Results: 461Comments by: Randactyl
File: LibFilters-2.003/04/15
I'll just reply to your PM here....
Posted By: Randactyl
I'll just reply to your PM here. I've actually been working on this today, as I noticed the filters weren't getting registered for the fence and launder fragments late last night. There are new constants LAF_FENCE and LAF_LAUNDER in r14. Also, LAF_ENCHANTING has been removed as an alias for LAF_ENCHANTING_EXTRACTION. The latter...
File: Advanced Filters03/04/15
Latest version that includes Fence...
Posted By: Randactyl
Latest version that includes Fence items shows Murky Crystal as a fence item, which it isn't. It's a drop from Craglorn. It also shows the Spirit Stone as a fence item. In case you need the item ID's: "|H0:item:45796:3:50:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0|hMurky Crystal|h" "|H0:item:45014:3:50:0:0:0:0:0:0:0:0:0:0:0:0:0:0:1:0:0...
File: AUI - Advanced UI03/04/15
It would seem there is a compatibil...
Posted By: Randactyl
It would seem there is a compatibility issue between AUI and Crafting Stations. With both of these addons enabled, the client will freeze at the end of the load screen. My semi-educated, speculative guess would be that the minimap portion of AUI is where the issue lies :) edit: didn't mean to imply AUI was solely at fault :D I...
File: Stock Up02/23/15
yup yup, I forgot a comma in the st...
Posted By: Randactyl
yup yup, I forgot a comma in the strings table. The corrected version is up. /facepalm lol
File: Move All Items02/18/15
Re: Little bug i had
Posted By: Randactyl
I had a problem where one more random item was moved with others. I know little of lua but examples i saw seem to point to a problem at line 29 : replace "for i = j, 0, -1 do" by "for i = j, 1, -1 do" Because table.insert on an empty table put the first item at index 1 not 0. Whoops, looks like you're right. I'll t...
File: ggFrames02/09/15
Re: Re: 1.6 update
Posted By: Randactyl
I have been working on a branch for the upgrade to LAM2.0, but with such a large project it is a large conversion Ohh man, I remember that being a beast when I was messing around with this code. Garkin turned me on Sephiroth018's settings converter though. It is awesome. http://libaddonmenuconverter.azurewebsites.net/
File: Item Saver02/09/15
Re: CTD error
Posted By: Randactyl
Be aware of the following: There is a CTD error when switching to a horse with a smaller carrying capacity. I have narrowed this error down to three addons and the compatibility between them. ItemSaver 1.1.3.0 and Awesome Guild Store 0.16 are compatible with FilterIt 1.46 ItemSaver 1.2.0.0 and Awesome Guild Store 0.18 are compat...
File: Advanced Filters01/24/15
My mistake then :) It just sounds...
Posted By: Randactyl
My mistake then :) It just sounds wrong to me that you actually consume a repair kit... as if I plan to eat it :p Haha right? It's a little weird.
File: Advanced Filters01/23/15
Guess I'll try and remove Advanced...
Posted By: Randactyl
Guess I'll try and remove Advanced Filters and reinstall it, as I just chacked latest release, and still get this: http://tss.snowmans.dk/eso/forum_files/advfilters3.jpg The game filters armor, siege, wall, and door repair kits into the Consumables tab, not Miscellaneous. You should be looking at Consumables > Repair. Whether...
File: Advanced Filters01/22/15
I love your addon :) I am tuning t...
Posted By: Randactyl
I love your addon :) I am tuning the filters in my Bank Manager Revived these days and I noticed a thing missing. Repair kits are not shown when I select to show tools. They are listed here: "|H0:item:44874:121:1:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0|hPetty Repair Kit|h" "|H0:item:44875:121:10:0:0:0:0:0:0:0:0:0:0:0:0:4:0:0:0:0|hMi...
File: Inventory Grid View01/11/15
Hello, I've added a few skins for y...
Posted By: Randactyl
Hello, I've added a few skins for your AddOn, please check them out, search "inventory grid view". I love this AddOn and the feature to add skins is great, I think everyone should add this feature to their AddOns because everyone can contribute and I love making skins. Hey, cool. I'l check these out. Thanks for the contribution :)...
File: Item Saver01/09/15
Global function ItemSaver_ToggleIte...
