Results: 718Comments by: decay2
File: Combat Metrics05/29/20
Re: resizing error
Posted By: decay2
Hi, Today I accidentally clicked on the live report window with the middle mouse button and it scaled it up by a bunch and I also got a lua error. So I just found out that somehow I could grab its edges and drag to resize it and upon doing that I got the following similar error: user:/AddOns/CombatMetrics/CombatMetricsUI.lu...
File: Combat Metrics05/29/20
Getting this today: LibFeedback...
Posted By: decay2
Getting this today: LibFeedback not found! Make sure the latest version is installed. |rstack traceback: user:/AddOns/LibDebugLogger/LogHandler.lua:185: in function 'Log' (tail call): ? user:/AddOns/CombatMetrics/CombatMetrics.lua:68: in function 'Print' user:/AddOns/CombatMetrics/CombatMetrics.lua:2622: in function 'Initiali...
File: Combat Metrics05/28/20
FOR RUSSIAN GAMERS WITH BLANK FONTS...
Posted By: decay2
FOR RUSSIAN GAMERS WITH BLANK FONTS: (решение пустых шрифтов после удаления RuEso) open: ...\Elder Scrolls Online\live\AddOns\Comb...
File: Combat Metrics05/28/20
Re: Re: not work font in addon
Posted By: decay2
Hi, font has disappeared after updating https://imgur.com/a/pj7HSFx SAME! Hi, font has disappeared after updating https://imgur.com/a/pj7HSFx What language u use? U can easy fix it if using rus Sorry accidentially deleted the comments because I hit delete instead of reply :( To answer: Are you playing with Russian langua...
File: Combat Metrics05/28/20
Getting this today: LibFeedback...
Posted By: decay2
Getting this today: LibFeedback not found! Make sure the latest version is installed. |rstack traceback: user:/AddOns/LibDebugLogger/LogHandler.lua:185: in function 'Log' (tail call): ? user:/AddOns/CombatMetrics/CombatMetrics.lua:68: in function 'Print' user:/AddOns/CombatMetrics/CombatMetrics.lua:2622: in function 'Initiali...
File: LibCombat05/26/20
Re: Re: Re: Error since May 19
Posted By: decay2
My guess would be, you need to update libdebuglogger. For now you can comment out that line 68 in CombatMetrics.lua:68, shouldn't break anything but debug messages. I'll make sure to add something to prevent that error in the future. Thanks. I could fix it by disabling libdebuglogger. I prefer having combat metrics and hodor worki...
File: Combat Metrics05/23/20
since last cmx update is is not str...
Posted By: decay2
since last cmx update is is not streaming to cmx chat window Fix is included in the update I just uploaded.
File: LibCombat05/23/20
Re: Error since May 19
Posted By: decay2
Getting error since last hot fix patch (May 19th?). I tried deleting combatlib, combat metrics, and hodor reflexes and reinstalling the latest version and previous versions of all 3 addons. Still getting this: user:/AddOns/CombatMetrics/CombatMetrics.lua:68: function expected instead of nil stack traceback: user:/AddOns/CombatMe...
File: Combat Metrics05/23/20
Re: Werewolf berserker
Posted By: decay2
Werewolf berserker bleed from light attacks isn't registering as a type of damage. Anything you can do to resolve this would be greatly appreciated. Everything looks fine to me. Could you post a screenshot, please? I am not able to see Ritual of Retribution records in my Combat Log/Skill Events or Info tabs. Is there somethin...
File: Combat Metrics05/22/20
Since updating to the latest versio...
Posted By: decay2
Since updating to the latest version the Combat Log doesn't seem to be working. I tried playing around with the settings to fix but can't get it working. Tried disabling all other addons just to make sure it wasn't something funky with another addon interfering with chat handlers and still no luck. Thanks for the report. I'l...
File: Constellations05/21/20
It is working! thx for the great Ad...
Posted By: decay2
It is working! thx for the great Addon and support :) Thank you, you're the best :D... the update made the difference. Also, the slight alteration to the calculation result indicators is a nice change. Keep up the good work. THNX AGAIN :banana: Good to hear, sorry for the issues. It was actually something I changed in Co...
File: Constellations05/21/20
Before Import - After Import - Afte...
Posted By: decay2
Before Import - After Import - After Calculation: What's odd are the slider damage ratios in the magic section are all to the left (After Import). Never noticed before but are they supposed to be that way? No, thats exactly the thing thats wrong and causes the issue. Wonder how that can happen though :/ Edit: Does this h...
File: Constellations05/20/20
Before Import - After Import - Afte...
