Download
(26 Kb)
Download
Updated: 05/21/23 02:48 AM
Pictures
File Info
Compatibility:
Scribes of Fate (8.3.5)
Firesong (8.2.5)
Lost Depths (8.1.5)
High Isle (8.0.0)
Updated:05/21/23 02:48 AM
Created:03/05/19 12:52 PM
Monthly downloads:832
Total downloads:64,983
Favorites:103
MD5:
Categories:Graphic UI Mods, Chat Mods, RolePlay, Miscellaneous, Utility Mods
NTak Dialog  Popular! (More than 5000 hits)
Version: 1.12.4
by: NTak [More]
Making tweaking easy: Camera / Dialog / Loot'n'Steal
If you want to support my work, you can donate here or even become a patron.

⸺ ⋅ ⋅ ⸺ ⸺ ⋅ ⸺


(Contact me to add another language)


DESCRIPTION
This addon includes many dialog features, to enhance the game experience and to customize it your way.
All-in-one, without fancy colors or custom fonts, in order to stick with a sober interface.
/!\ I recommend to not use a custom UI scale to prevent any improper behaviour.
  • Customize!
    ⋅ Resize and tweak the dialog window,
    ⋅ Tweak all the content: Title, text, and options,
    ⋅ Add nice icons and/or numbers before chat options,
  • Keep history!
    ⋅ Keep an eye on the history of the conversation,
    (I suggest you to vertically shift the window to display more history)
  • Use animation!
    ⋅ Use the text fading animation to make it appear while the NPC is talking,
    ⋅ Customize the speed for regular and some specific dialogs.
  • Specify behavior!
    ⋅ For some specific dialogs, you can mute the NPC, auto-open the store, and speed-up or instantly display the content.


LAST UPDATES
Warning: Spoiler


TEXT FADING PREVIEW
( GIF may not be fully up-to-date. )

BINDINGS
  • Repeat the dialog

SETTINGS
  • Cross-characters settings,
  • *NEW* Gamepad mode (BETA: Many features are not working),
    ⋅⋅⋅
  • Display conversation history,
  • *NEW* Output history to chat,
    ⋅⋅⋅
  • Resize the dialog window,
  • *NEW* Center window horizontally,
  • Shift vertically the window,
  • Use custom window internal paddings,
  • Change the window background and the content transparency,
    ⋅⋅⋅
  • Change the font size for the title (NPC's name), the text body, or the chat options,
  • Align the title like you prefer,
  • Additional padding,
  • Remove the useless dashes from the title,
  • Use the old-yellowish color for the title,
    ⋅⋅⋅
  • Font size for the body text,
  • Settings to hide the body text,
  • Settings to make the text appear using a progressive fade-in (including some text space prediction to prevent the jump-to-line during animation),
    ⋅⋅⋅
  • Control when the options appear ( instantly / after text fade-in / on key-press ),
  • Font size for the options,
  • Options height,
  • Grey out the “Goodbye” option,
  • *NEW* Add an option to repeat the dialog (can be greyed out too),
  • Add icons before chat options,
  • Add chat options numbering with customizable symbol and padding,
    ⋅⋅⋅
  • Change borders width when hovering options,
  • Add a background effect when hovering options,
    ⋅⋅⋅
    When hitting specific dialogs such as bankers, merchants/crafters, traders, stables masters or description:
  • Option to mute,
  • Option to auto-open "store",
  • Option to speed-up the text fade-in,
  • Option to display the text instantly.
Warning: Spoiler


CORRECTIONS
  • In texts, replaces any double space by a single space in texts,
  • In texts, corrects the missing space between the end of a sentence and the beginning of the next (“. A”).
  • For important dialogue options, when using a keyboard, it requires a second key-press for confirmation.

TO DO LIST
  • Implement features in gamepad mode. As I am not actively playing the game, I don't have a planned date for that, sorry guys!
  • Prevent auto-open store if a pledge option is detected.
  • Get feedback from users Feel free to comment or ask for a new feature! Or even add another typo correction.
  • Think about other new features.

CREDITS
1.12.x
⋅ API bump,
⋅ 1 variable modified after game update,
⋅ Added option to display only last reply in chat history.

1.12
⋅ Added one icon,
⋅ Added alignement settings for text and options,
⋅ Correction about the centered view in outfit station.

1.11.x
⋅ API bump.
⋅ Russian added ! Thanks, Nesferatum.
⋅ Gamepad support in Beta,
⋅ Enhance debugging,
⋅ Dialog horizontal centering,
⋅ Added icon for companion,
⋅ Added options transparency,
⋅ Repeat bug corrected (thanks, Mindfully).

