Results: 550Comments by: Shinni
File: HarvestMap10/10/16
Regarding the 3d pin issues: Aft...
Posted By: Shinni
Regarding the 3d pin issues: After further testing I can confirm that 3d pins can not be displayed while the UI and the 3d world are rendered at different resolutions. There exist two cases where this can happen: a) The subsampling quality is NOT set to high. When the subsampling quality is set to medium or low, the 3d world wi...
File: HarvestMap10/07/16
Aside from the "some node types are...
Posted By: Shinni
Aside from the "some node types aren't showing up" bug, my 3d pins are also doing this wonky phasing in-and-out thing. Here's a pic of how they look *when they're visible*, but this screenshot was taken by getting into just the right position to have it show up. Most times the 3d pin's phased out. https://s9.postimg.org/hzg91xt4v/...
File: HarvestMap10/07/16
I wasn't able to fix the issues wit...
Posted By: Shinni
I wasn't able to fix the issues with fyrakin's minimap, but votan's minimap and AUI's minimap both work with HarvestMap. @Lady_Guinevere A relog usually fixes missing 3d pins. Note that it has to be a relog and not just a /reloadui. If the relog didn't help, could you tell me which other addons you use? @spyguts That is a re...
File: HarvestMap10/06/16
@Anceane Is the heatmap mode enabl...
Posted By: Shinni
@Anceane Is the heatmap mode enabled? You can disable it in the filter panel on the right side of the map. I am not sure but I think I've got also some sort of bug(s). Everything works as it should - I am harvesting sth. the pin shows up etc.. BUT! Two Things came to my attention: If I am using the normal InGame Map (M) s...
File: HarvestMap10/06/16
The merge website hasn't been updat...
Posted By: Shinni
The merge website hasn't been updated for the new 3d data yet, that's why merging isn't possible. Iphitos is working on it, but for now the website can not be used. So I'm running into a weird bug: In Wroth, Hew's, and Gold Coast, everything works as intended. In all of the original zones, only certain types of node pins are...
File: HarvestMap10/01/16
He would be very interested in "sav...
Posted By: Shinni
He would be very interested in "saving" a calculated tour to use it at a later time. He actually wants to run a particular tour and it always takes a while until he manages to get this tour up again. Would it be possible to make users able to move a route or make one of their own? I'll try to create a tour editor, which can be used...
File: HarvestMap09/14/16
Greetings and thanks for the great...
Posted By: Shinni
Greetings and thanks for the great addon. With both Thieve Troves and Justice Containers being tracked, I was wondering if there is any appetite to add "Thieve Stashes" to the tracking? You know these: http://imgur.com/a/0YlQo While they are only in Hew's Bane and The Gold Coast, they will also be in all future zones as well. I...
File: PinKiller08/07/16
Re: Crashing
Posted By: Shinni
The API function which assigns textures to floating pins seems to have hardware dependent bugs. I released a new addon version which should prevent crashes for most setting combinations. However the combination where floating pins are disabled, but shown if the target is behind a door, might still cause crashes on certain hardware.
File: SlowDialogs06/22/16
can i use this addon with the lates...
Posted By: Shinni
can i use this addon with the latest version of the game? Yes, SlowDialogs is compatible with the Dark Brotherhood update.
File: HarvestMap06/12/16
Re: Re: Update throwing errors
Posted By: Shinni
Getting this after updating. user:/AddOns/HarvestMap/HarvestMap.lua:813: table index is nil ...snip... I get the same everytime i enter a heist. Which version of HarvestMap do you use? It should be fixed in 3.2.7. edit: ok i discovered another bug. should be fixed in a few minutes. edit 2: the UI error on heist maps should...
File: HarvestMap06/09/16
Seems to be a problem with pins fro...
Posted By: Shinni
Seems to be a problem with pins from this addon not showing up on Minimap by Fyrakin. He has looked into it and says the problem isn't on his end. Harven's Thief Troves addon seems to always show properly. But I have noticed even Skyshards, Lorebooks, and default game pins can sometimes not show on the minimap. Is this a proble...
File: HarvestMap06/05/16
And now the problem: The first few...
Posted By: Shinni
And now the problem: The first few gathers I did were in Shornhelm, ore and wood that I gather regularly and were in my upload files, and likely already in the database. Now I am getting duplicates of these on my map. Additionally when I look at the settings in HarvestMap it appears my distance was not adjusted. Which I can confirm w...
File: Vampire's Woe06/05/16
This will not prevent you from feed...
Posted By: Shinni
This will not prevent you from feeding if you are in range for the vampire synergy. The keybind which activates the synergy looks like this: if SYNERGY:IsVisible() then ActivateSynergy() end Can't you hook SYNERGY:IsVisible() to return false and thus prevent the synergy from b...
