Results: 424Comments by: manavortex |
File: Inventory Insight12/21/14 |
![]() Posted By: manavortex
Hi Xirael,
thank you for the detailed bug report! I'll look into that. For me, everything works, so I have to see if I can reproduce everything. This tooltip thingy is a pain in the back.
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File: Inventory Insight12/18/14 |
![]() Posted By: manavortex
The bigger font on top of the addon description :P
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File: Stacked - 1.4c12/18/14 |
![]() Posted By: manavortex
Greetings everyone,
the addon works flawlessly for me, but I don't really use it for many things, that's why I didn't notice. But I'll look into the bugs you have reported. I'll try and get it done over the weekend. :)
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File: Inventory Insight12/16/14 |
![]() Posted By: manavortex
Greetings Xirael,
these complicated bits of code come from my predecessor - I usually outsource everything and their dog into own helper methods, so you can tell the coding style apart pretty well, methinks. :)
Thanks for digging into that issue more deeply. I'm over my eartips in work (Dunmer speaking), so apologies again for t...
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File: Inventory Insight11/24/14 |
![]() Posted By: manavortex
Okay, it is complicated.
I have not forgotten you.
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File: Inventory Insight11/24/14 |
![]() Posted By: manavortex
Hi,
let me check. This can't be complicated to solve. :)
I have a strange bug. I cannot get to deactivate the IN tooltips. I have the default tooltips selected, but the addon ignores the stettings. If I look in the SavedVariables file, it says the IN tooltips are on and the defaults are off. If I look into the game, it says othe...
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File: Inventory Insight11/24/14 |
![]() Posted By: manavortex
Thanks, I would never have looked there of all places :P
I have checked mobile bank, but I've not liked how the window appeared. I'm more comfortable with my Inventory Insight. *snuggles in frame*
1. http://i.imgur.com/HS4bLMh.jpg
2. about alternatives - Mobile bank extended working fine too :p
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File: Inventory Insight11/23/14 |
![]() Posted By: manavortex
Hey,
sorry for not responding here - I need to find out how to get notifications upon replys in threads, so I won't permanently miss out on the updates here.
I have included AssemblerMonkey's updates, thanks for the great work (and the obvious solution, heh...). I'll continue to keep this addon functioning as long as I play the g...
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File: Crafting Swit11/17/14 |
![]() Posted By: manavortex
I'll try and upload one when I take the new Writs tomorrow. It's a simple list, based upon FCMQT, but much less fancy.
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File: Stacked - 1.4c11/06/14 |
![]() Posted By: manavortex
Hi there,
have you tried installing this one:
http://www.esoui.com/downloads/info676-CompatibilitytoolforUpdate5.html
It's not an error in my code, it's in the Library. As I don't have it, maybe the compatibility tool takes care of it already!
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File: Compatibility tool for Update 611/04/14 |
![]() Posted By: manavortex
Wow, if I wasn't already married... you rock, man!
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File: Inventory Insight10/22/14 |
![]() Posted By: manavortex
I just copypasted, you did all the work.
I'll probably throw everything away and start re-creating the addon from scratch, using code from InventoryInsight and the MobileBank. This way I at least know where my errors are, and it will be so much faster than the other way round. Maybe the addon gets a fancy name as well (I was thinki...
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File: Inventory Insight10/21/14 |
![]() Posted By: manavortex
Greetings good folk,
my apologies for being so inactive on the development of this addon, I had to finish my bachelor thesis.
I will look over all your comments and start on working them into the addon now - and the GuildStoreSearch integration as well.
Thanks to everyone who has provided solutions!
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File: Scripter - Text UI & Notifications10/21/14 |
![]() Posted By: manavortex
loving this, thank you so much :)
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File: InventoryMod09/10/14 |
![]() Posted By: manavortex
You kinda forgot to comment out the line
SaveInventory(BAG_GUILDBANK)
or to comment in the SaveInventory function. :)
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File: Inventory Insight09/09/14 |
![]() Posted By: manavortex
Hi there,
thank you for the feedback and the two bug reports!
I believe the thing with the wrongly displayed worn items is connected to the initial bug, which I prevented from destroying everything by partially removing the function. This will probably require some extra work, because I have to track where the worn items are tr...
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File: AwesomeGuildStore08/30/14 |
![]() Posted By: manavortex
The filters are completely missing. Or is that how it's supposed to look? I can only filter by price range and quality, no category filtering for me.
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File: AwesomeGuildStore08/30/14 |
![]() Posted By: manavortex
Hi,
yes, something seems to be wrong with my post. Does it open directly?
http://i.imgur.com/hzr7YYb.png
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File: AwesomeGuildStore08/30/14 |
![]() Posted By: manavortex
So... I have this little problem:
http://imgur.com/hzr7YYb
Completely reinstalling the addon doesn't solve that - neither does deleting the local variables. Any ideas? :)
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File: AwesomeGuildStore08/30/14 |
![]() Posted By: manavortex
Hey there,
it's me again - the addon has fixed the error on load, but I still get this:
http://imgur.com/hzr7YYb
A complete reinstall of the addon hasn't changed anything about that. Deleted the saved variables and so on.
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File: AwesomeGuildStore08/30/14 |
![]() Posted By: manavortex
For me, the addon shows an error on load:
Startup.lua:352 - attempted to index a nil value
Stack traceback: Startup.lua:21
A fix would be welcome :)
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File: UnstuffMyBags08/09/14 |
![]() Posted By: manavortex
Huh - comments! :D
I broke it while fixing it. Everything seems fine now. Thank you, Balver, I feel the same :D
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File: Craft Research Timer07/31/14 |
![]() Posted By: manavortex
Hi,
I had a character renamed, and the renamed character kept showing up in my research alerts, even after I deleted the saved variable settings. I had to alter them manually to get them out of there. Thought you'd want to fix that. :)
regards
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File: Guild Store Search Extended [En/Fr/De]07/20/14 |
![]() Posted By: manavortex
Hi,
I had the problem that sometimes when I close the inventory after hovering over an item, the text didn't disappear together with the background box.
I seem to have removed this error by inserting the line
ld_tooltip.currLink=curMouseOverLink
in the tooltips.lua in line 431 in the line before the "end" (end goes in new l...
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