Results: 1096Comments by: Garkin
File: Bait Counter07/16/14
Small, yet essential addon. I ha...
Posted By: Garkin
Small, yet essential addon. I have just changed bait name to icons. http://i58.tinypic.com/m76uxd.jpg -- Bait Counter, an Elder Scrolls Online add-on by katkat42 -- Bait Counter shows in the reticle frame how much of a bait you have left when you hover -- over a fishing hole with that bait selected. local function BC_Init(e...
File: X4D Chat07/16/14
Garkin, I'm getting an error from X...
Posted By: Garkin
Garkin, I'm getting an error from X4D_Bank that's calling a function from X4D_Chat. When I revert X4D_Chat back to the original, X4D_Bank functions normally, but I don't see where the changes you made are involved in this. The function is HEX2DEC and the error is from line 372 in your X4D_Chat.lua "operator + is not supported for...
File: Harven's House Hunter07/15/14
... Gomjabbar, you can help me wit...
Posted By: Garkin
... Gomjabbar, you can help me with that. Just need one word, the one next to the "" button when you look at the door. It's "Open" in english. GetString(SI_GAMECAMERAACTIONTYPE13)
File: Enchant Maker07/15/14
version 1.0.1 Updated to new API...
Posted By: Garkin
version 1.0.1 Updated to new API In the patch 1.2.3 was ITEMTYPE_ENCHANTING_RUNE replaced with ITEMTYPE_ENCHANTING_RUNE_ASPECT, ITEMTYPE_ENCHANTING_RUNE_ESSENCE and ITEMTYPE_ENCHANTING_RUNE_POTENCY. Feel free to use changes which I have uploaded here.
File: Shopkeeper - Sales History and Alerts07/15/14
Re: Strange Error
Posted By: Garkin
I'm not positive it is linked to this addon, but has anyone had "focus has no itemlink" as an error? This is a debug message from DataDaedra addon. Type /ddsettings to open DataDaedra settings and in Developers submenu disable option "Enable debug printouts".
File: RMM - Radar Mini Map (Discontinued)07/15/14
Good work deathangel1479, I really...
Posted By: Garkin
Good work deathangel1479, I really like your minimap and it's getting better and better with every update! Could you explain the zoom settings? I am trying to address the issue for a small map displayed inside some areas like Grahtwood inside Elden Root. I cannot make heads or tails out of the descriptions for some of the setti...
File: Srendarr - Aura, Buff & Debuff Tracker (Outdated)07/14/14
Is this (unsupported??) mod current...
Posted By: Garkin
Is this (unsupported??) mod currently working? Yes, this addon works on both live and test servers. You have just to check "Allow out of date addons" in the addon manager.
File: Srendarr - Aura, Buff & Debuff Tracker (Outdated)07/14/14
Re: Issue with Some Debuffs.
Posted By: Garkin
I am a Sorcerer and I have an issue where the Weakness to Elements skill will not appear in the debuffs and this is a major issue for keeping that debuff active on my target! I have to test it, but I think you can fix it when you correct name of the skill in Local_en.lua. There is 'Weakness To Elements' instead of 'Weakness to Eleme...
File: Dustman07/13/14
I'm working on changes in Dustman,...
Posted By: Garkin
I'm working on changes in Dustman, I will release new version together with the game patch 1.3.
File: RMM - Radar Mini Map (Discontinued)07/11/14
I have with RMM enabled more fps as...
Posted By: Garkin
I have with RMM enabled more fps as you. XD My laptop says: RMM enabled: ~48fps disabled:~50fps Thats it, why I cant test it by myself. So it dont help to draw every pin seperatly. Y, will add this to setpinpos, next update. (if not RMM.mainSet.pinEnabled then return end) That's because of number of pins, when I have changed...
File: RMM - Radar Mini Map (Discontinued)07/11/14
And how big is fps drop now? Shoul...
Posted By: Garkin
And how big is fps drop now? Should be better now... I have tested it with with 1378 active pins, square map, rotation enabled. Version 0.410: pins enabled = ~ 10 fps pins disabled = ~ 96 fps Version 0.425: pins enabled = ~ 43 fps pins disabled = ~ 96 fps Version 0.433: pins enabled = ~ 43 fps pins disabled = ~ 89 -...
File: Azurah - Interface Enhanced07/09/14
Is there any way to patch this to w...
Posted By: Garkin
Is there any way to patch this to work with Slightly Improved Experience Bar again? I was reading the comments section for it, http://www.esoui.com/downloads/info73-SlightlyImprovedExperienceBar.html#comments. And it had suggested to bring this issue up in the comments section here. With Slightly Improved Experience Bar enabled, A...
File: Slightly Improved™ Experience Bar07/08/14
Re: Feedback & Co-existing
Posted By: Garkin
Confirmed to be working great. Great, thanks for reporting back! :) So i just installed the update and it seems to display now, just can't make it trasparent but taht shit is minor! i missed it so much thank you! I'll add the transparency slider back in a future update. It took one for the team when I updated for the API changes i...
