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Updated: 03/31/23 10:57 AM
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Scribes of Fate (8.3.5)
Firesong (8.2.5)
Updated:03/31/23 10:57 AM
Created:06/23/22 04:27 PM
Monthly downloads:659
Total downloads:3,120
Favorites:10
MD5:
Categories:Graphic UI Mods, PvP
8.3.5
Namez  Updated less than 3 days ago!
Version: 1.1.2
by: Toirealach [More]
This addon changes the nameplates of the players that you put your reticle (cursor) on.

First, it adds the class icon of the player so that you can see what their class is right after their level or CP.

Then it also changes the color of all the text in the player's nameplate. See the screenshots to the right.

By default the player name is in light blue and their account name and title is in white below, as it is elsewhere, unless the person is a friend or foe (ignored).

If the person is in your friends list, their name, account name and title will be in green.

If they are on your ignore list, their name and title, etc. will be in light red.

If you share at least one guild with that person, their name, account name and title will be in all light gold and you will see the name of the first guild that you share them. Thanks Dolgubon!

The latest version also adds a Foe/Comrade system so that you can declare someone as friendly or not so nice without having to use a spot in your friends list or your ignore list.

To make someone a comrade or a foe, right click on their name in the chat window if they say something or if you killed them using an addon that tells your kills, killing blows and deaths.

When you right click, in the context menu that comes up so that you can invite someone to group, whisper them, etc. you'll now see "Add as Comrade" and "Add as Foe".

When you make someone a comrade, their nameplate shows up in green as if they were in your friends list. If you make them a foe then their nameplate shows up in red just as if they were on your ignore list. This system makes it easy to see comrades and foes in Cyrodiil, Battlegrounds and Imperial City without having to waste spots in your Friends and/or Ignore lists.

You can also add/remove comrades and foes through the '/namez' command you can type in the chat console.

And finally there is a settings panel for you to change all the colours as you see fit.

Enjoy,

--T

Teebow Ganx
PC/NA
Lords Of The Shaft

REQUIRED LIBRARIES (which you need to also install):

LibAddonMenu
1.0.1 - Initial version
1.0.2 - Will show the name of the first guild in your guild list that you share with the other player
1.0.3 - A couple of folks wanted to be able to change the colour for guildmates
1.0.4 - Update For Firesong 8.2.0
1.0.5 - Added the Foe/Friendly system
1.0.6 - Minor bug fixes
1.0.7 - Localisation to French, German, Spanish, Japanese, Russian
1.0.8 - Bug fix when adding Foe
1.0.9 - Fixed localisation bug
1.0.10 - Settings now back to account wide. Thanks Verling!
1.1 - Scribes of Fate compatibility
1.1.1 - Fixed a bug in the player context menu for adding/removing foes & comrades
1.1.2 - Added Library Checking and Notification
Archived Files (3)
File Name
Version
Size
Uploader
Date
1.1.1a
14kB
Toirealach
03/20/23 05:21 PM
1.1.1
14kB
Toirealach
03/20/23 05:02 PM
1.1
12kB
Toirealach
03/13/23 01:30 PM


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Unread 03/22/23, 05:53 PM  
Toirealach
AddOn Author - Click to view AddOns

Forum posts: 7
File comments: 42
Uploads: 6
Originally Posted by Baertram
Please write the needed dependencies at the top of your addon description so players directly see what they need to install (LibAddonMenu). Thanks

And also please check your uploaded zip files to not include any hidden files and folders or .folders like
.git or
.idea
etc.
Dependencies are listed at the bottom of each of my addons descriptions.

