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High Isle (8.0.0)
Updated:06/15/22 12:33 AM
Created:10/07/20 02:09 PM
Monthly downloads:284
Total downloads:35,610
Favorites:48
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Categories:Character Advancement, Graphic UI Mods, Group, Guild & Friends, Info, Plug-in Bars
Group & Activity Finder Extensions  Popular! (More than 5000 hits)
Version: 5.7.0
by: Panicida [More]
Adds a bit of extra functionality and info to the Group & Activity Finder UI

IMPORTANT: This addon use ZOS Dungeon Mode to decide which activities to choose. This means that if you have normal selected only normal activities will be selected. On the other hand if you have veteran selected only veteran activities will be selected. To change the Dungeon Mode go open the Group & Activity Finder, select the Group tab and on the top of the window you will see the Dungeon Mode selection UI

Currently it does not support controller.

Dependencies
  • LibAddonMenu
  • LibScroll

Supported languages
  • English
  • French
  • German
  • Russian

Features
  • Auto confirm
Automatically accept activity finder queues. This option can be disabled in the setting menu.
  • Auto accept pledges quests
Automatically takes and accept pledges quest when talking to the quest giver. NOTE: Finishing the quest still has to be done manually (work in progress)
  • Check Active Pledges
Adds a button to check all dialy pledges for which the player has the mission. There is an option to remove this button and select them on menu open. Note: It uses the current dungeon mode to select either normal or veteran version of the dungeons.
  • Check missing quests
Adds a button to check all the dungeons for which the user has not done the quest yet (and has not gotten the skill point).
  • Check missing sets
Adds a button to check all the dungeons for which the user has not collected all drop sets.
  • Adds more info to the dungeons list:
    • Dungeon Wayshrine
    • All sets collected.
    • Dungeon Completion Achivement
    • Quest Completion
    • Hardmode Achivement
    • Speedrun Achivement
    • No Death Achivement
  • Trials Finder:
    New tab to help look for trials groups. It offers:
    • Trail wayshrine
    • Weekly chest timer
    • Achievements (only for AA, HRC and SO, rest is in progress)
    • Look for more button. Given the desire group roles set up, calculate the missing roles and writes them to chat with a LFM <trial> xT xH xDD pattern
    • Look for group button. Writes a message with the pattern <rol> LFG <trial>
    • Look for group and Look for more messages now support '+1-3' modifier.
  • Capitals waysrhine
  • Queue timer. Displays current queue time next to the status in the main window.
  • Dungeon and battleground premium reward timer. Shows how long until the next premium rewards is available. (Timer can be manually reset in settings).
  • Schedule:
Shows tracked dailies and pledges for all characters.

Commands
  • /gafe
Displays all available commands
  • /gafequests
Queue for all available pledges
  • /gafequests verbose
Queue for all available pledges and log all the information.
5.7
- Fix White Gold Tower.

5.6
- Fix Darkshade II pledge detection.
- Fix autoconfirm setting change.

5.5
- Add new trial.
- Refactor code.
- Sync group window name selection.
- Fix timer reset on window reload.

5.4
- Add new dungeons to pledge rotation.

5.3
- Fix crash due to missing translations.

5.2
- Fix: Remove log trace.

5.1
- New: Support for Ascending Tide.

5.0
- New: Add Schedule panel. (requested)
- Fix: Fixed some errors with random activity timers.

4.15.0
- Fix: Battleground timer was started even if the player lost the game.
- Fix: Use custom method to detect queue start time.
- New: Add a button in Dungeon Finder to check missing sets. (requested)

4.14.0
- New: Queue timer. (requested)
- New: Random dungeon and battleground premium reward timer. (requested)
- Infrastructure: new dependency

4.13.0
- Add translations strings for french, russian and german.

4.12.0
- Support for new dungeons
- New: Add '+1-3' modifiers to LF messages.

4.11.0
- Fix: Remove debug logs

4.10.0
- New: Add Rockgrave trial.
- Other: Bump API compatibility to Blackwood.

4.9.0
- Fix: Fix compatibility with other addons that modify the Activity Finder categories.

4.8.0
- Settings: Allow to select preferred collapse behavior (Requested)

4.7.0
- Fix: Darkshade Cavern pledge is now detected correctly.
- Improvement: Now old pledges will also be detected. (Requested)
- New: Added a command to automatically queue for available pledges: /gafequests (Requested)

4.6.0
- Fix: Check active quest button not hiding if PerfectPixel compatibility option is enable when the tab is not visible.

