Results: 719Comments by: decay2
File: Constellations08/03/17
= {true, false, false, true}, --Fla...
Posted By: decay2
= {true, false, false, true}, --Flame Touch = {false, true, false, true}, --Flame Touch dot = {true, false, false, true}, --Frost Touch = {false, true, false, true}, --Frost Touch dot = {true, false, false, true}, --Shock Touch = {false, true, false, true}, --Shock Touch dot Here's the ids you asked for. There was n...
File: Constellations07/31/17
http://imgur.com/uWLvjuN.jpg Thi...
Posted By: decay2
http://imgur.com/uWLvjuN.jpg This is what i get with my sorc self buffed and debuffed. Now this doesn't mean the addon is wrong. However the exploit passive should be factored in there some how. And we know this requires 75 in The Ritual and that 75 in Thaumaturge is the best choice. FYI i have 442cp. Gear is Necropotence and...
File: Constellations07/28/17
. And the familiars damage pulse in...
Posted By: decay2
. And the familiars damage pulse increases with Master at arms as well. No spell that i use as a sorc gets increased by Thaurmaturge except the secondary effect of Destructive Touch which is a DOT. Burning effect i'd assume is increased by it as well as it should. Is this correct? because at uesp familiars pulse and blockade is...
File: Combat Metrics07/19/17
Re: error lua pop up
Posted By: decay2
First i apologize as i dont remember what i did to get that error 2017-07-18T05:49:57.399-05:00 |cff0000Lua Error: user:/AddOns/CombatMetrics/CombatMetrics.lua:452: attempt to index a nil value stack traceback: user:/AddOns/CombatMetrics/CombatMetrics.lua:452: in function 'CMX.GenerateSelectionStats' user:/AddOns/CombatMetric...
File: Constellations07/10/17
Re: Re: Re: Re: Re: Re: Re: Unrecognized skills
Posted By: decay2
It's a mess. I'll try to clean it up and post it somewhere. Not really neccessary, what I wanted to point at is that from 75 to 76 you wouldn't expect an increase in damage at all. This is because the next increase (the jumppoint) is at 81. A spreadsheet telling of any increase from 75 to 76 sounds like it is from a time before t...
File: Constellations07/10/17
To bad a lot of the data for destru...
Posted By: decay2
To bad a lot of the data for destruction staff and sorc abilities incorrectly assigns Thaumaturge as -True- on the spreadsheet you linked. Liquid Lightning for example is NOT a dot and does not get increased damage by using Thaumaturge. It instead increases via Master at Arms. And the familiars damage pulse increases with Master at a...
File: Constellations07/06/17
Re: Re: Re: Re: Re: Unrecognized skills
Posted By: decay2
Force pulse and Ilambris not recognized. BTW Great addon! I still have to go trough the monster sets. Force pulse should work though. Is it rank 4? Because for now there is only support for rank 4 abilities. Everything is max level. Got these ID's in chat. Might be a component of Force Pulse, instead of the main damage t...
File: Constellations07/05/17
Re: Re: Re: Unrecognized skills
Posted By: decay2
Force pulse and Ilambris not recognized. BTW Great addon! I still have to go trough the monster sets. Force pulse should work though. Is it rank 4? Because for now there is only support for rank 4 abilities. Everything is max level. Got these ID's in chat. Might be a component of Force Pulse, instead of the main damage t...
File: EggCounter07/05/17
Re: Re: Features
Posted By: decay2
http://www.esoui.com/downloads/info1337-LibGroupSocket.html I believe there was a stealh detection AddOn using it. I am not touching it and another developer friend of mine agrees. If you want, take my work and add it yourself. Rename the Addon and remove my name. If even a single person starts complaining they got banned beca...
File: Constellations07/05/17
Re: Constellation - Instructions For Use
Posted By: decay2
What are these "ratios" and how do I find out what their respective values are? Does Constellations take into account that, in the combat calculations, all decimal fractions are now "floored" (truncated) to the integer value for the respective stars that have percentages? For example, 5.10% is truncated to 5 and 5.98% is truncate...
File: Constellations07/04/17
Hi, can you implement the possibil...
Posted By: decay2
Hi, can you implement the possibility to typ the numbers of the Spell/Weapon Resistance by hand, instead of using the imprecise slider? I can' set the exact digits with it. Thanks Snakefish You can use the mouse wheel together with shift and/or ctrl key. But entering it would probably be easier. I'll have a look at it.
File: Combat Metrics07/03/17
Re: Latest CM patch
Posted By: decay2
Wait, wait, wait. You fixed something at the Mage in AA?? Can you get a job at ZOS & teach them how to do this? :) No no, I wish I could do that. In fact I just fixed Combat Metrics properly resetting at the mage :D But I feel for the ZOS devs. I totally get that bugs happen and sometimes fixing them makes things actually wo...
