Results: 6259Comments by: Baertram
File: Roomba - Guildbank Stacker07/19/15
Re: Re: Re: Re: New version
Posted By: Baertram
You're welcome, no need to even anything :p Don't put too much effort into it please. Thx for the update of this nice addon but why did you change this: I really liked the possibility to just scan and stack 1 tab. We managed to update the bank for each tab by different people and we used this very consequently. Too bad it...
File: FCO ItemSaver07/18/15
Thx for updating and informing me....
Posted By: Baertram
Thx for updating and informing me. As I wrote I'm not able to update my son this weekend so I hope everything works for now :) I'll be able to check any needed manual refreshs on Sunday evening or Monday then. @users of FCOIS If some items are not filtered properly for the moment stay calm until Monday please. Thank you
File: Advanced Filters07/17/15
Nah, everything is OK. Just a small...
Posted By: Baertram
Nah, everything is OK. Just a small mistake. Optimization is always welcome and if it speeds up things I'm glad too! We just need the time to react as we may not be online every day. :eek: Now i feel really bad for having pushed randactlyl to relase his update. next time i freeze after getting caught because i wander in tow...
File: Advanced Filters07/17/15
Question about current solution of...
Posted By: Baertram
Question about current solution of forcing an inventory update by (un)registering a filter: If I just want to update the corresponding inventory of the filters that are registered (filters of multiple addons): How am I supposed to do this without having to unregister and re-register + forceUpdate = true ? I don't get why this...
File: Advanced Filters07/17/15
You forgot to inform me Randactyl :...
Posted By: Baertram
You forgot to inform me Randactyl :p btw - Another addon using libFilters: FCO CraftFilter
File: LibFilters-2.007/17/15
Hi there, I'm sad you pushed thi...
Posted By: Baertram
Hi there, I'm sad you pushed this update without notifying other addon authors using this library :( Please make the function "libFilters:RequestInventoryUpdate" global again so FCO ItemSaver will work correct again. I'm not at home this weekend and would be glad to talk about your needed changes and ideas after the weekend. B...
File: FCO ItemSaver07/17/15
The error message relates to an upd...
Posted By: Baertram
The error message relates to an update of the libFilters library which Randactyl just updated (without notifying me in advance). He removed a function which my addon is using essentially. Sorry but I cannot remove this error message by now. He needs to revoke his changes to libFilters and adopt his addon AdvancedFilters.
File: GuildEvents07/16/15
Hey Meai, no I don't know the ex...
Posted By: Baertram
Hey Meai, no I don't know the exact number of characters inside the guild member note, sorry. You can prepare a text file outside the game and just copy&paste rows of 1234567890123456789012345678901234567890123456789012345678901234567890 Afterwards copy&paste the whole text into the guild member note. Do this as long as i...
File: Roomba - Guildbank Stacker07/16/15
Re: Re: New version
Posted By: Baertram
Thx for the update of this nice addon but why did you change this: Roomba is no more tab dependant. It will always scan and restack your WHOLE bag/bank/GBank. I really liked the possibility to just scan and stack 1 tab. We managed to update the bank for each tab by different people and we used this very consequently. Too bad i...
File: FCO ItemSaver07/14/15
Last change: 0.6.9d -Updated: C...
Posted By: Baertram
Last change: 0.6.9d -Updated: Changed the context menu divider entry so it will not be clickable anymore, and it will not react like a normal entry. It is clearly a divider now. -Added: Setting to show the type of equipped armor inside the character window, next to each equipped armor part. You are able to choose the color for e...
File: GuildEvents07/14/15
Thanks for this addon Meai. We are...
Posted By: Baertram
Thanks for this addon Meai. We are currently testing it with my guild. Question: What is your addon going to do if the guild member's note is filled already with the maximum number of possible characters? Will it just crop the needed characters from the end and insert the event id at the beginning? If I revoke an assignment o...
File: FCO ItemSaver07/14/15
Last change: Added: Setting to add...
Posted By: Baertram
Last change: Added: Setting to add a divider into the non-submenu context menu (divider between standard item's context menu entries and FCOIS context menu entries) Added: Setting to open the FCOIS settings menu if you click the divider
File: SuperStar - Character Builder07/14/15
Hey Ayantir, just requested a fe...