File: RMM - Radar Mini Map (Discontinued)07/08/14
EDIT: Garkin why your pins(sky, bo...
Posted By: Garkin
EDIT: Garkin why your pins(sky, book) in ZO_WorldMapFilters dont has a mapPinGroup? Default has int and harvest has string, but your dont have this variable. HarvestMap uses hack to create filters, Shinni had to hook two functions just to get it working. As I do not like this method, I made it in my LibMapPins library differently....
File: RMM - Radar Mini Map (Discontinued)07/08/14
By the way the pin already exist......
Posted By: Garkin
By the way the pin already exist...... Ah sorry, I was thinking about ZO_WorldMapPin:CreatePin function, my mistake. So you can stick with ZO_PreHook. If the pin exists, it is really easy to get its color. In the code below is an example how it can be done and also possible fix for the size of area/blob pin textures. function RM...
File: RMM - Radar Mini Map (Discontinued)07/08/14
Y I know, but: function RMM.Crea...
Posted By: Garkin
Y I know, but: function RMM.CreatePin(self, lookupType, majorIndex, keyIndex, pinKey) if not RMM.mainSet.poiEnabled then return end local keys = { = lookupType, = majorIndex, = keyIndex, = pinKey} local pin = self:GetExistingObject(pinKey) if pin and pinKey then if pin:IsAssisted() then RMM.CreatePinAssisted...
File: Clock - Tamriel Standard Time - Legacy07/07/14
Thanks for the feedback and I am gl...
Posted By: Garkin
Thanks for the feedback and I am glad that the option panel is now working for everyone :) it seems like each time there is an update all the settings get reset. Yeah I noticed that too since the 1.2.3 patch (or at least there I started noticing)... I think it is do to the version number. Everytime I release an update it repl...
File: Azurah - Interface Enhanced07/07/14
Re: Range
Posted By: Garkin
Hey Garkin Could you explain why RangeFinder options is disabled? Is it bugged? If yes, there is a chance to fix? Its so useful Do you know any other addon which do the same? All addons what I found was about change reticle color and/or add more info like life, lvl, etc. But anyone with range. As of patch 1.2.3 it is not...
File: RMM - Radar Mini Map (Discontinued)07/07/14
Harven's Custom Map Pin's colours a...
Posted By: Garkin
Harven's Custom Map Pin's colours always shown as white on RMM even if you change them. Can you make it compatible like you did with Harvest Map? If Harven's Custom Map Pin's meets the preconditions, like Harvest Map. EDIT: The author of Harven's Custom Map, only add one pintype which is everytime a white flag, so I cant get...
File: Combat Cloud (Discontinued)07/07/14
As of patch 1.2.3 XP_REASON_KEEP_RE...
Posted By: Garkin
As of patch 1.2.3 XP_REASON_KEEP_REWARD does not exist. It is now PROGRESS_REASON_KEEP_REWARD http://www.esoui.com/forums/showthread.php?p=9512#post9512 When you hit veteran rank 1, you do not get any further XPs. So it could be a good idea to disable XP module for VR characters. I don't want to disable it in the settings as I ha...
File: CDG Boss Drop Logger for ATLAS07/06/14
Version 1.5 : Delay load...
Posted By: Garkin
Version 1.5 : Delay load as DependsOn does not work as expected... I just updated the addon and im getting UI errors from CombatCloud and the Boss Drop Logger. If I disable CombatCloud, ggFrames throws the same errors. Then I disabled ggFrames too, the next addon to throw the errors was InventoryGridView. To fix this i...
File: RMM - Radar Mini Map (Discontinued)07/05/14
this addon put a huge blow on clien...
Posted By: Garkin
this addon put a huge blow on client performance (mostly in cyrodiil) True, I try to improve, but there are much textures that must be placed, changed, rotated... If you use HarvestMap Pins in Cyrodiil, think that is hardest, you have a few fps less. I was trying to figure out how to avoid reanchoring pins on every update, but it...
File: CraftCompare07/04/14
One of addons I use sets alpha valu...
Posted By: Garkin
One of addons I use sets alpha value of PopupTooltips to 0, so after a while tooltips are not visible. I'm trying to figure out which addon it does and so far it seems to be this one. I will do some more testing, maybe I'm wrong.
File: Stow It Auto-Sheather07/03/14
Unless Lua does some really smart o...
Posted By: Garkin
Unless Lua does some really smart optimization (and here's my question: does it? I think it doesn't, because I tried `F = function() SI.Loop() end` and F was different each time), you're creating an unnecessary function instance each time Loop is called. Since there are no arguments, you can pass the function to be called later direc...
File: Display Name Fix07/03/14
Please change extension of "Display...
Posted By: Garkin
Please change extension of "DisplayNameFix Readme.txt", addon manager it shows as a separate addon. I am pretty sure that old problem (text files lying next to manifest files will be treated as another maifest) was stealth fixed after 1.2.4 rolled out. In another update. I have to test it again to be sure. I have written it just b...