1.11
⋅ Added option to output history in chat.

1.10.x
⋅ Corrections/improvements,
⋅ Prevent auto-select option if multiple "specific" choices are present.

1.10
⋅ Added a keybinding to show/hide text body,
⋅ Corrected some dialog options that hadn't a specific icon.

1.9.x
⋅ API Bump,
⋅ Display "descriptions" (not voiced) even if using the "Remove all text (listen!)" option,
⋅ Prevent speed-up/mute if vendor/merchant has a quest option.

1.9
⋅ Added "Repeat" option,
⋅ Added "Grey out “Repeat” option",
⋅ Added window vertical shift feature,
⋅ Many code tweaks.

1.8.x
⋅ Some enhancements when using history,
⋅ Fix for bad initialization,
⋅ Added prefix for selected options in chat history.

1.8
⋅ Icons in options,
⋅ Added history feature,
⋅ Added “Expand window as text appears” in “Conversation History” and “Text Tweaks” sections, to change the window behaviour when using the fading,

1.7.x
⋅ Added an icon for a specific dialog,
⋅ Added "/ntdial_beta" command to access "beta" features,
⋅ Added an option to use the fading delays even if the text is hidden.

1.7
⋅ Added more control on when the options are displayed.

1.6.x
⋅ Correction of a bug I introduced in 1.6 on options height,
⋅ Somehow enhance settings for section “Specific dialogs”,
⋅ Bump for ESO 5.0.5.

1.6
⋅ Added many settings in “Specific dialogs” section to: "Display instantly", or "Speed-up fading" for specific dialogs,
⋅ Moved the “Description speed-up” setting in this section as well.

1.5
⋅ Added some text spacing prediction in order to prevent jumping on a new line during text fading animation,

1.4.x
⋅ Correction of a bug appearing when skipping multiple dialogs fastly with keyboard, (I guess it can still happen, but less!)
⋅ Added some icons in “Specific dialogs” section.

1.4
⋅ Added an auto-padding setting,
⋅ Also added some other chatter text types that didn't have an affected icon.

1.3.x
⋅ Bug correction in lib custom functions,
⋅ Created a “Specific dialogs settings” section to contain all the specific options for the bankers, merchants…
⋅ Added dependency for LAM2, as it now includes functions I used to add myself in a local version.

1.3
⋅ Correction of undetected descriptions,
⋅ Added traders and stables in mute dialogs options,
⋅ Added options to skip dialog for vendors, traders, stable master (BETA).

1.2
⋅ Added window vertical sizing and paddings,
⋅ Enhanced appearance when dialog changes.

1.1
⋅ Enhanced fading with the new setting “Extent of the fading effect”.

1.0
⋅ Many optimizations and enhancements,
⋅ First release with almost all functionnalities,
⋅ Redesign of the settings.

0.9
⋅ Corrections and enhancements,
⋅ Added "press key to show options" setting.

0.8
⋅ Added icons,
⋅ Other minor modifications.

0.7
⋅ Added content transparency setting,
⋅ Enhanced fading for text.

0.6.x
⋅ Corrected off-screen option/answer.

0.6
⋅ Added text-fading settings.

0.5
[Undocumented]

0.4
⋅ Added german localization.

0.3
⋅ Added french localization.

0.2
[Undocumented]

