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Endless Archive (9.2.5)
Updated:04/09/24 10:53 AM
Created:03/06/24 12:20 PM
Monthly downloads:313
Total downloads:581
Favorites:4
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Categories:Graphic UI Mods, Plug-Ins & Patches
A More Alternative Boss Bar
Version: 2.2
by: M0R [More]
A M0R Alternative Boss Bar

This is a modification to Alternative Boss Bar by BulDeZir, which includes a few personal changes which I preferred over the original.

Differences

Crutch Alerts Integration
- The addon will not only include mechanics already coded in by BulDeZir, but it will now also draw mechanics from Crutch Alerts.
- As of right now, this forces Crutch Alerts to be a dependancy of A M0R Alternative Boss Bar, but in the future I may make it an optional dependancy
- The addon also adds a few mechanics to Crutch, such as DSR twins atro spawns and Cloudrest +3 mechanics (only shows +3, might be able to identify the boss's + but I couldnt find anything)

Health Numbers
- Similar to base game, the health bar will now also show the proper health numbers as well as the percent on each of the bosses if you have it set to display so.
- This display is dependant on your base game setting for Combat -> Resource Numbers.

Mechanic Preview
- Utilizing the mechanics provided by Crutch Alerts, A M0R Alternative Boss Bar will show upcoming mechanics and their names in the health bar

Requirements:
- LibAddonMenu2, CrutchAlerts
Version 2.2
----------
*Bug fix: Updated support for latest crutch version removing aliases

Version 2.1
----------
*Bug fix: Left a temporary global table in the code, fixed now to be the proper name.
*Bug fix: Fixed Font Alignment for U41
*API Bump

Version 2.0
----------
Forked from ABB, initial commit
Optional Files (0)


Archived Files (2)
File Name
Version
Size
Uploader
Date
2.1
28kB
M0R
03/13/24 05:12 PM
2.0
29kB
03/06/24 12:20 PM


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Unread 04/09/24, 08:40 AM  
M0R
AddOn Author - Click to view AddOns

Forum posts: 4
File comments: 23
Uploads: 11
Originally Posted by Maars
Getting these errors on load (I had to copy this text from a screenshot, so there might be some weirdness)
Hey, sorry for the late response as I was mostly busy yesterday;
That is a super weird bug since it shouldn't happen if Crutch is fully updated, but I'll include the fix which notnear mentioned and update the addon in a few minutes!

Edit: Nvm, it looks like I just had a wrong version of Crutch alerts installed, and the new version gets rid of the alias table. I'll upload the fix in a couple hours when I can test it!

Also, thank you for the reply and finding the issue notnear!

Thanks,
- M0R
Last edited by M0R : 04/09/24 at 10:03 AM.
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Unread 04/09/24, 12:31 AM  
Maars

Forum posts: 0
File comments: 39
Uploads: 0
Originally Posted by notnear
In this case its because "CrutchAlerts.BossHealthBar.aliases" is nil, so here is a possible fix, haven't tested it on a trial yet tho.
Ooh yes that fixed both errors actually! Thank you
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Unread 04/08/24, 10:57 AM  
notnear
 
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Forum posts: 5
File comments: 61
Uploads: 10
Originally Posted by Maars
Getting these errors on load (I had to copy this text from a screenshot, so there might be some weirdness)
I'm only getting this:
Code:
user:/AddOns/AltBossBar/AltBossBar.lua:251: attempt to index a nil value
stack traceback:
user:/AddOns/AltBossBar/AltBossBar.lua:251: in function '(main chunk)'
In this case its because "CrutchAlerts.BossHealthBar.aliases" is nil, so here is a possible fix, haven't tested it on a trial yet tho.
Add this second line, needs to be before "CrutchAlerts.BossHealthBar.aliases["Turlassil"] = "Lylanar"" (which is line 251)
Lua Code:
  1. -- Crutch only uses boss1 names, ABB uses both bosses names, so add aliases
  2. if CrutchAlerts.BossHealthBar.aliases == nil then CrutchAlerts.BossHealthBar.aliases = {} end
  3. CrutchAlerts.BossHealthBar.aliases["Turlassil"] = "Lylanar"
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Unread 04/08/24, 02:06 AM  
Maars

Forum posts: 0
File comments: 39
Uploads: 0
Getting these errors on load (I had to copy this text from a screenshot, so there might be some weirdness)
Code:
user:/AddOns/AltBossBar/
AltBossBar.lua:251: attempt to index a nil
value
stack traceback:
user:/AddOns/AltBossBar/
AltBossBar.lua:251: in function '(main chunk)'
<Locals> NAME = "AltBossBar", SV_VER = 2, ICONSIZE 31, OVERSHIELD_COLOR_START = [table:1]{a = 1, g = 0.16078431372549, b = 0.32156862745098, г = 0.22352941176471},
OVERSHIELD_COLOR_END = [table:2]{a = 1, g = 0.51764705882353, b = 0.59607843137255, r = 0.58823529411765},
UNWAVERING_COLOR_START = [table:3]{a = 1, g = 0.46666666666667, b =
0.31372549019608, г = 0.49019607843137),
UNWAVERING_COLOR_END = [table:4]{a = 1, g = 0.86666666666667, b = 0.79607843137255, г = 0.86666666666667), HP_COLOR_START = [table:5]{a = 1, g = 0.13725490196078, b = 0.13725490196078, г = 0.44705882352941},
HP_COLOR_END = [table:6]{a = 1, g = 0.18823529411765, b = 0.18823529411765, г = 0.85490196078431), OVERSHIELD_GRADIENT = [table:7]{}, UNWAVERING_GRADIENT = [table:8]{}, HP_GRADIENT = [table:9]{}, Stupid BossNamesInsteadOfld = [table:10]}
</Locals>
Code:
ABB_Container_Initialized:3: function expected instead of nil
stack traceback:
ABB_Container_Initialized:3: in function '(main chunk)'
<Locals> self = ud </Locals>
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Unread 03/10/24, 09:10 AM  
M0R
AddOn Author - Click to view AddOns

Forum posts: 4
File comments: 23
Uploads: 11
Originally Posted by Cheshire
Unfortunately your addon does not show me at all % HP, the original from BulDeZir shows, can this be somehow fixed?
Hmm interesting. As I am now just using the base game function to display the HP, do you maybe have the base game HP set to only the number and not number and percent?
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Unread 03/10/24, 06:15 AM  
Cheshire

Forum posts: 1
File comments: 16
Uploads: 0
Unfortunately your addon does not show me at all % HP, the original from BulDeZir shows, can this be somehow fixed?
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