Posted By: decay2
Before Import - After Import - After Calculation: What's odd are the slider damage ratios in the magic section are all to the left (After Import). Never noticed before but are they supposed to be that way? No, thats exactly the thing thats wrong and causes the issue. Wonder how that can happen though :/ Edit: Does this h...
File: Constellations05/19/20
Re: Odd Calculation
Posted By: decay2
After Importing cmx log to constellations and then hitting calculate: It shows.... Before: F = nan(in New: f = Am I missing any lib content or what? thnx... Hmm, sounds like there was a problem. Can you provide a screenshot of the first page, where the percentages and sliders are?
File: Combat Metrics05/19/20
Sorry all, my mistake, just uploade...
Posted By: decay2
Sorry all, my mistake, just uploaded LibCombat with proper numbers
File: LibCombat05/19/20
Re: Version 28 is Named 27
Posted By: decay2
The version 28 is being shown as 27, so combat metrics is not loading. The following is from `LibCombat.txt` ## Title: LibCombat ## APIVersion: 100030 100031 ## Author: Solinur/decay ## AddOnVersion: 27 I manually changed it in file to 28 and Combat Metrics loaded just fine. Yeah, sorry about that.
File: Combat Metrics05/19/20
Re: Re: Re: Re: Re: Re: Re: Error Feedback
Posted By: decay2
I can try that tomorrow too. I also noticed after the upgrade the mini window moved position from where I had placed it. That's also just because the saved position hasn't been restored before the error. Should be fine if the error gets fixed. Well the new version fixed all the problems! Thank you thank you for your work...
File: Combat Metrics05/18/20
Re: Re: Re: Re: Re: Error Feedback
Posted By: decay2
I can try that tomorrow too. I also noticed after the upgrade the mini window moved position from where I had placed it. That's also just because the saved position hasn't been restored before the error. Should be fine if the error gets fixed.
File: Combat Metrics05/18/20
Re: Re: Re: Error Feedback
Posted By: decay2
Just the two I posted from the logger accept for the LibFeedback error which I've been ignoring. Tomorrow I'll check if the error only occurs when you try to open the CM window. Also, no combat information is showing in the little CM window. Yeah the error will most likely break CMX completely, it's normal that nothing works the...
File: Combat Metrics05/18/20
Re: Hide when out of combat?
Posted By: decay2
Any way to hide live tracker when out of combat? By default it shows when in combat. Unfortunately it shows when you just look at a guard in town or certain npcs as well :-/. I know I can hotkey to hide it, but it would be great to not have to do this after every single encounter (or looking at pretty much anything targetable) I...
File: Combat Metrics05/18/20
Re: Error Feedback
Posted By: decay2
Same here, user:/AddOns/CombatMetrics/CombatMetricsUI.lua:834: attempt to index a nil value stack traceback: user:/AddOns/CombatMetrics/CombatMetricsUI.lua:834: in function 'CMX.SavePosition' control = ud, x = 1754.9727783203, y = 55.293334960938 CombatMetrics_LiveReport_MoveStop:2: in function '(main chunk)...
File: Combat Metrics05/18/20
After updating Combat Metrics and L...
Posted By: decay2
After updating Combat Metrics and LibCombat today, I'm getting this in an error dialog after leaving Battlegrounds. Combat Metrics doesn't show any combat from the Battlegroud, last entry is a PvE encounter. user:/AddOns/LibCombat/LibCombat.lua:2631: attempt to index a nil value stack traceback: user:/AddOns/LibCombat/LibCombat...
File: Combat Metrics05/17/20
Re: Werewolf berserker
Posted By: decay2
Werewolf berserker bleed from light attacks isn't registering as a type of damage. Anything you can do to resolve this would be greatly appreciated. I will look into it before the patch hits.
File: Constellations05/11/20
Re: Problème de réglage
Posted By: decay2
Bonjour, Même question que " Lanceb1891 " Il ne fournit des données que pour la constellation des Mages....??? Impossible de voir les autres.? Merci d'avance pour la réponse ... Moujic HaalDoDun Je ne parle pas français, donc je dois utiliser un programme de traduction. Les autres zones (rouge, verte) ne sont malheureuse...
File: Combat Metrics05/05/20
I saw this, but this requires a cha...
Posted By: decay2
I saw this, but this requires a change in LibFeedback first. But even then, given the current code of Libfeedback, it is not safe from the failure. For the moment you can simply click away the error. I might talk to the dev. If this gets not fixed until the launch of Greymoor, I'll remove LibFeedback and replace the functionality w...