File: LibMapPins05/22/16
When i try to delete a single pin v...
Posted By: Shinni
When i try to delete a single pin via lib:RemoveCustomPin(pinType, pinTag) it deletes all pins of the given type on the AUI minimap. This should be fixable by calling AUI.Minimap.Pin.RemovePins instead of AUI.Minimap.Pin.RemoveCustomPinsByType in line 489.
File: SmartCast - Fast and accurate ground targeting05/12/16
ZOS has a quick cast option? where?...
Posted By: Shinni
ZOS has a quick cast option? where? Settings -> Gameplay -> Quick Cast Ground Abilities It's part of the Dark Brotherhood update, so the option doesn't exist yet on the live servers.
File: SmartCast - Fast and accurate ground targeting05/10/16
Thanks for the addon, comes in hand...
Posted By: Shinni
Thanks for the addon, comes in handy for my sorc. ZOS' quick cast option however will cast the ability immediately, so there isn't any targeting indicator. As I've understood and seen it right the target indicator is your mouse crosshair. Where you aim the skill will be executed immediately. Yes. With targeting indicator I mean...
File: HarvestMap05/06/16
Tghis UI ERROR appears when trying...
Posted By: Shinni
Tghis UI ERROR appears when trying to open Writ Coffers or when looting enemies: user:/AddOns/HarvestMap/HarvestMap.lua:172: operator .. is not supported for string .. nil stack traceback: user:/AddOns/HarvestMap/HarvestMap.lua:172: in function 'Harvest.OnLootReceived' Thanks for the report. It should be fixed in the new ver...
File: HarvestMap05/05/16
Thanks a lot for your mail! I thin...
Posted By: Shinni
Thanks a lot for your mail! I think I was able to fix the issue. It seems some operating specific settings on how text is alphabetically ordered when it contains special characters like ~ caused the issues. It would explain why most people didn't have the problems of disappearing pins. Are you by chance using a mac? I think the di...
File: HarvestMap05/04/16
I'm having an issue where harvestin...
Posted By: Shinni
I'm having an issue where harvesting doesn't add a new node to my map. I haven't played in 8-10 months, so I updated quite a lot of my add-ons. I turned on debug messages and this is what I get when I harvest: OnLootReceived failed: wasn't harvesting OnLootReceived failed: wasn't heist quest item Any thoughts? Well, after tog...
File: HarvestMap04/02/16
Sorry, should be fixed now in versi...
Posted By: Shinni
Sorry, should be fixed now in version 3.1.9. Hello, I get many LUA errors after the update to version 3.1.8: user:/AddOns/HarvestMap/HarvestMapCompass.lua:18: attempt to index a nil value stack traceback: user:/AddOns/HarvestMap/HarvestMapCompass.lua:18: in function 'Harvest.additionalLayoutReset' user:/AddOns/HarvestMa...
File: HarvestMap04/01/16
@dominoid Oh I'd love to create so...
Posted By: Shinni
@dominoid Oh I'd love to create something like that. Iirc Ayantir wants to create such a library as well. Maybe we could collaborate via github? @uladz I haven't been able to reproduce this yet. What happens if you press the refresh button on the minimap? @jsternsp I encountered similar issues when entering a city. It shou...
File: HarvestMap03/28/16
Regarding the thieves trove problem...
Posted By: Shinni
Regarding the thieves trove problems: Pangnirtung and electromagnets reported that thieves troves pins disappeared after changing zones, or a relog. It seems some other addon was deleting the collected thieves trove data. I don't know which addon it did and if it was in a malicous intend or just a bug or addon conflict. It could'v...
File: SpentSkillPoints03/26/16
Thank you for the update :). BTW w...
Posted By: Shinni
Thank you for the update :). BTW what means "^?" character at the end of no-EN names, like this one?: name == "Diebesgilde^f" name == "Werwolf^m" That's the gender of the word. ^f means the word is female and ^m means the word is male and ^n means the word is neutral. The game needs this information to create gramatically corr...
File: HarvestMap03/24/16
In the new version safeboxes and he...
Posted By: Shinni
In the new version safeboxes and heist objectives will be saved as the new pin type "Justice Container" (Thieves Troves are not included in this pin type). The chest pin type will from now on track only normal chests. Safeboxes and heist objectives, which were saved as chests in the previous versions of HarvestMap, aren't removed...
File: Destinations03/23/16
Stuck pins on the map and compass a...
Posted By: Shinni
Stuck pins on the map and compass are often a result of adding multiple pins with the same pinTag (eg. trying to create a pin that already exists on the map/compass). The pin list of the map and compass are indexed via the pinTag. When a new pin with an already used pinTag is added, the old pin in the list gets overwritten but the o...