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Greymoor (6.0.5)
Updated:06/08/20 09:18 PM
Created:12/25/17 12:40 AM
Monthly downloads:58,272
Total downloads:1,659,800
Favorites:955
MD5:
6.0.5
Map Pins  Popular! (More than 5000 hits)
Version: 1.63
by: Hoft [More]
Little add-on (420kb). It adds additional pins on your ingame map.

If you want to help to add survey/treasure maps then:
1. Right click on map in your inventory>link in chat, copy this string.
2. Find location, type /loc, copy this string.
3. Post collected data in comment tab.
4. Do not post chests locations or other scrap you found.

Frequently asked questions:
>Are you planning to add eidetic memory books?
No. You can use LoreBooks add-on.
>Can you add quests?
No. You can use Quest Map add-on.
>I can not see [pin name] on my map.
>How to enable pins?
>Can you add it in menu options?
Just enable it in Map>Filters (see screenshot).
>I do not see some pins on my map.
Check Add-on path. It must be "AddOns\MapPins". Not "AddOns\MapPins\MapPins", not "AddOns\MapPins 204957", etc.
>I do not see bosses pins in pledges.
They are lineal, all bosses are in the way. There is no need to add this pins.


Contains:
- Dungeon Bosses
- Skyshards
- Lore books
- Treasure and survey maps
- Unknown POI
- Mundus description
- Crafting Station description
- Chests (known base and ability to add new)
- Vimpire, Werewolf shrines
- Fishing nodes
- Morrowind:
Vivec Lessons
Ancestral Tombs
Pilgrim's Path
- World achievements:
I like M'aiq
Lightbringer
Give to the Poor
Crime Pays
Peacemaker
- Undaunted:
This One's on Me
Undaunted rescuer
- Orsinium:
One Last Brawl
Orsinium Patron
Wrothgar Relic Hunter
- Thieves guild:
Breaking and Entering
A Cutpurse Above
- Summerset:
Summerset Relics
Time Rifts
Message in Bottle
World event
- Clockwork city:
Precursor Maker
- Murkmire:
Chronic Chronogler
Poems of Nothing
Achievement quests
Surreptitiously Shadowed
Swamp Rescuer
Vine-Tongue Traveler
- Elsweyr:
Mural Mender
- Greymoor:
Instrumental Triumph

This add-on do not use any map librares, it works directly with ingame map, so it is fast as possible.
This add-on have no menu. To enable/disable pins use map filters (see screenshot).
Default size for pins is 20. Use slash command: /pinsize 16-40 to change it.

See also:
Info Panel
Group Loot Notifier
Chat Tab Selector
Bandits Gear Manager
Bandits Loot Manager
Bandits Alchemy Helper
Bandits User Interface

1.63
Added Western Skryim and Graymoor treasure and survey maps. Thx to demidaddy, Teva and Akotar!

1.62
- An Instrumental Triumph added all pins
- An Instrumental Triumph added dynamic tooltip

1.61
- API update
Western Skryim:
- Skyshards
- Bosses
- Unknown PoI
- Crafting stations
- An Instrumental Triumph 11/19 Provided by Aqufolius

1.59
- Fishing DLC locations pins fix
- Sourthern Elsweyr added: "Grappling Bow Pathfinder"

1.58
Sourthern Elsweyr added:
- Treasure maps

1.57
Sourthern Elsweyr added:
- Pieces of History
- Theater Critic
- Legacy Slayer

1.56
- Added Glenmoril Wyrd Treasure Maps

1.55
- API update
Sourthern Elsweyr:
- Skyshards
- Bosses
- Unknown PoI
- Crafting stations

1.53
- Precursor Maker tooltip fix
- Zone ids fix

1.52
- Precursor Maker tooltip is now dinamic.
- Delve Bosses: added drop info. Elsweyr only.

1.51
- de, fr language support fix

1.49
- Elsweyr Treasure and Survey Maps. Thx to Gamer1986PAN.

