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Dragonhold (5.2.5)
Updated:12/20/19 06:09 PM
Created:02/12/17 08:54 PM
Monthly downloads:13,866
Total downloads:637,204
Favorites:400
MD5:
5.2.5
WritWorthy  Popular! (More than 5000 hits)
Version: 5.2.4
by: ziggr [More]
System Requirements:

Why WritWorthy?
  • Is a master writ worth doing?
  • Does this character have the skills to do so?
  • Want to craft it automatically?

Is this master writ worth doing?


Most writs consume less than 1000g worth of materials for each writ voucher they return. But some consume 2000g+ materials per voucher and might not be worth doing.

Shopping guild stores for Master Writs? What is the per-voucher cost of a writ, including both materials and purchase price?

This add-on adds text to each Master Writ's tooltip, showing the total material cost, purchase price (if any), and the cost per writ voucher reward.

It also optionally dumps a complete material list to chat. Surprisingly useful when filling Alchemy writs.

Awesome Guild Store search filter

Shopping guild stores for master writs?

WritWorthy adds a filter to sirinsidiator's AwesomeGuildStore. Lets you filter on the WritWorthy-calculated cost per voucher, which includes both material and purchase cost.



Does this character have the skills to do so?



Not interested in writs that you cannot craft?

This add-on shows big red warnings when writ requires a motif, trait, or recipe that the current character does not yet know.

It also shows orange warnings for missing skills that are not required, but which reduce the cost of expensive writs, such as Resin Expertise.



(No, WritWorthy does not check inventory for required materials, or space to hold the the crafted item. I assume a master crafter can handle their own inventory management.)

Want to craft it automatically?


  1. Bind a key to "Show/Hide WritWorthy" or type /writworthy in chat.
  2. Use that key binding to see a list of all Sealed Master Writs in the current character's inventory.
  3. Check the ones you want to craft automatically next time the character visits the appropriate crafting station. Or "Enqueue All" if you want to craft them all.
  4. "Sort by Station" to see which crafting stations you need to visit.
  5. Walk up to a station, 'E' interact, and watch Dolgubon's LibLazyCrafter make your items.
  6. Wait patiently while the automatic crafting occurs. If you cancel interaction while still auto-crafting, you might end up auto-crafting an item twice, wasting materials. There is no indication for "all done". Sorry.
  7. Once you have crafted items for your writs, you can open them, accept their quest, and the quest will automatically advance to "Turn in".

Automatic crafting requires that the appropriate cost-reduction skills have been maxed out: Temper Expertise, Chef, Brewer, or Chemistry.

HomeStationMarker tells you where to go



WritWorthy can use HomeStationMarker to show markers over the stations that you need to visit in order to craft queued master writs.

Thank you
  • Dolgubon for LibLazyCrafting
  • Baetram for DE translation

Follow development on GitHub

ESO-WritWorthy on GitHub

--Z
5.2.4 2019-12-20
  • Bugfix: Avoid infinite loop of UI Refresh() due to my buggy "delayed refresh" code for the new "Max gold per voucher" edit field.

5.2.3 2019-11-07
  • Bugfix: "Use LibPrice for mat prices" would default to "ON" in the settings window (yay) but erroneously still acted as "OFF" in the actual price-fetching code (boo). Fixed, now defaults to "ON" in both places.
  • Bugfix: cell text would be misaligned for some rows.
  • Add itemLink for 4 recent style materials, so that folks could set their own hardcoded prices for those in code if they're into that sort of thing.

5.2.2 2019-11-06
  • "Max gold per voucher" filter disables/reds expensive writs that you don't want to craft. Thank you, Dolgubon!
  • Show writ counts in summary at bottom of window. Helps me avoid queuing more items than I have bag space to hold.
  • Setting "Use LibPrice for mat prices" lets you skip LibPrice/MM/ATT/TTC and go straight to the hardwired price table in WritWorthy_Price.lua.

5.2.1 2019-10-19
  • Update 24/5.2.0/API 100029/Dragonhold
  • Motif numbers for Sunspire, Moongrave, Stags of Z'en, Dragonguard

5.1.5 2019-09-06
  • RU Russian translation by ivann339. Thank you!

5.1.4 2019-09-01
  • Re-enable jewelry auto-crafting. Requires LibLazyCrafting version 2.91 or greater.

5.1.3 2019-08-13
  • Temporarily disable Jewelry auto-crafting until I can figure out why it infinite-loops.

5.1.2 2019-07-11
  • Tested fix for parsing green/blue jewelry writs. Thank you, wizzard2k, for the blue writ and all the help.

5.1.1 2019-07-11
  • Update 23/5.1.0/API 100028/Scalebreaker
  • Untested fix for green/blue jewelry writs.

5.0.13 2019-07-05
  • Fix MM Fallback prices: was erroneously preferring "NPC Vendor" prices (13g for a Zircon Plating) instead of hardcoded WritWorthy numbers (21,000g) or MM/ATT/TTC (27,214g).

5.0.12 2019-06-23
  • New error message in chat when attempting to craft but lack required materials: "Cannot craft [Sealed Woodworking Writ]: insufficient materials. 0/14 Sanded Ruby Ash."

5.0.11 2019-06-12
  • New "Use Mimic Stone?" checkbox column lets you use a Crown Mimic Stone instead of a style material for this writ.

5.0.10 2019-06-09
  • Provisioning: require only Chef or Brewer, not both.
  • Internal table reduction: remove about 30KB worth of tables that can now be replaced with calls into Baertram's LibSets or the ESO Elsweyr API.
  • Internal debug log: switch from cheesy internal logging code to sirinsidiator's LibDebugLogger

5.0.9 2019-06-04
  • New and experimental: Integrate with HomeStationMarker to mark stations you need to visit for enqueued writs.
  • Remove embedded LibStub.
  • Minor text changes.

5.0.8 2019-05-27
  • Tooltips work with AwesomeGuildStore 1.1. Thanks, Sirinsidator, for the fix!

5.0.7 2019-05-21
Add motif and style mats for 7 recent styles:
  • Huntsman
  • Silver Dawn
  • Dead-Water
  • Honor Guard
  • Elder Argonian
  • Coldsnap
  • Meridian
Thanks, Molleggiato, for the bug report.

5.0.6 2019-05-20
  • Refresh: clear cached skills. Refreshing the main WritWorthy window will now update to reflect any newly purchased skills such as Brewer or Temper Expertise. Thanks, Dolgubon, for the bug report.

5.0.5 2019-05-13
  • LibLazyCrafting: Use ESO setId values instead of LLC-proprietary when LLC supports ESO values.

5.0.4 2019-05-05
  • Delay API calls into LibSets until after LibSets' initial scan completes. Avoids UI Error if you try to show a Master Writ tooltip while LibSets is still scanning. Thanks, Baertram for the find and fix!

5.0.3 2019-04-30
  • DE German translation, made Better By Baertram. Thank you!

5.0.2 2019-04-29
  • Expect and report bugs! I touched a lot of code to support multiple languages.
  • DE German "translation"
    WritWorthy now honors the ESO Client's language for things such as material, set, trait, and other names.
    Includes a _terrible_ Google Translate DE German translation for the rest of the WritWorthy UI such as window titles and controls.
  • Baertram's LibSets is no longer optional: required so that WritWorthy can show set names in German or whatever language.

5.0.1 2019-04-15
  • Update 22/5.0.0/API 100027/Elsweyr
  • Use Baertram's LibSets for set info (number of traits required for a requested set). Optional. If LibSets isn't loaded, WritWorthy still has its own table of the same data.

4.3.3 2019-03-20
  • Integrate with sirinsidiator's AwesomeGuildStore 1.0-beta so that once again you can search guild stores for writs whose purchase price + crafting cost is under N gold per voucher. Thank you TNTKokser for the bug report, and sirinsidator for AwesomeGuildStore and its easy-to-use API.

4.3.2 2019-03-03
  • Remove embedded LibLazyCrafting. It is now a standalone library. Thank you, Dolgubon!

4.3.1 2019-02-01
  • Update 21/4.3.1/API 100026/Wrathstone
  • Alchemy: craft 16x, not 32x, poisons for Update 21 on PTS.
    (Current live server, Update 20/4.2.12/API 100025/Murkmire, continues to craft 32x poisons, since live still requires 20x poisons per master writ.)
  • Kvatch Gladiator requires 5 traits, not 6.
    Thanks, azatee, for the report!

4.2.7 2018-12-19
  • bugfix: error in WritWorthy.TooltipInsertOurText() for New Life Charity Writ.

4.2.6 2018-11-29
  • Tamriel Trade Centre support.
  • New LibPrice is required. Install separately. Handles all price lookups now, supports Master Merchant, Arkadius' Trade Tools, Tamriel Trade Centre, and more.

4.2.5 2018-11-22
  • Yet another blind attempt to avoid UI Error during early call into ATT.

4.2.4 2018-11-21
  • Restore ATT/Arkadius' Trade Tools support. Thanks to Arkadius for the find!

4.2.3 2018-11-15
  • Remove library: LibAddonMenu-2.0. Install it separately.
  • Remove ATT/Arkadius' Trade Tools support. It caused too many error reports in the 4 months it existed.

4.2.2 2018-10-23
  • Library Update:
  • LibAddonMenu-2.0 26
  • LibCustomMenu 6.6 standalone
  • LibLazyCrafting 2.22

4.2.1 2018-09-17
  • Update 20/4.2.1/API 100025/Murkmire
  • Add Welkynar and Dremora motif knowledge.

4.1.5 2018-08-21
  • Update to LibLazyCrafting b62e972 (Smithing 2.5, use only 1 green material for jewelry)

4.1.4 2018-08-17
  • Jewelry: honor reduced material requirements in material cost display.

4.1.3 2018-08-16
  • Unofficial fix to LibLazyCrafting for jewelry crafting reduced improvement costs.
  • Bugfix: "SI_KEYBINDINGS_CATEGORY_WRIT_WORTHY" erroneously appearing in Controls/Keybindings
  • Minor text fixes.

4.1.2 2018-07-24
  • Support Arkadius' Trade Tools. Untested. Thank you, Patros, for the code.
  • Update M.M. fallback prices to PC NA 2018-07. Done mostly so that I could see how the PTS increase to Jewelry voucher rewards affects cost per voucher. (1500-5000g per voucher. Still 4x-8x what other tradeskills cost.)
  • Update to latest Dolgubon's LibLazyCrafter 2.2.
  • Minor text fixes.

4.1.1 2018-07-12
  • Update 19/4.1.1/API 100024/Wolfhunter
  • Typofix: Stalhrim not Stahlrim. Thank you, Lakashi, for the find.
  • Welkynar: Still not craftable in-game, but at least we have an item link for its crafting material "Gryphon Plume".
  • Sirinsidiator's LibSlashCommander now optional.

4.0.12 2018-07-04
  • Bugfix: string.format() error for jewelry crafter writs. Thank you, Dolgubon, for the report.

4.0.11 2018-07-04
  • Bugfix: Performance improvement cache never invalidated itself to load fresh prices. Now the cache lasts for 5 minutes before resetting.
  • Updated to LibSlashCommander 1.0 r5. Fixes the "cannot up-arrow through chat history" bug.
  • Typofix: "vitified malondo" broke parsing of Psijic Order writs.
  • Fix: Pyandonean motifs fixed.
  • New: "Unknown motif: 73" error tooltip for motifs such as Welkynar that appear in writs but whose crafting details are not yet in-game and programmed into WritWorthy. Also omit such writs from WritWorthy autocraft window: they are not yet worthy.

4.0.10 2018-06-01
  • Performance improvement. Internally cache Master Merchant prices to avoid duplicate lookups. Affects both the big WritWorthy window as well as the filter for Awesome Guild Store.

4.0.9 2018-05-22
  • Update to LibLazyCrafting 2.1. Fixes "LibLazyCrafting function missing" errors
  • Include style information for new styles. Fixes "inserted value must be specified" and "bad argument #1 to ipairs" errors in materials code. Thank you, XomRhoK for bug reports.

4.0.8 2018-05-19
  • Summerset: use final texture string to detect jewelry writs.

4.0.7 2018-05-18
  • bugfix: ESO+ subscriber bank now works. Thanks, Snow, for the fix!
  • bugfix: "Show material list in chat" setting works again. Thanks, XomRhoK for the bug report.
  • error reporting: "LibLazyCrafting function missing" now dumps more details to help ziggr figure out what's going wrong.
  • new: /writworthy count -- shows number of writs you have, and how many vouchers they're all worth.
  • add Sirinsidiator's most excellent LibSlashCommander 1.0 r4. Allows for command descriptions.

4.0.6 2018-05-04
  • Update to LibLazyCrafting 2.0 with its shiny new support for jewelry crafting.

4.0.5 2018-04-28
  • AwesomeGuildStore code review from Sirinsidiator: fix spacing so that WritWorthy and Master Merchant filters don't draw on top of each other. Internal caching to accelerate filter.

4.0.4 2018-04-27
  • AwesomeGuildStore filter! You can now search guild stores for master writs that cost X gold or less to purchase + craft. Look for a "Per Voucher:" field when on the Consumables/Master Writ shopping tab.
  • Preliminary Jewelry Crafting support. Disabled in this release.

