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Murkmire (4.2)
Updated:11/07/18 09:25 AM
Created:09/13/17 05:41 PM
Monthly downloads:1,258
Total downloads:226,215
Favorites:206
MD5:
Categories:Bags, Bank, Inventory, Data Mods, Graphic UI Mods, Miscellaneous, Utility Mods
Auto Category - Custom Inventory Categories  Popular! (More than 5000 hits)
Version: 1.34
by: rockingdice, crafty35a
Still struggling to manage your inventory? Always full of items that you don't know how to deal with?

This add-on will help sort things out!

Auto Category adds categories to your inventory, bank, guild bank, craft bag, and crafting station screens. Fully customizable!


Supported add-ons:
Alpha Gear
FCO Item Saver
Tamriel Trade Centre
Master Merchant
Iakoni's Gear Changer
BetterUI
Set Tracker



Original Keyboard Interface:





Inventory Grid View:





BetterUI for Gamepad:




  • Pre-defined rules and settings for beginners, download and use with no more settings required. Just that easy!
  • A nice header is added for each custom category. Get a clear view of your inventory.
  • Auto integrate with all interfaces. Keyboard is fully supported. Gamepad supports most of them, and
    Gamepad with BetterUI is supported.
  • Fully customizable rules based on LUA, for advanced users you can categorize items as the way you want.
  • Use pre-defined or your own rules, applying them to your backpack/bank/guild bank/craft bag/craft station, it will refresh categories immediately without reloading.
  • Complete wiki for learning rules. Need more rules/Have great ideas/Need other add-on integration? Just request a new API!
  • Auto group for your set items without adding rules one by one.


You can find more rule details and examples in:
Auto Category's wiki

If you enjoy this add-on and think my work is really worthy, you can send me in-game coin to:
@RockingDice in NA megaserver
or donate via Paypal :
Donate!

Any donations will keep me make more good add-on for improving your gaming experience!
[b]
1.34 Changes:
  • Added itemname() to match items by name. Returns true if the item name contains any of the provided strings (case insensitive), e.g. itemname("Maelstrom", "Alkosh")

1.33 Changes:
  • Bumped API version for Murkmire.

1.32 Changes:
  • More huge performance improvements! Thanks again to Shadowfen who did all the work here. (Pre-compile rules as they are changed)
  • Replaced Set Tracker support function GetSetTrackerState() with IsTracked(). If you used the old function, you will need to update your rule (sorry). This was done to bring the usage inline with the way the other similar functions work. Usage, e.g.: IsTracked("Sell/Decon", "Collecting")

1.31 Changes:
  • Big performance increase (2x or better for me), thank you to Shadowfen for the code change suggestion!
  • Updated libraries

1.30 Changes:
  • Added French translation. Big thanks to Hasgaad!

1.29 Changes:
  • HOTFIX - resolve errors at merchant due to Wolfhunter API changes.

1.28 Changes:
  • Bumped API version for Wolfhunter.

1.27 Changes:
  • Bumped API version for Summerset.
  • Added support for jewelry crafting ingredients. Note: you will need to either create a new rule yourself, or reset AutoCategory to default settings to grab the new default rule.
    • To create your own rule, use
      Lua Code:
      1. filtertype("jewelrycrafting")
    • To reset to default settings: In the Auto Category add-on menu, use the Defaults button. Then use the /reloadui command. Important: this will remove any custom rules/settings you have defined.
  • New API function "IsMarkedIS()" - use to test whether an item is marked with Item Saver. Note that FCO ItemSaver users should continue to use "IsMarked()"

1.26 Changes:
  • New API function "islocked()" - use to test whether an item has been locked.

1.24 Changes:
  • Resolve circular dependency issue with DoItAll (requires matching update to DoItAll).


1.23 Changes:
  • Added Set Tracker support! Use "getsettrackerstate()" to retrieve the name of the Set Tracker category, if an item is tracked.
  • Added charlevel() and charcp() to pull current character level and CP. Can be used to compare item level to your character level with a custom rule. (Thanks to VulcanTourist)

1.22 Changes:
  • You can now define separate settings for your home storage chests (they will take their initial settings from your bank settings, but can be customized at will).

1.21 Changes:
  • Added support for home storage chests (big thanks to raj72616a). Currently, they will use the settings selected for your bank (no custom settings for home chests yet).
  • Bumped API version for Dragon Bones.
  • New maintainer (crafty35a).


1.19 Changes:
  • Fixed Localization.
  • New Feature: Collapsed/Expanded status can be saved now. You can turn it on in the general setting menu.

1.18 Changes:
  • Fixed Bug: IGV will show the last category correctly.
  • Fixed Bug: Items Count can be turned off permanently.
  • Fixed Bug: Quest Panel will not complain about lua error.

