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Updated: 04/20/23 02:32 AM
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Compatibility:
Necrom (9.0.0)
Scribes of Fate (8.3.5)
Updated:04/20/23 02:32 AM
Created:06/04/14 11:33 AM
Monthly downloads:2,245
Total downloads:183,255
Favorites:137
MD5:
Categories:PvP, Graphic UI Mods, Info, Plug-in Bars
8.3.5
CyrHUD  Popular! (More than 5000 hits)
Version: 2023.04.20
by: Sasky, aldericon, Baertram, Masteroshi430
Overview

This addon is intended to give a quick overview of the current objective battles in Cyrodiil without going to map. It shows the current scoring and info on keep battles. The intent is to show the most common and most relevant information quickly

Features
  • Always shows possible points per alliance and time to next score evaluation
  • Shows which keeps are currently under attack
  • Shows friendly and enemy siege counts
  • Shows duration of each battle in minutes:seconds
  • Highlights new battles with red background fading to normal black
  • Highlights finished battles
  • (Option) Shows Imperial City districts under attack
  • (Option) Auto-hides quest tracker.
  • Shows 3 alliance coloured resources aroud the keep icon when it's a keep
  • Shows the scroll if any on the keep icon
  • Shows number of owned imperial keeps when in Cyrodiil or number of owned imperial districts when in Imperial City at the bottom left of the alliance emblems
  • Shows the number of owned scrolls above the alliance emblems
  • Keep names are coloured according to flags completion (if we count the neutral color it can be up to 4 colors for towns)
  • Shows Scrolls & Volendrung if being carried/spawned
  • Shows opened gates
  • Clicking on a keep name while in cursor mode auto sets the keep as Rally point for your group if you are the group leader or just sets it as your Way point if you are not.

Supported trackers:
  • Default ESO tracker (option in the CyrHUD settings to hide the default tracker while CyrHUD is in use)
  • Ravalox Quest Tracker (option in the CyrHUD settings to hide RQT while CyrHUD is in use)

Integration with CyroChat


Usage
The addon will auto-enable whenever you are in Cyrodiil.

If you do want to disable it for a bit (PvE questing in Cyrodiil), the following command will toggle the window:
Code:
/cyrhud
To show the settings open the LAm settings menu by pressing ESC and then choose "Addon settings", or type the chat command
Code:
/cyrhuds
You can also setup a keybind in the "controls" game menu to toggle the Cyrodil HUD.

Localization
The main display only shows text for the keep/resource names, which are translated as part of the base game. The settings menu has text in:
  • English
  • Japanese - by @Lionas
  • French - by Llwydd
  • German - by Baertram

I use the English client, so that has the most attention for formatting. There is some formatting for the French and German clients to help resource names display better. Any shortening is just a quick replace and may not be grammatically correct, as I do not speak French or German.

Please PM me if you want to contribute an additional translation or if you run into localization issues.

Possible additions
I'm not actively working on this addon,(I, Masteroshi430 am ) but here is a rough roadmap for if I start work on it again.
(Or if someone wants to implement one of these, I'll be glad to help. )
  • Show PvP quests (Kill, Scout, Capture)
  • Show counts of carried siege/repair kits
  • - if above, make those clickable to add to quickslot and select


Dependencies
  • LibAddonMenu-2.0
Known problems/Todo list:
- □□□ characters inside keep names in Japanese language (please report if it happens in another language too), that's because the addon truncates strings to apply different colors but some Japanese glyphs use up to 3 characters to be drawn, so if the addon truncates the string in the middle of a glyph then it can't be rendered properly.
2023.04.20 -- @Masteroshi430
- Bumped API to 101038 (Necrom)

2023.03.17 -- @Masteroshi430
- Now works properly inside Cyrodiil delves

2023.03.16 -- @Masteroshi430
- Fix for Scrolls not removing themselves

2023.03.15 -- @Masteroshi430
- A few minor fixes including the Volendrung icon randomly changing size

2023.03.12-2 -- @Masteroshi430
- NEW AWESOME FEATURE:
You can now click on a keep name while in cursor mode and it auto sets the keep as Rally point for your group if you are the group leader or just sets it as your Way point if you are not.

