Results: 184Comments by: gamegenius86
File: ggFrames05/18/14
Whats the problem with the shields,...
Posted By: gamegenius86
Whats the problem with the shields, i don't think this is a real problem. Grid colors the shield very similar to ggframes, so nothing has to be changed. I would rly like a alternative way to show the HoT's & DoT's - little corner-dots are much easier to notice then these animations, especially when they are colored. I know i can r...
File: ggFrames05/18/14
Being a healer / have been a healer...
Posted By: gamegenius86
Being a healer / have been a healer for over a decade, i'm actually not a huge fan of the small things in the corners. they really aren't that noticable, and as you were saying, you want to be able to look at the frames and know whats going on. As Tonyleila said, the frames are already resizable, so you can already make these f...
File: ggFrames05/18/14
There is this chat massage since th...
Posted By: gamegenius86
There is this chat massage since the last update that informs you about /ggf help 1. the massage triggers after every loading screen also if you use wayshrines 2. Can you make an option to disable it since its a great spam if you login and 10 addons start spaming. Yeah getting this too and want it gone! :) Yep. its been fixe...
File: ggFrames05/18/14
Every day i see new updates and i h...
Posted By: gamegenius86
Every day i see new updates and i have the temptation of download this. But, before i delete all 3 addons i use at this moment, need some little things. -Can you add some graphic animations in the frame of Health Bar (Buff Armor /Broken Armor for example)? Like the default Health Bar in ESO. Shield is already awesome with the...
File: ggFrames05/18/14
Re: German
Posted By: gamegenius86
New translation for German. Also I have changed some old ones because they did not fit into the window http://pastebin.com/M5swUNjb Awesome! Thanks
File: ggFrames05/17/14
Re: Too many anchors error...
Posted By: gamegenius86
i have 25 addons and this one is the only one that produce this error. I have read this thing you wrote about zenimax fault but how the other addons managed this? Try disabling a few others, i bet it will go away. Either way. The solution is in the add-on description. Download and Install Zolan's Anchors Away. The Too Many An...
File: ggFrames05/17/14
Could you add an option to enable/d...
Posted By: gamegenius86
Could you add an option to enable/disable the new Increase/Decrease animated textures? v0.8.1 has been released. One of its features is to optionally enable / disable these animations.
File: ggFrames05/17/14
I love the new increasing/decreasin...
Posted By: gamegenius86
I love the new increasing/decreasing health/magicka/stam animations. For some reason they all work fine except for increasing health. The animation is actually larger than the entire player frame. I tried disabling all of my addons but the problem persists (screenshot shows FTC buffs but I disabled everything after I took it). My nex...
File: ggFrames05/17/14
Re: too many anchor processed
Posted By: gamegenius86
Hi, my ggframe have "too many anchor processed" UI error everytime I login to my character. If I disable ggframe then it dissapear when I reloadui or login to my character. Any advice what I should do? Sadly this isn't an issue with ggFrames but an issue with the game itself. You'll notice that if you disable some other add...
File: ggFrames05/16/14
I tracked it down to the Addon "Rec...
Posted By: gamegenius86
I tracked it down to the Addon "RecticleSettings" which had the option to hide this frame too. Now it works without unregistering the system event. It would be better to implement it in a way that addons don't overwrite each other, like if not GGF.SavedVars then ZO_PlayerAttributeHealth:SetHidden( true ) end That's a bit les...
File: ggFrames05/16/14
Anyway I've found my personal solut...
Posted By: gamegenius86
Anyway I've found my personal solution for this: Open "...\Elder Scrolls Online\liveeu\AddOns\ggFrames\theme\textures\LevelNormal.dds" with Notepad, then Ctrl+A, then Delete, then Save file - Profit! ^^ Coz ordinary levels must not be granted with special sign :cool: That does work, i fear if you update it will overwrite it tho...
File: ggFrames05/16/14
It is not possible to disable the d...
Posted By: gamegenius86
It is not possible to disable the default target bar. Unregistering the event does the trick, but sometimes it still appears (when the target changes its name). Code for GGF.UnitManager.SetDisplayVisability(): if not GGF.SavedVars then ZO_UnitFrames:UnregisterForEvent( EVENT_RETICLE_TARGET_CHANGED ) end ZO_TargetUnitFramereti...