Example:

REQUIRED LIBRARIES (which you need to also install):

LibAddonMenu
LibMapPins
LibGPS
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Unread 03/22/23, 05:19 PM  
Toirealach
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Forum posts: 7
File comments: 42
Uploads: 6
Originally Posted by Baertram
Please write the needed dependencies at the top of your addon description so players directly see what they need to install (LibAddonMenu). Thanks

And also please check your uploaded zip files to not include any hidden files and folders or .folders like
.git or
.idea
etc.
Sorry was in a rush & didn't remove the idea folder.
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Unread 03/20/23, 05:08 PM  
Baertram
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Please write the needed dependencies at the top of your addon description so players directly see what they need to install (LibAddonMenu). Thanks

And also please check your uploaded zip files to not include any hidden files and folders or .folders like
.git or
.idea
etc.
Last edited by Baertram : 03/20/23 at 06:13 PM.
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Unread 01/24/23, 03:14 PM  
Toirealach
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Forum posts: 7
File comments: 42
Uploads: 6
Originally Posted by Verling
The addon is amazing and much needed. But today I noticed that the settings are saved on each character, and not on the account. And the list of friendly and hostile on each spell is different. What for ? It is logical to have settings and lists per account.

Thanks for the translations.
Oops! You're right. That was a Copy/Paste error. Should be account wide settings. I'll post an update today.
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Unread 01/24/23, 12:25 PM  
Verling
 
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Forum posts: 1
File comments: 31
Uploads: 4
The addon is amazing and much needed. But today I noticed that the settings are saved on each character, and not on the account. And the list of friendly and hostile on each spell is different. What for ? It is logical to have settings and lists per account.

Thanks for the translations.
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Unread 01/20/23, 08:38 PM  
Toirealach
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Forum posts: 7
File comments: 42
Uploads: 6
Re: Localisation

Originally Posted by XXXspartiateXXX
Hello your addon add awesome functions. Would it be possible to add support for other languages? I can translate French.
I just created a new version of Namez which attempts to localise all text into English, French, German, Spanish, Japanese and Russian.

If you open the Namez folder in your Addon folder, you'll see a folder called "i18n'. In there are the strings files for the addon in the various languages. Check over the French one. If things are wrong or bad, feel free to change them and send me the "fr.lua" file you changed in a private message.

Thanks!

--T
Last edited by Toirealach : 01/21/23 at 01:28 AM.
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Unread 01/20/23, 09:54 AM  
XXXspartiateXXX

Forum posts: 7
File comments: 47
Uploads: 0
Hello your addon add awesome functions. Would it be possible to add support for other languages? I can translate French.
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Unread 08/19/22, 03:11 PM  
Toirealach
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Forum posts: 7
File comments: 42
Uploads: 6
Originally Posted by Verling
I really liked the addon.
but what is missing is the color for players from guilds.
Thanks to Dolgubon, the new version 1.0.2 will show you the name of the first guild you and another players share. If they are not a friend and not ignored then it will show the second line in the same light blue color as their name in the top line, instead of in white.
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Unread 08/19/22, 12:27 PM  
Toirealach
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Forum posts: 7
File comments: 42
Uploads: 6
Originally Posted by Dolgubon
function doesReticleOverShareGuild()
for i = 1, GetNumGuilds() dolocal id = GetGuildMemberIndexFromDisplayName(GetGuildId(i), GetUnitDisplayName('reticleover'))
if id then
return true
end
end


This should work but has not been tested.



Thanks!

I'll give it a try!
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Unread 08/02/22, 07:18 PM  
Dolgubon
 
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function doesReticleOverShareGuild()
for i = 1, GetNumGuilds() dolocal id = GetGuildMemberIndexFromDisplayName(GetGuildId(i), GetUnitDisplayName('reticleover'))
if id then
return true
end
end


This should work but has not been tested.



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Unread 08/02/22, 07:03 PM  
Toirealach
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Forum posts: 7
File comments: 42
Uploads: 6
Thereís no ESO API call to see if someone shares a guild with the player. This means Iíd have to read in the membership of each guild a player is in and then when you put the reticle over another player, see if that playerís account name is in any of the lists that I loaded in. Iím not saying it canít be done but itís not simple.
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Unread 07/26/22, 07:02 AM  
Verling
 
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Forum posts: 1
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I really liked the addon.
but what is missing is the color for players from guilds.
Last edited by Verling : 07/26/22 at 07:02 AM.
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