2023.03.12 -- @Masteroshi430
- Added opened gates

2023.03.11 -- @Masteroshi430
- Battles over 10mn only display minutes to avoid a display glitch

2023.03.10-2 -- @Masteroshi430
- Avoid refreshing all data (& timers) when just dying or porting through the Transitus Network.

2023.03.10 -- @Masteroshi430
- Reset number of owned imperial keeps in Cyrodiil or number of owned imperial districts in Imperial City when changing campaign
- Seconds display for battle lengths (a few other cosmetic changes here too)
- Show Scrolls & Volendrung if currently being carried/spawned (beta)

2023.03.05 -- @Masteroshi430
- Elder Scroll on keep display was having false positives, I added a double check so this should now be fixed.

2023.02.26-2 -- @Masteroshi430
- Improved display: Moved the alliance coloured ressources around the keep icon

2023.02.26 -- @Masteroshi430
- Keep names partially coloured according to flags completion now works flawlessly

2023.02.24-3 -- @Masteroshi430
- Keep names are partially coloured according to flags completion
- Some display improvements

2023.02.24-2 -- @Masteroshi430
- improved display and lisibility.

2023.02.24 -- @Masteroshi430
- Displaying scrolls on keep method wasn't working, this is now repaired
- Number of owned scrolls above the alliance badges

2023.02.23-3 -- @Masteroshi430
- Avoid displaying unavailable alliance points when in Imperial City
- Added Number of owned imperial districts on bottom left of the alliance emblems when in Imperial City

2023.02.23-2 -- @Masteroshi430
- Displaying the scroll on the keep like the map does is actually better ^^!

2023.02.23 -- @Masteroshi430
- Bumped API to 101037 (Scribes of Fate)
- Versioning becomes the release date
- Added 3 alliance coloured resources + scroll icons under the keep name when it's a keep
- Added number of owned imperial keeps at the bottom left of the alliance emblems
- Added icons for non passable bridges and milegates
- Changed the alliance icons for some more readable
- Compatible with Vestige's Epic Quest (quest tracker) [CyroHUD is auto clamped at the bottom of this quest tracker]

11.0
- API Bump for Stonethorn (Update 27)

10.1
- Updated to use global variable LibAddonMenu2
- Added Russian language support (thanks mychaelo!)

10.0
- API Bump for Greymoor (Update 26)

9.0
- API Bump for Harrowstorm (Update 25)

8.0
- API Bump for Dragonhold (Update 24)

7.0
- API Bump for Update 23 (Scalebreaker)

6.0
- API Bump for Update 22

5.0
- API Bump for Update 21

4.2
- API Bump for Update 20
- Updated the checker to look for resources, towns, bridges and milegates

4.1
- BUG: Fixed status bar timer from showing <1m when there was 1 minute left until score evaluation, per the last update
- Permanently removed April Fool's Day 'joke' / color mix-up

4.0
- API Bump for Update 19
- Updated timer for how long a keep has been on the list to show <1m if it's been between 0-1 minutes; previously showed 0m until it hit the 1m mark

3.0
- API Bump for Update 18
- BUG: Fixed UI Error with Quest Tracker (due to API changes in Update 18)

2.1
- FEATURE: Integration with CyroChat (another addon)

2.0
- Updated API Version for Dragon Bones (Update 17)

1.4.3 - Fix Ravalox Questtracker hidden/shown
- Add German translation
- Fix all other translations (missing space and changed Wykkyd's to Ravalox Quest Tracker)
- Update libraries and added website + slash command to show the settings panel: /cyrhuds
- Update API

1.4.2 - Fix refresh texture issue with population bars
- Add French translation
- Fix town icon for Update 2.5

1.4.1 - Fix issue with population bars
- Update LAM to r21

1.4.0 - Convert text to localized format
- Add JP translation
- Update LAM to r20.2 for JP

1.3.1 - Add option to hide Imperial City District messages (off by default).
- Fix LAM from test version

1.3.0 - Update LAM and LibStub
- Fixes for Dark Brotherhood
- Fixed error message on missing icon

1.2.5 - Update LAM and LibStub libraries

1.2.4 - Bump API for Thieves Guild patch

1.2.3 - Fix move box to save which anchor point used
- Add default quest tracker to hide option