4.0.3 2018-04-21
  • Fixed: motif names appear in "Detail 3" column again. Thank you, tomtomhotep for the bug report.
  • "Mat total: ?g" tooltip text now appears in red to better warn you that the per-voucher pricce ignores crafting cost. Thank you XomRhoK for the feature request.
  • Add "+ bank" to window subtitle when showing writs from both the character inventory and bank.

4.0.2 2018-04-20
  • Fixed: M.M. Fallback works again.
  • New option: showing price in tooltip is now optional. Because some people use WritWorthy more for the crafting and less for the pricing. Thank you @Jerkling for the feature request.
  • New option: Include bank when listing writs available to craft. Be careful with this: no warning if you craft the same banked writ on multiple characters. Thank you @UESP for the feature request.

4.0.1 2018-04-17
  • Update 18/4.0.0/API 100023/Summerset
  • Jewelry master writs parsed, materials listed, and knowledge checked.
  • Auto-crafting not yet implemented for jewelry
  • Manavortex's alternating colors for BS/CL/WW stations (thank you!).
  • Rename "Julianos" to full "Law of Julianos" to better match the stations's displayed name.

3.3.2 2018-02-22
  • Add HotR motif style IDs. Thank you, Rhyono for the numbers from CraftStore
  • Remove unwanted LibAddonMenu.txt manifest file from like 2 years ago that was 1. in the wrong directory, and 2. shouldn't have been there at all. Thank you, Marazota for the find and fix.
  • LibAddonMenu updated from r18 (!) to r25.

3.3.1 2018-01-29
  • Update 17 / ESO 3.3 / Dragon Bones / API 10022
  • /writworthy command toggles window
  • Exit crafting station after auto-crafting all we can at this station.
  • Update to LibLazyCrafting 1.1.9 8ef2e2, matching Dolgubon's Lazy Set Crafter 1.1.6 and Writ Crafter 36.19.

3.2.5 2017-12-16
  • by Dolgubon: Adapt to API in LibLazyCrafting 1.9.
  • Fixes the Provisioning and Alchemy checks.
  • Fix possible issues with the LLC callback, honor crafting response code.

3.2.4 2017-12-15
3.2.3 2017-12-13
3.2.2 2017-11-09
  • Update to LibLazyCrafting 1.5. Same library version as in Dolgubon's Lazy Writ Crafter v36.8 and Dolgubon's Lazy Set Crafter v1.0.19
  • Allow WritWorthy window to be moved partially offscreen. Zig finds it very handy to slide the window off to the right and just focus on crafting station names when doing dozens of master writs at a time.
  • Stop making an unnecessary extra crafted provisioning/alchemy item. Thank you Dolgubon for finding a 100% reproduction case.

3.2.1 2017-10-29
  • Update to LibLazyCrafting 1.4. This fixes the error "WritWorthy_Window.lua:1118: attempt to index a nil value"

3.1.5 2017-10-16
  • "Show material list in chat" has a new "Alchemy only" option for folks (like me!) who only check the material list for alchemy.
  • Bug Fix: check required materials right before attempting to craft alchemy or provisioning items. If you don't have enough Bugloss or Frost Mirriam, write that to chat and skip that item.
  • LibLazyCrafting: update to version 1.3 (circa October 2017)

3.1.4 2017-08-26
  • Refresh button
  • "prosperous" -> "invigorating"
  • LibLazyCrafting: update from version 0.4 to 1.2, adapt to some API changes
  • LibLazyCrafting: fix bugs/missing features in 1.2, bump version to 1.3. This is not an official Dolgubon library release, so I expect bugs/surprises next time Dolgubon updates any of their crafting add-ons.

3.1.3 2017-08-15
  • Manavortex's fix for autocraft window's error: "attempt to perform arithmetic on a nil value" if you run without Master Merchant.

3.1.2 2017-08-14
  • "Motif X not known" fixed. I was off by +1 for all motifs.
  • HotR Motifs added: Redoran, Hlaalu, Telvanni. Not sure if they'll show up in writs, but if they do, WritWorthy will now check Master Merchant for their style material prices, just likt it does for all other motifs.

3.1.1 2017-08-14
  • ESO 3.1 Horns of the Reach/API 20
  • Squelch errors for "table index is nil" for new item style constants.
  • Autocraft: no longer add mystery +1 to motif index. No longer required or correct.
  • KNOWN BUG: "Motif Barbaric not known" even though you do know this motif. For some reason the ESO API returns "false" for IsSmithingStyleKnown(barbaric=17+1) even if you know that motif. All motifs off by one.

3.0.7 2017-07-16
  • Public API Support: new function WritWorthy.ToMatCost(itemLink) returns material cost for a single writ.
  • Bugfix: Make WritWorthy global be the actual add-on, not the LibAddOnMenu pane. Thank you sirinsidiator and silvereyes for the report+fix!

3.0.6 2017-07-10
  • Bugfix: would inconsistently fail to report "Motif XXX not known" for some motifs. Thank you Rhyono for helping me debug this.

3.0.5 2017-06-22
  • Replace hardcoded skill indices with a runtime scan for localized skill name. Turns out those indices change from player to player, are not constants. And there are no "skillId" analogs to "itemId" constants. Oh well. Fall back to string matching. Hopefully this will end the many reports of nil errors on other people's ESO clients. I included the names for EN, DE, and FR. I do not have a JP client, so I lack those names, sorry.

3.0.4 2017-06-20
  • Bugfix: operator < is not supported for nil < nil. Thanks to Tonyleila for the report.

3.0.3 2017-06-18
  • New window with list of all master writs in backpack.
  • Automatic crafting of writs.
  • integrate Dolgubon's LibLazyCrafting 0.4, which is actually Dolgubon's LibLazyCrafting 0.3 but with Zig-added support for alchemy and provisioning. If those don't work, it's Zig's fault not Dolgubons. Thank you Dolgubon for all the help!

3.0.2 2017-05-28
  • Morrowind API: replace temporary workaround numbers with actual constants for new styles. Thank you @Rhyono for the CraftStore Morrowind update which had all the quest IDs I needed for the "which pages do you know?" query.
  • BugFix: never had a quest ID for the "Order of the Hour" motif. Now I do.

3.0.1 2017-05-21
  • ESO 3.0 Morrowind/API 19
  • Temporary workaround: some item style constants changed in the new API and until I can figure out the new ones, use magic numbers. WritWorthy might report incorrect known/unknown results for these three motifs: Skinchanger, Grim Harlequin, Hollowjack.
  • Provisioning: require 2x crafting attempts, since most Provisioning writs seem to require 8 servings. (I assume any character performing master writs will have Chef/Brewer/Chemistry passive skills maxxed out.)

2.7.10 2017-04-04
  • Option to fall back to hardcoded prices for common style and trait materials.

2.7.9 2017-03-22
  • AHA Found the "Trait not known" bug for medium armor: when a writ required a trait for some medium armor piece (such as belt), WritWorthy erroneously checked the light armor piece (such as sash).

2.7.8 2017-03-22
  • Debug log: records details about the 20 most recent writs. If there's a problem with a writ, send a screenshot of the offending writ (or the UI error), and a screenshot of the writ that caused the problem. This ought to help me figure out what's going wrong.

2.7.7 2017-02-25
  • Stop crashing auf Deutsch. When building recipe ingredient lists out of ZOS-returned data, use item links, not names, as element keys. All WritWorthy text is still in US English. The only change here is that it can run correctly when the ESO client is set to German.

2.7.6 2017-02-25
  • Survive without Master Merchant. If missing, or if its database lacks some required materials, display "?g" for "unknown amount of gold" and don't count materials costs when calculating per-voucher cost.

2.7.5 2017-02-24
  • Add big red text to tooltip if current character cannot craft the required item due to missing motif, traits or recipe.

2.7.4 2017-02-20
  • Add a table of recipes to Provisioning so that the provisioning writs can show a material list even if the current character does not know the required recipe. Fixes "Recipe not found" errors for such writs.

2.7.3 2017-02-16
  • Settings UI: checkbox to enable/disable material list dump to chat. Too much clutter in the chat window.
  • Bugfix: Alchemy materials had poison/potion = Alkahest/Lorkhan's Tears swapped.