File: Group Damage Share06/29/17
So wardens have the templar icon wh...
Posted By: decay2
So wardens have the templar icon when dps displays :( Otherwise pretty great addon. Oh right. I forgot about that. I'll fix that.
File: Constellations06/29/17
Re: LUA error
Posted By: decay2
If I attempt to set min and max at 75 for Thematurge I get this error. I am using a Combat Metrics import if that matters. user:/AddOns/Constellations/Constellations.lua:1092: attempt to index a nil value stack traceback: user:/AddOns/Constellations/Constellations.lua:1092: in function 'CST.Calculate' Constellations_Calculat...
File: Constellations06/27/17
The labels disappear when I press C...
Posted By: decay2
The labels disappear when I press Combat Metrics Import.. It shows the CP I was running when I got the parse. I found an issue in the calculation formula and fixed it. I checked your case and now it indeed puts points into Master-at-Arms
File: Constellations06/27/17
dohh i am sorry i missed it. Read e...
Posted By: decay2
dohh i am sorry i missed it. Read everything but i must have occulted this. My apologize. but ... may be i dont understand something : after checking again your notes, i remember seeing the reference for skill not maxed at rank 4, but i thought they were missing because you had not the reference. So what you mean is before they r...
File: Constellations06/27/17
The labels disappear when I press C...
Posted By: decay2
The labels disappear when I press Combat Metrics Import.. It shows the CP I was running when I got the parse. Looks like something is broken there oO Finally chat mentionned this : (44547) Venom Arrow - No Data for this Ability! (40818) Venom Arrow - No Data for this Ability! May be this can help you :) Are the...
File: Constellations06/27/17
https://cdn.discordapp.com/attachme...
Posted By: decay2
https://cdn.discordapp.com/attachments/305856324099375104/328962177119551508/CPCalc.jpg Maybe I am doing something wrong. I wonder what happened to your labels .. Which language are you using? I'll have a look into the calculation results.. Finally chat mentionned this : (44547) Venom Arrow - No Data for this Abili...
File: Constellations06/26/17
Re: Unrecognized skills
Posted By: decay2
Force pulse and Ilambris not recognized. BTW Great addon! I still have to go trough the monster sets. Force pulse should work though. Is it rank 4? Because for now there is only support for rank 4 abilities. Does this take the Destro Staff penetration passive into account? I never knew if Asayre's does or not. Seems that...
File: Untaunted06/23/17
Re: Markers, colouring
Posted By: decay2
Hello, first of all love this add-on, must have for tanking. Secondly I want to request some things. Is the possible to add marker only to the enemies which are being taunted? Not for every single enemy which included in the fight. Is there any way to recolour the markers, can you add that option? Recolour the gardient also maybe. An...
File: Constellations06/23/17
some damage skills are not taking i...
Posted By: decay2
some damage skills are not taking in account may be ? (94445) Subterranean Assault - No Data for this Ability! (40892) Snipe - No Data for this Ability! Also i noticed that using Poison injection, this one figures on combat metrics reports but not on Constellations Not sur i understand very well the ones i have to imp...
File: Constellations06/23/17
where can i set "Damage Done" rly d...
Posted By: decay2
where can i set "Damage Done" rly dont see it. Seems I called it "Damage Bonus %" Sorry about the confusion How do I work out the % to enter? I'm not sure how to calculate it or where it shows You need to find all the things that increase damage by some percent. This includes Minor and Major Slayer (from trial item sets),...
File: Constellations06/22/17
French translation -- Menu --...
Posted By: decay2
French translation -- Menu -- ZO_CreateStringId("SI_UNTAUNTED_LANG", "en") ZO_CreateStringId("SI_CONSTELLATIONS_COLOR_NEUTRAL", "FFFFFFF9") ZO_CreateStringId("SI_CONSTELLATIONS_COLOR_MAGICKA", "FFCCCCFF") ZO_CreateStringId("SI_CONSTELLATIONS_COLOR_STAMINA", "FFCCFFCC") ZO_CreateStringId("SI_CONSTELLATIONS_COLOR_HEALTH",...
File: Combat Metrics06/22/17
For how much longer CM gonna be bro...
Posted By: decay2
For how much longer CM gonna be broken while testing dps on the training dummies? i got 23k dps from 36k overall group dps, while i was in party with person,who didn`t damage this dummy, just staying near me. 13k dps for scamp? really? I gladly admit that I'm not a trained programmer and I'm doing this in my free time which incl...
File: Constellations06/21/17
It's certainly in line with the goa...
Posted By: decay2
It's certainly in line with the goal of this and sort of related: Would you be able to add something that suggests which boon to use? Sounds like a nice idea, but also requires some thinking on how to implement this. If I add this to the already taxing optimization of the CPs calculation time might go trough the roof. However one...