Posted By: Baertram
Hey Ayantir, just requested a feature for a main menu button to show/hide Superstar: http://www.esoui.com/portal.php?id=142&a=viewfeature&featureid=671 Thanks for all of your work!
File: Binder - Updated for 1.6.507/14/15
You should be good enough in manipu...
Posted By: Baertram
You should be good enough in manipulating the SavedVariables until today Tony to just copy the binder { } entries of @Account1 to a new Account2 by hand :D
File: FCO ItemSaver07/12/15
Last change: Updated libCustomMenu...
Posted By: Baertram
Last change: Updated libCustomMenu and added a submenu (enabled by default in the settings!) to the item's context menu where you will find FCOIS marker options now (if disabled in the settings the context menu entries look like before, each in 1 row, no submenu)
File: Advanced Filters07/08/15
Thanks for the update including the...
Posted By: Baertram
Thanks for the update including the memory ideas, and especially the dropdown box memory! My local attempts to get it to work weren't working with 100% (it always filtered to ALL and afterwards to the last selected entry of the dropdown box so it was filtering twice and slowing down everything). I couldn't test it so far but will...
File: FCO ItemSaver07/03/15
Ah yeah, thx for the global glitch...
Posted By: Baertram
Ah yeah, thx for the global glitch hint... I tested with ZGOO and forgot to put it to local again ;) I'll see if I can fix this slot behaviour. Had noticed it too with the different weapon slots sometimes, if you drag&drop dual wield for example. Can't even remember how the standard worked :rolleyes: Is this always not worki...
File: FCO ItemSaver07/01/15
really nice addon, thank you for yo...
Posted By: Baertram
really nice addon, thank you for your work :) i would like to see an option to disable not only gear 1-5, but also all the other categories. this would make the context menu much more organized. This could be possible yes, but it will need a lot of time to organize all menus/context menus, settings, etc. Currently I don't have t...
File: FCO ItemSaver07/01/15
Equipping BoE weapons or armory is...
Posted By: Baertram
Equipping BoE weapons or armory is throwing the dialog to choose for me. Everything is ok. Just teted it with some staffs and a chest armor part. Edit: Just got an item, a necklace, and the dialog was shown as it should. Pressing no will decline the equipment and yes will equip the necklace as it should. Is this always not wor...
File: Votan's Settings Menu07/01/15
Ok, thanks. Will have a look at it....
Posted By: Baertram
Ok, thanks. Will have a look at it. Someone told me your button is positioned at the same spot as FCO ItemSaver's button? And I think there are other addons, like Potionmaker, who raised a button at the main menu too. I guess it is time for some combined button management in the main menu (if it doesn't exist already), so all...
File: Votan's Settings Menu06/30/15
Someone told me your button is posi...
Posted By: Baertram
Someone told me your button is positioned at the same spot as FCO ItemSaver's button? And I think there are other addons, like Potionmaker, who raised a button at the main menu too. I guess it is time for some combined button management in the main menu (if it doesn't exist already), so all the buttons can be added and the positi...
File: Votan's Settings Menu06/28/15
Nice idea, I like the "remembering...
Posted By: Baertram
Nice idea, I like the "remembering of the last used addon"! Currently I used my addon's button to open the LAM settings panel. Now it's even more comfortable :banana:
File: Foundry Tactical Combat (FTC)06/22/15
For me the group frames are disable...
Posted By: Baertram
For me the group frames are disabled, as i'm using Healer's Group Frame addon for them. But the standard ESO group frames are shown in the background too somehow. It might be related to FTC but could be a standard ESO bug too. I got 2 other bugs: 1. Player unit frame moves automatically 2. Test incoming/outgoing healing/dama...
File: ContainerPeek06/22/15
Check your PMs Sparq. Would be glad...
Posted By: Baertram
Check your PMs Sparq. Would be glad if we can get this support implemented. And thanks for your nice addon!
File: Alpha Ready Check06/19/15
Cool, great idea and glad something...
Posted By: Baertram
Cool, great idea and glad something is there now. Maybe you can use the ping communication methods too to check if the players do not have the addon installed automatically and remove them from the list, or strikethrough the names (font)? You could create a global function inside your addon and just check if the function exists b...