Results: 6259Comments by: Baertram
File: Quick Menu10/11/17
You're request about more than 8 qu...
Posted By: Baertram
You're request about more than 8 quickslots is not doable. But if you use the addon search with the word "quick" you'll find: http://www.esoui.com/downloads/info1775-StaticsQuickslotProfiles.html Hey, I don't know if this woud have to be another AddOn or if you coud maybe add it to this one... Coud you extend the normal Qui...
File: Quick Menu10/08/17
Great idea and addon! Any chance...
Posted By: Baertram
Great idea and addon! Any chance you could check for other addons that have put there buttons to the menustrip too? Like "Harvest map", "Potion maker", "FCO ItemSaver", "Votan's Addon menu" ? They all got settings to put their own button to the top menu (if you press ESC). This would be great if you could check if they are lo...
File: CraftStore Gold Road10/01/17
If you only use FCOIS.IsResearchL...
Posted By: Baertram
If you only use FCOIS.IsResearchLocked(bagId,slotIndex) all armor/weapon parts that are marked, but not marked with the "research" marker icon will be deconstructed and not protected :( This will protect items that you wish to safe for research but deconstruct your gear and set parts!!! As written before you should use FCOIS...
File: CraftStore Gold Road10/01/17
IS seems to work the opposite of FC...
Posted By: Baertram
IS seems to work the opposite of FCOIS. FCOIS has you mark something as decon it means you want to decon it, IS' filter options are for if you want to remove it from being decon'd. So if you turn on filter store, you don't want to sell it, rather than wanting to sell it. Hey there, just my information for FCOItemSaver (FCOIS) m...
File: Auto Recharge (and repair)09/30/17
Ah ok, got it. Yes the addon is re...
Posted By: Baertram
Ah ok, got it. Yes the addon is respecting the conditions of the item AND your chosen threshold, even as you use the keybindings! If 2 items are not at 0% and only 0% matches the threshold it will only reapir those that match. Imo this is the correct behaviour because otherwise you'd repair even items that are at 99% and you are...
File: Auto Recharge (and repair)09/29/17
Ehrm why are you saying it's just r...
Posted By: Baertram
Ehrm why are you saying it's just repairing 1 item? Did you test the keybind? It should do the same as the automatic repair/recharge is doing just initiated by your key press instead of an event like "fight starts", "fight ends". thanks for chat commands but can we have just keybind> to repair/charge all we have It is already...
File: Auto Recharge (and repair)09/29/17
Very useful addon :) Does there...
Posted By: Baertram
Very useful addon :) Does there happen to be any way to enable the charging element to work during combat? Thank you Hi, it is currently checking as the combat starts and as the combat ends. If you want it to check in between I'd need to check every x seconds your gear and charge it then, which is quit uneffective and t...
File: Miat's PVP Alerts09/29/17
http://www.esoui.com/downloads/info...
Posted By: Baertram
http://www.esoui.com/downloads/info776-WykkydSoundPreview.html Maybe this helps to preview sounds ingame and choose the correct one in other addons then. Is there a Preview? There's no preview of sounds:) Could you upload a video on YT with the sounds? Nope. The addon reuses game sounds and all of them can be easily ex...
File: Weapon & Spell Power Tracker09/24/17
Re: Current Version Outdated
Posted By: Baertram
The game client just checks the .txt file in the addon directory and if the line version is not showing the game's current API version then it is marked as outdated, even if it works fine... Sad but true. So just enable the checkbox "Allow out of date addons" in the ingame addon manager and everything is fine, unless you get any...
File: Auto Recharge (and repair)09/23/17
I'm not talking about the stack siz...
Posted By: Baertram
I'm not talking about the stack size of your repair kits :p Are you using small repair kits for low level armor, or ony the highest level repair kits? -> The game got problems with small level repair kits in the past and then crashed the client. Hope the savedvars reset fixes it for you as the game is not crashing/disconnecting...
File: Auto Category - Custom Inventory Categories09/23/17
Guild bank: Like bank/player invent...
Posted By: Baertram
Guild bank: Like bank/player inventory Craftbag: Maybe check addons like AdvancedFilters to get some category ideas, or to see what standard filters are already available. And then build categories on base of them. Like "If within AF user chose armor -> head: Then categories like "trait, enchantment, level, quality, ..." would...
File: Auto Recharge (and repair)09/22/17
Hi, Do you have any small repair...
Posted By: Baertram
Hi, Do you have any small repair kit in your inventory? Check the user comments below. There seems to be a bug from ZOs (that should have been fixed in the pat though?!) which caused the disconnects/crashes, if you were not using the "maximum repair kits". "...when its trying to repair" Does this mean trying to repair automa...
File: Auto Category - Custom Inventory Categories09/22/17
Re: Re: Re: 1.09 Errors
Posted By: Baertram
According to the wiki of this addon (see addon description & changelog: https://github.com/rockingdice/AutoCategory/wiki/Rule-Index-Page#fco-item-saver-ismarked) the code for FCOIS marked for deconstructed items should be something like this: Example from the wiki for FCOIS: Example 2 Items matched by: Marked as Gear1 in...
File: HarvestMap09/21/17
instead of having others do all the...
Posted By: Baertram
instead of having others do all the work for them. Lol, made my day. Addon devs should not only code an addon in their free time for you but also gather all ressource nodes and put them into the addon so you just have to come here and download it, use it and "at best" let someone run the way for you between the resource nodes....
File: FCO ChatTabBrain (Automatic chat tab&message channel switch)09/21/17
There was one old debugMessage func...
Posted By: Baertram
There was one old debugMessage function in there which was removed some patches (months) ago. Seems as if noone ever switched the settings at this function since then :o Edit: Found and fixed it. Will update the addon soon. Thanks for the info. Thanks, will have a look and hopefully will be able to fix it. Questions: D...
File: FCO ItemSaver09/21/17
I've just noticed that if you use t...
Posted By: Baertram
I've just noticed that if you use the default game's lock feature, such items don't appear in the deconstruction screen at all. Doe ItemSaver have the same functionality with its own locking? Funny question as the main purpose of this addon is to HIDE and SAFE the marked icons :rolleyes: Answer: Yes of course. Use the filter but...
File: FCO ChatTabBrain (Automatic chat tab&message channel switch)09/21/17
Edit: Found and fixed it. Will upd...
Posted By: Baertram
Edit: Found and fixed it. Will update the addon soon. Thanks for the info. Thanks, will have a look and hopefully will be able to fix it. Questions: Does the error only happen to show as you switch from account wide to character settings, or backwards? Did you logout and delete your saved variables already, then login...
File: FCO ChatTabBrain (Automatic chat tab&message channel switch)09/21/17
Re: Explanation
Posted By: Baertram
What do you mean by this sentence? I can't setup this add-on to switch to these channels because it's always different which channel is on 2nd, 3rd, 4th etc place. I guess you mean guild1 is shwn on your chat tab 1 and 2 and 3? Then check point 2. below to setup the chat tabs and their shown channels correctly!!! This is a...
File: FCO ChatTabBrain (Automatic chat tab&message channel switch)09/20/17
Please post the complete lua error...
Posted By: Baertram
Please post the complete lua error message here. If a lua error message apperas and it is from FCO ChatTabBrain then it is most likely that the addon broke due to this error message and some/all functions don't work anymore! So please, copy &paste the WHOLE lua error message (or a screenshot) here so I can analyze and fix this. Th...
File: FCO ChatTabBrain (Automatic chat tab&message channel switch)09/19/17
The "ON"/"OFF" are checkboxes, but...
Posted By: Baertram
The "ON"/"OFF" are checkboxes, but just show the checkmark as "ON" and "OFF. Just took a look and made a screenshot (sorry for the German text. The red surrounded checkbox is turned of "AUS"): https://i.imgur.com/e5VIbgC.jpg If this setting is turned "OFF" ("AUS") then the automatic switch to a this chat channel is not activated...
File: Auto Category - Custom Inventory Categories09/19/17
Re: Version 1.08 is in pending
Posted By: Baertram
Need your help with Localization! Please contact me if you want to help. Also you can create a pull request for localization: https://github.com/rockingdice/AutoCategory I'll send you a pull request for german translations. You got A LOT of redundant strings in there (like 10 times "Category"?) and should revamp the translati...
File: FCO ChatTabBrain (Automatic chat tab&message channel switch)09/19/17
Scroll down to the settings where y...
Posted By: Baertram
Scroll down to the settings where you specify which chat channel (/zone, /group, etc.) is connected to which chat tab (your chat tab Chat, Group, Private messages, etc.). There are checkboxes above each chat channel section which allows you to enable/disable the chat tab changes for the given chat channel. If it's working for...
File: FCO ChatTabBrain (Automatic chat tab&message channel switch)09/18/17
If it's working for the one char it...
Posted By: Baertram
If it's working for the one char it chould do so for the other one too. There is no char difference settings except if you have disabled the account wide settings and configured different settings for each of your characters on purpose? You are able to disable the change to specific chat channels, like /zone, in the settings. But...
File: Circonians TextureIt09/18/17
The texture folders are all split u...
Posted By: Baertram
The texture folders are all split up into alphabet letters now so the internal size of each folder is not bigger than 10000 entries. The icon entries are >3600 and >4000 entries, but opening just takes time and will not crash the game anymore.
File: Auto Category - Custom Inventory Categories09/17/17
Hey, thanks for the addon. Just...
Posted By: Baertram
Hey, thanks for the addon. Just tested it and got a question: Is the "researchable" category somehow integratable with other addons like "Research Assistant" and "Craftstore" so we only see items in there that our current character/all of our characters got left for research? This would be cool, if you could support these addo...