4.5.0
- Fix: In German achievements tooltips presented tags.
- Fix: Now check quests button should correctly hide if the character has done all the quests.
- Fix: Done pledge quests was shared between characters, meaning that the quest was marked as done if an other character completed it. This has been fixed.
- Settings: Add an slider to configure the delay for the auto confirm feature (before was 1 second)
- New: Loop LFG ready check sound every two seconds until player accepts/rejects it. Can be enable/disable in the settings. (Requested)

4.4.0
- Fix: Fixed nil exception when completing a trial.
- Translations: Change some Russian translations.
- Improvement: Finish trial achievements.
- Improvement: Hide check quests button if all have been done.

4.3.0
- Translations: Support for Russian client (Thanks to awfuldead)

4.2.0
- Compatibility: Add compatibility option for PerfectPixel
- Improvement: Detect done pledges even if they are not in the Journal.
- Improvement: Hide check active pledges button if all three daily pledges are completed.

4.1.0
- Fix: Fixed some missing localization and incorrect translations (if you find any incorrect or improvable translations let me know)
- Fix: Fixed DLC rotation. Now new pledges from Flames of Ambition DLC should be correctly detected, both quest and rotation dungeon.
- New: Automatically get pledge quest when talking to NPC. This can be switched on/off in the settings. NOTE: For the moment only quest has to be return manually. (REQUESTED)

3.4.0
- Support for Flames of Ambition

3.3.0
- Fix: Fixed auto mark pledges not working
- New: Add wayshrines for dungones (REQUESTED)
- New: Add alliances capital wayshrine

3.2.0
- Fix: Fixed incorrect pledges been marked the first time the menu open.
- New: Now achievement icons are clickable and will open the corresponding achievement in the achievement journal
- Setting: Add an option to auto select active pledges on menu open.
- Setting: Add an option to mark dialy pledges with text color instead of icon

3.1.0
- Fix LFG and LFM buttons in german and french (logic was switched)
- Increase icons size from 20 to 25.
- Add an setting to customize icons size (from 20 to 30, values above 25 may increase UI size)
- Infrastructure: refactor trails and dungeon extensions to remove duplicated code.


3.0.0
- New feature. Trial finder. Includes wayshrines, achievements (some), weekly chest timer, LFG button and LFM button.

2.4.0
- Fix pledge detection in german: Banished Cells I and II
- Infrastructure: pledge detection was starting to became a pain since pledge quest name and activity name had to be localized and then match between them. I have change the algorithm so that only the quest name is localize (Journal does not use ids...). Activity names now use a custom id. This will help supporting new dungeons and pledges and also make it easier to fix detection errors (now its only needed to track 1 localized name instead of 2)

2.3.0
- Fix pledge detection in german: Darkshade Caverns and Lair of Maarselok.
- Fix pledge detection in french: Imperial City Prison and Moongrave Fane.
- Fix pledge detection in english: Blessed Crucible and Direfrost.
- Improve german translations.

2.2.0
- Fix nil error in german and french.
- Finish localization for german and french.
- Fix an issue that causes some UI element to need a ui reload to be refreshed.

2.1.0
- Change saved settings to be server dependant (NA, EU). If updating from previous versions current settings will only be migrated to the first server you log in.
- Add an option to remove the "Auto confirm" button (Requested)
- Support for french and german. (To the best of my abilities...)
- Change completion achievment icon.

2.0.0
- Support for Markarth
- Add auto confirm
Optional Files (0)


Archived Files (32)
File Name
Version
Size
Uploader
Date
5.6.0
71kB
Panicida
06/12/22 01:14 PM
5.5.0
71kB
Panicida
06/10/22 04:11 PM
5.4.0
68kB
Panicida
03/17/22 11:07 AM
5.3.0
68kB
Panicida
03/16/22 11:22 AM
5.2.0
68kB
Panicida
03/14/22 02:37 PM
5.1.0
68kB
Panicida
03/14/22 08:17 AM
5.0.0
67kB
Panicida
02/27/22 03:14 AM
4.15.0
66kB
Panicida
02/19/22 03:32 AM
4.14.0
57kB
Panicida
02/10/22 07:34 AM
4.13.0
77kB
Panicida
12/03/21 02:36 PM
4.12.0
76kB
Panicida
11/20/21 05:14 AM
4.11.0
47kB
Panicida
06/08/21 11:23 PM
4.10.0
47kB
Panicida
06/08/21 10:13 AM
4.8.0
46kB
Panicida
05/23/21 01:25 PM
4.7.0
46kB
Panicida
04/11/21 01:04 PM
4.6.0
44kB
Panicida
04/01/21 12:40 AM
4.5.0
44kB
Panicida
03/30/21 12:19 PM
4.4.0
44kB
Panicida
03/26/21 10:38 AM
4.3.0
43kB
Panicida
03/23/21 06:41 AM
4.2.0
40kB
Panicida
03/23/21 02:33 AM
4.1.0
39kB
Panicida
03/13/21 01:22 PM
3.4.0
37kB
Panicida
03/10/21 09:12 AM
3.3.0
38kB
Panicida
03/01/21 12:36 PM
3.2.0
37kB
Panicida
02/28/21 10:03 AM
3.1.0
35kB
Panicida
02/21/21 05:30 AM
3.0.0
31kB
Panicida
02/17/21 09:36 AM
2.4.0
26kB
Panicida
02/12/21 10:44 AM
2.3.0
24kB
Panicida
02/11/21 01:44 PM
2.2.0
21kB
Panicida
02/09/21 01:02 PM
2.1.0
15kB
Panicida
02/07/21 04:20 PM
2.0.0
11kB
Panicida
02/05/21 06:33 PM
1.0.0
10kB
Panicida
10/07/20 02:11 PM


