
[BAG_GUILDBANK] = 3,
So moving items from the bank (which is the best place to put your items for reearch obviously as all chars can access it!) to your bag will raise the score and therefor the item might become a duplicate now.


For developers:
If you used the code that used to be here, please make your new add-ons use libResearch instead!

Function to check if an item (bagId, slotIndex) is researchable with a charcter which is set inside teh ReseearchAssistant settings for the item's crafting type.
Will return true if it is researchable for that char or false if not (or item is not researchable at all).

Lua Code:
  1. local isresearchableByCharFromRAsettings = false
  2. if ResearchAssistant ~= nil and ResearchAssistant.IsItemResearchableWithSettingsCharacter ~= nil then
  3.    isresearchableByCharFromRAsettings = ResearchAssistant.IsItemResearchableWithSettingsCharacter(bagId, slotIndex)
  4. end

If you use the German or French clients, and you see untranslated text, please feel free to contribute a translation on the Comments page!


If you need something to stop you from accidentally destroying your gear, try my (Randactyl)Item Saver add-on.
As an alternative you can also try this addon of Baertram:
FCO ItemSaver


People have been asking me a lot for a sort of grid or print-out for known traits. It was always something I wanted to add but I have never had the time. Stormknight, however, has come out with a wonderful tool called AI Research Grid. You should give it a try if this is a feature you want!


Thanks to these people:
tejón for improving the look and feel and for providing the basis for the algorithm for the YELLOW/ORANGE icons!
Tonyleila and Iphitos for providing German translations!
Ykses, Flagrick, and svan for providing French translations!
Kwisatz for providing Spanish translations!
Carter_DC, for finding and reporting a rare but annoying bug!


Note: This add-on only covers research lines for the BIG THREE (meanwhile FOUR) crafting vocations. This means I will not be implementing known recipes in this add-on. However, if this is something you want, you should give Wobin a visit and download his Sous Chef addon!

If you like what I'm doing feel free to donate something or contact me on the EU servers: @Baertram
Important
Update from version 0.9.4.7 to 0.9.4.8
!BACKUP YOUR OLD SAVEDVARIABLES IF YOU WANT TO KEEP THEM BEFORE LOGIN AND BEFORE UPDATING THIS ADDON!


Changelog
0.9.4.9 - Baertram
To address the problems for users with multiple accounts and/or characters:

Added setting "Use logged in char for all researches" -> Only works if setting "Account-wide same research characters" is disabled!
If you set this setting all characters for research will always be the currently logged in user, automatically upon login.
The popup asking you to choose a character will be gone then AFTER you have enabled this setting.

0.9.4.8 - Baertram
You need to login with each character at least once to scan it's researched data again.

Updated API version

Changed:
-SavedVariables will be saved on each server differently now
Please logon with all your cahracters at least once to let it scan their traits!
If you have not chosen a research character in the settings the addon will show you a popup remembering you to choose one.

Improved:
-Standard: Account-wide research character settings (or different for each cahracter if you like and got the need to)
-Characters will be saved with heir rename-safe unique characterID now
-Character names will show the class icon and colour in the dropdown boxes now. The boxes are sorted by the classes now.
-Speed up of item scanning
-Set items should be at a lower "research priority" than non-set items now
-Tooltips will show the character names you have researched etc. the trait with in several lines now.
-Tooltips will show you if you have chosen a character as researcher but haven't logged it in yet

Added:
-ZOs locked / FCOItemSaver locked items will be ignored on researchable item scans etc. (except FCOItemSaver items marked for research if the setting to allow research of them is enabled in the FCOIS settings).
Many thanks for bugfixing, error testing and ideas to: Nimble

0.9.4.7 - Baertram
-Updated API version
-Fixed: Scanning of bags during combat was disabled. It will scan after the combat now
-Added event filtering so scans are not started due to duarability or locked item changes, only for real looted item changes

0.9.4.6 - Baertram
Fixed: removed debug chat output

0.9.4.5 - Baertram
-Raised API
-Removed library "LibResearch". You need to install this as standalone version now from this link:
https://www.esoui.com/downloads/info517-LibResearch.html
-Added new function:
Code:
--Returns true if the given item at bag and slot can be researched with the the character set in the
--ResearchAssistant settings for the crafting type.
--If the item is a researchable the return value will be true
--If the item is a duplicate the return value will be "duplicate".
--Otherwise it returns false!
function ResearchAssistant.IsItemResearchableOrDuplicateWithSettingsCharacter(bagId, slotIndex)
0.9.4.4 - Baertram
---Removed libraries. Please install the following needed libraries as standalone version: LibStub, LibAddonMenu-2.0
- Updated API for Wrathstone
- Fixed changed control and function names