1.17 Changes:
  • Removed debug logs in destruct/improvement panel

1.16 Changes:
  • New Feature: Collapsible Category. You can now click the header to fold all items inside. Get an overall view of your inventory! Context Menu is available, you can collapse/expand all headers with one click.
  • New Feature: Hide-able Category. You can hide some categories to focus on the items you need to deal with. Also you can hide the items that are not matched in the 'Other' category. Can be set in bag setting menu.
  • New Feature: Items Count. You can get a total number about how many items inside the category. This can be turned off in the general setting menu.
  • Account Wide setting changed: You can switch account wide/character wide for each of your characters. (* Need to select again if you use character setting before, don't affect the bag settings)
  • Fixed bug: Removed duplicated rules in bag setting.
  • Fixed bug: German set names should be able to be matched now.
  • Changed api:keepresearch()
    After a lot of tests, the api is not working fine. So I decided to make the api work more simple: It will match all the items can be researched. If you want better result, please use it with other api together. This is a basic idea to filter the item that is not part of a set and can be researched:
    Lua Code:
    1. keepresearch() and not isset()
  • New api:isset() api:ismonsterset()

1.15 Changes:
  • New feature: Category header's height is customizable!
  • New feature: You can change the name of ungrouped Category.
  • New feature: Added a message in chat when toggling the add-on's function, and a switch for it to turn on/off.
  • Fixed bug: Toggling in Inventory Grid View should not result a bad layout.
  • Fixed bug: Removed tag should not to be restored after relog.
  • New Add-ons Integrated!
    Do It All: You can now use it with AC together.
    Alpha Gear: Added a new api:alphagear
    Master Merchant: Added a new api:getpricemm
    Tamriel Trade Centre: Added a new api:getpricettc
  • New api:isinbank

1.14 Changes:
  • CwC is supported!
  • Fixed integration for Inventory Grid View(3.2).

1.13 Changes:
  • Fixed Bug: Setting for Craft Station is not working.
  • Added API:
    Code:
    getquality
    please see api:getquality
  • Updated localization for Chinese.

1.12 Changes:
  • New Function: Export to all bag settings. You can now replace all bag settings by one of them.
  • Added API:
    Code:
    quality
    please see api:quality
  • Fixed Bug: Import from bag setting will incorrectly make settings be linked together.

1.11 Changes:
  • New bags supported: Guild Bank / Craft Bag / Craft Station for both keyboard and gamepad mode.
  • New function: Import from bag setting: you can import from a bag setting to replace current one. No need to create it from the beginning. Make backups by copying your AutoCategory.lua in SavedVariables folder!
  • New add-on supported: Quick Menu you can toggle Auto Category by Quick Menu to save a key binding, check it out!
  • Added API:
    Code:
    sellprice
    islearnable
    please see api:sellprice and api:islearnable for more info.

1.10 Changes:
1.09 Changes:
1.08 Changes:
  • Fixed Category 'Trait/Style Gems' (If not changed, please try to restore to defaults)
  • Added Localization support.

1.07 Changes:
  • Fixed a rare issue of IGV integration.

1.06 Changes:
  • Fixed Quest tab issue.
  • Adjusted the height of header to the same as item row.
  • Added custom appearance of header text. You can set up them in the setting menu (or type /ac)

1.05 Changes:
  • Fixed multiple add-on compatible issue.
  • Fixed auto set name in different languages.
  • Added API:
    Code:
    iscrafted
    please see api reference and tutorial for more info.

1.04 Changes:
  • Added gamepad trade inventory support. Thanks @catsith105 for testing!

1.03 Changes:
  • Integrated with 'Inventory Grid View'
  • Added a tutorial button.
  • Added a wiki home page and tutorial page.

1.02 Changes:
  • Fixed banking issue with deposit/withdraw items.

1.01 Changes:
  • Updated lib: LibAddonMenu to r24
  • Refined Addon Setting Menu
Archived Files (30)
File Name
Version
Size
Uploader
Date
1.33
110kB
crafty35a
10/22/18 06:46 AM
1.32
109kB
crafty35a
09/21/18 12:32 PM
1.31
110kB
crafty35a
09/17/18 09:08 AM
1.30
105kB
crafty35a
08/24/18 11:57 AM
1.29
104kB
crafty35a
08/13/18 08:39 AM
1.28
104kB
crafty35a
08/13/18 06:56 AM
1.27
104kB
crafty35a
05/21/18 06:31 AM
1.26
105kB
crafty35a
04/20/18 11:11 AM
1.25
105kB
crafty35a
04/19/18 01:21 PM
1.24
105kB
crafty35a
04/16/18 09:57 AM
1.23
105kB
crafty35a
04/15/18 06:37 PM
1.22
105kB
crafty35a
04/12/18 09:14 PM
1.21
104kB
crafty35a
04/11/18 11:25 AM
1.19
104kB
rockingdice
10/29/17 09:35 PM
1.18
103kB
rockingdice
10/29/17 11:11 AM
1.17
103kB
rockingdice
10/29/17 07:53 AM
1.16
103kB
rockingdice
10/28/17 11:55 PM
1.15
105kB
rockingdice
10/25/17 10:07 AM
1.14
103kB
rockingdice
10/23/17 07:59 PM
1.13
103kB
rockingdice
10/21/17 02:09 AM
1.12
107kB
rockingdice
10/19/17 05:04 AM
1.11
106kB
rockingdice
10/18/17 09:33 AM
1.10
104kB
rockingdice
10/08/17 08:26 AM
1.09
98kB
rockingdice
09/21/17 09:50 PM
1.08
96kB
rockingdice
09/18/17 09:13 PM
1.07
75kB
rockingdice
09/17/17 09:42 AM
1.06
75kB
rockingdice
09/15/17 09:12 PM
1.05
71kB
rockingdice
09/15/17 01:02 PM
1.04
71kB
rockingdice
09/14/17 10:25 AM
1.03
71kB
rockingdice
09/13/17 05:41 PM


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Unread 09/16/17, 04:51 AM  
fregrin

Forum posts: 4
File comments: 51
Uploads: 0
inv

wow original keyboards inventory looks so good now.i wish could use that in gamepad mode
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Unread 09/16/17, 05:23 AM  
syzgod

Forum posts: 46
File comments: 239
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With Inv Grid View


Look like this for me.

I know I'm using too many add-on anyway...
Last edited by syzgod : 09/16/17 at 05:25 AM.
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Unread 09/16/17, 05:24 AM  
vvarderen
 
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Forum posts: 20
File comments: 113
Uploads: 1
localization

I dont' find loc file to translate in french your addon.
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Unread 09/16/17, 06:51 AM  
rockingdice
 
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Forum posts: 10
File comments: 166
Uploads: 9
Re: localization

Originally Posted by vvarderen
I dont' find loc file to translate in french your addon.
I'll add localization file in next version.
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Unread 09/16/17, 06:53 AM  
rockingdice
 
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Forum posts: 10
File comments: 166
Uploads: 9
Re: inv

Originally Posted by fregrin
wow original keyboards inventory looks so good now.i wish could use that in gamepad mode
For gamepad mode I need some time to figure out how to replace these default headers.

Also, are you using BetterUI or the original gamepad ui?
Last edited by rockingdice : 09/16/17 at 06:56 AM.
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Unread 09/16/17, 06:54 AM  
rockingdice
 
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Forum posts: 10
File comments: 166
Uploads: 9
Re: With Inv Grid View

Originally Posted by syzgod

Look like this for me.

I know I'm using too many add-on anyway...
You can disable some other add-ons to see if it's working. If you find one with the name, I'll have a look.
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Unread 09/16/17, 06:55 AM  
rockingdice
 
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Forum posts: 10
File comments: 166
Uploads: 9
Re: Problems with Inventory Grid View Integration

Originally Posted by Tempestas81
Hi,
I have the problem, that when using Inventory Grid View, the headers of each category are written on the grid items instead of above like on your photo. Any idea, what could cause that?
Can you provide a list of your add-ons? Maybe some of them are conflicted with this one.
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Unread 09/16/17, 06:56 AM  
Tempestas81

Forum posts: 0
File comments: 3
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Re: With Inv Grid View

Originally Posted by syzgod

Look like this for me.

I know I'm using too many add-on anyway...
thats what i meant in my post (couldnt post a photo), looks like that for me too
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Unread 09/16/17, 07:10 AM  
Tempestas81

Forum posts: 0
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Re: Re: Problems with Inventory Grid View Integration

Originally Posted by rockingdice
Originally Posted by Tempestas81
Hi,
I have the problem, that when using Inventory Grid View, the headers of each category are written on the grid items instead of above like on your photo. Any idea, what could cause that?
Can you provide a list of your add-ons? Maybe some of them are conflicted with this one.
here is my addon list:

Advanced Autoloot Renewed, Advanced Filters, AutoCategory, AwesomeGuildStore, By The Ancestors, CombatMetrics, CraftStore Fixed and Improved, Destinations, Dresing Room, Dungeon Tracker, Furniture Preview, Greymind Quick Slotbar, Harven's Custom Map Pins, Harvest Map, Inventory Grid View, LoreBooks, Lost Treasure, LuiExtended, Master Merchant, Potion Maker (for Alchemie Crafting), RaidNotifier, Rare Fish Tracker, S'rendarr, Set Tracker, SkyShards, SuperStar, Votan's Improved Quests, VvardenfellTreasureChestTracker

already tried deactivating all other than your addon and inventory grid view, didnt change the appearance of inventory grid view yet
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Unread 09/16/17, 09:07 AM  
rockingdice
 