Post A Reply Comment Options
Unread 02/11/21, 02:13 PM  
TheYcUtS
 
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Thx again for update. Well done mate!

Last edited by TheYcUtS : 02/11/21 at 02:13 PM.
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Unread 02/12/21, 01:30 AM  
Panicida
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Hi everyone. Banished Cells I and II are not been detected in english. Sorry for the incovenience
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Unread 02/12/21, 08:56 PM  
zelenin
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Infrastructure: pledge detection was starting to became a pain since pledge quest name and activity name had to be localized and then match between them. I have change the algorithm so that only the quest name is localize (Journal does not use ids...). Activity names now use a custom id. This will help supporting new dungeons and pledges and also make it easier to fix detection errors (now its only needed to track 1 localized name instead of 2)
you can extract language files from the game and generate a map of pledge quests for all languages
Last edited by zelenin : 02/12/21 at 08:56 PM.
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Unread 02/13/21, 02:49 PM  
Panicida
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Originally Posted by zelenin
you can extract language files from the game and generate a map of pledge quests for all languages
Thanks for the idea, I have checked the esoui source code but did not think about directly extracting the complete localization table from the game. I'll give it a try
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Unread 02/14/21, 01:41 AM  
Gerrit
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Originally Posted by Panicida
Originally Posted by Gerrit
I don't get the option to mark the pledges. Button is greyed out all the time, even though I have active pledges. German client.

Btw, better translation than "Prüfe Gelöbnisse" would be "Wähle Gelöbnisse" and "Wähle fehl. Quests" instead of "Prüfe fehl. Quests". "Prüfe" is more like "to test for sth."
As for the mark pledges button, there were some mismatch with the pledges name. I have address the ones I have catch and will try to release a new version as soon as possible.
Awesome update! Everything works so far. Thank you a ton.
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Unread 02/17/21, 12:02 PM  
Gerrit
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Interesting idea with the trials-menu. For me LFG and LFM-buttons are switched. So with LFM it prepares an LFG-message and vice-versa.

If you are on it, it would be great to have an additional arena-menu, with the option to port directly to the arena. So I don't need to look for the wayshrines on the map. Seems like a usefull addition to the trial-menu.
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Unread 02/17/21, 02:30 PM  
Panicida
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Originally Posted by Gerrit
Interesting idea with the trials-menu. For me LFG and LFM-buttons are switched. So with LFM it prepares an LFG-message and vice-versa.

If you are on it, it would be great to have an additional arena-menu, with the option to port directly to the arena. So I don't need to look for the wayshrines on the map. Seems like a usefull addition to the trial-menu.
I thought about adding the arenas but decided to upload what I had at the moment and add it at a later time. Also, I wasn't sure how to add it, in its own tab or adding it to another. Probably its better to add a new tab but hey, may be tomorrow I think differently

I will check the LFG and LFM buttons I probably switched the strings or something, thanks for the catch!
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Unread 02/17/21, 03:20 PM  
Gerrit
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Originally Posted by Panicida
Originally Posted by Gerrit
Seems like a usefull addition to the trial-menu.
Probably its better to add a new tab but hey, may be tomorrow I think differently
Yeah, adding a new tab for the arenas was actually what I was trying to say with my chubby English :-D
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Unread 02/18/21, 10:31 AM  
Arokhaerr

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Could you implement a Setting to increase the icon size in the dungeon view? Those Icons are rather difficult for me to see =(
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Unread 02/18/21, 02:52 PM  
Panicida
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Originally Posted by Arokhaerr
Could you implement a Setting to increase the icon size in the dungeon view? Those Icons are rather difficult for me to see =(
Hi! Sure, I'll try to upload a new version during the weekend.
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Unread 02/20/21, 09:21 AM  
Ek1
 
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Its quite confusing to use quest marker as dungeon completion and some sort of key for quest completion.
I suggest quest marker for quest and simple x/x for bosses killed.