0.1
⋅ Initial beta release.
Archived Files (57)
File Name
Version
Size
Uploader
Date
1.12.3
26kB
NTak
03/18/23 01:12 AM
1.12.2
26kB
NTak
06/05/22 04:30 AM
1.12.1
26kB
NTak
05/23/22 11:06 AM
1.12.0
26kB
NTak
04/16/22 02:26 AM
1.11.9
26kB
NTak
08/28/21 05:29 AM
1.11.8
26kB
NTak
07/17/21 03:26 AM
1.11.7
25kB
NTak
06/08/21 12:26 PM
1.11.6
25kB
NTak
03/21/21 10:37 AM
1.11.5
25kB
NTak
02/28/21 04:22 PM
1.11.3
25kB
NTak
08/26/20 09:49 AM
1.11.2
25kB
NTak
06/16/20 06:05 AM
1.11.1
23kB
NTak
05/21/20 07:00 AM
1.11
23kB
NTak
12/23/19 05:53 AM
1.10.10
22kB
NTak
12/15/19 03:29 AM
1.10.9
22kB
NTak
12/14/19 05:57 AM
1.10.8
22kB
NTak
11/10/19 05:02 PM
1.10.7
22kB
NTak
11/09/19 11:09 AM
1.10.6
22kB
NTak
10/27/19 03:56 AM
1.10.5
23kB
NTak
10/10/19 03:13 AM
1.10.4
22kB
NTak
10/08/19 12:48 PM
1.10.3
23kB
NTak
08/22/19 03:35 AM
1.10.2
23kB
NTak
08/07/19 05:25 AM
1.10.1
22kB
NTak
08/06/19 10:50 AM
1.10
22kB
NTak
08/05/19 11:01 AM
1.9.3
22kB
NTak
07/20/19 03:32 AM
1.9.2
89kB
NTak
07/16/19 02:41 AM
1.9.1
22kB
NTak
07/09/19 01:38 AM
1.9
22kB
NTak
06/08/19 12:36 PM
1.8.2
20kB
NTak
06/03/19 02:00 PM
1.8.1
20kB
NTak
06/02/19 01:22 PM
1.8
20kB
NTak
06/01/19 01:04 PM
1.7.3
19kB
NTak
05/31/19 11:07 AM
1.7.2
19kB
NTak
05/30/19 04:27 PM
1.7.1
19kB
NTak
05/30/19 07:55 AM
1.7
18kB
NTak
05/25/19 01:40 AM
1.6.2
18kB
NTak
05/20/19 02:38 PM
1.6.1
18kB
NTak
05/19/19 02:38 PM
1.6
18kB
NTak
05/18/19 01:54 AM
1.5
17kB
NTak
05/11/19 01:53 PM
1.4.1
17kB
NTak
04/27/19 12:07 PM
1.4
17kB
NTak
04/24/19 01:27 PM
1.3.3
17kB
NTak
04/22/19 10:44 AM
1.3.2
62kB
NTak
04/17/19 01:16 PM
1.3.1
62kB
NTak
04/06/19 01:13 AM
1.3
55kB
NTak
04/01/19 03:11 AM
1.2
55kB
NTak
03/27/19 06:18 PM
1.1
54kB
NTak
03/26/19 02:45 AM
1.0
54kB
NTak
03/24/19 01:25 PM
0.10
53kB
NTak
03/23/19 01:09 PM
0.9
52kB
NTak
03/21/19 01:34 PM
0.8
51kB
NTak
03/19/19 12:28 PM
0.7
50kB
NTak
03/16/19 08:32 AM
0.6.1
50kB
NTak
03/13/19 03:01 PM
0.6
49kB
NTak
03/10/19 01:39 PM
0.5
48kB
NTak
03/09/19 03:33 AM
0.4
47kB
NTak
03/06/19 02:02 PM
0.3
46kB
NTak
03/05/19 12:52 PM


Post A Reply Comment Options
Unread 03/15/23, 11:33 AM  
DrMansi

Forum posts: 0
File comments: 2
Uploads: 0
Guys what can I do if I dont see text when i try to talk to NPCs. I see my variations of answers but dont see text of NPC
Report comment to moderator  
Reply With Quote
Unread 03/15/23, 09:31 AM  
Darktalon

Forum posts: 0
File comments: 21
Uploads: 0
I can confirm that the ONLY change that needs to be made is:

/AddOns/NTakDialog/NTakDialog.lua
line 206: local xREWARD = ZO_InteractWindowRewardArea

Change this to:

line 206: local xREWARD = ZO_InteractWindowCollapseContainerRewardArea

You can revert all the previous changes if you added the -- to the previously listed lines already.
Last edited by Darktalon : 03/15/23 at 12:16 PM.
Report comment to moderator  
Reply With Quote
Unread 03/15/23, 07:45 AM  
NTak
 
NTak's Avatar
AddOn Author - Click to view AddOns

Forum posts: 6
File comments: 253
Uploads: 4
Re: bugfix

Originally Posted by sumo
i found the constants name change in esoui source code, may help
local xREWARD = ZO_InteractWindowCollapseContainerRewardArea
Thanks for your help!!
Report comment to moderator  
Reply With Quote
Unread 03/15/23, 07:25 AM  
sumo

Forum posts: 0
File comments: 8
Uploads: 0
bugfix

i found the constants name change in esoui source code, may help
local xREWARD = ZO_InteractWindowCollapseContainerRewardArea
Report comment to moderator  
Reply With Quote
Unread 03/15/23, 03:30 AM  
NTak
 
NTak's Avatar
AddOn Author - Click to view AddOns

Forum posts: 6
File comments: 253
Uploads: 4
Hey guys,

Sorry for the inconvenience/errors due to the game update.

Thank you for the workaround, you can keep using it for now.
I will update the addon during next week-end.

