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Updated: 04/12/23 05:06 PM
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Compatibility:
Scribes of Fate (8.3.5)
Firesong (8.2.5)
Lost Depths (8.1.5)
High Isle (8.0.0)
Updated:04/12/23 05:06 PM
Created:04/15/21 03:07 PM
Monthly downloads:143
Total downloads:12,831
Favorites:21
MD5:
Categories:Info, Plug-in Bars, Map, Coords, Compasses, Miscellaneous, Utility Mods, ESO Tools & Utilities
Speedometer - Major Update!  Popular! (More than 5000 hits)
Version: 2.1.2
by: UnDead 0rbit [More]
Major Update - UI Overhaul and Performance Changes
-Max Speeds are now tracked per Map.

This Addon gives an onscreen display of the current speed you are traveling.

Features
- Speed Bar: Now the bar max dynamically changes to your peak sprint or peak mounted.
- Speed Display: Gives a real-time display of your current speed.
- Odometer: Tracks total Kilometers Traveled. Reset in Settings Panel.
- Tracks your fastest Sprint Speed and Mount Speed.
- NEW Settings Panel Added
- NEW Keybind for Toggling UI in Controls and Slash Command /togglespeedui

Useful when applying champ points, gear, skills, etc. that affect your speed and whether or not the changes help or if you're hitting a cap.

Pro Tip: If you are hitting speed cap, reset your steed's blessing points, then add them back 1 by 1 until you hit that point again.

Coming Soon
- Known Issue: Zone Map Scales are off in libGPS, different speeds will show especially in dlc areas.
- Dressing Room Integration: Have a Button to switch to a speed set setup in dressing room.
- Hot Key for Hiding UI.
2.1.2
Bug Fix - Fixed Problem after leaving mount

2.1.1
Bug Fix - the last update actually broke everything, fixed that

2.1
Bug Fix - Added 2 second delay when switching off mount to actually fix that old bug

2.0
Major Update
UI Overhaul
Max Speeds Tracked per Map

1.2.3
API Bump

1.2.2
API Bump

1.2.1
Added Keybind for Toggle UI
Added Slash Command /togglespeedui

1.2.0
Added Settings Panel
Ability to Hide UI
Ability to Reset Odometer


1.1.1
Bug Fix: Possible fix for integer exception reported by a user
Bug Fix: Odometer was recording fast travel distances

1.1.0
Added Reset Peaks Button
Added Odometer

1.0.1
Fixed filename
Archived Files (7)
File Name
Version
Size
Uploader
Date
2.1.1
88kB
UnDead 0rbit
04/12/23 04:52 PM
2.1
88kB
UnDead 0rbit
04/12/23 04:47 PM
2.0
88kB
UnDead 0rbit
04/12/23 02:01 PM
1.2.3
5kB
UnDead 0rbit
04/04/23 09:14 AM
1.2.2
13kB
UnDead 0rbit
11/03/21 12:08 PM
1.2.1
5kB
UnDead 0rbit
04/22/21 07:27 PM
1.0.1
3kB
UnDead 0rbit
04/16/21 08:09 PM


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Unread 04/12/23, 08:16 PM  
UnDead 0rbit
AddOn Author - Click to view AddOns

Forum posts: 4
File comments: 34
Uploads: 3
Originally Posted by Alessondria
Originally Posted by lplpmc
what's the max speed you can hit on mount?/player? Just looking for a guideline on how far off I am on either

Thanks,
I too just wanna know how I am on unmounted and mounted speed caps while sprinting. I'll get this but that is the ONLY reason I am interested in knowing my speed. Wish ZOS added that information to the advanced stats.
I dont currently know, my character isnt hitting it anymore like it use to, and the numbers will depend on the zone your in.
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Unread 04/12/23, 05:19 PM  
Alessondria

Forum posts: 0
File comments: 93
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Originally Posted by lplpmc
what's the max speed you can hit on mount?/player? Just looking for a guideline on how far off I am on either

Thanks,
I too just wanna know how I am on unmounted and mounted speed caps while sprinting. I'll get this but that is the ONLY reason I am interested in knowing my speed. Wish ZOS added that information to the advanced stats.
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Unread 02/12/23, 05:42 PM  
lplpmc

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File comments: 10
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what's the max speed you can hit on mount?/player? Just looking for a guideline on how far off I am on either

Thanks,
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Unread 06/19/22, 10:21 AM  
dbojan
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Forum posts: 0
File comments: 17
Uploads: 1
I have the same error.

Think it bugged when I got to 999km. Was working fine when I was on 956km. Number too big?


Quick fix: in file addons\speedometer\speedometer.lua,
line 465
change
Code:
Speedometer.SavedVariables.OdometerTotal = Speedometer.SavedVariables.OdometerTotal + distanceAdded
to
Code:
Speedometer.SavedVariables.OdometerTotal = 0 --Speedometer.SavedVariables.OdometerTotal + distanceAdded
which will comment out increase of distance travelled, and set it to always be 0.



