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Stonethorn (6.1.0)
Greymoor (6.0.5)
Updated:07/17/20 02:30 PM
Created:08/26/17 06:36 PM
Monthly downloads:3,994
Total downloads:32,426
Favorites:143
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Categories:Character Advancement, Graphic UI Mods, Info, Plug-in Bars
6.0.5
Journal Quest Log  Popular! (More than 5000 hits)
Version: 1.2.3
by: Enodoc [More]
Have you ever wanted to know what quests you've completed, and which ones you have yet to complete? Well now you can!

Features
  • List of all quests by Zone/Category
  • List quests alphabetically or by Completion
    • Quests that are greyed out require a DLC that you do not own
  • Repeatable Quests are shown in blue
  • Missed Quests are shown in red
  • Extended Categories for Quest Log and Active Quests:
    • Alliance War quests split from Cyrodiil quests
    • Dungeon and Trials quests split from Zone quests
Navigate to the new Quest Log tab in the Journal. All quests are listed, sorted by category/zone, including any quests completed before the add-on was installed.

Library Dependency
You must download this library for the add-on to work!
In Development
  • Tidying up different instances of the same Repeatable Quest.
  • Mouse-over pop-ups for extended information about a particular quest. Comments please if there's anything you'd like to see here!

Known Issues
  • Unknown Quest: The game is registering a quest you have completed, but there is no data for this quest available. A quest with zo_questId 1230 is a common Unknown Quest which appears on older characters.
  • Some quests may show up under the wrong zone header. This is most likely a bug with the game data for that quest, rather than the add-on.

Important Note
  • The list of Not Completed quests requires the LibUespQuestData library, since the API does not provide this information directly. Please also download uespLog to help keep the database up-to-date. Due to the number of quests, this feature is not fully tested - please leave any suggestions or issues in the Comments tab.

Many thanks to eventHandler for Version 0.1.0, whose code was instrumental in getting me over the issue I was having with category filters!

Please leave any feedback in the comments, and let me know of any more features you'd like to see.

Localization
Japanese localization by Calamath

Version 1.2 developed by:
@Enodoc, Savant of the United Explorers of Scholarly Pursuits (UESP)
UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995. Find us at www.uesp.net
Version 1.2.3
  • Added Tutorial quests and Guild Invitation quests to the Missable list
  • Quest Log now refreshes only when you open it after Quest Completion, not on every Quest Completion
  • Filtered out a bunch of old Craglorn quests and the old Homestead quest which are no longer available
  • Updated API version to 100032 (Stonethorn)

Version 1.2.2
  • Added an icon for Group quests, which displays to the right of the quest name
  • Changing display settings now requires a UI reload so the log loads properly

Version 1.2.1
  • Fixed an issue where long numbers in the category completion counters were dropping onto two lines.

Version 1.2.0
  • Combined separate "Completed" and "Not Completed" category lists into a single "All Quests" category list
  • Category lists now display "X/Y" completed
  • Added Settings menu:
    • List quests Alphabetically within categories, or by Completion state
    • Hide Missed Quests
  • Added icons for each state
  • Some Cyrodiil quests will now not be listed if they are not available for your Alliance
  • Quest Log now refreshes on Quest Completion, not every time you open it
  • Updated API version to 100031 (Greymoor)

Version 1.1.2
  • New Active Quests categories added for Alliance War (split from Cyrodiil), and Dungeons and Trials (split from Zones)
  • Additional categories also added to the Quest Log for Alliance War, Dungeons and Trials
  • Missed Quests now show in red
  • Added Japanese localisation (thanks to Calamath)
  • Updated API version to 100030 (Harrowstorm)

Version 1.1.1
  • Repeatable Quests now show in blue
  • Quest Log now reopens on the last tab you had open
    • Known Issue: The drop-down doesn't show properly when reopening to a Not Completed category.

Version 1.1.0
  • Added list of Not Completed quests (beta feature)
    • This requires the new LibUespQuestData library as a Dependency
    • Due to the number of quests, this is not fully tested - let me know of any issues
  • Updated API version to 100029 (Dragonhold)

Version 1.0.4
  • Added counter for total number of quests in each category
  • Updated API version to 100026/100027 (Wrathstone/Elsweyr)

Version 1.0.3
  • Updated API version to 100025 (Murkmire)

Version 1.0.2
  • Updated API version to 100024 (Wolfhunter)

Version 1.0.1
  • Fixed a UI error when there are no completed quests
  • Updated LibAddonMenu to r26

Version 1.0.0
  • Category list added
    • Completed quests are now filtered by zone/category
    • Many thanks to eventHandler for the code that made this possible!
  • Updated API version to 100023 (Summerset)

Version 0.1.0 [eventHandler]
Available in Optional Files
  • rewrote code for sorting and displaying quest entries to be more generic
  • now quests are by zone/category, split into sections
  • rudimentary support for different colors in-code

Version 0.0.3
  • Updated API version to 100022

Version 0.0.2
  • Quest list now unloads from memory when not visible.
  • Please let me know if this results in noticeable lag when opening the Quest Log window if you've completed a lot of quests (say, over 1000).

Version 0.0.1
  • Initial release.
Optional Files (1)
File Name
Version
Size
Author
Date
Type
0.1.0
49kB
04/17/18 08:11 PM
Addon


Archived Files (14)
File Name
Version
Size
Uploader
Date
1.2.2
18kB
Enodoc
06/22/20 01:02 PM
1.2.1
18kB
Enodoc
05/26/20 01:19 PM
1.2.0
18kB
Enodoc
05/25/20 09:09 AM
1.1.2
12kB
Enodoc
02/24/20 01:48 PM
1.1.1
9kB
Enodoc
12/19/19 02:54 PM
1.1.0
9kB
Enodoc
10/21/19 02:25 PM
1.0.4
52kB
Enodoc
04/25/19 01:20 PM
1.0.3
52kB
Enodoc
10/22/18 12:58 PM
1.0.2
52kB
Enodoc
08/15/18 12:52 PM
1.0.1
52kB
Enodoc
06/27/18 01:32 PM
1.0.0
52kB
Enodoc
05/12/18 03:06 PM
0.0.3
48kB
Enodoc
02/12/18 01:37 PM
0.0.2
48kB
Enodoc
08/27/17 05:16 PM
0.0.1
48kB
Enodoc
08/26/17 06:36 PM


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Unread 07/23/20, 12:53 PM  
Enodoc
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Forum posts: 52
File comments: 100
Uploads: 6
Re: Imperial City quests

Originally Posted by HowellQagan
The story quests of Imperial City show up under Alliance War currently, is that on purpose?
Technically that's how ZOS have categorized them for some reason, but I am planning on moving them into Imperial City anyway if I can because that would make more sense. Not entirely sure if that's possible though.
__________________
Savant of the United Explorers of Scholarly Pursuits, official guild of the UESP.
UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
Last edited by Enodoc : 07/23/20 at 12:54 PM.
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Unread 07/21/20, 11:11 AM  
HowellQagan
 
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Imperial City quests

The story quests of Imperial City show up under Alliance War currently, is that on purpose?
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Unread 07/17/20, 12:04 PM  
Enodoc
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Re: Re: Re: A stutter after completing any quest

Originally Posted by Glimpsie
Originally Posted by Enodoc
Originally Posted by Glimpsie
Hi, completing any quest results in a ~1 sec stutter before the game unfreezes. Didn't happen before the 1.2 update.
Tweaking the only two options in settings had no effect. Tested with everything but this addon disabled.

edit: OK, so I looked at the code. RefreshCompletedQuests seems ineffective to me but it was no big deal in 1.1 as it was only used on startup but calling it in OnCompleteQuest is ridiculous. Commented line 177 and everything works just fine now. Please do consider some other option to refresh the list.
I figured calling it OnCompleteQuest is better than calling it every single time the screen is opened, which is what it did before, but I'm open to other suggestions!
That wasn't the best decision. As I said, the game stutters every time you complete any quest. That includes dailies, writs too. I doubt there is a need to call a function every time you complete the quest as it results in that kind of behavior. Calling it when you open the Quest Log screen is more convenient as one wouldn't do it on random therefore no unexpected freezes.
Yeah that's a good point too. I'll see if I can make OnCompleteQuest flip an internal flag so it refreshes on opening the Quest Log only when it needs to, and not every time like it did before; that should hopefully be a best-of-both scenario and address your problem while not returning to the state that Necropsi called out before.
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UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
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Unread 07/15/20, 03:12 PM  
Glimpsie

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Re: Re: A stutter after completing any quest

Originally Posted by Enodoc
Originally Posted by Glimpsie
Hi, completing any quest results in a ~1 sec stutter before the game unfreezes. Didn't happen before the 1.2 update.
Tweaking the only two options in settings had no effect. Tested with everything but this addon disabled.

edit: OK, so I looked at the code. RefreshCompletedQuests seems ineffective to me but it was no big deal in 1.1 as it was only used on startup but calling it in OnCompleteQuest is ridiculous. Commented line 177 and everything works just fine now. Please do consider some other option to refresh the list.
I figured calling it OnCompleteQuest is better than calling it every single time the screen is opened, which is what it did before, but I'm open to other suggestions!
That wasn't the best decision. As I said, the game stutters every time you complete any quest. That includes dailies, writs too. I doubt there is a need to call a function every time you complete the quest as it results in that kind of behavior. Calling it when you open the Quest Log screen is more convenient as one wouldn't do it on random therefore no unexpected freezes.
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Unread 07/15/20, 12:20 PM  
Enodoc
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Forum posts: 52
File comments: 100
Uploads: 6
Re: A stutter after completing any quest

Originally Posted by Glimpsie
Hi, completing any quest results in a ~1 sec stutter before the game unfreezes. Didn't happen before the 1.2 update.
Tweaking the only two options in settings had no effect. Tested with everything but this addon disabled.

edit: OK, so I looked at the code. RefreshCompletedQuests seems ineffective to me but it was no big deal in 1.1 as it was only used on startup but calling it in OnCompleteQuest is ridiculous. Commented line 177 and everything works just fine now. Please do consider some other option to refresh the list.
I figured calling it OnCompleteQuest is better than calling it every single time the screen is opened, which is what it did before, but I'm open to other suggestions!
__________________
Savant of the United Explorers of Scholarly Pursuits, official guild of the UESP.
UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
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Unread 07/14/20, 05:07 PM  
Glimpsie

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A stutter after completing any quest

Hi, completing any quest results in a ~1 sec stutter before the game unfreezes. Didn't happen before the 1.2 update.
Tweaking the only two options in settings had no effect. Tested with everything but this addon disabled.

edit: OK, so I looked at the code. RefreshCompletedQuests seems ineffective to me but it was no big deal in 1.1 as it was only used on startup but calling it in OnCompleteQuest is ridiculous. Commented line 177 and everything works just fine now. Please do consider some other option to refresh the list.
Last edited by Glimpsie : 07/15/20 at 04:40 AM.
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Unread 07/05/20, 04:39 PM  
Enodoc
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Originally Posted by HowellQagan
Hey,
Under "Guild" I have the following shown as available quests:
Aicessar's Invitiation, Curinure's Invitation, Hilan's Invitation. Apparently they are Fighters/Mages Guild quests that are only available when you haven't joined those yet. But I have, so I guess there is no check for these.