Cheers,
Takit
Last edited by NTak : 03/15/23 at 03:30 AM.
Report comment to moderator  
Reply With Quote
Unread 03/14/23, 12:40 AM  
ZoLatKam
 
ZoLatKam's Avatar

Forum posts: 3
File comments: 144
Uploads: 0
Re: Re: Re: Re: Errors with latest update

Originally Posted by vsrs_au
Originally Posted by ZoLatKam
Originally Posted by remosito
Originally Posted by g0thicicecream
As of update today when pulling writs off board:
user:/AddOns/NTakDialog/NTakDialog.lua:867: attempt to index a nil value
stack traceback:
user:/AddOns/NTakDialog/NTakDialog.lua:867: in function 'HideOptions'
user:/AddOns/NTakDialog/NTakDialog.lua:1249: in function 'OnDialog'
d(ZO_InteractWindowRewardArea) gives a nil... which is what xREWARD is..

commenting out all the xREWARD lines removes errors..
(add -- to beginning of line for commenting out)
(lines 867, 872, 890)

until author has official fix
For additional clarity:

Simply place "-- " at the beginning of each of the following lines to comment them out:
(Then just wait for N'Tak to publish an update!)

• line 206: local xREWARD = ZO_InteractWindowRewardArea
• line 867: xREWARD:SetAlpha(0)
• line 872: xREWARD:SetAlpha(optionAlpha)
• line 890: xREWARD:SetAlpha(xREWARD:GetAlpha() + addAlpha)

I can confirm this prevents the error from occurring!
Thanks!

I applied the change with the game running, did /reloadui, open my companion menu, and no error this time. At least there's an easy workaround.
All thanks go to remosito - I just wrapped their info in an "easy-to-digest-wrapper" for those not familiar or comfortable with editing LUA files.
Report comment to moderator  
Reply With Quote
Unread 03/14/23, 12:27 AM  
vsrs_au

Forum posts: 17
File comments: 17
Uploads: 0
Re: Re: Re: Errors with latest update

Originally Posted by ZoLatKam
Originally Posted by remosito
Originally Posted by g0thicicecream
As of update today when pulling writs off board:
user:/AddOns/NTakDialog/NTakDialog.lua:867: attempt to index a nil value
stack traceback:
user:/AddOns/NTakDialog/NTakDialog.lua:867: in function 'HideOptions'
user:/AddOns/NTakDialog/NTakDialog.lua:1249: in function 'OnDialog'
d(ZO_InteractWindowRewardArea) gives a nil... which is what xREWARD is..

commenting out all the xREWARD lines removes errors..
(add -- to beginning of line for commenting out)
(lines 867, 872, 890)

until author has official fix
For additional clarity:

Simply place "-- " at the beginning of each of the following lines to comment them out:
(Then just wait for N'Tak to publish an update!)

• line 206: local xREWARD = ZO_InteractWindowRewardArea
• line 867: xREWARD:SetAlpha(0)
• line 872: xREWARD:SetAlpha(optionAlpha)
• line 890: xREWARD:SetAlpha(xREWARD:GetAlpha() + addAlpha)

I can confirm this prevents the error from occurring!
Thanks!

I applied the change with the game running, did /reloadui, open my companion menu, and no error this time. At least there's an easy workaround.
Report comment to moderator  
Reply With Quote
Unread 03/13/23, 09:10 PM  
ZoLatKam
 
ZoLatKam's Avatar

Forum posts: 3
File comments: 144
Uploads: 0
Re: Re: Errors with latest update

Originally Posted by remosito
Originally Posted by g0thicicecream
As of update today when pulling writs off board:
user:/AddOns/NTakDialog/NTakDialog.lua:867: attempt to index a nil value
stack traceback:
user:/AddOns/NTakDialog/NTakDialog.lua:867: in function 'HideOptions'
user:/AddOns/NTakDialog/NTakDialog.lua:1249: in function 'OnDialog'
d(ZO_InteractWindowRewardArea) gives a nil... which is what xREWARD is..

commenting out all the xREWARD lines removes errors..
(add -- to beginning of line for commenting out)
(lines 867, 872, 890)

until author has official fix
For additional clarity:

Simply place "-- " at the beginning of each of the following lines to comment them out:
(Then just wait for N'Tak to publish an update!)

