Results: 6128Comments by: Baertram
File: Windex04/28/15
My addon "FCo Chat tab Brain" is ab...
Posted By: Baertram
My addon "FCo Chat tab Brain" is able to minimze your chat after a timeout that you can setup in the settings. It can do way more with the chat like re-opening it at the chat tab where a message came in, just press RETURN key to send back to the chat channel where the message came in etc. so check it out: http://www.esoui.com/downlo...
File: Circonians TweakIt04/28/15
Haha, 1 thing fixed, another implem...
Posted By: Baertram
Haha, 1 thing fixed, another implemented :) Thanks for the weapon icons fix. I think the current way of showing it is the best as you won#t need to see it within addon settings etc. (at least i don't need it at those scenes as I have moved the icons to the top of my screen and you'd see them above/in the main menu bar then... tod...
File: FCO ItemSaver04/27/15
Re: Re: Re: Can't deconstruct items with deconstruction mark
Posted By: Baertram
Thx man, I tried to keep it as flexible as possible :D (Ok, to be honest, it has grown over a year now and some icons were used for other purposes in the past :rolleyes: But as I wrote: You can use every icon for whatever you like it to be used. The only fixed conections are the 4 filters to the 12 icons, researchable items will...
File: FCO ItemSaver04/27/15
After reviewing his code: I bet...
Posted By: Baertram
After reviewing his code: I bet this error was only shown because the other error you have written below was raised in FCOItemSaver, and then Khrill's addons couldn't access my global functions anymore (as my addon was not fully loaded). Please update to the latest version 0.6.4a of my addon and the errors should be history! H...
File: FCO ItemSaver04/27/15
Re: Since Monday patch 4/27
Posted By: Baertram
This was already fixed but Minion seems to use an older version... There is only missing a "d" in line 12452. Is: "en" Should be: "end" If you download the file here from the website everything is ok. But minion takes an older version :-( I'll upload a fix soon. I am getting errors since Monday Patch (4/27). The addon...
File: FCO ItemSaver04/27/15
0.6.4 -Added feature: Added an opt...
Posted By: Baertram
0.6.4 -Added feature: Added an option to allow deconstruction of items "marked for deconstruction" -Added feature: Added an option to allow improvement of items "marked for improvement" -Fixed: Researching of marked items will only work if you have the option enabled and you used the research markr (icon 3). All other icons will...
File: Shissu's LUA Memory04/27/15
Just use this addon to nibble of a...
Posted By: Baertram
Just use this addon to nibble of a bit more of the lua's addon memory :D Great addon, but why would you need this when you can change the limit in your usersettings.txt file in documents?
File: pChat (Chat customization & help: look/notification/sound/automation/history)04/27/15
Just got a crash of the ESO client...
Posted By: Baertram
Just got a crash of the ESO client and was wondering why. After some research and disabling all addons: If you enable the "Restore chat" function and any addon produces an endless loop WITH chat output (like debug messages) this will be written to the SavedVariables file of pChat! My file was about 500 MegaBytes big afterwards a...
File: Circonians TweakIt04/27/15
Thx for the information. I'll try...
Posted By: Baertram
Thx for the information. I'll try to change the ZO_Character stuff. I always wanted it to react on the drop of a dragged item and not on the drag already. But i didn't get it to work until today. Maybe your code you've send me helps to do this. I've found a conflict between FCO ItemSaver and TweakIt. With TweakIt installed, lis...
File: pChat (Chat customization & help: look/notification/sound/automation/history)04/26/15
Just got a crash of the ESO client...
Posted By: Baertram
Just got a crash of the ESO client and was wondering why. After some research and disabling all addons: If you enable the "remember text" function and any addon produces an endless loop WITH chat output (like debug messages) this will be written to the SavedVariables file of pChat! My file was about 500 MegaBytes big afterwards...
File: Mute List04/26/15
Add him to the friendslist or ignor...
Posted By: Baertram
Add him to the friendslist or ignorelist, this should show the @accountname to. But afaik there is no general lua command to get the accountname by help of the character name, right, and there is no way to find out player's @id by his character name, right? only if he is in your guild?
File: FCO ItemSaver04/26/15
Re: Can't deconstruct items with deconstruction mark
Posted By: Baertram
Hi Paspasote, thanks for the kind words. About deconstruction: All icons can be modified in the settings. So the deconstruction icon could be used by another user as a "Healer" icon. You are right that, given the normal settings and icon for deconstruction, you should assume the deconstruction of these items is wished. But u...
File: Mute List04/26/15
I'm wondering whos ignore list can...
