Results: 184Comments by: gamegenius86
File: ggFrames05/21/14
Re: Target distance
Posted By: gamegenius86
can you implement to see the target's distance in crosshair or in target frame? Hmm ~ I would say that it doesn't fall under the scope of this add-on. However I'll quickly look into it and if it appears to be quick and simple, i can make a new add-on ggTargetDistance.
File: ggFrames05/21/14
It would be nice if the buffs were...
Posted By: gamegenius86
It would be nice if the buffs were available in all languages :) Its the plan :)
File: ggFrames05/20/14
I dunno, but this part must be pret...
Posted By: gamegenius86
I dunno, but this part must be pretty intuitive: no icon - non-vetreran, with icon - veteran. But with both icons I need to take more attention to this, trying to understand: does it just shield or spiked shield... Last version ("Name (lvl)") was far better. You can use " - " between name and lvl :) Okay so if the issue is tha...
File: ggFrames05/20/14
there is difference in the level vi...
Posted By: gamegenius86
there is difference in the level view: please make shield for nonveteran levels optional On that screen it doesn't show the standard level icon. But if you open up the LFG, you'll see where they use the icon there. Its "understood" that if there is no icon next to it, that its a normal level. The issue with using that logic fo...
File: ggFrames05/20/14
I do have reticle settings, but it...
Posted By: gamegenius86
I do have reticle settings, but it never occured to me it had such a setting. Agreed.
File: ggFrames05/20/14
How do I disable / turn OFF the def...
Posted By: gamegenius86
How do I disable / turn OFF the default target frame? The one below the compass, the setting for it does nothing? The option is in the settings. However if it is being shown when the option is set to hide it. Then its most likely because of the add-on "Reticle Settings" (or another add-on). You're going to have to go into those...
File: ggFrames05/20/14
Do you want the buffs fast or do yo...
Posted By: gamegenius86
Do you want the buffs fast or do you want him to wast time posting previews :D lmao :D
File: ggFrames05/20/14
Can you give us a screenshot on how...
Posted By: gamegenius86
Can you give us a screenshot on how the buffs visualization will be? Not at the point at the moment for screenshot, but i can tell you that by default it will be similar to FTC how it has Icons, but instead of weird placements, they will all be placed around the character frame. Buffs below, De-buffs Left. The target will have...
File: ggFrames05/20/14
Agree... if you deliver all this gr...
Posted By: gamegenius86
Agree... if you deliver all this great things that you have in mind, the combination of ggFrames and combat cloud or anything else that do the same like combat clould will be a better choise from ftc Yep.. Buffs should be coming out by the end of the week. Broken Armor Visualizer hopefully soon after. Been busy last coupl...
File: ggFrames05/20/14
maybe you can make a partnership wi...
Posted By: gamegenius86
maybe you can make a partnership with Combat Cloud ;) As much as i may like the add-on, I'm going to decline this idea as i feel a "Combat Cloud" feature is out of the scope of this add-on. The scope for this add-on is to provide a complete unit frame replacement to allow it to easier to instantly see you're own well-being and th...
File: ggFrames05/20/14
I agree that showing buffs and comb...
Posted By: gamegenius86
I agree that showing buffs and combat alerts would be awesome. Most definitely. Stay tuned :D
File: ggFrames05/20/14
Did you plained to add option to sh...
Posted By: gamegenius86
Did you plained to add option to show HP in digits over each member in raid frame? Yes this will be coming soon
File: ggFrames05/20/14
Re: Re: Re: UI Error
Posted By: gamegenius86
Theres a few sentences on the description about this error. It not an issue with ggFrames actually, i bet if you disable all other addon and just have ggFrames on it wont happen. Anyways, its an error well-known to all of us add-on devs and its basically an issue with the game itself (yay, just waiting for ZO to patch it). However...
File: ggFrames05/20/14
Re: UI Error
Posted By: gamegenius86
Just today I got "Too many anchors processed", and by toggling addons off and reloading, I finally got down to ggFrames. Sure enough after turning it off, and all the other addons on, still no error, turned it back on, and it was back. I deleted the lua file, uninstalled, reinstalled, and it's still there. Is anyone else getting t...
File: RAETIA InfoHub05/19/14
I love the add-on. However every...
Posted By: gamegenius86
I love the add-on. However every time i update it, i forgets all my settings and i have to reset it up. Very Annoying >.<
File: ggFrames05/19/14
Hey I'm really liking the look of m...
Posted By: gamegenius86
Hey I'm really liking the look of my game with this add on and the customization allowed is awesome, just one thing though. I'm wondering if it was intended that the target bar being connected to player bars. What I mean by that is that when I disable player frames but leave target on the numbers are messed up. The bar shows but it's...
File: ggFrames05/19/14
Re: Re: Re: An idea...
Posted By: gamegenius86
its easier to know with what class you are dealing. i havent memorize the icons yet :P For various UI Reasons im not a fan of doing this (Display "Dragonknight" instead of the Icon). I would suggest to try and memorize the icons, there are only 4 :P (Sorry to be a buzzkill, lol)
File: ggFrames05/19/14
Holy.. didn't expect a reply so qui...
Posted By: gamegenius86
Holy.. didn't expect a reply so quick! Thanks a ton :) Would have been faster but got sidetracked and forgot to hit "submit reply" :P
File: ggFrames05/19/14
Loving your addon! :) One small...
Posted By: gamegenius86
Loving your addon! :) One small question: Is there a way to adjust the in-combat transparency of the frames via the code? I like having a permanent 75% transparency. I can make that configurable. Typically, i would not suggest changing the add-on files as they will be overwritten when its updated. So, this feature will probabl...
File: ggFrames05/19/14
Re: An idea...
Posted By: gamegenius86
First of all this is the best frames addon and if you can manage the buffs debuffs (i know about the api restrictions but its better guessing the timings of short buffs from websites and skill trees rather not have it at all), it will be the most essential addon ever Should be in by the end of the week :D Is it easy to add what...
File: ggFrames05/19/14
Hey Gamegenius86. I send you a p...
Posted By: gamegenius86
Hey Gamegenius86. I send you a pm with the FR localisation. Hope i help you. You most certainly have. I appreciate the assistance.
File: ggFrames05/19/14
Any chance for Warlock set bonus an...
Posted By: gamegenius86
Any chance for Warlock set bonus animation? It's been done for the default frame: http://www.esoui.com/downloads/info481-MagickaFloodTimerwarlocksetbonus.html Great idea. It might fall outside the scope of this add-on so I'll have to think of it. From the looks of it, it appears the author of that add-on is aware not many still...
File: ggFrames05/19/14
please make sounds a toggle option,...
Posted By: gamegenius86
please make sounds a toggle option, as i find them very annoying! Sound alert make me crazy, for example... like Scrolling Text of Pawkette (uninstalled after 2 sounds alert of low Stamina :rolleyes:) It will of course be togglable option. One that might be turned off by default tbh.
File: ggFrames05/19/14
Is it possible to make an option to...
Posted By: gamegenius86
Is it possible to make an option to play a sound when a party member is below a certain amount of health? Or even 3 options, for example below 50%, below 10% and dead? Most definitely possible. I'll toss it on the to do list (will probably implement very soon) Might want to limit it to self and small group tho, Sounds would be...
File: ggFrames05/19/14
sometimes after dead raid frame sti...
Posted By: gamegenius86
sometimes after dead raid frame still show what player dead. very often on pvp *sadface* Is this only happening for YOUR player or for other all units? I've been PvP'ing all weekend and haven't noticed this. Can you give any other information to help my figure out why this is happening?