1.2.2 - Fix move box to make more reliable
- Fix outpost icon

1.2.1 - Backend cleanup (icons and colors)
- Fix defensive siege display
- Fix display on Cyrodiil -> Cyrodiil zone

1.2.0 - Major backend changes to consolidate UI logic
- Adds option for population bars in overview
- Fixed startup to find keeps immediately
- Fixed window saving if moved out of upper right

1.1.2 - Fix bug if login in Cyrodiil
1.1.1 - Add keybind and autohide option for Wykkyd's quest tracker
1.1.0 - No update from missing push. Relabeled 1.0.4
1.0.4 - Bump API to 100009 for game Update 4.
1.0.3 - Hide UI when in menus
1.0.2 - Bump API to 100008 for game Update 3.
1.0.1 - Bump API to 100007 for game Update 2.
1.0.0 - Fixes for objective display in FR, DE. Formatting adjustments
0.9.4 - Remember window position. Auto-enable when in Cyrodiil (and disable when not)
0.9.3 - Fix error spamming and error on color for no owner
0.9.2 - Add outposts to scan. Try suppression for bug 792.
0.9.1 - Add outposts and resources, event-based notificaiton, and handle battle resume
0.9.0 - Initial release
Beta Files (1)
File Name
Version
Hits
Size
Author
Date
1.2.0
400
46kB
Sasky
03/25/15 01:32 AM


Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.3.1
7kB
07/07/16 01:31 AM
Patch


Archived Files (59)
File Name
Version
Size
Uploader
Date
2023.03.17
32kB
Masteroshi430
03/17/23 12:43 PM
2023.03.16
32kB
Masteroshi430
03/15/23 04:27 PM
2023.03.15
32kB
Masteroshi430
03/15/23 04:29 AM
2023.03.12-2
32kB
Masteroshi430
03/12/23 09:00 AM
2023.03.12
31kB
Masteroshi430
03/12/23 01:22 AM
2023.03.11
31kB
Masteroshi430
03/10/23 04:04 PM
2023.03.10-2
31kB
Masteroshi430
03/10/23 02:20 PM
2023.03.10
31kB
Masteroshi430
03/10/23 10:16 AM
2023.03.05
28kB
Masteroshi430
03/05/23 04:05 PM
2023.02.26-2
28kB
Masteroshi430
02/26/23 10:28 AM
2023.02.26
28kB
Masteroshi430
02/26/23 01:31 AM
2023.02.24-3
28kB
Masteroshi430
02/24/23 12:45 PM
2023.02.24-2
26kB
Masteroshi430
02/23/23 05:38 PM
2023.02.24
26kB
Masteroshi430
02/23/23 04:07 PM
2023.02.23-3
26kB
Masteroshi430
02/23/23 06:45 AM
2023.02.23-2
26kB
Masteroshi430
02/23/23 05:45 AM
2023.02.23-2
26kB
Masteroshi430
02/23/23 05:44 AM
2023.02.23
26kB
Masteroshi430
02/22/23 05:05 PM
11.0
24kB
aldericon
09/08/20 11:25 AM
10.1
24kB
aldericon
07/02/20 11:01 AM
10.0
23kB
aldericon
05/31/20 11:16 AM
9.0
67kB
aldericon
02/25/20 07:46 PM
8.0
67kB
aldericon
11/04/19 09:06 AM
8.0
97kB
aldericon
11/03/19 07:37 AM
7.0
67kB
aldericon
08/19/19 06:42 PM
6.0
67kB
aldericon
05/29/19 08:35 PM
5.1
67kB
aldericon
05/29/19 08:27 PM
5.0
67kB
aldericon
02/26/19 07:40 PM
4.2
67kB
aldericon
10/23/18 07:18 PM
4.1
67kB
aldericon
08/25/18 12:17 PM
4.0
67kB
aldericon
08/18/18 12:16 PM
3.0
67kB
aldericon
06/04/18 05:33 PM
3.0
67kB
aldericon
05/21/18 08:20 AM
2.1
67kB
aldericon
03/10/18 02:03 PM
2.0
67kB
aldericon
02/12/18 09:03 PM
1.4.3
67kB
Baertram
11/10/16 10:01 AM
1.4.2
59kB
Sasky
07/27/16 02:26 PM
1.4.1
57kB
Sasky
07/25/16 10:08 PM
1.4.0
57kB
Sasky
07/07/16 05:26 PM
1.3.1
58kB
Sasky
06/20/16 11:22 AM
1.3.0
55kB
Sasky
06/02/16 06:25 PM
1.2.5
54kB
Sasky
03/20/16 02:39 PM
1.2.4
47kB
Sasky
03/19/16 09:25 AM
1.2.3
47kB
Sasky
03/30/15 08:43 PM
1.2.2
47kB
Sasky
03/29/15 11:40 AM
1.2.1
47kB
Sasky
03/28/15 06:51 PM
1.1.2
44kB
Sasky
03/15/15 12:34 AM
1.1.1
44kB
Sasky
03/14/15 11:38 PM
1.1.0
14kB
Sasky
03/14/15 01:02 AM
1.0.4
14kB
Sasky
09/16/14 01:06 AM
1.0.3
14kB
Sasky
09/09/14 02:10 AM
1.0.2
14kB
Sasky
08/09/14 11:51 AM
1.0.1
6kB
Sasky
06/24/14 09:01 PM
1.0.0
6kB
Sasky
06/09/14 10:54 PM
0.9.4
6kB
Sasky
06/07/14 03:58 PM
0.9.3
6kB
Sasky
06/06/14 09:24 AM
0.9.2
6kB
Sasky
06/06/14 03:45 AM
0.9.1
6kB
Sasky
06/05/14 01:01 AM
0.9.0
5kB
06/04/14 11:33 AM


