Results: 766Comments by: Shadowfen
File: Auto Category - Revised03/09/20
Hello, i just installed this addon,...
Posted By: Shadowfen
Hello, i just installed this addon, but there were no categories and no preset available. BTW the dependencies were satisfied. The default categories are available for account-wide settings only at the moment. Set accountwide to ON and you should see categories. The account wide setting is on, but still no categories I delet...
File: Auto Category - Revised03/07/20
Hello, i just installed this addon,...
Posted By: Shadowfen
Hello, i just installed this addon, but there were no categories and no preset available. BTW the dependencies were satisfied. The default categories are available for account-wide settings only at the moment. Set accountwide to ON and you should see categories.
File: rChat02/29/20
MIssing SYSTEM messages
Posted By: Shadowfen
If you are having problems with some messages not showing up in the chat window that you know should be there, check to see if you have the addon DebugLogViewer - if you do; DISABLE it. Reload UI and see if that resolves the problem. Many addons use the CHAT_SYSTEM:AddMessage() function to display results to chat. DebugLogViewer s...
File: rChat02/29/20
Re: LibDebugLogger
Posted By: Shadowfen
Quick question: What is the reason for the enforced dependency to LibDebugLogger? Does rChat technically rely on it to properly work for players that don't need to to debug addons regularily? I'm asking since there are still many addons that use d(), df(), or CHAT_SYSTEM:AddMessage() and they all "break" now when players want to...
File: rChat02/29/20
I get the same error with stacktrac...
Posted By: Shadowfen
I get the same error with stacktrace as the poster below(I'm using BanditUI with a lot of other addons), but additionally rchat seems to be broken on a fundamental level for me. If you compare the settings with what is displayed in chat it just doesn't add up. rchat is active with all required libs. Unfortunately with the curr...
File: rChat02/28/20
I have been getting this on login....
Posted By: Shadowfen
I have been getting this on login. EsoUI/Libraries/Utility/ZO_Hook.lua:15: attempt to index a nil value stack traceback: EsoUI/Libraries/Utility/ZO_Hook.lua:15: in function 'ZO_PreHook' |caaaaaa existingFunctionName = "HandleTabClick", hookFunction = user:/AddOns/rChat/rChat.lua:4966 |r user:/AddOns/rChat/rCha...
File: rChat02/28/20
I also assume removal of timestamps...
Posted By: Shadowfen
I also assume removal of timestamps on system messages is from the library switch? Anyway to get those back? The removal of timestamps on system messages is from ZOS's newly introduced chat system and the event handler bugs we are working around. I'm still looking for a solution...
File: rChat02/28/20
Re: No Personal Assistant Output with rChat
Posted By: Shadowfen
As the poster below me, as well as others have mentioned regarding system messages, there doesn't seem to be any output when depositing items from the inventory to the bank, or vice versa. I didn't know who to report this to, so I'm making mention here and I have mentioned it in the Personal Assistant addon's comments. I've also n...
File: rChat02/24/20
Thanks for the quick update! :D...
Posted By: Shadowfen
Thanks for the quick update! :D I may have found a bug, hard to tell with so many addons being wonky atm. Could rChat hiding addon system messages? (If thats what theyre called?) I seem to get some of them, but not all of them. Eg. I get messages from MM on startup, but I don't get loot messages from Lui Extended or transaction me...
File: rChat02/24/20
Re: Color Issues
Posted By: Shadowfen
I am unable to configure the color settings for my 5th guild. Did not test on other guilds, as they were previously configured from before the patch. The dialogue and color switch box pops up as normal, then when I go to 'confirm', nothing happens but the noise. I can sit here spamming "e" and clicking on accept, doesn't work. Fix...
File: rChat02/24/20
Getting UI error with the new patch...
Posted By: Shadowfen
Getting UI error with the new patch.... On an unrelated note the weird "dark box inside the chatbox" visual glitch is fixed now, thank you so much for that! Yes, ZOS rewrote the chat system and broke their own chat event handlers. Then I found this morning that the libChat2 library that rChat depends on was not updated for the...
File: Auto Category - Revised02/23/20
FYI, main description lists the fol...
Posted By: Shadowfen
FYI, main description lists the following under integrates with: Item Saver (not FCO!) Isn't FCO ItemSaver also supported with the new plugin system? Yes, FCO ItemSaver is also in the list a couple of spots up. The (not FCO) is indicating that there is an ItemSaver addon which is not FCO Item Saver...
File: Auto Category - Revised02/21/20
Re: Decon issue
Posted By: Shadowfen
First I want to say thank you for all your work on the addon. I recently noticed an issue while deconning gear for mats. Sometimes after deconning the items I left for another toon to decon the following keeps happening https://cdn.discordapp.com/attachments/585734858660380673/680533930448781357/Screenshot_20200221_165248.png...
