Results: 299Comments by: timidobserver
File: CombatAnalytics03/09/16
It would be awesome if someone coul...
Posted By: timidobserver
It would be awesome if someone could look into the fps issues being caused by this addon.
File: BuffTimers03/09/16
One problem I've been noticing is t...
Posted By: timidobserver
One problem I've been noticing is that the text alerts overwrite each other. So for example, let's say you set your text alerts to last 6 seconds. It will still go away instantly if another text alert is triggered before the 6 seconds is over. Can you come up with a better way to handle that which can allow more than one text aler...
File: BuffTimers03/08/16
One problem I've been noticing is t...
Posted By: timidobserver
One problem I've been noticing is that the text alerts overwrite each other. So for example, let's say you set your text alerts to last 6 seconds. It will still go away instantly if another text alert is triggered before the 6 seconds is over. Can you come up with a better way to handle that which can allow more than one text aler...
File: BuffTimers02/17/16
Is there any way that you can get t...
Posted By: timidobserver
Is there any way that you can get this to track debuffs placed on a target? For example Siphon Spirit doesn't give ME a buff so this add-on won't track it. I'd like to be able to set up a notification for when it needs to be caster again.
File: Lui Extended02/02/16
Removing the hard lock of the buffs...
Posted By: timidobserver
Removing the hard lock of the buffs causes the debuffs and buffs to merge into one bar. Is there any way that you can make a separate buff and debuff bar be maintained when the hard lock is removed?
File: GroupDamage01/29/16
I'm saying skip the numbers and go...
Posted By: timidobserver
I'm saying skip the numbers and go with an estimate of DPS done. Rate each group member low,medium,high,excellent. Ah I see, how about: local rating = { = "low", = "medium", = "high", = "exellent", = "elitist, will kick you if you're low", } for i=1, GetGroupSize() do local legitRating =...
File: GroupDamage01/29/16
How about giving group members a DP...
Posted By: timidobserver
How about giving group members a DPS rating? The only information provided now is the ability used and dmg/heal done, that's it. Deciding who does what with just that is just way to much work and way to unreliable. It would also reduce fps a lot from all the calculations necessary on every hit to better decide who maybe did it....
File: GroupDamage01/29/16
there's nothing I can do :( yes...
Posted By: timidobserver
there's nothing I can do :( yes you still can, but it will be dirty, hacky and against TOS:D i mean read internal game memory with special soft to get other ids Using a lot of work and list writing I could also approximate the group's damage even now, at least in the usual 4-player dungeon. It would be super inaccurate and w...
File: FCO ItemSaver01/26/16
Is there anything you can do to mak...
Posted By: timidobserver
Is there anything you can do to make this work for motifs?
File: GroupDamage01/26/16
-- Nothing against anyone special o...
Posted By: timidobserver
-- Nothing against anyone special or this tool or its programmer - just my opinion -- If someone needs a e-peen, just stop your time to achieve ... whatever you want. It's a game, not e-sports, no one (normal) needs a damage meter. If you finish hard modes, all is ok, if not, you must be better and trying ... thats all what count....
File: Foundry Tactical Combat (FTC)01/24/16
Is anyone aware of a way to change...
Posted By: timidobserver
Is anyone aware of a way to change the color of the crystal frag proc tracking in FTC?
File: Inventory Insight01/22/16
No matter what I do the inventoryin...
Posted By: timidobserver
No matter what I do the inventoryinsight window will not minimize or go away. I've tried the keybinds and just closing it. It always immediately comes back. Anyone aware of a solution for this?
File: GroupDamage01/15/16
Imho there are 3 kinds of people in...
Posted By: timidobserver
Imho there are 3 kinds of people involved here: People who want to be good, who want to achive something with their group/guild. People who, even when trying, just arent top-notch, but due to at least trying also can't be bad to a point where you'd have problems with them in LFG dungeons or a not-hardcore guild. People who...
File: GroupDamage01/15/16
If this add-on gets banned, as unli...
Posted By: timidobserver
If this add-on gets banned, as unlikely as it is to happen due to so many authors having to agree, I'd like to see a boycott of updating all addons after the next dlc.
File: GroupDamage01/15/16
It is nothing against your addon bu...
Posted By: timidobserver
It is nothing against your addon but most players should not have access to this ... It is always the same, like in WoW ... now here. People are not able to handle such informations in a social way. "Hey i have the biggest ... you are an loser" instead of helping other to get better. This will grow up in a way like "LF1M DD 25k+ D...
File: Circonians BuffTracker01/12/16
Would it be possible to add some ki...
Posted By: timidobserver
Would it be possible to add some kind of support for sound, with regard to alerts? For example, a specific sound that plays when buff alerts come up or when procs go off.
File: TOM - Tamriel Online Messenger01/11/16
Requests: 1. If you put a person's...
Posted By: timidobserver
Requests: 1. If you put a person's @name or character name into the selected words box, you'll have a tab for anything they send. TIM doesn't have the checkbox part, but it does have the @name part. 2. Implement something similar to this addon, so that you can copy messages you've received out of TOM. http://www.esoui.com/downloads...
File: TOM - Tamriel Online Messenger01/10/16
Requests: 1. Add a check box to...
Posted By: timidobserver
Requests: 1. Add a check box to magic message tabs to enable character/account names for that tab. So for example, if you have the check box clicked, the addon will also look at account names and character names. If you put a person's @name or character name into the selected words box, you'll have a tab for anything they send. TI...
File: GroupDamage12/31/15
After seeing that abilities are kno...
Posted By: timidobserver
After seeing that abilities are known I also thought about it, but that's something for when the more important things are done. Is there a way to identify the faction of the targetunitid? Don't think so, the IDs just identify each unit, they give absolutely no information about it. Why do you ask? Edit: The only way I see...
File: GroupDamage12/30/15
What all data are you able to get f...
Posted By: timidobserver
What all data are you able to get from the API using this addon's approach. Is it just a number and the name attached to it? If you're not the source or the target you only get following, didn't know abilityId is filled all the time until now though, you can get the name from it. http://i.imgur.com/KGrhZOW.png Working info i...
File: GroupDamage12/29/15
What all data are you able to get f...
Posted By: timidobserver
What all data are you able to get from the API using this addon's approach. Is it just a number and the name attached to it? Are you able to retireve the ability name, the target of the ability used, whether the hit was a crit, or any information at all beyond a number and the name of the person attached to the number? Also, can...
File: GroupDamage12/19/15
I will make an effort to test this...
Posted By: timidobserver
I will make an effort to test this the next time I am in a group.
File: Circonians BuffTracker11/11/15
It's a rune on the ground, you can...
Posted By: timidobserver
It's a rune on the ground, you can leave and come back, it refreshes the buff while you're on it. Also increases healing on allies standing on it (via Focused Healing passive). It makes sense that the rune duration is separate from the buffs. Ah I didn't realize you could leave & come back. By the description I thought it meant that...
File: Circonians BuffTracker11/11/15
As far as I can tell from the 3 add...
Posted By: timidobserver
As far as I can tell from the 3 addons I have that can track buffs, the API is not tracking rune focus/channeled focus/restoring focus. It tracks the the major buffs you get, but not the actual skill. Is there some kind of work around that you can put in for this? Is there any way that you can confirm this and possibly report it t...
File: Circonians BuffTracker11/11/15
As far as I can tell from the 3 add...
Posted By: timidobserver
As far as I can tell from the 3 addons I have that can track buffs, the API is not tracking rune focus/channeled focus/restoring focus. It tracks the the major buffs you get, but not the actual skill. Is there some kind of work around that you can put in for this? Is there any way that you can confirm this and possibly report it t...