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Updated: 03/03/19 08:55 AM
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Wrathstone (4.3)
Updated:03/03/19 08:55 AM
Created:04/21/16 09:40 PM
Monthly downloads:150
Total downloads:42,991
Favorites:62
MD5:
Categories:Buff, Debuff, Spell, Casting Bars, Cooldowns
Slightly Improved™ Buff Tracking  Popular! (More than 5000 hits)
Version: 2.0.1
by: haggen [More]
Last Update: 2.0.1 (Mar 2 2019)

• Added compatibility to API 100026.
• Fixed duration labels that were appearing on the corner of the screen when the Cooldown indicator was selected.
• Fixed stock UI bug where buff/debuff icons would show up when log back in while dead.
• Removed the need to reload the interface when change duration indicator setting.
• Increased duration label font size and contrast.

~~~

Slightly Improved™ Buff Tracking was redone to leverage the now built-in buff/debuff tracking bar.

★ Move the buff/debuff icons to above your abilities' bar.
★ Allow you to choose between a label and a cooldown effect for the duration indicator.
★ When selected the duration label will now appear on top of the icon.

~~~

Slightly Improved™ add-ons:

Slightly Improved™ Attribute Bars
Slightly Improved™ Experience Bar
Slightly Improved™ Dialogues
Slightly Improved™ Gameplay
Slightly Improved™ Buff Tracking

~~~

Slightly Improved™ add-ons were originally created by L8Knight who kindly allowed me to continue his legacy. None of this would be possible without the help and support of the ESOUI community, and the inspiration from players like you. Thank you.
2.0.1 (Mar 2 2019)

• Added compatibility to API 100026.
• Fixed duration labels that were appearing on the corner of the screen when the Cooldown indicator was selected.
• Fixed stock UI bug where buff/debuff icons would show up when log back in while dead.
• Removed the need to reload the interface when change duration indicator setting.
• Increased duration label font size and contrast.

2.0.0 (Jan 26 2019)

• Added compatibility to API 100025.
• Redone from scratch to leverage the now built-in buff/debuff bar.
• Displace the bar down to above your abilities' bar.
• Move the duration label over the icon.
• Allow you to choose between a label and a cooldown effect for the duration indicator.

1.1.1 (Aug 27 2016)

• Add compatibility to API 100016.
• Change license to the MIT.

1.1.0 (Apr 24 2016)

• Fix animation issues when an icon could get suck invisible or semi-transparent.
• The icons will appear in the following order: negative effects, long term effects, short term effects.

1.0.1 (Apr 22 2016)

• Public release.
Optional Files (0)


Archived Files (4)
File Name
Version
Size
Uploader
Date
2.0.0
50kB
haggen
01/26/19 08:13 AM
1.1.1
5kB
haggen
08/28/16 02:21 PM
1.1.0
4kB
haggen
05/10/16 08:09 PM
1.0.1
4kB
haggen
04/21/16 09:40 PM


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Unread 10/18/21, 08:10 PM  
BrendanatorX

Forum posts: 0
File comments: 5
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Exclamation Libs folder breaks other mods

I'm not sure exactly how this works or if I have the right information here but assuming the Libs folder just contains the libs addons and not anything specific to this mod, it would be great if you could remove those libs folders as they are separately downloadable here and I've just discovered that they cause other mods which require the up to date version of those mods to not work as there is duplicate libs and wrong file locations.
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Unread 11/13/20, 05:18 PM  
Nukluk
 
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Can Someone Update This Please?

I've found that, upon creating a new character, I can no longer move the buff tracker to where I want it. The addon no longer shows up under "Settings > Addons", and I don't think there is a /command to toggle its UI off/on.

My buff trackers are still in the correct locations for previously existing characters. It's just new characters that seem to have a problem.

I even tried using "Joviex's Addons Settings Transfer" app to export settings from a known good character to my new one. That didn't help.

Can someone at least code a toggle on/off command for a UI element on this addon?
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Unread 08/14/18, 07:00 PM  
GrizzlyUK
 
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Finally broken with the Wolfhunter update as it no longer moves the Attribute Bars up. Guessing it won't be getting an update given the amount of time that has passed since the last actual update.
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Unread 10/04/17, 05:31 AM  
Bierdeife

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Could you add the option to show specific buffs only, please? It's really hard to figure out whats on me exactly while being in a raid.
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Unread 08/31/17, 09:57 AM  
vecny.samotar
 
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Re: Re: Re: Re: setup option?

Originally Posted by EnigmaniteZ
Originally Posted by vecny.samotar
Originally Posted by haggen
Originally Posted by vecny.samotar
Is there a setup option like your other addons?
Not yet. Were you looking for something specific?
Simply turning on or off displaying a certain category of spells such as mundus stone or an addon placement, I would also like to take notice of the cooldown spell

By Edit: It would be a good idea to show just spell icons instead of the effects icons that trigger these effects. As an example, I would say a spell at the dragonknight Molten Weapons which after use has three effects and that Major Sorcery, Major Brutality and Minor Brutality so the game during the fight or not really know the spell that caused it to end especially when it is in the group where the game I'm invoking my own spells because almost every spell has 2-3 effects so I can show off 15-25 icons too and they lose sight of me again use spell
Had a hard time understanding this, but if I read it right...what he's asking is for an option to hide the countless effects like major sorcery/brutality (the type that are shared between various class/weapon abilities), yet keep the move that caused them (like molten weapons)? I was wondering if this addon did that. probably doesn't. It does seem like a useful option though...
It is mainly about the icon of those effects is a lot and people lose sight of what I actively and what not, and if people can play for the class so gradually and the effects have what they have done. So I'm just suggesting simplification and rejuvenation, and if a dad wants to see visible effects from these add-ons, they can turn on displaying effects that are implemented directly in the game
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Unread 08/31/17, 07:43 AM  
EnigmaniteZ

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Re: Re: Re: setup option?

Originally Posted by vecny.samotar
Originally Posted by haggen
Originally Posted by vecny.samotar
Is there a setup option like your other addons?
Not yet. Were you looking for something specific?
Simply turning on or off displaying a certain category of spells such as mundus stone or an addon placement, I would also like to take notice of the cooldown spell

By Edit: It would be a good idea to show just spell icons instead of the effects icons that trigger these effects. As an example, I would say a spell at the dragonknight Molten Weapons which after use has three effects and that Major Sorcery, Major Brutality and Minor Brutality so the game during the fight or not really know the spell that caused it to end especially when it is in the group where the game I'm invoking my own spells because almost every spell has 2-3 effects so I can show off 15-25 icons too and they lose sight of me again use spell
Had a hard time understanding this, but if I read it right...what he's asking is for an option to hide the countless effects like major sorcery/brutality (the type that are shared between various class/weapon abilities), yet keep the move that caused them (like molten weapons)? I was wondering if this addon did that. probably doesn't. It does seem like a useful option though...
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Unread 07/05/17, 02:45 PM  
vecny.samotar
 
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Re: Re: setup option?

Originally Posted by haggen
Originally Posted by vecny.samotar
Is there a setup option like your other addons?
Not yet. Were you looking for something specific?
Simply turning on or off displaying a certain category of spells such as mundus stone or an addon placement, I would also like to take notice of the cooldown spell

By Edit: It would be a good idea to show just spell icons instead of the effects icons that trigger these effects. As an example, I would say a spell at the dragonknight Molten Weapons which after use has three effects and that Major Sorcery, Major Brutality and Minor Brutality so the game during the fight or not really know the spell that caused it to end especially when it is in the group where the game I'm invoking my own spells because almost every spell has 2-3 effects so I can show off 15-25 icons too and they lose sight of me again use spell
Last edited by vecny.samotar : 07/06/17 at 08:20 PM.
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Unread 07/04/17, 07:14 PM  
haggen
 
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Re: setup option?

Originally Posted by vecny.samotar
Is there a setup option like your other addons?
Not yet. Were you looking for something specific?
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Unread 07/03/17, 01:11 PM  
vecny.samotar
 
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setup option?

Is there a setup option like your other addons?
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Unread 02/13/17, 05:50 PM  
haggen
 
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Originally Posted by Bierdeife
Originally Posted by haggen
Originally Posted by Bierdeife
Btw: Is it correct, that the addon doesn't show debuffs on my enemy?
Yes, currently it only tracks the player's effects.
Any plans to show debuffs too? I like the simplicity, thats the reason i chose this addon over Srendarr but I really miss debuffs.
I'm a bit confused now. I thought you asked if the add-on would show effects active on an enemy. If that's the case the answer is no. What the add-on show however is both positive and negative effects active on you, the player.

The feature of displaying your target's active effects could be added in the future. I just need a solid design before I can start coding anything. I'll take note of your request in any case. Thanks for the feedback, I appreciate it.
Last edited by haggen : 02/13/17 at 05:51 PM.
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Unread 02/13/17, 02:18 PM  
haggen
 
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Originally Posted by Bierdeife
Btw: Is it correct, that the addon doesn't show debuffs on my enemy?
Yes, currently it only tracks the player's effects.
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Unread 02/13/17, 12:52 PM  
haggen
 
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Originally Posted by Bierdeife
1. No more updates?
2. Does the addon have any settings? I can't find a menu.
Hi there, Bierdeife. 1. An update is coming really soon, in the next couple of days I hope. I apologize for not updating it more often, I wish I had the time. 2. No settings for now, as it is with all the add-ons under the Slightly Improved™ umbrella, I actively look for simplicity and convenience instead of customization or number of features. Anyway, a future update (not this next one, unfortunately) will bring a settings panel. If you have any more questions I'd be glad to help! Have fun!
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Unread 12/18/16, 10:18 AM  
coldreactive

Forum posts: 3
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ESO Says this add-on is too out of date to use, and cannot be enabled. (Same with your experience bar and dialog mods.)

No, changing the API Version to the current API Version doesn't fix this.
Last edited by coldreactive : 12/18/16 at 10:24 AM.
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Unread 10/10/16, 01:27 PM  
haggen
 
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Re: Mundus and ESO Plus Passive Buffs

Originally Posted by moonflower
Hi haggen,

I really like the buff tracker, wonderful!!! Is there a way to turn off the mundus stone passive, eso plus passive and battle spirit passive? Personally, I don't need to be aware of those 3 buffs
Hi moonflower, thanks for reaching out. Not currently, but in a future update it'll have the option to hide non-timed effects.
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Unread 10/03/16, 12:18 AM  
moonflower

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Mundus and ESO Plus Passive Buffs

Hi haggen,

I really like the buff tracker, wonderful!!! Is there a way to turn off the mundus stone passive, eso plus passive and battle spirit passive? Personally, I don't need to be aware of those 3 buffs
Last edited by moonflower : 10/03/16 at 11:45 AM.
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