Post A Reply Comment Options
Unread 05/21/23, 12:38 PM  
fromanora

Forum posts: 0
File comments: 7
Uploads: 0
Re: Re: Re: Re: Re: Re: Garbled text

Originally Posted by Masteroshi430
Originally Posted by fromanora
Thanks for the reply.
The names that appear when you hover the mouse over a keep on the map are normal.
It seems that when a keep has one color, the text is not garbled, but when it has two or more colors, the text is garbled.
I have had a case in the past where all the characters were garbled due to a mistake in font settings with another add-on,
This is the first time that some of the characters are garbled like this.
Thank you in advance for your help.
EDIT:
The problem has been identified but I don't know yet how to solve it for japanese characters.
Thanks for the reply.
Repairing the game launcher and reinstalling this add-on had no effect.
Understood, I am waiting patiently, thank you very much.
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Unread 05/21/23, 12:08 PM  
Masteroshi430
 
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Forum posts: 143
File comments: 339
Uploads: 13
Re: Re: Re: Re: Re: Garbled text

Originally Posted by fromanora
Thanks for the reply.
The names that appear when you hover the mouse over a keep on the map are normal.
It seems that when a keep has one color, the text is not garbled, but when it has two or more colors, the text is garbled.
I have had a case in the past where all the characters were garbled due to a mistake in font settings with another add-on,
This is the first time that some of the characters are garbled like this.
Thank you in advance for your help.
EDIT:
The problem has been identified but I don't know yet how to solve it for japanese characters.
Last edited by Masteroshi430 : 05/21/23 at 12:18 PM.
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Unread 05/21/23, 01:49 AM  
fromanora

Forum posts: 0
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Re: Re: Re: Re: Garbled text

Originally Posted by Masteroshi430
Originally Posted by fromanora

ローベ□□□ク城の農場
アレッ□□□ア城


ローベック城の農場
アレッシア城

□□□→ッ
□□□→シ

□□□ is a single katakana character (Japanese).

P.S.I am back in this game after 15 months. There was no garbled text before I returned.
The garbled text is not just in the screenshots.
I may not have the right words, but thank you in advance.
I am in touch with other devs about this, thank you for the infos.
Does the □□□ happen in the text when you hover your mouse on the keep names in cyrodiil?
Thanks for the reply.
The names that appear when you hover the mouse over a keep on the map are normal.
It seems that when a keep has one color, the text is not garbled, but when it has two or more colors, the text is garbled.
I have had a case in the past where all the characters were garbled due to a mistake in font settings with another add-on,
This is the first time that some of the characters are garbled like this.
Thank you in advance for your help.
Last edited by fromanora : 05/21/23 at 01:56 AM.
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Unread 05/20/23, 11:04 PM  
Masteroshi430
 
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Forum posts: 143
File comments: 339
Uploads: 13
Re: Re: Re: Garbled text

Originally Posted by fromanora

ローベ□□□ク城の農場
アレッ□□□ア城


ローベック城の農場
アレッシア城

□□□→ッ
□□□→シ

□□□ is a single katakana character (Japanese).

P.S.I am back in this game after 15 months. There was no garbled text before I returned.
The garbled text is not just in the screenshots.
I may not have the right words, but thank you in advance.
I am in touch with other devs about this, thank you for the infos.
Does the □□□ happen in the text when you hover your mouse on the keep names in cyrodiil?
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Unread 05/20/23, 02:50 PM  
fromanora

Forum posts: 0
File comments: 7
Uploads: 0
Re: Re: Garbled text

Originally Posted by Masteroshi430
Originally Posted by fromanora
I am a Japanese player.
https://i.imgur.com/SK3moRx.jpg
The area circled by the green square is garbled.
Is it possible to correct it?
This is a Google translation, so the English text may be incorrect.
Yes it is possible, but I can't read Japanese so you'll have to help me:
- What are the characters replaced by these squares supposed to be normally? Spaces? Some plural?

ローベ□□□ク城の農場
アレッ□□□ア城


ローベック城の農場
アレッシア城

□□□→ッ
□□□→シ

□□□ is a single katakana character (Japanese).

P.S.I am back in this game after 15 months. There was no garbled text before I returned.
The garbled text is not just in the screenshots.
I may not have the right words, but thank you in advance.
Last edited by fromanora : 05/20/23 at 03:01 PM.
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Unread 05/19/23, 11:19 PM  
Masteroshi430
 
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Forum posts: 143
File comments: 339
Uploads: 13
Re: Garbled text

Originally Posted by fromanora
I am a Japanese player.
https://i.imgur.com/SK3moRx.jpg
The area circled by the green square is garbled.
Is it possible to correct it?
This is a Google translation, so the English text may be incorrect.
Yes it is possible, but I can't read Japanese so you'll have to help me:
- What are the characters replaced by these squares supposed to be normally? Spaces? Some plural?
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Unread 05/19/23, 09:18 PM  
fromanora

Forum posts: 0
File comments: 7
Uploads: 0
Garbled text

I am a Japanese player.
https://i.imgur.com/SK3moRx.jpg
The area circled by the green square is garbled.
Is it possible to correct it?
This is a Google translation, so the English text may be incorrect.
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Unread 05/17/23, 07:25 AM  
Masteroshi430
 
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Forum posts: 143
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Uploads: 13
Originally Posted by Marazota
hello i want to ask what is this timers we see near gates?

what does they mean
It's since when the gate is open if you were already in Cyrodiil when it opened, otherwise it counts the time from when it knew about the opened gate which is when you arrived in Cyrodiil.
Last edited by Masteroshi430 : 05/18/23 at 01:00 AM.
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Unread 05/17/23, 07:11 AM  
Marazota
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hello i want to ask what is this timers we see near gates?

what does they mean
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Unread 03/13/23, 06:22 AM  
ChrisK

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That's sweet!!! Great idea!
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Unread 03/12/23, 08:40 AM  
Masteroshi430
 
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Originally Posted by ChrisK
Love the new updates... ZoS should make this part of their default UI
Wait a bit before rejoicing I'm currently working on a feature where you can click on the keep name and it sets it as a rally point if you are a group leader or a waypoint if not.
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Unread 03/12/23, 08:37 AM  
ChrisK

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Love the new updates... ZoS should make this part of their default UI
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Unread 02/26/23, 07:35 AM  
Masteroshi430
 
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Forum posts: 143
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Originally Posted by ChrisK
Really like your cool feature > Keep names are colored according to flags completion!
Thanks for the positive feedback
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Unread 02/26/23, 06:55 AM  
ChrisK

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Really like your cool feature > Keep names are colored according to flags completion!
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Unread 02/23/23, 07:18 AM  
ChrisK

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Truly exciting and welcome! Thanks for updating!
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