1.48
- Mural Mender Torval Fragment fix
- Elsweyr pins update events
- Elsweyr CE Treasure Maps
- Some Lore Books

1.47
Elsweyr:
- Added Mural Mender achievement

1.46
Elsweyr:
- Skyshards
- Bosses
- Unknown PoI
- Crafting stations

1.45
- Precursor Maker and Chronic Chronogler update events fix
- New fishing nodes

1.44
- Compass bug fix
- New fishing nodes in Eastmarth

1.43
- New Pins:
Treasure Map II in Murkmire
Additional fishing nodes in Shadowfen
Additional lore books in Gold coast
- New boss drop info system (currently is empty)

1.42
- Murkmire:
Chronic Chronogler
Poems of Nothing
Achievement quests
Surreptitiously Shadowed
Swamp Rescuer
Vine-Tongue Traveler
Dungeon bosses
Crafting stations
Fishing nodes

1.41
- Murkmire: Added Chronic Chronogler achievement pins (thx to Runs)
- Changed: Treasure map icons

1.40
- Murkmire: Added Skyshards and Unknown POI

1.39
- Fishing nodes: zone ids fix

1.38
- "Precursor Maker" fix

1.37
- Added: "Precursor Maker" locations tooltip
- Fishing nodes are now linked to fishing achievements

1.36
- Added: Precursor Maker

1.35
- Update API for Murkmire
- Treasure map update event fix
- Added: AvA filters. Thx to Gandalf
- Added: Vimpire, Werewolf shrines
- Added: Fishing nodes

1.34
- Treasure map update event fix

1.33
- Chests flood fix
- New chests

1.32
- Update API for Wolfhunter
- Added Vvardenfell "Pilgrim's Path" achivement pins

1.31.3
- Compass pins fix

1.31.2
- Treasure maps fix

1.31
- New settings. All settings are reseted to defaults. Need to enable pins in Map>Filters.
- Added:
Undaunted Rescuer
Message in Bottle
A Book and its Cover
- Skyshards fix for some dungeons
- Bosses fix for some dungeons
- Time breaches fix
- Chests are disabled by default (they are still bugged)

1.29
- Chests/Thieves troves colors are returned back
- imperialsewershub_base skyshards fix

1.28
- New maps

1.27
- "Chests flood" final fix... failed
- Psijic Portals are removed (they randomly spawns on rune nodes)
- New maps

1.26
- Added ability to remember Psijic Portals
- Time Rifts improvement
- New maps

1.25
- New maps. Jevelry survey maps is nearly full! Thanks to all for helping me to collect it! Special thanks to GaelicCat.

1.24
- This One's on Me fix
- I like M'aiq fix
- "Chests flood" fix. Another one... failed
- New maps

1.23
- Summerset relics update fix
- Time Rifts lvl 0 fix
- New survey maps

1.22
- Summerset Skyshards and dungeon bosses update fix
- Added Time Rifts
- "Chests flood" fix. Another one... failed

1.21.1
- Summerset Skyshards fix

1.21
- "Chests flood" fix... failed
- Summerset: Skyshards, Bosses, CE Treasure Maps, Relics, Crafting stations, Unknown POI

1.20
New Vvardenfell survey maps, thanks to VvaNogert
Wrothgar relic hunter now removes pins when you have the relic in youe bag.

1.19
New chests
Achivements compass pins

1.18
"I like M'aiq" achievment fix
New chests

1.17
Changed chest icon
Added new pins:
- Ancestral Tombs
- A Cutpurse Above
- I like M'aiq
- Lightbringer
- Give to the Poor
- Crime Pays
- This One's on Me
- One Last Brawl
- Orsinium Patron
- Wrothgar Relic Hunter
- Breaking and Entering
- Peacemaker

1.16.4
- Levels of important pins are rised

1.16
- Compass pins fix
- New pins

1.15
- Trials chests fix
- Events are now disables for disabled pins

1.14
- Public dungeons bosses fix
- Added new survey maps in Vvardenfel

1.13
- Update API for Dragon Bones
- Chests fix
- Added new survey maps in Vvardenfel