Posted By: Baertram
I'm wondering whos ignore list can get full? I only got 3 players on there where, if I remember right, 2 were gold spammers from May 2014... You must be annoyed by a lot of players then :D
File: Circonians TweakIt04/26/15
I think there is a bug with the "We...
Posted By: Baertram
I think there is a bug with the "Weapon icons" now :-) As you have implemented it to be hidden if menus are open it will be always hidden, also inside the LAM controls, except when you have the reticle activated. So there is no way to double click, mouse wheel or move the icons anymore :( Could you please make them visible someh...
File: FCO Guild Bank Stack Split04/26/15
Version 0.0.2a -Fixed: Context men...
Posted By: Baertram
Version 0.0.2a -Fixed: Context menu entry was sometimes not shown inside the context menu rectangle. Should be fixed now.
File: CraftStore04/26/15
If you use multiple addons there ar...
Posted By: Baertram
If you use multiple addons there are WAY too much icons on the screen that you need to move around. That is probably why the button was attached to the chat again as the chat is shown the same way like the UI button before and it's space consumption is always the same. I#d be for a chat button option (on/off) and an UI button (on/...
File: CraftStore04/26/15
@AlphaLemming Zu den Markierunge...
Posted By: Baertram
@AlphaLemming Zu den Markierungen: Ok, habe ich bisher nie benutzt dann. Fand ResearchAssistant ausreichend und bin daran gewöhnt. Aber andere scheinen ja die alte Option wieder zu wünschen, dass man die Charaktere aufteilen kann zu Ihren Berufen, dmait nicht alles markiert wird. Zu dem Knopf: Man kann es nicht allen recht m...
File: CraftStore04/26/15
I'll stay to ResearchAssistant for...
Posted By: Baertram
I'll stay to ResearchAssistant for this one because I use RA generally to see the marked icons inside all my inventories and crafting stations (together with FCOItemSaver to "block" these marked items from deconstruction/selling/sending/trading etc.). I don't like to open, search, have a look at CraftStore to see these items. It's...
File: FCO ChatTabBrain (Automatic chat tab&message channel switch)04/26/15
0.1.8 -Added feature: Disable/Enab...
Posted By: Baertram
0.1.8 -Added feature: Disable/Enable all chat sounds in the settings with 1 option, near to the top of the settings list -Fixed bug: Sound were played even if relating chat tab was not chosen (and thus no comparison between current and relating chat tab could be done -> Sound should only play if you are not currently at the same ch...
File: CraftStore04/25/15
Thx for bringing back the chat wind...
Posted By: Baertram
Thx for bringing back the chat window button! Very appreciated. If you use the chat button to open and then also to close the CraftStore window again I'm automatically inside the fighting camera modus (viewing the reticle). So far so good. But if I try to press the "." key to get my mouse cursor now it doesn't work anymore. I...
File: CraftStore04/25/15
I can recommend a nice addon to pro...
Posted By: Baertram
I can recommend a nice addon to protect your items: FCO ItemSaver It is able to protect items at different places by help of marker icons you can set by the right-click/context menu. It is even able to hide these marked items in your inventory/crafting stations, vendors etc. If you have installed the addon ResearchAssistant it i...
File: CraftStore04/24/15
CraftStore UI Button is shown at th...
Posted By: Baertram
CraftStore UI Button is shown at the Champions perk screen. To hide it you could use the following code inside PlayerActivated callback event function: CHAMPION_PERKS_SCENE:RegisterCallback("StateChange", function(oldState, newState) if newState == SCENE_SHOWING then --Save current state of CraftStore wi...
File: CookeryWiz04/23/15
There are already exisitng chat com...
Posted By: Baertram
There are already exisitng chat commands to toggle the window. One is a real short one: /cw For the moment just press the key to start a chat message with a starting / (it's configurable as a keybinding in standard ESO controls already) and write "cw" (without "") and press enter. Hey, thanks, this is really helpful. I'm obses...
File: DoItAll with FCO ItemSaver support04/23/15
hehe no problem. Use FCOItemSaver...
Posted By: Baertram
hehe no problem. Use FCOItemSaver and you#ll see them :) its because ItemSaver dont show his marks at the station sorry https://dmmakmak.files.wordpress.com/2008/04/homer-doh1.jpg
File: DoItAll with FCO ItemSaver support04/22/15
For me it works perfectly. Dwemer s...
Posted By: Baertram
For me it works perfectly. Dwemer scrap will be refined too. do you have marked the dwemer scrap with ItemSaver or FCOItemSaver? It won't be touched then About dwemer scrap: Which one is not refineable? :-) I can't think of what the problem could be here. Any more information? all fine with delay, thanks!!! about dwe...