Results: 2042Comments by: Sharlikran
File: LoreBooks04/11/22
This latter is contrary to previous...
Posted By: Sharlikran
This latter is contrary to previous practice Likewise with books that are inside a city, or in a house within the city: they were traditionally visible BOTH on the main map AND on the map of the city itself.I also do feel that is important. Hence the screen shots. The data for the books can not be used for displaying the pin in t...
File: LoreBooks04/10/22
I am already working on a conversio...
Posted By: Sharlikran
I am already working on a conversion routine to convert the mapIndex or zoneId to a mapId so v26 will have the proper mapId for every book using the provided ZOS API. This sort of thing is why I really don't understand what's going on. If a book is missing, and you can physically walk up to it at this moment and you don't have...
File: LoreBooks04/10/22
Is the mentioned " /lbpos " command...
Posted By: Sharlikran
Is the mentioned " /lbpos " command only useable with the new 24/25 version of the addon or also with the older 23 version Best regards and many thanks for the really great addon and all the great work!!! De-chanOnly the current version. Wait for the admins to approve v26. It will work a bit better because I will then know if the...
File: Quest Map04/10/22
Hello! Thank you for an awesome add...
Posted By: Sharlikran
Hello! Thank you for an awesome addon. I've been playing with it for a couple of months on a fresh character and have a couple of questions: 1. Some zone story quests are missable because they only serve to lead you to the next point in its story. So far I've missed two, A Higher Priority in Stonefalls and The Lost Patrol in Glenu...
File: LoreBooks04/09/22
Re: immersive mode exploration option
Posted By: Sharlikran
How exactly does the immersive mode's "exploration" option work? so far from my limited testing the different options by trial and error, i've figured out that the "wayshrines" one hides lorebook pins unless ive visited all the wayshrines in that zone, and the "zone story" one hides them if i havent completed the whole zone questline...
File: LoreBooks04/09/22
So I am assuming that the informati...
Posted By: Sharlikran
So I am assuming that the information you want is already present somewhere in the pre-change version of the addonNope, Kyoma never recorded the mapId it was something that was going to be used since ZOS has made changes. Not every map is effected when the mapId is not present in the old data. However, the map pins are effected w...
File: LoreBooks04/09/22
Thing is, this isn't new informatio...
Posted By: Sharlikran
Thing is, this isn't new information that's being added, it's old information that has somehow been removed, the question is how did it get removed in the first place? No information was removed. They are books that glow, but only appear in the game one at a time as you pass through the various stages of the Harborage quest. The...
File: LoreBooks04/09/22
Re: Re: @kad
Posted By: Sharlikran
Um.. Ok. Thank you for answering, but I was asking about what you knew about the data structure for this addon, Lorebooks, not anything to do with TES5Edit or with bookshelves. If you're not willing to share your knowledge, I'll just continue working it out myself.I was polite but I am confused about your response. Are you upset at m...
File: LoreBooks04/09/22
With the newest updates, the nine v...
Posted By: Sharlikran
With the newest updates, the nine volumes of "Chronicles of the Five Companions" seem to have ALL disappeared from their correct places in the three Harborages (Glenumbra, Auridon, Stonefalls). All of them are, in fact, actually there in-game, but no longer recorded by the Lorebooks eidetic memory. Why might this have happened?Go...
File: LoreBooks04/09/22
@kad
Posted By: Sharlikran
I'm kind of picky about how I do things and for projects like TES5Edit that's important. I understand that maybe a book location really isn't super important and you can fudge the information a little. So I get it... just kind of manually throwing information in there probably is going to hurt anything for right now. Thing is I st...
File: LoreBooks04/09/22
user:/AddOns/LoreBooks/LoreBooks.lu...
Posted By: Sharlikran
user:/AddOns/LoreBooks/LoreBooks.lua:1317: function expected instead of nil stack traceback: user:/AddOns/LoreBooks/LoreBooks.lua:1317: in function 'OnSelect' /EsoUI/Libraries/ZO_ContextMenus/ZO_ContextMenus.lua:468: in function 'ZO_Menu_ClickItem' |caaaaaa control = ud, button = 1, menuEntry = {isDivider = F, itemYPad =...
File: Master Merchant 3.004/08/22
@Elf Lucinator
Posted By: Sharlikran
So with the files you shared, now I just need a link of the LibDebugLogger.lua file from the SavedVariables folder. It would be nice if it was after you use the slash commands but I guess I can still use it even if not. It will help pinpoint which sale it is out of the 16 files it might be in. Since I have the backup of the files...