1.12
- Added new lorebooks, survey maps
- Bandits User Interface minimap pin size fix

1.11
- Vvardenfell: Added Vivec Lessons
- Minor Icon changes

1.10
- Fixed chests saved data
- Changes chest icon
- Vvardenfell: added bosses, unknown POI

1.9
- Added: Chests (known base and ability to add new)

1.8
- Added: Opacity for unknown pins
- Added: Clockwork city treasure maps
- Fixed: pins for pvp areas

1.7
- Changed compass pins
- Added slash command: /pinsize 16-40 (default: 16)

1.6.1
- Compas pins fix

1.5
Added:
- Unknown POI
- Mundus description
- Crafting Station description

1.4
Added:
- Tresure and survey maps
- Compass pins
- Tooltips
Archived Files (54)
File Name
Version
Size
Uploader
Date
1.62
133kB
Hoft
05/27/20 02:21 PM
1.61
132kB
Hoft
05/11/20 11:42 PM
1.59
131kB
Hoft
11/23/19 08:34 AM
1.58
131kB
Hoft
11/04/19 01:24 PM
1.57
130kB
Hoft
10/30/19 09:12 AM
1.56
130kB
Hoft
10/29/19 01:00 AM
1.55
130kB
Hoft
10/02/19 07:04 AM
1.53
129kB
Hoft
07/21/19 07:23 PM
1.52
129kB
Hoft
07/16/19 11:30 AM
1.51
129kB
Hoft
06/08/19 11:59 PM
1.49
129kB
Hoft
06/01/19 06:39 PM
1.48
128kB
Hoft
05/26/19 11:47 AM
1.47
129kB
Hoft
05/20/19 05:29 PM
1.46
128kB
Hoft
05/02/19 01:11 PM
1.45
127kB
Hoft
01/10/19 09:29 AM
1.44
128kB
Hoft
01/01/19 03:51 PM
1.43
128kB
Hoft
12/24/18 04:28 PM
1.42
127kB
Hoft
12/03/18 08:30 AM
1.41.1
127kB
Hoft
11/20/18 02:27 PM
1.40
126kB
Hoft
11/15/18 09:05 PM
1.39
126kB
Hoft
10/30/18 01:34 AM
1.38
126kB
Hoft
10/12/18 11:08 PM
1.37
126kB
Hoft
10/07/18 12:57 PM
1.36
125kB
Hoft
10/06/18 06:16 AM
1.35
124kB
Hoft
10/01/18 02:12 PM
1.34
114kB
Hoft
09/05/18 04:53 AM
1.33
114kB
Hoft
08/25/18 01:15 AM
1.32
112kB
Hoft
08/14/18 01:10 AM
1.31.3
112kB
Hoft
07/27/18 05:54 AM
1.31
112kB
Hoft
07/23/18 01:53 AM
1.29
112kB
Hoft
06/22/18 12:28 AM
1.28
112kB
Hoft
06/13/18 06:42 PM
1.27
111kB
Hoft
06/04/18 01:54 AM
1.26
111kB
Hoft
06/01/18 04:06 AM
1.25
111kB
Hoft
05/29/18 04:56 AM
1.24
111kB
Hoft
05/27/18 08:28 AM
1.23
110kB
Hoft
05/25/18 07:49 AM
1.22
111kB
Hoft
05/24/18 09:24 AM
1.21.1
109kB
Hoft
05/21/18 10:05 PM
1.21
110kB
Hoft
05/18/18 12:43 PM
1.20
108kB
Hoft
04/07/18 07:37 PM
1.19
108kB
Hoft
03/27/18 04:08 AM
1.18
111kB
Hoft
03/24/18 08:28 PM
1.17
79kB
Hoft
03/24/18 09:52 AM
1.16.4
76kB
Hoft
03/05/18 11:18 PM
1.16.3
76kB
Hoft
03/05/18 05:13 AM
1.16.2
76kB
Hoft
03/04/18 07:07 AM
1.16.1
76kB
Hoft
03/03/18 10:02 PM
1.16
76kB
Hoft
03/02/18 04:09 PM
1.15
76kB
Hoft
02/26/18 01:47 PM
1.14
76kB
Hoft
01/29/18 09:49 PM
1.13
76kB
Hoft
01/27/18 01:04 AM
1.12
76kB
Hoft
01/16/18 06:36 AM
1.11
75kB
Hoft
01/09/18 05:24 AM


