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Compatibility: | Scions of Ithelia (9.3.0) |
Updated: | 03/18/24 03:25 PM |
Created: | 12/19/16 05:55 PM |
Monthly downloads: | 6,986 |
Total downloads: | 920,479 |
Favorites: | 518 |
MD5: |
File Name |
Version |
Size |
Uploader |
Date |
1.45 |
61kB |
Phinix |
01/05/24 09:59 AM |
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Jojoeso |
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01/26/23, 04:20 AM | |
@ApoAlaia - Glad to hear it. Thanks for the update, and everyone for the feedback.
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Phinix |
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ApoAlaia |
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01/25/23, 11:54 AM | ||
Forum posts: 0
File comments: 20
Uploads: 0
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Re: Re: Updates...
Btw I using about 40 maybe 50 addons including EHT and no problem with conflicts at all. |
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davidtk |
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01/25/23, 11:49 AM | |||
Forum posts: 3
File comments: 88
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Even with 100 addons, using 50-50 method to isolate the conflict would only take 6 or 7 reloads. (Or at least know which discarded batch it is in) |
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jacozilla |
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01/25/23, 09:42 AM | ||
Forum posts: 6
File comments: 144
Uploads: 0
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Will do the easy thing first as suggested - delete saved variables, reinstall addon - and try again. Hoping is something as simple as that... the lazy bum in me is dreading working out which combination of addons suddenly objects to me doing housing |
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ApoAlaia |
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01/25/23, 09:17 AM | |
@ApoAlaia - Can't confirm this. With the latest 1.42 I am able to use the housing interface, browse furniture categories, edit NPC paths, etc. with no problems.
Make sure you have to latest update. Possibly remove and reinstall the addon. If the issue persists it is possible there is some sort of conflict, however it would require disabling groups of addons and re-enabling a few at a time to see which is ultimately causing the issue. |
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Phinix |
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01/25/23, 08:34 AM | |
Forum posts: 6
File comments: 144
Uploads: 0
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I'm not sure how this is even possible but after updating to the latest version the housing menu - specifically the browse option - crashes the UI.
I have disabled the addon and the problem goes away but I can't wrap my head around this. Sadly because it crashes the UI I cannot see the crash 'dump'. Is anyone else able to reproduce this or is this a 'me' problem? |
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ApoAlaia |
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01/25/23, 12:02 AM | ||
Re: Re: Updates...
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Neverlands |
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01/25/23, 12:02 AM | ||
Forum posts: 0
File comments: 20
Uploads: 0
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Re: Re: Updates...
Btw no need to see others acc characters. Just It is enough that the data of one acc is not deleted when logging in the other acc. |
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davidtk |
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01/24/23, 11:39 PM | |
Re: Updates...
@davidtk - Multiple account tracking should work properly now. You still won't see the other account's characters (that will require more work), however alternate account saved data will no longer be deleted when logging in other accounts.
@Neverlands - The two new public dungeons are now included in the latest 1.42. |
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Phinix |
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01/24/23, 03:54 PM | |
Thanks for the update!
The Firesong Public Dungeons aren't not yet included, right? |
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Neverlands |
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01/24/23, 03:23 PM | ||
Forum posts: 3
File comments: 88
Uploads: 0
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Re: Re: bug with today's update
Updated back to newest 1.41 and problem gone. |
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jacozilla |
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01/24/23, 03:14 PM | |
Re: bug with today's update
@jacozilla - Thanks for the report. Should be fixed now. Apparently using a post hook, even the built-in SecurePostHook function, will cause completely unrelated code to become insecure in certain instances. This did not use to be the case as I have used these functions before in other addons. There is nothing in this addon that touches the PlayerSkillsData.lua code or uses PickupAbility at all.
Switching to ZO_PreHook resolves the insecure code bug and works in this case as nothing in the hooks need to operate on the results of the functions themselves, which are used more as callbacks/event triggers. Let me know if there are any other issues though! |
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Phinix |
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01/24/23, 02:31 PM | |
Forum posts: 3
File comments: 88
Uploads: 0
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bug with today's update
Isolated game breaking bug to this addon which was only one I updated today. However, just to be sure, I tested with all other addons loaded but DT unloaded, no problem. Load current version of DT and following issue occurs:
1- any attempt to change skills on bar slot causes this error msg and the action to slot the new skill fails, hence game breaking error msg copy/paste: /EsoUI/Ingame/Skills/PlayerSkillsData.lua:156: Attempt to access a private function 'PickupAbilityBySkillLine' from insecure code. The callstack became untrusted 2 stack frame(s) from the top. stack traceback: /EsoUI/Ingame/Skills/PlayerSkillsData.lua:156: in function 'ZO_ActiveSkillProgressionData:TryPickup' |caaaaaa<Locals> self = [table:1]{name = "Inner Beast", icon = "/esoui/art/icons/ability_undau...", abilityId = 42060, currentRank = 4, currentXP = 943022, isChainingAbility = F, skillProgressionKey = 2}, isPurchased = T </Locals>|r /EsoUI/Ingame/Skills/Keyboard/SkillsComponents_Keyboard.lua:305: in function 'ZO_Skills_AbilitySlot_OnDragStart' |caaaaaa<Locals> control = ud </Locals>|r ZO_SkillsSkillList1Row1Slot_DragStart:4: in function '(main chunk)' |caaaaaa<Locals> self = ud, button = 1 </Locals>|r 2 - Far as I can tell, there is no work around. Can't drag/drop skills on bar slots without this error so long as DT is loaded as active addon. 3- Edit - ok, reverted back to v1.40 from the zip file available under other files, and problem goes away. So workaround at moment is to revert from today’s 1.41 back to archived 1.40
Last edited by jacozilla : 01/24/23 at 02:40 PM.
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jacozilla |
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HELP REQUESTED! Creating, maintaining, and providing patch-day compatibility with in-game troubleshooting and prompt feedback for so many projects really is a full time job. The support I receive from the community is what keeps me going, and it is the only form of compensation I receive. Not only will your contribution enable more feature additions and personalized support for my existing projects, but it will sponsor new exciting content in the future, which will remain now and forever free for all to enjoy! There are several ways you can contribute, either directly through Paypal or Ko-Fi, by subscribing to my Patreon, or through the GoFundMe page I set up for my dad. All contributions are deeply appreciated and sorely needed. Thanks from our family to yours, and I hope something I made helps enhance your enjoyment of the Elder Scrolls Online. |
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