File: ggFrames05/16/14
Thiss is amazing, thanks! But, d...
Posted By: gamegenius86
Thiss is amazing, thanks! But, does it possible to remove Normal level texture? The normal and veteran textures are too similar, so... Thx! I choose those as that is what the game uses, I was going to create my own normal level etexture, but figured that it would be best to use what the game already has in use. (Icons are f...
File: ggFrames05/16/14
the thing with yoru own name/bar no...
Posted By: gamegenius86
the thing with yoru own name/bar not showing up in small groups also, is it too much trouble to be able to adjust positions of bar labels separatenly (one option for player, one option for target) ex: wanna set target % on left side.....player % on right side Yep in "Include self in group frame" is going to be coming very so...
File: ggFrames05/15/14
nm, already asked haha Haha its...
Posted By: gamegenius86
nm, already asked haha Haha its cool to ask again. One way i find out what people want the most is by getting tons of questions / requests for it :P
File: ggFrames05/14/14
I'm not seeing myself in small grou...
Posted By: gamegenius86
I'm not seeing myself in small groups is this intentional? I'd like the option to see myself if so. FYI these are the only frames i'll use! Yea when i was adding the ability to turn off the player frame that occured to me as something that might happen. I have it on my list of things to do.
File: ggFrames05/14/14
Re: Re: Re: Re: Thanks for all your hard wor
Posted By: gamegenius86
So if Tactical Tide is turned off, do you have any issues with the default group frame showing up? I'll look into its code and see what its doing to conflict with this add-on. When TacticalTide is turned off the problem goes away. I'll report the issue to the author of that addon as well. Well most likely what is happening is wh...
File: ggFrames05/14/14
Re: Re: Thanks for all your hard wor
Posted By: gamegenius86
Thanks for the latest update. I really appreciate the frequent updates. I'm currently raiding PvP for 8+ hours a day and wanted to compile a list of problems I currently have with this addon. Some of these I have already reported. Once again I'm really sorry for reporting these problems without being able to give further informatio...
File: ggFrames05/13/14
Not shure it this gets fixed with 0...
Posted By: gamegenius86
Not shure it this gets fixed with 0.7.3 but also this was a problem in raid: First saw myself twice in the group but it was fixed with a reload. http://i.imgur.com/RUZi01y.jpg Later Group was already almost empty but I shows players many times http://i.imgur.com/OVZ2ODz.jpg *should* be fixed now.
File: ggFrames05/13/14
After another night of PvP with the...
Posted By: gamegenius86
After another night of PvP with the new version I noticed another problem. Every time I reload the UI the default raid frames are shown again. They only go away after I enable and re-disable them. No one else from my raid group has this problem though. Hmmm, This is very weird. I'm kinda lost as to why this is not working. Do yo...
File: ggFrames05/12/14
I still get the problem with empty...
Posted By: gamegenius86
I still get the problem with empty bars after ress in PvP. Also noticed a shild bar got stucked after I left the BG. I guess its the same problem with stats not changing when I equip new items. Yea i noticed the emptiness after resurrecting. not sure why its happening, I would say its an issue with the API, but i'll figure someth...
File: ggFrames05/12/14
Raidframe disappears while using th...
Posted By: gamegenius86
Raidframe disappears while using the mouselook. It disappears completely when using mouselook while being dead until being rezzed. That is correct / intended. For the moment whenever you're in the mouse view, there is no reason to need to see the frames. I'll be adding them back in mouse view whenever I add the intractability fo...
File: ggFrames05/12/14
Do you know anything about the shie...
Posted By: gamegenius86
Do you know anything about the shields bugging out? It happens to me every time I PvP. I would love to give more information but I can't reproduce it on my own. It probably happens when stacking shields from allies and yourself. The bugged shield display even persists through death. Someone else mentioned this past weekend. Haven...
File: ggFrames05/12/14
futures with colorizing -guild me...
Posted By: gamegenius86
futures with colorizing -guild member -player from friend list would be awesome! Already planned to make it in for v1.0. :)
File: ggFrames05/12/14
Any updates on potentially adding t...
Posted By: gamegenius86
Any updates on potentially adding this? Sorry I keep bugging you but it's really the only thing I feel is missing! This update will come in v1.0. There are a more important things that need completed before that. However it is planned.