--
image ok: https://ibb.co/GpvsNCB
image not ok: https://ibb.co/QYmpGjK
error on 999km.

image link with some debug output: https://ibb.co/y417qFy
--

my saved variables\speedometer.lua txt:

SpeedometerSavedVariables =
{
["Default"] =
{
["@username"] =
{
["player1"] =
{
["isUIHidden"] = false,
["TopMounted"] = 80.9000000000,
["TopSprint"] = 79.5000000000,
["Left"] = 1738.6667480469,
["Top"] = 890.6668701172,
["version"] = 1,
["OdometerTotal"] = 1074.4983916341,
},
["player2"] =
{
["TopSprint"] = 26.5000000000,
["TopMounted"] = 1,
["version"] = 1,
["OdometerTotal"] = 0.2048384447,
},
["player3"] =
{
["TopSprint"] = 37.4000000000,
["TopMounted"] = 1,
["version"] = 1,
["OdometerTotal"] = 0.2946175612,
},
["player4"] =
{
["TopSprint"] = 36.2000000000,
["TopMounted"] = 47.2000000000,
["version"] = 1,
["OdometerTotal"] = 5.5280254766,
},
["player5"] =
{
["TopSprint"] = 14.4000000000,
["TopMounted"] = 1,
["version"] = 1,
["OdometerTotal"] = 0.3136997153,
},
},
},
}
Last edited by dbojan : 06/19/22 at 10:22 AM.
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Unread 01/05/22, 10:57 PM  
tweva
Premium Member

Forum posts: 4
File comments: 52
Uploads: 0
Originally Posted by BrezzaTM
Originally Posted by sonwon
Getting this error,

bad argument #2 to 'string.format' (integer expected, got nil)
stack traceback:
[C]: in function 'string.format'
user:/AddOns/Speedometer/Speedometer.lua:468: in function 'Speedometer.Calculate'
<Locals> x1 = 0.433489614394, y1 = 0.72555238512519, t1 = 137279, x2 = 0.433489614394, y2 = 0.72555238512519, t2 = 125809, distanceTraveled = 0, timePassed = 11.47, distanceAdded = 0 </Locals>
user:/AddOns/Speedometer/Speedometer.lua:406: in function 'Speedometer.UpdateData'
<Locals> posX = 0.433489614394, posY = 0.72555238512519, time = 137279 </Locals>
Having the same error
Same error for me too.
I've been playing for hours every day all thru the new life event without issues.

it just suddenly dropped my FPS to 6 while the error codes started scrolling.
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Unread 12/31/21, 04:40 AM  
BrezzaTM

Forum posts: 0
File comments: 42
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Originally Posted by sonwon
Getting this error,

bad argument #2 to 'string.format' (integer expected, got nil)
stack traceback:
[C]: in function 'string.format'
user:/AddOns/Speedometer/Speedometer.lua:468: in function 'Speedometer.Calculate'
<Locals> x1 = 0.433489614394, y1 = 0.72555238512519, t1 = 137279, x2 = 0.433489614394, y2 = 0.72555238512519, t2 = 125809, distanceTraveled = 0, timePassed = 11.47, distanceAdded = 0 </Locals>
user:/AddOns/Speedometer/Speedometer.lua:406: in function 'Speedometer.UpdateData'
<Locals> posX = 0.433489614394, posY = 0.72555238512519, time = 137279 </Locals>
Having the same error
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Unread 11/06/21, 12:39 PM  
sonwon

Forum posts: 0
File comments: 274
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Getting this error,

bad argument #2 to 'string.format' (integer expected, got nil)
stack traceback:
[C]: in function 'string.format'
user:/AddOns/Speedometer/Speedometer.lua:468: in function 'Speedometer.Calculate'
<Locals> x1 = 0.433489614394, y1 = 0.72555238512519, t1 = 137279, x2 = 0.433489614394, y2 = 0.72555238512519, t2 = 125809, distanceTraveled = 0, timePassed = 11.47, distanceAdded = 0 </Locals>
user:/AddOns/Speedometer/Speedometer.lua:406: in function 'Speedometer.UpdateData'
<Locals> posX = 0.433489614394, posY = 0.72555238512519, time = 137279 </Locals>
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Unread 06/21/21, 04:45 PM  
UnDead 0rbit
AddOn Author - Click to view AddOns

Forum posts: 4
File comments: 34
Uploads: 3
Re: What happened to todays update?

Originally Posted by Omikon
I was at a steady 71ish while mounted (last night) now it goes over 220???

/sad
i would guess your in a dlc zone... where the map metrics are different. I had no update
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Unread 06/17/21, 09:25 PM  
Omikon

Forum posts: 1
File comments: 11
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What happened to todays update?