File: Master Merchant 3.004/05/22
@Honest and @Elf Lucinator
Posted By: Sharlikran
Neither of you did what was in the sticky post. RVFFVS did what I needed and I saw something that I don't experience. My small change was just a temporary fix until I better understand how it happens. I can't help with odd errors that make no sense. I don't go breaking MM intentionally to make it do things so I can provide better hel...
File: DarkUI04/04/22
I'm a little curious though, why wo...
Posted By: Sharlikran
I'm a little curious though, why would making two random icons not be disabled with all the others be "by design" or the intended behaviour? Thanks. The setup is pretty simple. Exclusive lists of file names and then you loop over them. I personally would not want to if/then the crap out of everything for even ten icons. The themes a...
File: Master Merchant 3.004/04/22
Re: MM Bug after last update
Posted By: Sharlikran
After last update MM no long load for my 2nd. account (in same PC). There have been previous reports of odd errors I do not experience. It has nothing to do with any updates. I so appreciate the files and following the sticky post. I have some files to analyze to see what is happening. Your solution is to 1. Exit the game 2....
File: DarkUI04/04/22
@Foozeyy
Posted By: Sharlikran
I took a very quick look at the definitions for the tabicon_recruitment icons as an example to see what they are part of. They are part of the theme_textures but not theme_icons. So the behavior is by design, it's not a bug. I don't think a short description like that can really define the original authors intentions. I'm happy to...
File: LoreBooks04/03/22
12/22/2022 oath2order and yachoo...
Posted By: Sharlikran
12/22/2022 oath2order and yachoor have started adding books using GitHub so they can be included in future updates. The books from the comments were added by yachoor as I have not had time to do so. I can appreicate the time that took as it took me a great deal of time for what I have added. If there are any books missed please po...
File: SkyShards04/03/22
@Au5tinman1
Posted By: Sharlikran
I've disabled everything but this addon and it's requirements and still icons are missing. Neverminded fixed it by changing the icons in settings. There are so many older mods out there causing conflicts that load older versions of libraries with LibStub I would not be surprised if a mod that should display pins doesn't. However, t...
File: ScrySpy04/02/22
So I would be very happy, if you co...
Posted By: Sharlikran
So I would be very happy, if you could look into this. Thank you :)It should have worked in the past the way it was, but just in case I altered how the notification that the scrying location is unavailable is displayed in chat. So if you see the notification and are told to use /ssrefresh then you are standing somewhere that has noth...
File: Price Tooltip (+Gamepad)03/31/22
Re: Re: Re: MasterMerchant. Single/Stack pricing no longer working
Posted By: Sharlikran
Hi :-) no need to go out of your way on my account.He doesn't have to do anything and you and other people don't need to use any workarounds. It has been taken care of internally to MM. I am still releasing another overhaul and it will have yet another way to address this so MM does not interfere with Price Tooltip's changes to th...
File: ConspicuousQuestMarkers03/31/22
Maybe share your work with the auth...
Posted By: Sharlikran
Maybe share your work with the author? Done. While we wait, I can send you the modified quest markers pack if you want? I prefer not to be contacted via personal messages. Normally the comments section is sufficient. Also for future reference, I don't mind suggestions or feature requests but because I started working with Bethesd...
File: Price Tooltip (+Gamepad)03/30/22
Re: Re: MasterMerchant. Single/Stack pricing no longer working
Posted By: Sharlikran
Hello, I can check it at weekend, I don't play ESO currently.Isn't an issue anymore, don't worry about it.
File: Destinations03/29/22
@Anceane
Posted By: Sharlikran
I appreciate the report but telling me that nothing shows up for what you mention and changing a useless number in the txt file fixed it, doesn't make sense. I know zos makes mistakes but what you changed is only relative to the out of date message which is also useless. I just don't know how to tell you I'm glad it works and be h...
File: Destinations03/29/22
Re: Champions do not show anymore in delves.....
Posted By: Sharlikran
I am on a whole new account with 2 characters playing. None of them have completed and even really started Tamriel. i download the 29.3 version, and the icons of the champions appear again. I will keep that one, changed the API to 101033 and all is good no error happening.The only issues that exist is that anything Destinations wa...
File: Master Merchant 3.003/29/22
But my inventory/merchant sale list...
Posted By: Sharlikran
But my inventory/merchant sale listings no longer show per item price in addition to total price. Didn't see anything in changelog... is that even an MM thing?MM only displays the value of the item per the stack count. So if the item is 2000g and there are 10 then that is 20,000 or something for 200,000 x 10 is 2M gold. MM Has never...