Similar under "Main Quest": "Bright Moons, Warm Sands", "Broken Bonds", and "The Mind Trap". Elsweyr, Vvardenfell, Summerset intro quests for characters made in the respective chapters.
Ah, thanks for the reminder. I still need to add those to the Missable list.
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UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
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Unread 07/05/20, 03:38 PM  
HowellQagan
 
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Hey,
Under "Guild" I have the following shown as available quests:
Aicessar's Invitiation, Curinure's Invitation, Hilan's Invitation. Apparently they are Fighters/Mages Guild quests that are only available when you haven't joined those yet. But I have, so I guess there is no check for these.

Similar under "Main Quest": "Bright Moons, Warm Sands", "Broken Bonds", and "The Mind Trap". Elsweyr, Vvardenfell, Summerset intro quests for characters made in the respective chapters.
Last edited by HowellQagan : 07/05/20 at 03:40 PM.
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Unread 06/23/20, 12:19 PM  
BloodWolfe29

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June 22 update issue

**Please delete this. The issue has been solved and turns out it was LibAddonMenu update on June 21 and now having to download and install "LibStub" to correct the issues (and was not added to LAM's info) and was noticed in the comments section that LibStub was no longer included and had to be redownloaded/reinstalled.**
Last edited by BloodWolfe29 : 06/23/20 at 12:36 PM.
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Unread 05/26/20, 01:20 PM  
Enodoc
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Originally Posted by HowellQagan
Love the new listing, found a "glitch" though. The Guild section 144/166 is broken for me on 1920x1080 resolution with no custom UI scaling. I assume the column is not wide enough?
Screenshot:
Warning: Spoiler
Yep, that was exactly it! All fixed now I think. Thanks!
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Unread 05/25/20, 12:33 PM  
HowellQagan
 
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Love the new listing, found a "glitch" though. The Guild section 144/166 is broken for me on 1920x1080 resolution with no custom UI scaling. I assume the column is not wide enough?
Screenshot:
Warning: Spoiler
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Unread 05/25/20, 12:11 PM  
Necropsi

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Originally Posted by Enodoc
Originally Posted by Necropsi
nice, thanks! any ETA on this update?
Today!
yeah, i just updated it, thanks alot!
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Unread 05/25/20, 10:48 AM  
Enodoc
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Originally Posted by Necropsi
nice, thanks! any ETA on this update?
Today!
__________________
Savant of the United Explorers of Scholarly Pursuits, official guild of the UESP.
UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
Last edited by Enodoc : 05/25/20 at 10:48 AM.
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Unread 05/24/20, 11:10 PM  
Necropsi

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nice, thanks! any ETA on this update?
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Unread 05/24/20, 10:42 AM  
Enodoc
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Originally Posted by Necropsi
Hey! first thing, awesome addon! we are gathering missing data for QuestMap and this addon realy helped me find every quest in the zone!

i only have 2 request!
1: would it be possible to put red quests into the completed category? since they cant be completed, and zone is done, it is still under not completed category. i would realy like to see zone not kept in not completed category coz of missed quests. i would like to see not completed empty one day, but its not possible coz of missed quests!
2: when i press J and go to this addons tab, close the jurnal and reopen it, it automaticly goes to addon tab with a bit od stutter. would it be possible to go to Quests even tho it was on addon tab when i closed it?
(sorry for bad english, hope u understan what i mean!)

Edit: just saw u guys were talking about QuestMap in the comments! Sharlikran took over the addon, and we have been adding pins for last month or so, alot is already added and we are still activly adding more! all the missing zones should be added relativly soon! and u guys can help, visit QuestMap or LibQuestInfo for more information!

Edit 2: i was just thinking, could 2 addons work together? like could as soon as quest turns red in this addon hide the map pins for that quest in QuestMap?
Hey there! Thanks for the feedback. Following on from another comment further down, I will be combining the two separate "Completed" and "Not Completed" lists into one "All Quests" list that has more options (including an option to hide the red "missed quests"). The next update also changes when the list refreshes so it will no longer stick on loading the Quest Log every time (this will now happen on Quest Completion instead).

It could be possible for the add-ons to work together but that would probably involve a patch which relies on both as the connector.
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