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Unread 07/10/20, 02:04 PM  
Hoft
 
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Forum posts: 17
File comments: 1015
Uploads: 11
Originally Posted by Duncan88
Time Rift problem
1. Enable filter
Regular quest steps:
2. Take a quest
3. Gather talkings skull
4. Read the map
4. Go close time rifts in Summerset
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Unread 07/10/20, 09:37 AM  
Duncan88

Forum posts: 0
File comments: 1
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Re: Re: Re: Time Rift problem

Originally Posted by shazan
Originally Posted by Hoft
Originally Posted by shazan
I have the problem that the Time Rift icons disappear after they have been closed for my first character but now they dont show up at all for any more characters.
Try to delete:
Documents\Elder Scrolls Online\live\SavedVariables\MapPins.lua
Thank you, that worked
This didn't work for me, any other suggestions?

I can see the icon in the filter tab, so I have it on the right place.
I don't remember any problems when doing it for the first time on my main.
Last edited by Duncan88 : 07/10/20 at 10:45 AM.
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Unread 06/21/20, 12:29 PM  
Hoft
 
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Forum posts: 17
File comments: 1015
Uploads: 11
Originally Posted by Tiefgrau
I have to uncheck and check "Treasure Chests" to refresh / update all nearby chests ... is there another way to do so?
Open, close map.
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Unread 06/18/20, 04:22 AM  
Tiefgrau

Forum posts: 0
File comments: 7
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Originally Posted by Hoft
Originally Posted by Tiefgrau
Maybe I'm doing something wrong but is it normal that only nearby treasure chest are shown?
This is how it works.

Ah, ok.

I have to uncheck and check "Treasure Chests" to refresh / update all nearby chests ... is there another way to do so?
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Unread 06/17/20, 01:24 PM  
Hoft
 
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Forum posts: 17
File comments: 1015
Uploads: 11
Originally Posted by Tiefgrau
Maybe I'm doing something wrong but is it normal that only nearby treasure chest are shown?
This is how it works.
Originally Posted by M-ree
Any way to catch/debug that?
I can not fix lua core issues.
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Unread 06/17/20, 12:27 PM  
M-ree

Forum posts: 1
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Re: Re: Error when using a chest in Murkmire -> Vakka-Box Xanmeer

Originally Posted by Hoft
Originally Posted by M-ree
EsoUI/Libraries/Utility/ZO_SavedVars.lua:299: table index is nil
Yep. Sometimes happens. Idk what is wrong.
Any way to catch/debug that?
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Unread 06/17/20, 06:03 AM  
Tiefgrau

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Maybe I'm doing something wrong but is it normal that only nearby treasure chest are shown?
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Unread 06/17/20, 12:39 AM  
Hoft
 
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Re: Error when using a chest in Murkmire -> Vakka-Box Xanmeer

Originally Posted by M-ree
EsoUI/Libraries/Utility/ZO_SavedVars.lua:299: table index is nil
Yep. Sometimes happens. Idk what is wrong.
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Unread 06/16/20, 01:22 PM  
M-ree

Forum posts: 1
File comments: 152
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Error when using a chest in Murkmire -> Vakka-Box Xanmeer

Getting following when using a chest in Vakka-Box Xanmeer:

EsoUI/Libraries/Utility/ZO_SavedVars.lua:299: table index is nil
stack traceback:
EsoUI/Libraries/Utility/ZO_SavedVars.lua:299: in function '__newindex'
user:/AddOns/MapPins/MapPins.lua:4259: in function 'OnInteract'

