Results: 6156Comments by: Baertram
File: FCO ItemSaver05/01/19
A quick question — how do I allow t...
Posted By: Baertram
A quick question — how do I allow transmuting for default locks (Improve, specifically)? Reading is the solution, FAQ :-) https://www.esoui.com/portal.php?id=136&a=faq&faqid=128 If you have set it up to show the protection state of the current panel (green flag= protection is enabled / red flag = protection is disabled) yo...
File: Lights of Meridia04/30/19
Your changelog always talks about "...
Posted By: Baertram
Your changelog always talks about "Obstable" and not Obstacles (at least in the headlines) :p
File: LibMainMenu-2.004/30/19
LibMainMenu-2.0 for PTS with stripp...
Posted By: Baertram
LibMainMenu-2.0 for PTS with stripped LibStub + added TXT file IsLibrray etc. -> Global variable: LibMainMenu2 Edit - 2019-05-11 Updated and fixed to be compatible without LibStub and with it
File: FCO ItemSaver04/30/19
FCOIS for Elsweyr PTS - BETA -> SAV...
Posted By: Baertram
FCOIS for Elsweyr PTS - BETA -> SAVE YOUR SAVEDVARIABLES AND DO N O T USE ON LIVE! -> Be sure to ONLY extract the folder FCOItemSaver to your PTS folder, and not the GitHUb branch name folder inside the ZIP archive as well. GitHub branch link Changelog: See github branch ATTENTION As most libraries are able to work wi...
File: PerfectPixel04/30/19
I never did use that grid addon. I...
Posted By: Baertram
I never did use that grid addon. I need to see more info at a glance. I cannot just see the little icon and remember what is what. Aren't they needed anymore, or did they cause problems and you removed them to fix them? IGV - for me, it works very badly (in terms of performance). Compatibility was added only due to the absenc...
File: CraftStore Gold Road04/30/19
Found a bug: You need to open the...
Posted By: Baertram
Found a bug: You need to open the settings and disable and then enable CraftStore Rune (loaded as enabled) and then it will break the drag&drop of the skills to the skill bar. All addons disabled except CS and needed libs: 1. Enable craftstore rune 2. Reloadui 3. Open Craftsore UI via the UI button 4. Click settings 5. Di...
File: WritWorthy04/30/19
Re: WritWorthy 5.0.2 released, now supports multiple languages
Posted By: Baertram
DE Deutsch/German "translation" now supplied. It's an awful Google Translate translation, mostly gibberish. Please, somebody send me a proper translation of WritWorthy/lang/de.lua. Pull request at github or a file upload to esoui or wherever, I'm not that picky today. There is a new setting "Force EN English" that shows WritWorth...
File: PerfectPixel04/29/19
Removed code compatibility for "Cra...
Posted By: Baertram
Removed code compatibility for "Craft Store" and "Inventory Grid View". Aren't they needed anymore, or did they cause problems and you removed them to fix them?
File: FCO ChangeStuff04/25/19
Re: Re: FCOChangeStuff with working ZoneStory hide for users w/o BeamMeUp and PerfectPixel
Posted By: Baertram
It is on the list but not that easy, or someone else would have included/done it before again. Got no time to check this actually so it will be done as it is done! (if possible) P.S. hero doll in the list? just imagine, you can wear off your gear when looking at your bank, and many other usefull things;)
File: FCO ChangeStuff04/25/19
FCOChangeStuff with working ZoneStory hide for users w/o BeamMeUp and PerfectPixel
Posted By: Baertram
EDit: Fixed with version 0.1.84. Please update!
File: FCO Lockpicker04/25/19
You are welcome! As explanation:...
Posted By: Baertram
You are welcome! As explanation: In this file the textures ingame will be stored as a cache. If the game patches and the file resumes (normally it will be deleted then and this is why your login after patches takes so long most of the time!) it won't address teh textures correct and they are simply missing ingame then :( So if y...
File: Bank Manager Revived - Slim Edition04/24/19
A hint for the savedvavriables: Yo...
Posted By: Baertram
A hint for the savedvavriables: You could have increased the SV version number in the source code which would reset the SVs totally. The users do not need to delete anything manually then. The version is the 2nd parameter in the ZO_SavedVars: call. In this example the version # is 4: -- Get the SV data db = ZO_SavedVars:NewC...
File: Tamriel Trade Centre04/24/19
If there are circular load order is...
Posted By: Baertram
If there are circular load order issues eso would tell us this, it's checking on its own the txt manifest files. So it should be anything else. What did you change in order to fix AwesomeGuildStore stuff? Any trading house controls or functions prehooked or posthooked? Sorry, could not find anything related in TTC source code s...