Posted By: Randactyl
Global function ItemSaver_ToggleItemSave(bagId, slotIndex) has been added for other addons to use
File: LoreBooks01/08/15
Found Ancient Scrolls of The Dwemer...
Posted By: Randactyl
Found Ancient Scrolls of The Dwemer I-B at 39.29x32.01 in Eastmarch, wasn't on map :)
File: LibFilters-2.001/07/15
Thx for adding the custom fragment...
Posted By: Randactyl
Thx for adding the custom fragment support! I'll ask the developer of AwesomeGuildStore to add the library to his addon and fix the non working libFilters filters this way. I was just about to PM you, I already asked!
File: Advanced Filters01/07/15
Thanks, Tony. I've identified most...
Posted By: Randactyl
Thanks, Tony. I've identified most of these as well. However, I'm starting school again (22 units o.0) so I'll have to postpone further testing and fixes for version 8 for the time being.
File: FCO ItemSaver01/01/15
ohh I forgot to mention, your inven...
Posted By: Randactyl
ohh I forgot to mention, your inventory filters collide with large currency values. May want to reposition them
File: FCO ItemSaver12/30/14
Downloaded and used this yesterday,...
Posted By: Randactyl
Downloaded and used this yesterday, needed one more mark for some heavy inventory work. Things I noticed: Costume/Disguise can't be marked as gear. Marks on equipped items do not always refresh. I marked some items, exited the inventoy, equipped a different set with a macro, opened inventory and items were still "marked". Ite...
File: Advanced Filters12/20/14
cahngelog pls Just check it out...
Posted By: Randactyl
cahngelog pls Just check it out and see! I'm not in a position to write out all of the changes at the moment. Take note of the known issues as well.
File: Advanced Filters12/20/14
Advanced Filters v0.8.0.0 beta H...
Posted By: Randactyl
Advanced Filters v0.8.0.0 beta Hey guys, here's an early version of the next Advanced Filters release. If you can, download it and let me know what you think! Known Issues: The dropdown boxes can become overlaid and hard to read. I have not done anything intentional to fix the localization bug presented by Baertram, so it m...
File: Advanced Filters12/18/14
Hopefully you survived finals, and...
Posted By: Randactyl
Hopefully you survived finals, and thank you for your efforts. Is it possible to further filter provisioning materials by type--food/beverage? Is it possible to further filter tempers from within each of the three types (smithing, wood, cloth) The other question, which may not be easy to answer, is it possible to have a "custom"...
File: Item Saver12/17/14
Re: Errors!!
Posted By: Randactyl
libFilters: invalid arguments to RegisterFilter (AdvancedFiters_Dropdown_Filter", nil, function: 45727748 Getting this repeated over and over. In what context? Can you provide steps to reproduce please? I will look into adding the option to the improvement pane. any news?:) No. I'm not sure if I'm doing something...
File: Advanced Filters12/14/14
Thanks Baertram :) I have finals...
Posted By: Randactyl
Thanks Baertram :) I have finals tomorrow and then likely destressing for the next couple days, but I'll be back after that! I'm itching to write another addon a guild mate requested, so that'll get me back into the swing of things and on track to clear up existing issues as well as possibly adding new things to existing addons.
File: Advanced Filters12/10/14
where i must report this? Advanced...
Posted By: Randactyl
where i must report this? Advanced filter list of sous chef dont working this ranks 1-6 and Special they show no items when i choose them.. here: http://www.esoui.com/downloads/info785.html#comments Yes, take note of this in the plugin's description: IMPORTANT: You must enable "Sort Ingredients in Inventory" in Sous C...
File: Advanced Filters12/05/14
Make sure you're on the latest vers...
Posted By: Randactyl
Make sure you're on the latest version! :) Alright, I'm bored in class so I'll give a rundown of this issue :D So when dealing with bag, personal bank, stores, etc. the data is for all intents and purposes static - it doesn't change without the client knowing about it. With the guild bank, there is a possibility that the contai...
File: Advanced Filters12/03/14
I had been assuming AF's copy of li...
Posted By: Randactyl
I had been assuming AF's copy of libFilters was being loaded because it's version number was higher (11.2 > 11) but now I get the feeling that it has been IS's all along and that LibStub doesn't like decimal values for MINOR for some reason. Anyway, yes. The bug you reported is confirmed. I'll get to work on this. Lol seriously,...