0.9.4.3 - Baertram
- updated API version to "Summerset"
- updated LibAddonMenu to version 2.0r26
- fixed to support Jewelry Crafting
- added global function for other addons to check if an item can be researched by the character you have setup in the ResearchAssistant settings for the crafting type:

boolean _isresearchableByCharFromRAsettings_ = ResearchAssistant.IsItemResearchableWithSettingsCharacter(bagId, slotIndex)



0.9.4.2 - Randactyl
- updated LibAddonMenu to version 2.0r19
- updated API version

0.9.4.1 - Randactyl
- updated LibStub to version 4
- updated LibAddonMenu to version 2.0r18
- updated API version

0.9.4
[missing changelog]

0.9.3:
- Updated to API 100011 (Update 6).

0.9.2:
- Improved German translations, thanks to Iphitos!
- Fixed a formatting issue with the tooltips
- Tweaked the icon's position
- Fixed a minor issue with the color picker code -- thanks Carter_DC!

0.9.1:
-Updated to API 100010 (Update 5).

0.9.0:
- Added a few more translations. Thank you svan and Flagrick!
- Guild store support!

0.8.10:
-Yet yet another bug fix.

0.8.9:
-Yet another bug fix.

0.8.8:
-Another bug fix.

0.8.7:
-Major bug fix.

0.8.6:
-Fixed a bug with usage of new libResearch.

0.8.5:
-Updated to API 100009 (Update 4).
-New version of libResearch.

0.8.4:
- Made mouseover tooltips more useful: they now display the names of all characters
that know the trait of the item shown
- Fixed a bug that only happened with new characters who had never held a traited
item before.
- Added French translations -- thanks Flagrick!
- removed extraneous checkbox from options menu

v0.8.3a:
- Includes the right version of libResearch

v0.8.3:
- Updated to API 100008 (Update 3).

v0.8.2:
- More bug fixes, for ornate jewelry.

v0.8.1:
- Fixed several bugs introduced in last update: showing "research me" icon on
traitless items, throwing errors when jewelery or disguises are in inventory,
"Hide icon for known traits" not working.

v0.8.0:
- Revamped the Cross-Character system completely. Instead of self-tracking being
the norm and cross-character tracking being a special case, cross-character tracking
is the norm, and each category can be set individually to self or off if self-tracking
is desired. This also fixes bugs where indicators were changing color in "weird" ways
while cross-character tracking was turned on.
- Fixed a bug where Intricate and Ornate icons were not being displayed in the right
place in Inventory Grid View.
- Split Leatherworking from Clothier items, and split Weaponsmithing from Armorsmithing
items. These can now be tracked for separate characters, or linked like they used to be.

v0.7.3c
-Fixed an error where add-on was not looking at the first item in inventory.

v0.7.3b
-Hit Ctrl+s on a file this time. Whoops.


v0.7.3
-Updated to LibAddonMenu-2.0r8
-Updated to API 100007 and added requisite README


v0.7.2
-Updated to LibAddonMenu-2.0


v0.7.1
-Fixed error spam when you own a ring or amulet with an intricate or ornate trait.
-Buffered the EVENT_INVENTORY_SINGLE_SLOT_UPDATE event; this should prevent hanging when using this add-on in tandem with junk management or bank management add-ons that move a lot of inventory.
-Updated to libResearch 1.0r2


v0.7.0
-BIG CRAGLORN UPDATE!
-Wrote and implemented a new library, libResearch. DEVELOPERS: if you previously used my exposed functions, please implement libResearch instead!
-Leveraged new API functions to clean up the code and make it slightly tighter, more performant and (hopefully) more reliable.
-Added cross-character functionality. This is disabled by default and must be configured individually for each character. You need to log in to a character before it shows up in the dropdown box.


v0.6.7b
-Fixed a typo that caused all the weird flickering and resizing issues.
-Before I found the typo, I thought the issue was something else. As a result, the indicator should no longer lag behind when changing filters or adding things to your inventory, and the whole add-on should perform better overall.
-Grid View compatibility requires Inventory Grid View v1.1.0b or later.


v0.6.7
-Added FULL grid view support! If you don't like how it looks, you can turn off the grid view support in the settings. It will still work in list view with this off.
-Wrote an easy-to-use function for other addons to use to check if an item is researchable.


v0.6.6c
-Fixed settings bug again; for real this time.


v0.6.6b
-Fixed some dumb mistakes that prevented the settings from initializing correctly.