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Forum posts: 10
File comments: 166
Uploads: 9
Re: Re: Re: Problems with Inventory Grid View Integration

Originally Posted by Tempestas81
Originally Posted by rockingdice
Originally Posted by Tempestas81
Hi,
I have the problem, that when using Inventory Grid View, the headers of each category are written on the grid items instead of above like on your photo. Any idea, what could cause that?
Can you provide a list of your add-ons? Maybe some of them are conflicted with this one.
here is my addon list:

Advanced Autoloot Renewed, Advanced Filters, AutoCategory, AwesomeGuildStore, By The Ancestors, CombatMetrics, CraftStore Fixed and Improved, Destinations, Dresing Room, Dungeon Tracker, Furniture Preview, Greymind Quick Slotbar, Harven's Custom Map Pins, Harvest Map, Inventory Grid View, LoreBooks, Lost Treasure, LuiExtended, Master Merchant, Potion Maker (for Alchemie Crafting), RaidNotifier, Rare Fish Tracker, S'rendarr, Set Tracker, SkyShards, SuperStar, Votan's Improved Quests, VvardenfellTreasureChestTracker

already tried deactivating all other than your addon and inventory grid view, didnt change the appearance of inventory grid view yet
That's weird, I tested the situation which you only enable this addon and inventory grid view, will not happen like the image. Can you double check only these two add-ons are enabled?

If sending email is okay, can you please send your inventory screenshot to [email protected] ?
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Unread 09/16/17, 10:31 AM  
fregrin

Forum posts: 4
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Re: Re: inv

Originally Posted by rockingdice
Originally Posted by fregrin
wow original keyboards inventory looks so good now.i wish could use that in gamepad mode
For gamepad mode I need some time to figure out how to replace these default headers.

Also, are you using BetterUI or the original gamepad ui?
i use betterUI,i just like look keyboard inventory with youraddon, but no ones ever made gamepad version.
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Unread 09/16/17, 11:14 PM  
Devn

Forum posts: 0
File comments: 1
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Conflict When Using Inventory Grid View & FCO ItemSaver

Hey, there seems to be a conflict between Inventory Grid View and FCO ItemSaver and the way it handles drawing the grid icons when both are enabled with Auto Category.

Below are some screenshots to show what I mean.
To me it looks like when it draws the category text instead of jumping down to the next line it tries to create a grid icon for it and continue on like it would normally but I wouldn't know where to begin to try and fix it... :/

Thank you!

Image 1 - AC + IGV
Works Fine:

Image 2 - AC + FCOIS
Works Fine:

Image 3 - IGV + FCOIS
Works Fine:

Image 4 - AC + IGV + FCOIS
Weirdly Placed Icons In Grid View (List View Still Works):

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Unread 09/17/17, 07:43 AM  
rockingdice
 
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Forum posts: 10
File comments: 166
Uploads: 9
Re: Re: Re: inv

Originally Posted by fregrin
Originally Posted by rockingdice
Originally Posted by fregrin
wow original keyboards inventory looks so good now.i wish could use that in gamepad mode
For gamepad mode I need some time to figure out how to replace these default headers.

Also, are you using BetterUI or the original gamepad ui?
i use betterUI,i just like look keyboard inventory with youraddon, but no ones ever made gamepad version.
Oh, it's too difficult to use keyboard interface with gamepad. I think I can make BetterUI more options to custom appearance in the future.
Last edited by rockingdice : 09/17/17 at 07:53 AM.
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Unread 09/17/17, 07:45 AM  
rockingdice
 
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Forum posts: 10
File comments: 166
Uploads: 9
Re: Conflict When Using Inventory Grid View & FCO ItemSaver

Originally Posted by Devn
Hey, there seems to be a conflict between Inventory Grid View and FCO ItemSaver and the way it handles drawing the grid icons when both are enabled with Auto Category.

Below are some screenshots to show what I mean.
To me it looks like when it draws the category text instead of jumping down to the next line it tries to create a grid icon for it and continue on like it would normally but I wouldn't know where to begin to try and fix it... :/

Thank you!
Hey, thank you for your information! This will be helpful, I'll try to figure out if there's a way to make these add-ons play together
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Unread 09/17/17, 09:45 AM  
rockingdice
 
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Forum posts: 10
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Uploads: 9
New version(1.07) in pending!

Please update to the latest version.

This is a quick fix for someone who experienced the strange layout issue with Inventory Grid View.

Thanks for many of you providing information about the issue!
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