File: Auto Category - Revised02/20/20
FYI, the small number of items that...
Posted By: Shadowfen
FYI, the small number of items that were incorrectly being flagged for research by Craftstore were completely fixed for me with Craftstore 2.40. Awesome!
File: Auto Category - Revised02/19/20
Re: Re: Re: Could use an assist on this one
Posted By: Shadowfen
(not traittype("ornate")) and type("armor", "weapon","jewelry") and (level() == 1 or cp() == 160) and not isset() This didn't work either. I'll prob just make an ornate category with a higher priority. One thought: I have the Dustman addon installed that marks ornate stuff as junk. Does "junk" possibly take precedence over "orna...
File: Auto Category - Revised02/17/20
Re: Could use an assist on this one
Posted By: Shadowfen
I've been making my own categories for a while now. For decon I have a catagory that splits out any gear that is level 1 or CP 160 that is not part of a set. The rule I use works perfectly: type("armor", "weapon","jewelry") and (level() == 1 or cp() == 160) and not isset() I've been trying to find a way to also exclude ornate...
File: Auto Category - Revised02/16/20
Re: Re: Re: Re: Re: Re: Re: Pull Request for CraftStore Fixed and Improved
Posted By: Shadowfen
Happy to do so! Here it is: https://www.esoui.com/downloads/fileinfo.php?id=2535 Note that I'm personally having an issue where CS is marking some items for research it should not. This issue is reflected in my category. I'm working with the author of that Addon to see what that is about. But it's still a very nice way to handl...
File: Auto Category - Revised02/16/20
Re: Re: Re: Re: Re: Pull Request for CraftStore Fixed and Improved
Posted By: Shadowfen
I like the idea for a standalone addon simply because I don't run the CraftStore addon that much and don't really "get" what the api function you are using is doing for you or the purpose for which it is being used - probably because of not running with CraftStore. :) However, I can bundle it with AC-R and rely on your assistance...
File: Auto Category - Revised02/16/20
Re: Re: Re: Pull Request for CraftStore Fixed and Improved
Posted By: Shadowfen
Looks good. There is one debug statement left in, but that's not a problem to remove. Can you provide some documentation for the new function? Also, you can release it as a separate plugin addon if you wish that depends on AutoCategory - Revised and CraftStore Fixed and Improved. That was what the new addon structure was designed...
File: Auto Category - Revised02/16/20
Re: Pull Request for CraftStore Fixed and Improved
Posted By: Shadowfen
Shadowfen, I sent along a pull request to add support for CraftStore Fixed and Improved via the new plugin system: https://github.com/Shadowfen/AutoCategory/pull/3 Looks good. There is one debug statement left in, but that's not a problem to remove. Can you provide some documentation for the new function? Also, you can rele...
File: Auto Category - Revised02/13/20
Re: Re: Re: Bug found
Posted By: Shadowfen
Hello I have made 2 separate categories for Surveys and recipes. For the surveys the code I used is sptype("trophy_survey_report") and the GOOD symbol is there indicating that the code is good. For the Recipes the code I used is type("recipe") and the GOOD symbol is there indicating that the code is good. I also delete...
File: Auto Category - Revised02/13/20
Re: Bug found
Posted By: Shadowfen
Hello I have made 2 separate categories for Surveys and recipes. For the surveys the code I used is sptype("trophy_survey_report") and the GOOD symbol is there indicating that the code is good. For the Recipes the code I used is type("recipe") and the GOOD symbol is there indicating that the code is good. I also delete...
File: Fast Ride02/09/20
Re: bug
Posted By: Shadowfen
Hi and thanks for the addon, it works great! I used to have another similar addon but after it failed to swap back my skills on several occasions i gave this a try instead. So far I have found no way to break it in normal gameplay, but I may have stumbled across a bug where it did in fact fail to reequip the correct skill. I wa...
File: Fast Ride02/07/20
Ok, I figured it out. It's because...
Posted By: Shadowfen
Ok, I figured it out. It's because I'm using the unmorphed skill which has a 27 second duration, as opposed to 30s. So any time selected 3 and below wasn't working as it's swapping based on a 30s duration from activation. Brilliant! Good work. I'll see what I can do about it.
File: Auto Category - Revised02/07/20
Re: Re: Re: Re: Re: Re: Re: CraftStoreFixedAndImproved
Posted By: Shadowfen
OK, so any advice on how to integrate CraftStore? I'm up for the challenge, but not quite sure how to get started. The tricky part is getting access to the insides of another addon (which usually requires the other dev to make changes to give you access to the stuff you need). The easiest way to get the dev to put in the change yo...