v0.6.6
-Stacks of items in the deconstruct window will now always be YELLOW. If it is the last trait of its kind when it reaches a stack size of 1, it will turn orange.
-Profession tracking options are now character specific and have earned their own place in the settings menu. I changed this in such a way that it won't reset the rest of your settings, but the three tracking settings will be changed to ON upon applying this update.
-Added french translations thanks to Ykses


v0.6.5
-Stopped amulets from showing the research icon.
-Changed the saved settings to be Account wide. THIS WILL WIPE YOUR SETTINGS I'M SORRY!
-Added a new setting called "Show researched icon" that will toggle GRAY (already researched) icon.
-Organized and cleaned up the options menu.
-Full German translation (with the exception of the new things) provided by Tonyleila!


v.0.6.4b
-Removed git crap from the zip because I'm a noob.


v0.6.4
-Traits that are currently researching will now show up as known for the purposes of this addon.


v0.6.3
-Added icon tooltip German translation.


v0.6.2
-Added tooltips due to popular demand. They're defaulted to off. You can turn them on in the settings.


v0.6.1c
-Fixed all jewelry showing up (again). Now only ORNATE jewelry should show up.


v0.6.1b
-Fixed traitless items being flagged as orange.


v0.6.1
-Fixed the error with the new version.


v0.6.0
-Improved the algorithm; it should now correctly color duplicates.
-Exact tie duplicates will now arbitrarily decide who is better.
-Exact ties between the BANK and INVENTORY will always show the INVENTORY item as YELLOW, and the BANK item as ORANGE. Exact ties between your personal space and the GUILD BANK will always color the GUILD BANK as yellow.
-Added ORNATE and INTRICATE icons.
-Adding a settings page with a bunch of new options, including:
-Selecting icon texture
-Fully customizable colors
-Ability to toggle the crafting vocations
-Ability to toggle "always on" tracking for ORNATE and INTRICATE


v0.5.0
-Added some of tejón's tweaks.
-Changed the icon
-Added "preferred item" functionality. If you have multiple items of a trait you don't have researched, it will be ORANGE if it is the lowest quality (defined by ) of the set, or YELLOW otherwise.
-RED changed to BURNT ORANGE
-GREEN changed to GREY


v0.4.5
-Fixed the issue with stores and banks breaking the add-on.


v0.4.4b
-Fixed the "color" command.


v0.4.4
-Added command "/ra color" to toggle the duplicate item color between YELLOW and TEAL. This should (hopefully) help the color-deficient folks :)


v0.4.3b
-Fixed(?) an error that caused errors to sometimes show.


v0.4.2
-The deconstruction window show now show icons again.


v0.4.1
-Fixed an issue where "duplicates" were not differentiating between different item types.


v0.4.0
-Added YELLOW indicator for duplicate items in the inventory.


v0.3.3
-Fixed the errors that sometimes pop up on startup.


v0.3.2
-Fixed an issue that would make the add-on show indicators on the wrong items under certain circumstances.


v0.3.1
-Fixed an issue where sometimes the windows wouldn't show the indicators.


v0.3.0
-Fixed the "All shields are green" bug.
-Fixed the bug where if you had the trait of an earlier line in a skill known, the later lines would be green even if you didn't know them. Example: You know a trait for daggers but not for swords, both swords and daggers would be green.
-Fixed issue where when you loot an item and open the inventory, the indicators didn't properly update.
-Rings no longer have an indicator.


v0.2.0
-(hopefully) fixed an error where an item would sometimes show up as green if that trait had already been researched in a different profession's research line.


v0.1.1
-(hopefully) fixed an error that people were seeing on startup


v0.1
-Initial upload
Archived Files (59)
File Name
Version
Size
Uploader
Date
0.9.4.8
23kB
Baertram
02/23/20 07:20 PM
0.9.4.7
15kB
Baertram
02/08/20 04:02 PM
0.9.4.6
15kB
Baertram
06/18/19 04:37 PM
0.9.4.5
15kB
Baertram
06/18/19 04:02 PM
0.9.4.4
17kB
Baertram
02/25/19 10:00 AM
0.9.4.3
66kB
Baertram
06/03/18 11:29 AM
0.9.4.2
51kB
Randactyl
03/07/16 06:26 AM
0.9.4.1
50kB
Randactyl
11/03/15 12:37 PM
0.9.4
43kB
katkat42
03/03/15 08:26 PM
0.9.3
39kB
katkat42
01/22/15 12:16 AM
0.9.2
39kB
katkat42
11/29/14 07:20 PM
0.9.1
38kB
katkat42
11/03/14 10:16 AM
0.9.0
37kB
katkat42
10/16/14 07:00 PM
0.8.10
37kB
katkat42
09/17/14 09:19 PM
0.8.9
37kB
katkat42
09/16/14 01:43 PM
0.8.8
37kB
katkat42
09/16/14 12:04 PM
0.8.7
37kB
katkat42
09/16/14 09:33 AM
0.8.6
37kB
katkat42
09/15/14 03:37 PM
0.8.5
37kB
katkat42
09/15/14 01:36 PM
0.8.4
36kB
katkat42
08/24/14 12:07 PM
0.8.3a
36kB
katkat42
08/04/14 05:04 PM
0.8.3
36kB
katkat42
08/04/14 12:54 PM
0.8.2
36kB
katkat42
08/02/14 10:41 AM
0.8.1
36kB
katkat42
08/01/14 05:48 PM
0.8.0
36kB
katkat42
07/31/14 09:26 PM
0.7.3c
34kB
katkat42
07/26/14 07:45 PM
0.7.3b
35kB
ingeniousclown
06/26/14 09:34 PM
0.7.3
35kB
ingeniousclown
06/26/14 09:31 PM
0.7.2
35kB
ingeniousclown
06/14/14 05:19 PM
0.7.1
24kB
ingeniousclown
05/25/14 08:10 PM
0.7.0
23kB
ingeniousclown
05/24/14 11:11 AM
0.6.7b
15kB
ingeniousclown
04/28/14 11:22 PM
0.6.7
14kB
ingeniousclown
04/28/14 08:46 PM
0.6.6c
14kB
ingeniousclown
04/26/14 12:51 AM
0.6.6b
14kB
ingeniousclown
04/25/14 08:57 PM
0.6.6
14kB
ingeniousclown
04/25/14 05:46 PM
0.6.5
13kB
ingeniousclown
04/20/14 12:28 AM
0.6.4b
12kB
ingeniousclown
04/15/14 11:54 PM
0.6.3
12kB
ingeniousclown
04/15/14 09:45 PM
0.6.2
12kB
ingeniousclown
04/15/14 07:06 PM
0.6.1c
11kB
ingeniousclown
04/13/14 09:02 PM
0.6.1b
11kB
ingeniousclown
04/13/14 05:44 PM
0.6.1
11kB
ingeniousclown
04/13/14 04:26 PM
0.6.0
11kB
ingeniousclown
04/13/14 03:56 PM
0.5.0
4kB
ingeniousclown
04/11/14 12:17 AM
0.4.5
3kB
ingeniousclown
04/10/14 09:14 PM
0.4.4b
3kB
ingeniousclown
04/10/14 08:13 AM
0.4.4
3kB
ingeniousclown
04/09/14 08:23 PM
0.4.3b
3kB
ingeniousclown
04/08/14 02:01 AM
0.4.2
3kB
ingeniousclown
04/07/14 11:31 PM
0.4.1
3kB
ingeniousclown
04/07/14 09:33 PM
0.4.0
3kB
ingeniousclown
04/07/14 08:46 PM
0.3.3
3kB
ingeniousclown
04/04/14 04:12 PM
0.3.2
3kB
ingeniousclown
04/04/14 11:24 AM
0.3.1
2kB
ingeniousclown
04/04/14 12:47 AM
0.3.0
2kB
ingeniousclown
04/04/14 12:37 AM
0.2.0
2kB
ingeniousclown
04/03/14 06:46 PM
0.1.1
2kB
ingeniousclown
04/03/14 06:12 PM
0.1
3kB
ingeniousclown
04/03/14 12:57 AM


Post A Reply Comment Options
Unread 10/25/20, 10:50 AM  
Baertram
 
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Forum posts: 3134
File comments: 3763
Uploads: 63
Originally Posted by Friday_The13_rus
Originally Posted by Baertram
I've added it to my beta version.
Thanks, excellent!
It will be nice to add hidding for intricate and ornate icons.
Nope, this is not the purpose of this addon sorry. This addon is about researching and thus the intricate and ornate icons are even a helper imo.

I think there already exist addons to hide these though. I don't remember the name.Just search the addons here at esoui please.
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Unread 10/25/20, 10:11 AM  
Friday_The13_rus

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Originally Posted by Baertram
I've added it to my beta version.
Thanks, excellent!
It will be nice to add hidding for intricate and ornate icons.
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Unread 10/24/20, 08:44 AM  
Baertram
 
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Originally Posted by Friday_The13_rus
Hi. Thank you for addon! Really helpful.

Just one question. After installing the addon two research icons are displayed in inventory - standard one and from addon.
Is it possible to hide the standard icon using addon settings?
Hi, no sorry, there is no way to hide the standard ESO vanilla UI resaerch icon via this addon.
I'll have a look if I can add it.

Edit:
I've added it to my beta version.

Attention: Please logout first and create a backup of your file live/SavedVariables/ResearchAssistant.lua before testing this beta file!
Please download this version here and try it out:
RA beta 0.9.5.0
Last edited by Baertram : 10/24/20 at 09:20 AM.
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Unread 10/23/20, 04:59 PM  
Friday_The13_rus

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Uploads: 0
Hi. Thank you for addon! Really helpful.

Just one question. After installing the addon two research icons are displayed in inventory - standard one and from addon.
Is it possible to hide the standard icon using addon settings?
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Unread 10/17/20, 02:10 PM  
Baertram
 
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Hey SirSragus,

still not able to reproduce the problem you have with your ResearchAssistant settings and the tooltip.
I exactly have setup the same settings as you did on your screenshots, but everything works fine for me.

Are you able to do the following please:
1. Logout
2. Navigate to the live/SavedVariables folder
3. Locate the file ResearchAssistant.lua and make a backup
4. Delete it or rename it in the live/SavedVariables folder
5. Login again and resetup ResearchAssistant on your main crafting char and ONLY enable ResearchAssistant and the needed dependencies.
All other addons and libs need to be turned off please!
6. Try to reproduce the error without logging to another char. Note all you do, all steps, all changes settings
If you found out how: Tell me the exact steps how to reproduce the error.
7. Logout then
8. Navigate to live/SavedVariables again and send me the new file ResearchAssistant.lua with the information how to reproduce the error in steps to baertram.esoui@gmx.net

Many thanks!

Beartram


Edit:
You could also try this verison if this fixes the problem for you. I have changed a bit code to always assure there is the correct number usage internally and hopefully this will stop the settings dropdown boxes to show the numbers of the characters and fix the vice-versa problems this created as well:
ResearchAssistant Beta 0.9.5.0
Last edited by Baertram : 10/17/20 at 02:44 PM.
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Unread 10/04/20, 01:46 PM  
Baertram
 
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Re: Re: Re: Re: Re: Icon Colours

Thanks! This shouldn't happen (the string numbers are only internally and not for the output in the dropdown boxes):
I'll have to check why this happens and fix it so it will show the names, and internally use the unique numbers.
-> Seems to not work properly then as the addon excpects the numbers and uses the names somewhere in the code.

Originally Posted by SirSragus
Originally Posted by Baertram
Originally Posted by SirSragus
Neither of those solutions worked, however, today I managed to solve the issue by turning off "Account-wide same research characters" and turning on "Use logged in char for all researches", this changed all of the character settings to a string of numbers which I assume is the character I'm using.

When turning tooltips on before solving the issue, I noticed an error saying that my character (whom I was logged into) had not logged in before. Directly under this error it told me the status of the trait, referencing that same character. Obviously this makes no sense but I swapped to my other character and back to see if it fixed, and it did not. Not sure why this happened, but I assume that it was the cause of my problem.
I'm interested to understand what was causing it but it's hard to follow if I do not have your settings nor your researched traits etc.
Could you please try to explain in steps
Screenshots:
https://imgur.com/a/XAm0KCh
Originally Posted by Baertram
-What chars are there, doing which research types?
I have 2 characters, but the 2nd one was my first character from a few years ago that I barely played on. That character has done no research. I just recently picked the game back up and am only playing my current character (Iorvesa Selvayn AKA 8796093061594131).
Originally Posted by Baertram
And you were able to fix the color problem by:
Turning on "Account-wide same research characters": Did this setting alone solve it or do I need to also turn on "Use logged in char for all researches"?
To fix the problem:
1. I turned OFF "Account-wide same research characters"
-This did not solve the problem.
2. I turned ON "Use logged in char for all researches"
-This immediately solved the problem by changing all of the characters to the string of numbers.

Now that the characters are all set to the string of numbers, I can turn OFF "Use logged in char for all researches" and everything still works correctly.
Last edited by Baertram : 10/04/20 at 01:46 PM.
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Unread 10/04/20, 12:11 PM  
SirSragus

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Re: Re: Re: Re: Icon Colours

Originally Posted by Baertram
Originally Posted by SirSragus
Neither of those solutions worked, however, today I managed to solve the issue by turning off "Account-wide same research characters" and turning on "Use logged in char for all researches", this changed all of the character settings to a string of numbers which I assume is the character I'm using.