File: Advanced Filters - Updated04/24/19
This seems to be related to quality...
Posted By: Baertram
This seems to be related to qualitysort only as it seems -> Please send the bug message to this addon. AF beta only tries to skip the filters but as the lua error message at sorting was raised from QualitySort something went wrong with needed varibales internally. Try to use AF beta alone without Qualitysort. There shoudn't be an...
File: FCO Lockpicker04/24/19
Hey there, just was ingame and t...
Posted By: Baertram
Hey there, just was ingame and tested it. It's working fine! Not sure why it won't for you. I've tested this with other addons enabled and only FCOLP enabled, both work fine. The green checkmark AND the green cylinders do work. Please try the post below with the shader cache cooked file. It hopefully should fix your issue. I...
File: FCO Lockpicker04/24/19
Re: Re: Re: Re: Re: Not Working Since 4.3
Posted By: Baertram
For the green cylinders: No, this is already in and working. You need to press ESC -> AddOn Settings -> FCOLockpicker. For the fix for the green check mark texture: Yep, I think so. Need to analyze first why it isn't working for you. Please try the following: 1. Logout 2. Search for the file shadercache.cooked or shader_cache...
File: FCO ChangeStuff04/24/19
Re: Re: Re: Re: Re: small error
Posted By: Baertram
Thanks for the details, this helps! Will have a look. Oh thanks. You're sure its the player ping pong setting + BeamMeUp? Are you using PerfectPixel as well? I think I've changed this with the new feature to hide the map's zone story quest thing. Will have a look at it as I find the time. Am also using PP yes, but think I'v...
File: Advanced Filters04/23/19
Re: Filter for 2H weapon types
Posted By: Baertram
Hi - Love the addon and the various filters written for it, (absolute must for the little old altoholic that I am). Have most of them but cannot find one that will group 2H weapons by type (ie. axe, sword, mace/maul, etc) - I am able to achieve it for 1H weapons, staves and the three armour types. Does one exist? And can anyone poin...
File: Advanced Filters04/23/19
If you got problem with this Advanc...
Posted By: Baertram
If you got problem with this AdvancedFilters version, lua error messages, non working stuff. Try the BETA version here: https://www.esoui.com/downloads/info2215-AdvancedFilters-BETA.html I'm a little afraid to try beta versions. fwiw everything was peachy until about an hour or 2 ago, when things just started disappearing. First th...
File: Easy Stalking - Encounterlog04/23/19
Okay, thanks again. Nope, no need...
Posted By: Baertram
Okay, thanks again. Nope, no need to discuss this further. Thanks for the clarification. My setence related to the ZOs settings in the combat options on PTS. Normally you could change them via addon so an addon would be able to enable settings a user disabled on purpose before. Not sure if ZOs has blocked this for the logging but...
File: Tamriel Trade Centre04/23/19
Sorry, could not find anything rela...
Posted By: Baertram
Sorry, could not find anything related in TTC source code so far. Did you check the settingsmenu of AwesomeGuildStore and did you enable/disable the search boxes from AGS or standard ZOs boxes? Are they all GONE completely in the inventories? Or are they still visible but non-functional? I guess the author of TTC should know wha...
File: FCO Lockpicker04/22/19
Re: Re: Re: Not Working Since 4.3
Posted By: Baertram
Thanks for the feedback. Yes, enable the green cylinders instead of the checkmark. So you'll at least see the whole cylinders get green as you move them :D I'l have a look why the checkmark won't be shown. Hi Baertram, I've disabled all other addons except FCO Lockpicker and the two libraries that are required. Still not work...
File: Tamriel Trade Centre04/22/19
If LibCommonInventoryFilter is not...
Posted By: Baertram
If LibCommonInventoryFilter is not fixing this (and it worked before, I'm sure) TTC might has altered the search box functions somehow without having noticed the library (it fixes search boxes in inventories and is used by AwesomeGuildStore and AdvancedFilters). I'll take a look at this later this week. Please use Votans Search bo...
File: FCO ChangeStuff04/22/19
Re: Re: Re: small error
Posted By: Baertram
Oh thanks. You're sure its the player ping pong setting + BeamMeUp? Are you using PerfectPixel as well? I think I've changed this with the new feature to hide the map's zone story quest thing. Will have a look at it as I find the time. Am also using PP yes, but think I've tried the various combinations, and as of now having FC...
File: Tamriel Trade Centre04/22/19
Thanks for the price to chat multil...
Posted By: Baertram
Thanks for the price to chat multilanguage fix! Seems to work great now :banana: