Results: 1096Comments by: Garkin
File: No, thank you!12/15/14
Re: Can you help?
Posted By: Garkin
one of my trade guilds kicked like 50 ppl last night and it all came through when I logged in this morning http://i61.tinypic.com/2qulrg0.png each one is tied to an ANNOYING "tinny bing" that 1) I would to No Thank You and 2) I don't want to wake my GF with 50 Bingzzzz,Bingzzzz if you can kill that I would be so grateful!...
File: Sous Chef - Provisioning Helper (Recipe helper/search)12/14/14
Was that a fix for the "I" symbol i...
Posted By: Garkin
Was that a fix for the "I" symbol issue or the white boxes as well? In any event, I can't find that line in the file. Line 86 is just "}," for me and when I search for any parts of that line it finds nothing. *edit* nm. I found it. It was for "I" symbol (required Recipe Improvement level). As for the white boxes - it can happen w...
File: Sous Chef - Provisioning Helper (Recipe helper/search)12/14/14
All my icons show as "I" symbol, no...
Posted By: Garkin
All my icons show as "I" symbol, not matter the ingredient. Here is a fix: Open SousChef.lua and change line 86 from: local _, _, _, level, _, specialType = GetRecipeInfo(listIndex, recipeIndex) to: local _, _, _, level, _, specialType = GetRecipeInfo(data.listIndex, data.recipeIndex)
File: Destinations12/14/14
Thank you for the great mod Locati...
Posted By: Garkin
Thank you for the great mod Location for M'aiq in Rift: https://i.imgur.com/5fV1Ukj.png https://i.imgur.com/09APX77.png Coordinates of this location are: 74.07x63.27
File: T's Combat Stats (for Update 6)12/14/14
Re: UI error
Posted By: Garkin
I occasionally get an UI error. The reason seems to be that variable combatSessionExperienceGained is not initialized correctly and therefore does not exist when first used. The reason is that due to a spelling mistake another variable combatSessionExperiencedGained is initialized but never used. I have fixed that typo in version...
File: AI Research Grid12/12/14
Re: Bad packaging
Posted By: Garkin
-- The following have caused bugs to be reported, that I can't duplicate. As there is no tooltip text, disable it entirely. Do you use my Compatibility Tool? If so, it will add missing control.data table and thus you will not get any UI error. Compatibility Tool does something like this: ZO_PreHook("ZO_Options_OnMouseEnter", fu...
File: Destinations12/12/14
Fixed major error in latest version...
Posted By: Garkin
Fixed major error in latest version. Sorry about that one. There is still an error. In defaults you have defined path to the colorcodes as follows: defaults.pinTextcolorCodes.poiUnknownrgb So the same is in saved variables: savedVariables.pinTextcolorCodes.poiUnknownrgb but you are trying to use: savedVariables.poiUnknownrgb...
File: AI Research Grid12/12/14
Also there some other oversights:...
Posted By: Garkin
Also there some other oversights: - LibAddonMenu-2.0 in your addon does not work with Update 5, so if you do not have installed any other addons with updated LibAddonMenu, you will get an UI error. - Version in settings menu is still 3.1.5 instead of 3.1.6 - Just to make it look better - new addon manager shows author, so there is...
File: Price Tracker (revised by) Draconeran12/12/14
Tooltip line format
Posted By: Garkin
I have changed format of tooltip lines, so it will look a bit better. Modified function: function PriceTracker:OnUpdateTooltip(item, tooltip) if not tooltip then tooltip = ItemTooltip end if not item or not item.dataEntry or not item.dataEntry.data or not self.menu:IsKeyPressed() or self.selectedItem == item then return end...
File: Price Tracker (revised by) Draconeran12/12/14
Folder name
Posted By: Garkin
Can you please change folder name in uploaded archive to "PriceTracker"? I have installed this addon using Minion and it doesn't work that way because of folder name.
File: No, thank you!12/12/14
i still got the notificatino after...
Posted By: Garkin
i still got the notificatino after reloadui:( Yes, it is possible because I'm hooking messaging functions when addon is loaded. If any message is already in queue, addon will not intercept it. I can try to change it, but I use saved variables in hooks. Saved variables aren't available before addon is loaded. Anyway it is rare case...
File: Harven's Stack Split Slider12/12/14
Hey BornDownUnder, thanks for the...
Posted By: Garkin
Hey BornDownUnder, thanks for the research. There are two function calls that may be related to this setting of ESOLauncher: CallSecureProtected("PickupInventoryItem", bag, index, control.spinner:GetValue()) and CallSecureProtected("PlaceInInventory", bag, emptySlotIndex) I don't know what that ESOLauncher does to the ga...
File: CraftCompare Updated12/11/14
Two issues: First is the same as...
Posted By: Garkin
Two issues: First is the same as was reported by xambrian - CraftCompare uses PopupTooltip:SetLink(itemLink) directly, so there is not defined PopupTooltip.lastLink. It causes UI errors with other addons if they depends on this value (for example Shopkeeper 1.0 Classic). Easy fix is using ZO_PopupTooltip_SetLink(itemLink) / ZO_Pop...
File: Shopkeeper (Improved, Fixed and Updated)12/11/14
UI error for you: 2014-12-12T00:...
Posted By: Garkin
UI error for you: 2014-12-12T00:14:08.130+01:00 |cff0000Lua Error: bad argument #1 to 'string.match' (string expected, got nil) stack traceback: : in function 'string.match' user:/AddOns/Shopkeeper/Shopkeeper_UI.lua:395: in function 'Shopkeeper:addStatsPopupTooltip' user:/AddOns/Shopkeeper/Shopkeeper.lua:1017: in function '...
File: Postmaster Mail12/11/14
I know you just kinda updated this...
Posted By: Garkin
I know you just kinda updated this but a great feature would be to only delete mails that had attachments on them - the purpose of the addon. I mistakenly used the Take All button and it deleted mail I was saving - guild/raid announcements and the like. So maybe adding a check in the loop that if it doesn't have an attachment on it,...
File: No, thank you!12/11/14
i still got the notificatino after...
Posted By: Garkin
i still got the notificatino after reloadui:( Yes, it is possible because I'm hooking messaging functions when addon is loaded. If any message is already in queue, addon will not intercept it. I can try to change it, but I use saved variables in hooks. Saved variables aren't available before addon is loaded. Anyway it is rare case...
File: Lui Extended12/11/14
Ok, probably I will post updated sc...
Posted By: Garkin
Ok, probably I will post updated screenshots. @QuadroTony: Or course the items in game has different codes. But as far as I know, via API I can access 16 abilities slots ( light, heavy attack, 5 skills, Ultimate, and 8 items in quick-slot wheel), but the only thing I can get is the name of ability/potion, icon and cooldowns. Thus...
File: No, thank you!12/11/14
I used that as an example. What I m...
Posted By: Garkin
I used that as an example. What I mean is, anything that has 2 or more ways to display something to you, can you make it so there is only 1, and preferably only show the option that isn't chatbox based? Keeping the chat box just for chats, and nothing else if possible, without completely hiding something to the point that you cannot...
File: No, thank you!12/11/14
This is awesome! I have 1 reques...
Posted By: Garkin
This is awesome! I have 1 request: Can we please have an option to completely remove and hide messages that pertain to things that the UI already has elements for? For example, like Achievements, XP gain, or anything else that by default you cannot hide or turn off at all. I have never been able to understand why almost ever...
File: Crafting Stations12/10/14
i see what you did with last patch:...
Posted By: Garkin
i see what you did with last patch:) but i can change the coordinats in the CraftingStationsData.lua, right? for my own needs:o Yes, you can change coordinates in the CraftingStationsData.lua, but to make it work you should also disable this part of code in CraftingStations.lua (lines 110-115): if zoneIndex and poiIndex then...
File: Srendarr - Aura, Buff & Debuff Tracker (Outdated)12/10/14
Re: Re: Re: Re: Re: Show only specific buffs?
Posted By: Garkin
Garkin, I'm trying to make the changes that you suggested, but I can't seem to get it to work. I'm not sure what I'm doing wrong. I've added that condition to each of the functions except Srendarr:GetAuraData(ability) and Srendarr:InitializeAbilityCheck(). Here's the end of my AuraData.lua file where I'm trying to block everything ex...
File: Chat2Clipboard12/10/14
@sirinsidiator: If you like any pa...
Posted By: Garkin
@sirinsidiator: If you like any part of modified code, feel free to use it. ye, will be nice to update this addon too:) I will definitely make an update with Garkin's modified version, but I want to review the code first and am busy with another addon atm. I have updated Chat2Clipboard in my dropbox folder again. At first I was...
File: ChatMultiWindow (for Update 5)12/10/14
for Garkin http://i.imgur.com/8VSw...
Posted By: Garkin
for Garkin http://i.imgur.com/8VSwphv.jpg http://i.imgur.com/TVeRUC1.jpg http://i.imgur.com/JIUnJkr.jpg It was issue with Chat2Clipboard, it wasn't caused by ChatMultiWindow. Modified version of Chat2Clipboard which actually works is in my dropbox folder (link in the signature).
File: Crafting Stations12/10/14
also will be nice see the same colo...
Posted By: Garkin
also will be nice see the same color on the compass, like in uor settings =) http://i.imgur.com/i71Ldft.jpg This icon has nothing to do with this addon, it is displayed by compass / world map.
File: Crafting Stations12/10/14
also this set in Auridone look lik...
Posted By: Garkin
also this set in Auridone look like ncoordinats need to be fixed=) new coorditants in the screen near minimap:) http://i.imgur.com/5Fpn7FT.jpg Addon shows the same position as world map does. If you want to get it fixed, send bug report to ZOS.