Also, option to increase the icon size would be nice.
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Unread 02/20/21, 12:37 PM  
Panicida
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Originally Posted by Ek1
Its quite confusing to use quest marker as dungeon completion and some sort of key for quest completion.
I suggest quest marker for quest and simple x/x for bosses killed.

Also, option to increase the icon size would be nice.
Hi, thanks for the feedback.

I have already added an option to change the icons size, I'll upload it tomorrow (I'm working on some other stuff too). Basically, I have increase the default size from 20, to 25, and added an slider in the settings panel to adjust it between 20 and 30. Hopefully it will be enough.

As for the quest markers as dungeon completion and such, I'll see what I can do. Note that currently it does not count how many bosses are killed, only if the achievement has been completed or not. Currently it trackes 4: Vanquisher/Conqueror, Death challenge (hard mode), Speed challenge and Survivor challenge (no death). Could you elaborate a bit more on what do you mean by "x/x bosses killed"?
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Unread 02/21/21, 04:52 AM  
Panicida
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Originally Posted by Panicida
Originally Posted by Ek1
Its quite confusing to use quest marker as dungeon completion and some sort of key for quest completion.
I suggest quest marker for quest and simple x/x for bosses killed.

Also, option to increase the icon size would be nice.
Hi, thanks for the feedback.

I have already added an option to change the icons size, I'll upload it tomorrow (I'm working on some other stuff too). Basically, I have increase the default size from 20, to 25, and added an slider in the settings panel to adjust it between 20 and 30. Hopefully it will be enough.

As for the quest markers as dungeon completion and such, I'll see what I can do. Note that currently it does not count how many bosses are killed, only if the achievement has been completed or not. Currently it trackes 4: Vanquisher/Conqueror, Death challenge (hard mode), Speed challenge and Survivor challenge (no death). Could you elaborate a bit more on what do you mean by "x/x bosses killed"?
I forgot to add that the quest icon tracks if the unique quest for that dungeon has been completed or not, and therefore if you have gained the skill point for that dungeon.
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Unread 02/21/21, 09:59 AM  
Omenpapa

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Any chance you could add the following features?

1, After pressing P to open the menu, then selecting the "dungeon finder" tab, by default it opens up the normal dungeons. I would like it to be defaulted to veterans since I don't run normals anymore. So basically when we open the menu automatically minimize the Normal tab and open up the Veteran tab.

2, The "Check active pledges" button checks the normal dungeons for some reason. An option to mark the vet versions instead would be better.

3, I also really like what the "markpledges" addon does, as in coloring the daily pledge dungeons' names and automark them on vet after opening the UI. I think these features would be nice for this addon too and could allow me to get rid of that one (removing the neccessity to click the "check active pledges" button)

I understand that some ppl have different preferences, so if these would be configurable options that would fit us all

Thanks for at least considering my wishlist
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Unread 02/21/21, 12:15 PM  
Panicida
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Originally Posted by Omenpapa
Any chance you could add the following features?

1, After pressing P to open the menu, then selecting the "dungeon finder" tab, by default it opens up the normal dungeons. I would like it to be defaulted to veterans since I don't run normals anymore. So basically when we open the menu automatically minimize the Normal tab and open up the Veteran tab.

2, The "Check active pledges" button checks the normal dungeons for some reason. An option to mark the vet versions instead would be better.

3, I also really like what the "markpledges" addon does, as in coloring the daily pledge dungeons' names and automark them on vet after opening the UI. I think these features would be nice for this addon too and could allow me to get rid of that one (removing the neccessity to click the "check active pledges" button)

I understand that some ppl have different preferences, so if these would be configurable options that would fit us all

Thanks for at least considering my wishlist
Hi, first of all, thanks for the feedback

1. After pressing P and selecting the specific dungeon it already does what you want. The key is that it selects whatever difficulty you have selected in your party. So, if you have your group or party as normal, it will open normal dungeons and collapse the veterans. If on the other hand you have your party as veteran then the opposite happens. I guess I could add a setting to override this logic but I think right now it works for everyone. Let me know what you think. (If the problem was that this feature was not properly explain let me know to and I'll try to do something so it's easier to understand in game, may be by adding the change diff UI to the top left corner of Dungeon view)

2. "Check active pledges" button follows the same logic as I explained before. So if you want it to check the veteran versions simply set your party as Veteran. Note that the same applies for the "Check missing button"

3. Until now I mark the dialy pledges with an icon. I can add a setting to change this and modify the color instead. No problem . As for checking them automatically on open, I discard the idea since I use it for other dungeons too, and that would mean that I have to uncheck the pledges when I want ot run any other dungeon. However if you see its value I'll add a setting for that. Note that it won't be the default, I guess it shouldn't be a problem
Last edited by Panicida : 02/21/21 at 12:16 PM.
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