Confirmed with no other add-ons loaded, confirmed no error w/o MapPins
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Unread 06/11/20, 04:48 AM  
FWSWBN
 
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Originally Posted by Hoft
Originally Posted by FWSWBN
user:/AddOns/LibMapPins-1.0/LibMapPins-1.0.lua:85: attempt to index a nil value
A-a-and... Why are you posting it here?
Sorry, i read only MapPins, my bad
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Unread 06/11/20, 02:29 AM  
Hoft
 
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Forum posts: 17
File comments: 1015
Uploads: 11
Originally Posted by FWSWBN
user:/AddOns/LibMapPins-1.0/LibMapPins-1.0.lua:85: attempt to index a nil value
A-a-and... Why are you posting it here?
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Unread 06/10/20, 11:22 PM  
FWSWBN
 
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lua error after latest update

user:/AddOns/LibMapPins-1.0/LibMapPins-1.0.lua:85: attempt to index a nil value
stack traceback:
user:/AddOns/LibMapPins-1.0/LibMapPins-1.0.lua:85: in function 'GetPinTypeIdAndString'
user:/AddOns/LibMapPins-1.0/LibMapPins-1.0.lua:547: in function 'lib:AddPinFilter'
user:/AddOns/DragonNextLocation/MapPinsList.lua:33: in function 'DragonNextLocation.MapPinsList:initialise'
user:/AddOns/DragonNextLocation/Initialise.lua:22: in function 'DragonNextLocation:Initialise'
user:/AddOns/DragonNextLocation/Events.lua:12: in function 'DragonNextLocation.Events.onLoaded'
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Unread 06/10/20, 04:48 AM  
Hoft
 
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Re: Re: Re: Jewelry Surveys using

Originally Posted by Antisenil
while doing some crafting surveys today i realised that the jewelry surveys use the treasure map pin instead of the survey report pin.
shadowfen_base={{.889,.686,0}},
greenshade_base={{.231,.4,0}},
craglorn_base={{.751,.463,2757}},
Thank you! Will be fixed with next update.
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Unread 06/10/20, 01:31 AM  
Antisenil
 
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Re: Re: Jewelry Surveys using

Originally Posted by Hoft
Originally Posted by Antisenil
while doing some crafting surveys today i realised that the jewelry surveys use the treasure map pin instead of the survey report pin.
Use /loc next time please.
Alright, here are three survey locs i got:

shadowfen_base={{.889,.686,0}},
greenshade_base={{.231,.4,0}},
craglorn_base={{.751,.463,2757}},
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Unread 06/09/20, 12:21 PM  
Blackwolfe

Forum posts: 37
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Re: Re: Filter's Tab Overcrowded

Originally Posted by Sharlikran
Originally Posted by QuantumPie
Does anyone know how to deal with other addon's adding their own filters? I have to many and they go outside of the screen. I can't see the Greymoor options because of this
I don't see how that's possible since the list has a scrollbar. Maybe you have another mod that breaks the default functionality to scroll that list.

I have map pins, harvest map, destinations which probably adds about 40 things, skyshards, lorebooks, and Quest map, and I can't remember if I have anything else.

I can scroll through that list and choose anything that I want it doesn't get cut off at the bottom. Of course I do have keyboard mode enabled so if you're using a controller you might want to switch ro keyboard mode and see if you can scroll the list. If that's what prevents it then you from scrolling you are stuck disabling mods that add filters and reloading the UI.
I wonder if it's possible to make an addon with the sole purpose of listing all the stuff in the map pins filter and displaying what addon they come from, with a better overview and the ability to toggle each one in a different window than the current list. I wish I knew how to make addon but with pretty much zero coding experience and being a bit lazy.. well...

I guess it could be difficult since addons have their individual map pin filter settings in their respected savedvariables file.

Because yeah, that list is a mess. At one point I had 4 pin filters for delve bosses. Now I have 3 :P
Last edited by Blackwolfe : 06/09/20 at 01:11 PM.
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