2.7.2 2017-02-14
  • Replace string matching with item_link parsing

2.7.1 2017-02-12
  • First release. Uses string matching that worked only for US English clients.
Optional Files (0)


Archived Files (77)
File Name
Version
Size
Uploader
Date
5.2.3
108kB
ziggr
11/07/19 11:15 AM
5.2.2
108kB
ziggr
11/06/19 04:32 PM
5.2.1
107kB
ziggr
10/19/19 01:17 PM
5.1.5
107kB
ziggr
09/06/19 08:06 PM
5.1.4
103kB
ziggr
09/01/19 04:10 PM
5.1.3
103kB
ziggr
08/13/19 04:07 PM
5.1.2
103kB
ziggr
07/11/19 08:32 PM
5.1.1
103kB
ziggr
07/11/19 12:17 PM
5.0.13
103kB
ziggr
07/05/19 11:07 AM
5.0.12
103kB
ziggr
06/23/19 01:56 PM
5.0.11
102kB
ziggr
06/12/19 01:54 PM
5.0.10
102kB
ziggr
06/09/19 04:48 PM
5.0.9
108kB
ziggr
06/04/19 01:08 PM
5.0.8
101kB
ziggr
05/27/19 10:40 PM
5.0.7
101kB
ziggr
05/21/19 10:14 PM
5.0.6
101kB
ziggr
05/20/19 03:46 PM
5.0.5
101kB
ziggr
05/13/19 03:51 PM
5.0.4
100kB
ziggr
05/05/19 03:07 PM
5.0.3
100kB
ziggr
04/30/19 01:15 PM
5.0.2
100kB
ziggr
04/29/19 04:52 PM
5.0.1
86kB
ziggr
04/15/19 05:39 PM
4.3.3
86kB
ziggr
03/20/19 01:36 PM
4.3.2
87kB
ziggr
03/03/19 12:23 PM
4.3.1
112kB
ziggr
02/01/19 12:52 PM
4.2.7
112kB
ziggr
12/17/18 11:55 AM
4.2.6
112kB
ziggr
11/29/18 03:26 PM
4.2.5
113kB
ziggr
11/22/18 11:43 AM
4.2.4
113kB
ziggr
11/21/18 07:44 PM
4.2.3
113kB
ziggr
11/15/18 08:37 PM
4.2.2
162kB
ziggr
10/23/18 11:14 AM
4.2.1
160kB
ziggr
09/17/18 09:17 PM
4.1.5
160kB
ziggr
08/21/18 11:25 AM
4.1.4
160kB
ziggr
08/17/18 10:50 AM
4.1.3
188kB
ziggr
08/16/18 08:38 PM
4.1.2
152kB
ziggr
07/24/18 09:24 PM
4.1.1
141kB
ziggr
07/12/18 07:58 PM
4.0.12
149kB
ziggr
07/04/18 07:57 PM
4.0.11
149kB
ziggr
07/04/18 01:16 PM
4.0.10
149kB
ziggr
06/01/18 11:29 PM
4.0.9
148kB
ziggr
05/22/18 11:39 AM
4.0.8
147kB
ziggr
05/19/18 02:06 PM
4.0.7
147kB
ziggr
05/18/18 12:18 PM
4.0.6
139kB
ziggr
05/04/18 10:17 AM
4.0.5
136kB
ziggr
04/28/18 01:21 PM
4.0.4
136kB
ziggr
04/27/18 10:15 PM
4.0.3
130kB
ziggr
04/21/18 01:43 PM
4.0.2
130kB
ziggr
04/20/18 10:49 AM
4.0.1
128kB
ziggr
04/17/18 04:09 PM
3.3.2
127kB
ziggr
02/22/18 03:18 PM
3.3.1
118kB
ziggr
01/29/18 10:01 PM
3.2.5
342kB
ziggr
12/17/17 12:11 AM
3.2.4
342kB
ziggr
12/15/17 06:28 PM
3.2.3
117kB
ziggr
12/13/17 04:56 PM
3.2.2
117kB
ziggr
11/09/17 04:36 PM
3.2.1
117kB
ziggr
10/29/17 02:14 PM
3.1.5
116kB
ziggr
10/16/17 06:16 PM
3.1.4
114kB
ziggr
08/26/17 10:16 PM
3.1.3
113kB
ziggr
08/15/17 02:56 PM
3.1.2
113kB
ziggr
08/14/17 03:25 PM
3.1.1
113kB
ziggr
08/14/17 02:17 PM
3.0.7
113kB
ziggr
07/16/17 11:42 AM
3.0.6
113kB
ziggr
07/10/17 08:15 PM
3.0.5
113kB
ziggr
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Unread 01/16/20, 07:09 AM  
generaluploads

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Is it possible for you to add that the addon informs you that we do not have enough materials to make all writs.

For example:
You don't have: Rubedite Ingot - Required 256/200 You have

Several times it happened to me that I didn't have something and I had to go to the Guild Store
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Unread 01/15/20, 10:13 PM  
Dark Wizard

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There is a bug:

1) If I have a writ and dont have gold tempers - the item will be crafted to purple.
2) I buy gold tempers from guild trader and improve item manually (may be I dequeue items, dont remember)
3) I take other writs from bank and enqueue them (I have no tempers now for one last item in list)
4) writworthy craft all, BUT IT WILL NOT CRAFT LAST ITEM, IT WILL CRAFT/IMPROVE ITEM I DONT NEED FROM PREVIUS QUEUE AND I LOST TEMPERS! And this useless item is not visible in list, but writ worthy craft/improve it!
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Unread 01/08/20, 09:39 PM  
Dolgubon
 
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Originally Posted by Marazota
hey ziggr!

can you somehow use this new base game craft feature when you can craft 100 items in once sec
but apply that to craft for writs?

ie not craft 100 sealed enchanting writs one by one
but in one second
This is not possible. To begin with, all items that are made at one time must be the exact same. You'd need duplicates of writs, and for most people you won't have enough duplicates to save more than one or two craftings. However even that probably won't happen. There's a lot of work that would need to be done on LibLazyCrafting and/or Writ Worthy for it to take place and it's not worth that massive amount of effort for something so minimal.
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Unread 01/08/20, 03:25 PM  
Marazota

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hey ziggr!

can you somehow use this new base game craft feature when you can craft 100 items in once sec
but apply that to craft for writs?

ie not craft 100 sealed enchanting writs one by one
but in one second
Last edited by Marazota : 01/08/20 at 03:36 PM.
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Unread 01/04/20, 07:49 PM  
Gandamir

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Material check in tooltip

The checks in the tooltip are wonderful, but there is one that I feel is missing:

Do I have all the materials needed.

For some odd styles, I don't always have the trait stones, and it would be nice to know before I run half way across the world to craft something. :)
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Unread 01/03/20, 11:45 AM  
ziggr
 
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I'm stumped. I hope this was a really rare failure in writing to SavedVariables and that it won't recur.

Originally Posted by Troodon80
Don't know if there is anything you can do about this issue or if it's just a really rare edge case?
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Unread 01/03/20, 07:53 AM  
Troodon80

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But the recovery is a royal pain: you probably had to slowly scroll through your inventory, jotting down all the things you crafted, and then scroll through your writ list, and uncheck all the ones that matched stuff you crafted. Ugh. That does not sound fun. Sorry.
Yes. Aside from the initial crafting of the ~150 or so I did which was really fast as usual, it's just like default game behaviour -- where normally I would have crafted 4 or 5 and handed in, then repeat. Don't know which part broke the addon.

In the past, I could craft almost a full inventory (195 or so) with most of the writs in the bank. I could relog and put more into the bank, relog, press the little Refresh button, and all the ones I had already crafted would show as complete but not turned in. The message on the tooltip would be re-added. Now it just seems to reset completely.

Don't know if there is anything you can do about this issue or if it's just a really rare edge case?
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Unread 01/03/20, 04:47 AM  
Marazota

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it become laggy as hell when i updated to last version
process of craft of writs

game freezing alot
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Unread 01/01/20, 07:16 PM  
ziggr
 
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Re: Issue with pre-crafted writs

Sounds like you're doing everything right.

WritWorthy records to SavedVariables the "unique ID" for each sealed master writ as it receives LLC_CRAFT_SUCCESS from LibLazyCrafting. If anything in this sequence fails, then WritWorthy has no idea that it crafted that writ already.

If WritWorthy fails to report "WritWorthy: crafting completed" for a writ that WritWorthy successfully did craft, one (or more) things must have gone wrong within the code:
  • LibLazyCrafting never emitted LLC_CRAFT_SUCCESS
  • SavedVariables did not get written due to ESO client crash or Alt-F4.
  • The sealed master writ's "unique ID" somehow changed due to relog/bank storage.

Nothing in that list is anything you can control or fix: not your fault.

But the recovery is a royal pain: you probably had to slowly scroll through your inventory, jotting down all the things you crafted, and then scroll through your writ list, and uncheck all the ones that matched stuff you crafted. Ugh. That does not sound fun. Sorry.

Originally Posted by Troodon80
There seems to be an issue with the writ list that I don't recall being there before. I've used this addon for months with no issues at all. So here's the case:
  1. I have a lot of master writs to craft both in my inventory and my bank, I fill my inventory while crafting them and realise I don't have space enough to craft more.
  2. I add some of the master writs to the bank and leave the newly crafted items in my inventory. That way I can continue crafting and just have my bank available when I'm at the turn-in point.
  3. The option to craft writs from the bank is turned on. I carry on crafting more. I think nothing of it because I've done this many, many times before.
  4. I also just realised another character has a bunch of writs on it that I can also do while I'm at it, so I relog, put the writs into the bank, and relog back to my crafter.
  5. Open up /writworthy to queue up the writs I haven't already done... and everything shows as not done, even though I have all the items crafted from before. O_o
Is this a known issue or something new, or something to do with the lazy crafting library?
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Unread 01/01/20, 10:40 AM  
Troodon80

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Issue with pre-crafted writs

There seems to be an issue with the writ list that I don't recall being there before. I've used this addon for months with no issues at all. So here's the case:
  1. I have a lot of master writs to craft both in my inventory and my bank, I fill my inventory while crafting them and realise I don't have space enough to craft more.
  2. I add some of the master writs to the bank and leave the newly crafted items in my inventory. That way I can continue crafting and just have my bank available when I'm at the turn-in point.
  3. The option to craft writs from the bank is turned on. I carry on crafting more. I think nothing of it because I've done this many, many times before.
  4. I also just realised another character has a bunch of writs on it that I can also do while I'm at it, so I relog, put the writs into the bank, and relog back to my crafter.
  5. Open up /writworthy to queue up the writs I haven't already done... and everything shows as not done, even though I have all the items crafted from before. O_o
Is this a known issue or something new, or something to do with the lazy crafting library?
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Unread 12/31/19, 03:15 PM  
ziggr
 
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Re: Trait Stone Cost Option

Yeah, the "switch to mimic stones for style stones greater than X" is on my wish list, too. --Z

Originally Posted by Onigar
Hi,

I work hard with pen and paper to keep track of the more expensive trait stones so when making a writ when these expensive ones are needed i would use a crown mimic stone.

While it is great you have the option for "max gold per voucher" i would really like if you could add a further option for trait stones like "max gold per trait stone" and when you choose "enqueue all" and this is exceeded the writ is not queued and maybe colored orange rather than red (which is for not craftable).

At this point you could then choose to queue the writ and use the trait stone or queue and tick the box for a crown mimic gem.

You would maybe also need to consider trait stones of 0g value to be exceeding the trait max gold value set.

Anyway, my pen and paper method is slow but working so this is just a wish from me

edit: typo
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Unread 12/31/19, 11:48 AM  
Onigar
 
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Trait Stone Cost Option

Hi,

I work hard with pen and paper to keep track of the more expensive trait stones so when making a writ when these expensive ones are needed i would use a crown mimic stone.

While it is great you have the option for "max gold per voucher" i would really like if you could add a further option for trait stones like "max gold per trait stone" and when you choose "enqueue all" and this is exceeded the writ is not queued and maybe colored orange rather than red (which is for not craftable).

At this point you could then choose to queue the writ and use the trait stone or queue and tick the box for a crown mimic gem.

You would maybe also need to consider trait stones of 0g value to be exceeding the trait max gold value set.

Anyway, my pen and paper method is slow but working so this is just a wish from me

edit: typo
Last edited by Onigar : 12/31/19 at 11:53 AM.
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Unread 12/25/19, 12:24 AM  
ziggr
 
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Re: Joyous Yule, and New Life writs

Feature 1754 noted.

This will never happen.

There aren't enough of these writs in my life to make automating any aspect of them worth the days of time it would take to do so.



Originally Posted by MadDragon
Will WritWorthy be updated to handle the New Life writs? It's painful going back to the old way of doing things! I've been spoiled for far too long!

thanks.
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Unread 12/24/19, 08:01 PM  
MadDragon

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Joyous Yule, and New Life writs

Will WritWorthy be updated to handle the New Life writs? It's painful going back to the old way of doing things! I've been spoiled for far too long!

thanks.
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Unread 12/21/19, 08:13 AM  
Fitzonite

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Originally Posted by jnslevin
Originally Posted by Fitzonite
This is probably caused by the recent updates in LibLazyCrafting (I am on 2.98 but pretty sure it existed from 2.96) - but I'm now getting massive fps drop and continous stutter whenever queuing master writs for crafting. This doesn't go away until I change zones / reload ui as you might expect. It starts up again as soon as I open the writworthy menu or go to a crafting station and doesn't go away until I have resolved all the queued writs.

I realise this isn't much to go on but good luck.
I have the same issue, massive drops and stutter since the last update... First i thought my PC broke, but it works fine as long as im not doing the writs...
Fixed in latest 5.2.4 release! (Tested it with a load of writs) Thanks ziggr!
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