When turning tooltips on before solving the issue, I noticed an error saying that my character (whom I was logged into) had not logged in before. Directly under this error it told me the status of the trait, referencing that same character. Obviously this makes no sense but I swapped to my other character and back to see if it fixed, and it did not. Not sure why this happened, but I assume that it was the cause of my problem.
I'm interested to understand what was causing it but it's hard to follow if I do not have your settings nor your researched traits etc.
Could you please try to explain in steps
Screenshots:
https://imgur.com/a/XAm0KCh
Originally Posted by Baertram
-What chars are there, doing which research types?
I have 2 characters, but the 2nd one was my first character from a few years ago that I barely played on. That character has done no research. I just recently picked the game back up and am only playing my current character (Iorvesa Selvayn AKA 8796093061594131).
Originally Posted by Baertram
And you were able to fix the color problem by:
Turning on "Account-wide same research characters": Did this setting alone solve it or do I need to also turn on "Use logged in char for all researches"?
To fix the problem:
1. I turned OFF "Account-wide same research characters"
-This did not solve the problem.
2. I turned ON "Use logged in char for all researches"
-This immediately solved the problem by changing all of the characters to the string of numbers.

Now that the characters are all set to the string of numbers, I can turn OFF "Use logged in char for all researches" and everything still works correctly.
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Unread 10/04/20, 07:05 AM  
Baertram
 
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Re: Re: Re: Icon Colours

Originally Posted by SirSragus
Neither of those solutions worked, however, today I managed to solve the issue by turning off "Account-wide same research characters" and turning on "Use logged in char for all researches", this changed all of the character settings to a string of numbers which I assume is the character I'm using.

When turning tooltips on before solving the issue, I noticed an error saying that my character (whom I was logged into) had not logged in before. Directly under this error it told me the status of the trait, referencing that same character. Obviously this makes no sense but I swapped to my other character and back to see if it fixed, and it did not. Not sure why this happened, but I assume that it was the cause of my problem.
I'm interested to understand what was causing it but it's hard to follow if I do not have your settings nor your researched traits etc.
Could you please try to explain in steps

As the colors were missing:
-What chars are there, doing which research types?
-Account wide or per character settings enabled?
-What other settings (please tell me all or show screenshots of them) were enabled/disabled how exactly?

You said you swichted to another char and back and the error message persists, so it is reproducable:
Please tell me what to do to get that error message.
-As you turned on the tooltip setting:
When did you get the error message exactly? Directly after changing that setting? Or sometime later in the inventory? Afte rlooting any item?
What exactly was the error message telling you (which item, which trait, etc...)?


And you were able to fix the color problem by:
Turning on "Account-wide same research characters": Did this setting alone solve it or do I need to also turn on "Use logged in char for all researches"?

Yes, that string numbers are the uniqueIDs of your character: Where did/do you see them? They are only stored in the SavedVariables and shouldn't be shown somewhere ingame in the ResearchAssistant settings or UI.
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Unread 10/03/20, 07:32 PM  
SirSragus

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Re: Re: Icon Colours

Originally Posted by Baertram
Originally Posted by SirSragus
I am getting no errors, but my icon colours are not working. They all show as white regardless of their status. I am not using Inventory Grid View, as I had a few issues with it and it hasn't been updated since 2018. Instead I am using GridList. Gridlist has an option to show research icons, but no option to make duplicates obvious.
Please test without all other addons enabled, only RA and needed dependencies. Does it work then?
If yes: You need to find out which of your other addons is causing this by disabling them one after another. I'd start with inventory related ones, or maybe blocks like disable 1/3 of the addons from teh top, then the middle, then the bottom, to find a block you definately have to test one by one.

Also try this:
Logout and close the game.
Open your AddOns folder (read here hwo to find it: https://www.esoui.com/forums/faq.php..._howto_install),
navigate 1 folder to the top (should be the "live" folder).
Find the file "shader_cache.cooked" or similar and delete/rename it. On next login the game will recreate it. It contains textures cached for the game.

Please re-install ResearchAssistant, and all needed libraries with the newest versions as well before you login again.
Remove the folder AddOns\ResearchAssistant completely before you re-install it! Do not just overwrite it please.
Neither of those solutions worked, however, today I managed to solve the issue by turning off "Account-wide same research characters" and turning on "Use logged in char for all researches", this changed all of the character settings to a string of numbers which I assume is the character I'm using.

When turning tooltips on before solving the issue, I noticed an error saying that my character (whom I was logged into) had not logged in before. Directly under this error it told me the status of the trait, referencing that same character. Obviously this makes no sense but I swapped to my other character and back to see if it fixed, and it did not. Not sure why this happened, but I assume that it was the cause of my problem.
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Unread 10/02/20, 03:11 AM  
Baertram
 
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Re: Icon Colours

Originally Posted by SirSragus
I am getting no errors, but my icon colours are not working. They all show as white regardless of their status. I am not using Inventory Grid View, as I had a few issues with it and it hasn't been updated since 2018. Instead I am using GridList. Gridlist has an option to show research icons, but no option to make duplicates obvious.
Please test without all other addons enabled, only RA and needed dependencies. Does it work then?
If yes: You need to find out which of your other addons is causing this by disabling them one after another. I'd start with inventory related ones, or maybe blocks like disable 1/3 of the addons from teh top, then the middle, then the bottom, to find a block you definately have to test one by one.

Also try this:
Logout and close the game.
Open your AddOns folder (read here hwo to find it: https://www.esoui.com/forums/faq.php..._howto_install),
navigate 1 folder to the top (should be the "live" folder).
Find the file "shader_cache.cooked" or similar and delete/rename it. On next login the game will recreate it. It contains textures cached for the game.

Please re-install ResearchAssistant, and all needed libraries with the newest versions as well before you login again.
Remove the folder AddOns\ResearchAssistant completely before you re-install it! Do not just overwrite it please.
Last edited by Baertram : 10/02/20 at 03:12 AM.
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Unread 10/01/20, 10:02 PM  
SirSragus

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Icon Colours

I am getting no errors, but my icon colours are not working. They all show as white regardless of their status. I am not using Inventory Grid View, as I had a few issues with it and it hasn't been updated since 2018. Instead I am using GridList. Gridlist has an option to show research icons, but no option to make duplicates obvious.
Last edited by SirSragus : 10/02/20 at 01:17 AM.
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Unread 09/07/20, 02:51 AM  
Baertram
 
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Re: additional multiple character support

Not that easy to do as you can setup a dedicated crafter (smiting e.g.) and then the items of other characters are not checked for themselves but only the setup took of that crafting. I'll have a look once I find the time but with the current scans and settings it wouldn't be possible. Guess one would need to track all items of all chars then which will blow up the SavedVariables a lot, making loading times increase and slowing the scans down as well.
I don't think this will be a good idea. Just setup the addon to use character settings, set the current char as crafter and put all already green items to your bank. Log to other chars and take the items you still could research from the bank.

Or use FCOItemSaver e.g. to automatically mark researchable items via RA / CraftStore to be able to filter and protect them. Afaik CraftStore would be scanning cross characters but also blows up the Savedvars as I tried to explain above.

Originally Posted by Deeprave
This addon is a godsend and huge time saver!

One minor addition is to have an indicator on items where the trait is known by the current character but can be learned by other characters on an account. This information is discoverable in other addons like CraftStore but not quite as conveniently as in RA. IOW, I'd like to know if an item's trait can be learned on other characters while taking account of what is already in the bank at the crafting station, perhaps by adding yet another colour.

Thanks for the great work on this and other addons you maintain.
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Unread 08/27/20, 10:26 PM  
Deeprave

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additional multiple character support

This addon is a godsend and huge time saver!

One minor addition is to have an indicator on items where the trait is known by the current character but can be learned by other characters on an account. This information is discoverable in other addons like CraftStore but not quite as conveniently as in RA. IOW, I'd like to know if an item's trait can be learned on other characters while taking account of what is already in the bank at the crafting station, perhaps by adding yet another colour.

Thanks for the great work on this and other addons you maintain.
Last edited by Deeprave : 08/27/20 at 10:27 PM.
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Unread 08/02/20, 09:19 AM  
Baertram
 
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Re: Odd Problem After Re-install

Thanks for the post but I'm somehow not able to follow in total.

After a fresh install of ResearchAssistant, using fresh/new SavedVariables (or using an old file?) you have enabled what settings in detail?
And the problem with the 16 digit number (it's your character's unique ID btw. which you'll get if you use the API function /script d(GetCurrentCharacterId() ) in the chat. WIll show the currently logged in server unique charId) will happen then?

Are you able to rebuild this if you do the following:
-Logout
-Rename live/SavedVariables/ResearchAssistant.lua to something else (resets SavedVars -> backup them before!)
-Delete total folders + subfolders + files "ResearchAssistant" and "LibResearch" in live/AddOns
-Reinstall both, lib and addon, completely new
-Login
-At charatcer selection ONLY enable ResearchAssistant + needed libraries like LibResearch, LibAddonMenu-2.0 for the char you want to login
-Login to game with the char
-Press ESC and check in ingame addonmanager which addons and libs are enabled. Be sure to ONLY have RA and needed dependencies enabled
-If not, disable all other non needed libs and addons and reloadui!
-Check agai nif addons and libs are onyl RA and needed dependencies now. Repeat above if not. Else go on.
-Open RA settings menu and configure it the way you'd liek to use it
Note down please:
Is the 16digit number shown in any dropdown box at this moment already?

-Then do a reloadui and switch to your desktop folder live/SavedVariabls.
Copy the ResearchAssistant.lua file somehwere and rename it to "ResearchAssistant.lua_freshInstall".
Please send me this file to baertram.esoui@gmx.net and provide me the accountname and charname you have tested with so I can try with your settings at my game to rebuild the problem.

Please tell me as well in the mail some steps what yu did after the reloadui (after initial settings) and what is NOT working properly.
Like you did the reloadui and then opened the inventory. A non researched item trait on a weapon x was not showing any marker icon in the inventory. The tooltip said please login with the char "xyz" first etc.
Does the tooltips how the correct character name from your settings then, or the 16digit ID?
Where else is shown the ID instead of the char's name (in the settings e.g.)?
Exmaple items and traits could be handy so name me the item typ (waeapon, 1hd, dagger, trait precise, set name "xyz" e.g.).

Thank's a lot!

P.S.
Forget AUI please. Test without any other addon.
I did not understand at all why you named it here or what was the problem with AUI?

If the problems do not happen with AUI disabled, try with AUI enabled again. If they happen THEN you need to contact the AUI author and tell him that his addon breaks ResearchAssistant somehow, and he should please read the comments here and try to fix it in AUI.



Originally Posted by JAFO
Hi there, and thanks for all your work.

I decided to scrap and reload addons this evening. Now I'm having an odd problem with Research Assistant. I configure to use my main crafting character; it appears in the drop down list as usual. However, inventory items are not being classified. When I enable "show icon tooltips", and hover over an icon in inventory with a trait I already know, I see:
ERROR: Research character [ myname ] was not logged in yet!
Trait 'trait' known by:
myname
If I don't know the trait, it displays:
ERROR: Research character [ myname ] was not logged in yet!
Note: This is while I'm logged in as myname. I tried quitting and reloading to myname - no difference.

Disabling "Account-wide same research characters" and enabling "User logged in char..." works fine... But instead of seeing my character name in the addon settings crafter field, I see a 16-digit decimal number. And when hovering over a known trait icon, the error is gone and it displays my normal character name:
Trait 'trait' known by:
myname
I've tried removing both the addon and LibResearch, along with "ResearchAssistant.lua" in SavedVariables a couple of times and reinstalling. No luck. Logging into all characters didn't help either.

Fortunately, I made a backup before starting the re-install of the addons. The restore (same current version) is working fine; classification is working and no error in the hover text... but it's displaying that 16-digit code instead of myname as the crafter in addon settings using account-wide mode.

The major change to my mix of addons was to try "AUI - Advanced UI" in lieu of several individual addons I was using previously. Hopefully this info will have some value for you.
Last edited by Baertram : 08/02/20 at 09:22 AM.
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Unread 08/02/20, 03:27 AM  
JAFO

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Odd Problem After Re-install

Hi there, and thanks for all your work.

I decided to scrap and reload addons this evening. Now I'm having an odd problem with Research Assistant. I configure to use my main crafting character; it appears in the drop down list as usual. However, inventory items are not being classified. When I enable "show icon tooltips", and hover over an icon in inventory with a trait I already know, I see:
ERROR: Research character [ myname ] was not logged in yet!
Trait 'trait' known by:
myname
If I don't know the trait, it displays:
ERROR: Research character [ myname ] was not logged in yet!
Note: This is while I'm logged in as myname. I tried quitting and reloading to myname - no difference.

Disabling "Account-wide same research characters" and enabling "User logged in char..." works fine... But instead of seeing my character name in the addon settings crafter field, I see a 16-digit decimal number. And when hovering over a known trait icon, the error is gone and it displays my normal character name:
Trait 'trait' known by:
myname
I've tried removing both the addon and LibResearch, along with "ResearchAssistant.lua" in SavedVariables a couple of times and reinstalling. No luck. Logging into all characters didn't help either.

Fortunately, I made a backup before starting the re-install of the addons. The restore (same current version) is working fine; classification is working and no error in the hover text... but it's displaying that 16-digit code instead of myname as the crafter in addon settings using account-wide mode.

The major change to my mix of addons was to try "AUI - Advanced UI" in lieu of several individual addons I was using previously. Hopefully this info will have some value for you.
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