I was at a steady 71ish while mounted (last night) now it goes over 220???

/sad
Last edited by Omikon : 06/17/21 at 09:27 PM.
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Unread 05/21/21, 06:17 PM  
Shadowshire

Forum posts: 1
File comments: 402
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Arrow Re: Re: error

Originally Posted by UnDead 0rbit
Originally Posted by TheAutumnWind
Hello, here's another continuous trigger...

bad argument #2 to 'string.format' (integer expected, got nil)
stack traceback:
[C]: in function 'string.format'
user:/AddOns/Speedometer/Speedometer.lua:468: in function 'Speedometer.Calculate'
user:/AddOns/Speedometer/Speedometer.lua:406: in function 'Speedometer.UpdateData'


Kindly,
Autumn
yeah, idk what is happening with that, I thought I fixed it, but I can't replicate the error. I haven't had that once, what bug reporting mod are you using?
This error occurred spontaneously during the course of the game -- the text below includes "more information":
Code:
bad argument #2 to 'string.format' (integer expected, got nil)
stack traceback:
[C]: in function 'string.format'
user:/AddOns/Speedometer/Speedometer.lua:468: in function 'Speedometer.Calculate'
|caaaaaa<Locals> x1 = 0.38375314046493, y1 = 0.32925911894486, t1 = 103155561, x2 = 0.38399754064202, y2 = 0.32918831697742, t2 = 103154051, distanceTraveled = 25.444914061143, timePassed = 1.51, distanceAdded = 0.025444914061143 </Locals>|r

user:/AddOns/Speedometer/Speedometer.lua:406: in function 'Speedometer.UpdateData'
|caaaaaa<Locals> posX = 0.38375314046493, posY = 0.32925911894486, time = 103155561 </Locals>|r
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Unread 05/02/21, 11:05 AM  
UnDead 0rbit
AddOn Author - Click to view AddOns

Forum posts: 4
File comments: 34
Uploads: 3
Re: error

Originally Posted by TheAutumnWind
Hello, here's another continuous trigger...

bad argument #2 to 'string.format' (integer expected, got nil)
stack traceback:
[C]: in function 'string.format'
user:/AddOns/Speedometer/Speedometer.lua:468: in function 'Speedometer.Calculate'
user:/AddOns/Speedometer/Speedometer.lua:406: in function 'Speedometer.UpdateData'


Kindly,
Autumn
yeah, idk what is happening with that, I thought I fixed it, but I can't replicate the error. I haven't had that once, what bug reporting mod are you using?
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Unread 05/02/21, 08:44 AM  
TheAutumnWind

Forum posts: 0
File comments: 9
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error

Hello, here's another continuous trigger...

bad argument #2 to 'string.format' (integer expected, got nil)
stack traceback:
[C]: in function 'string.format'
user:/AddOns/Speedometer/Speedometer.lua:468: in function 'Speedometer.Calculate'
user:/AddOns/Speedometer/Speedometer.lua:406: in function 'Speedometer.UpdateData'


Kindly,
Autumn
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Unread 04/22/21, 07:29 PM  
UnDead 0rbit
AddOn Author - Click to view AddOns

Forum posts: 4
File comments: 34
Uploads: 3
Re: The movement speed cap

Originally Posted by Shadowshire
First: please implement a key-bind option so that we can display the Speedometer when we want and toggle it "off" when we don't need to see it.
Just Updated (1.2.1) with this feature added
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Unread 04/22/21, 12:29 PM  
UnDead 0rbit
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Forum posts: 4
File comments: 34
Uploads: 3
Re: Re: Re: Reset Distance Traveled

Originally Posted by hagermanj
Originally Posted by UnDead 0rbit
Originally Posted by hagermanj
Could you also add a reset for the distance traveled.
Thank you. Love this addon.
to not overload the small ui with buttons, my plan is to add that to the setting panel coming soon
Thank You
Just Updated with this Added
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Unread 04/22/21, 08:21 AM  
UnDead 0rbit
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Forum posts: 4
File comments: 34
Uploads: 3
Re: Re: Re: Re: Re: The movement speed cap

Originally Posted by Shadowshire
Originally Posted by UnDead 0rbit
Originally Posted by Shadowshire
Although I do not have one (yet), I am aware of the Mythic ring acquired from Antiquities. Its description in the Patch Notes, and on the tool-tip (if I recall correctly), state that it buffs "movement speed" by 45%. Whether that applies to both moving on foot and riding a mount depends upon how its buff is actually implemented in the game software.
the ring also has the swift trait with and additional 7% increase with the 45%
Thanks! The buff of the Swift trait increases from 3% for a normal ring to 7% for Legendary quality.


https://en.uesp.net/wiki/Online:Traits#Jewelry_Traits
mythics are legendary
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