• line 206: local xREWARD = ZO_InteractWindowRewardArea
• line 867: xREWARD:SetAlpha(0)
• line 872: xREWARD:SetAlpha(optionAlpha)
• line 890: xREWARD:SetAlpha(xREWARD:GetAlpha() + addAlpha)

I can confirm this prevents the error from occurring!
Report comment to moderator  
Reply With Quote
Unread 03/13/23, 05:02 PM  
vsrs_au

Forum posts: 17
File comments: 17
Uploads: 0
Re: Re: Errors with latest update

Originally Posted by Brendon33
Originally Posted by g0thicicecream
As of update today when pulling writs off board:
user:/AddOns/NTakDialog/NTakDialog.lua:867: attempt to index a nil value
stack traceback:
user:/AddOns/NTakDialog/NTakDialog.lua:867: in function 'HideOptions'
user:/AddOns/NTakDialog/NTakDialog.lua:1249: in function 'OnDialog'
Just wanted to add that this same error appears when I try to talk to any NPC or vendor.
and I got it just now when talking to my companion.
Report comment to moderator  
Reply With Quote
Unread 03/13/23, 12:36 PM  
remosito
AddOn Author - Click to view AddOns

Forum posts: 30
File comments: 295
Uploads: 6
Re: Errors with latest update

Originally Posted by g0thicicecream
As of update today when pulling writs off board:
user:/AddOns/NTakDialog/NTakDialog.lua:867: attempt to index a nil value
stack traceback:
user:/AddOns/NTakDialog/NTakDialog.lua:867: in function 'HideOptions'
user:/AddOns/NTakDialog/NTakDialog.lua:1249: in function 'OnDialog'
d(ZO_InteractWindowRewardArea) gives a nil... which is what xREWARD is..

commenting out all the xREWARD lines removes errors..
(add -- to beginning of line for commenting out)
(lines 867, 872, 890)

until author has official fix
Last edited by remosito : 03/13/23 at 12:40 PM.
Report comment to moderator  
Reply With Quote
Unread 03/13/23, 08:28 AM  
Brendon33

Forum posts: 0
File comments: 3
Uploads: 0
Re: Errors with latest update

Originally Posted by g0thicicecream
As of update today when pulling writs off board:
user:/AddOns/NTakDialog/NTakDialog.lua:867: attempt to index a nil value
stack traceback:
user:/AddOns/NTakDialog/NTakDialog.lua:867: in function 'HideOptions'
user:/AddOns/NTakDialog/NTakDialog.lua:1249: in function 'OnDialog'
Just wanted to add that this same error appears when I try to talk to any NPC or vendor.
Report comment to moderator  
Reply With Quote
Unread 03/13/23, 08:04 AM  
g0thicicecream

Forum posts: 0
File comments: 14
Uploads: 0
Errors with latest update

As of update today when pulling writs off board:
user:/AddOns/NTakDialog/NTakDialog.lua:867: attempt to index a nil value
stack traceback:
user:/AddOns/NTakDialog/NTakDialog.lua:867: in function 'HideOptions'
user:/AddOns/NTakDialog/NTakDialog.lua:1249: in function 'OnDialog'
Report comment to moderator  
Reply With Quote
Unread 03/05/23, 11:46 AM  
NTak
 
NTak's Avatar
AddOn Author - Click to view AddOns

Forum posts: 6
File comments: 253
Uploads: 4
Re: Re: Re: Removing log messages in chat

Originally Posted by Darktalon
Hi NTak! Thank you for the super amazing addon!

Would it be possible for the centerize window option, to have an additional option to place the NPC in the middle instead of a little to the side?
I will add an offset setting when I'll get some time to code.

Cheers,
Takit
Report comment to moderator  
Reply With Quote
Unread 03/04/23, 05:45 PM  
Darktalon

Forum posts: 0
File comments: 21
Uploads: 0
Re: Re: Removing log messages in chat

Hi NTak! Thank you for the super amazing addon!

Would it be possible for the centerize window option, to have an additional option to place the NPC in the middle instead of a little to the side?
Report comment to moderator  
Reply With Quote
Unread 02/16/23, 06:18 AM  
NTak
 
NTak's Avatar
AddOn Author - Click to view AddOns

Forum posts: 6
File comments: 253
Uploads: 4
Re: Removing log messages in chat

Originally Posted by Mikmar
Hi, I enjoy the AddOn very much, and it makes it much more dynamic and fresh.

However, I find it a bit annoying to see all the log messages in chat highlighted in yellow, while clicking a dialog option. Is there a setting to disable this? Couldn't find it anywhere, and can't find comments related to this either. Thanks
@Mikmar
Hey, sorry for the delay !
Are you talking about the chat-history feature ?


@TheS1X @luisz
The gamepad mode is in my to-do list but I'm not playing actively anymore.
Maybe one day !
Last edited by NTak : 03/05/23 at 07:30 AM.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: