Results: 147Comments by: ZoLatKam
File: Auto Category - Custom Inventory Categories01/09/19
Sorry all, I have been busy lately...
Posted By: ZoLatKam
Sorry all, I have been busy lately and not playing/not around much to check on the comments here. I would avoid trying to manually remove rules from the saved variables file. If you think one of your rules is the problem, you can slowly add them back in one at a time and back up your saved variables file after each addition. That...
File: Auto Category - Custom Inventory Categories01/09/19
Dafuq am I doing wrong here??? :mad:
Posted By: ZoLatKam
The same issue began happening again just a few minutes ago for me: The mod throws an error every time the game is reloaded & I don't have access to the settings in game. :mad: What is the proper method of removing a rule, that may be causing problems, directly from the LUA file? Here are the errors I got that lead to the is...
File: Auto Category - Custom Inventory Categories01/07/19
EDIT #2 - 01.09.19 @ 03:00:32 - I'm...
Posted By: ZoLatKam
EDIT #2 - 01.09.19 @ 03:00:32 - I'm not sure what I was thinking... Monster Helms are, in fact, tradeable within the same time limit as any other piece of dungeon gear... Anywho, I'm guessing having 2 rules that affected Monster Helms was likely the actual cause of all the errors, so same end result even though that particular...
File: Auto Category - Custom Inventory Categories01/06/19
Shadowfen, I appreciate your attemp...
Posted By: ZoLatKam
Shadowfen, I appreciate your attempt to help, however, as previously stated, that doesn't work for me. :( Here's why: I get the following 3 error messages... 1st: user:/AddOns/AutoCategory/AutoCategory_API.lua:39: operator .. is not supported for string .. nil stack traceback: user:/AddOns/AutoCategory/AutoCategory_API.lua:...
File: Auto Category - Custom Inventory Categories12/30/18
I'm also experiencing the following...
Posted By: ZoLatKam
I'm also experiencing the following error. It happened after I added a new rule. user:/AddOns/AutoCategory/AutoCategory.lua:24: operator .. is not supported for string .. nil ' fix : replace "res" by "err". I tried to add a rules. :( I was wondering if you would mind clarifying your fix, please. :) What does the "res"...
File: Auto Category - Custom Inventory Categories12/30/18
I'm also experiencing the following...
Posted By: ZoLatKam
I'm also experiencing the following error. It happened after I added a new rule. user:/AddOns/AutoCategory/AutoCategory.lua:24: operator .. is not supported for string .. nil stack traceback: user:/AddOns/AutoCategory/AutoCategory.lua:24: in function 'AutoCategory.RecompileRules' user:/AddOns/AutoCategory/AutoCategory.lua:40: in...
File: Ravalox' Quest Tracker12/13/18
Great addon I love it. Have it set...
Posted By: ZoLatKam
Great addon I love it. Have it setup like most other MMO's etc have it. For the levels I'm in Summerset and its showing all levels as my character level and yellow. I checked someone house and got the first main non expansion story quest 'Soul Shriven in Coldharbour' accidentally as I am staying in Summerset for a bit then I'l...
File: Essential Housing Tools12/06/18
Lua Error
Posted By: ZoLatKam
Love the idea behind this mod! That said, I'm getting this error when clicking on "Revert to Last Save" when attempting to place something where it originally was after I accidentally moved it: user:/AddOns/EssentialHousingTools/housing.lua:2734: table index is NaN stack traceback: user:/AddOns/EssentialHousingTools/housing.lua...
File: PerfectPixel12/06/18
Re: Re: Guild name Misalignment
Posted By: ZoLatKam
http://i1216.photobucket.com/albums/dd366/ZoLatKam/PerfectPixel%20Misalignment%20-%2004.12.2018_050942.png http://i1216.photobucket.com/albums/dd366/ZoLatKam/PerfectPixel%20Misalignment%20-%2004.12.2018_051013.png I'll fix it in a few days when I'm at home. Just installed the update & it looks perfect! Thx so much for a s...
File: Item Set Browser12/04/18
Re: Re: No keybind option
Posted By: ZoLatKam
I just installed this addon & was trying to find a way to open it. in my menu i have 2 options shown, Esc > Controls > Standard Keybinds Esc > Controls > Addon Keybinds --- Correct for me Also if you want an option for keybinds to be account wide then check out Votan's Keybinder (maybe this menu is modified by an...
File: PerfectPixel12/04/18
Guild name Misalignment
Posted By: ZoLatKam
First, let me say this mod is fantastic! I scroll so much less now that my inventory window is larger! :D On to the issue I'm having: For the past few weeks, this is what I see when I open my guild window, across all tabs (only 2 examples shown): http://i1216.photobucket.com/albums/dd366/ZoLatKam/PerfectPixel%20Misalignment%2...
File: Item Set Browser11/18/18
No keybind option
Posted By: ZoLatKam
I just installed this addon & was trying to find a way to open it. The Additional Info. section states there should be a keybind slot under Esc > Controls > Standard Keybinds > User Interface Shortcuts however, said keybind slot is not present for me. I get no LUA error either. I can use the /itembrowser command to open the mo...
File: Event Tickets (Clockwork City Event)11/18/18
LUA error
Posted By: ZoLatKam
Reporting a similar LUA error (the same as below?): error in getting time for year(-1), month(-1), day(-1), hours(-1), minute(-1), and second(-1) stack traceback: : in function 'os.time' user:/AddOns/EventTickets/EventTickets.lua:316: in function 'EventTickets.GetSecondsSinceUTCMidnight' |caaaaaa now = 1542525916, time...
File: Auto Category - Custom Inventory Categories11/07/18
Re: Re: Rule Type Request
Posted By: ZoLatKam
Is it possible to add a Rule Type that can return a true/false based on the specific name of an item? Sure, I just uploaded version 1.34 which adds the itemname() function. Enjoy! Wow! Thanks so much for the crazy fast reply! The new rule type works great! :banana:
File: Auto Category - Custom Inventory Categories11/06/18
Rule Type Request
Posted By: ZoLatKam
First, thanks for making this mod! It's fantastic for playing the "Inventory Management" mini-game in ESO. :D On to my request: Is it possible to add a Rule Type that can return a true/false based on the specific name of an item? Example: I funnel all of the Treasure Maps I get to one character for collecting, however, I s...
File: InventoryManager10/24/18
Re: Re: Settings tab not saving settings
Posted By: ZoLatKam
- As Ovinnik mentioned below, the preferences one can change via the Settings-tab don't stick (save for the Maximum Gold & Auto-Sell Junked Items settings, for me). Will be addressed as stated below. This is a legacy setting and for the current usage a bit mislabeled. I could remove it, but some people do like to keep it as...
File: HarvestMap10/24/18
Hide Pins on Minimap
Posted By: ZoLatKam
Perhaps I'm looking right at it & just not seeing it, but where is this option: " - added option to disable map pins only on the minimap, but not the main map" I've looked everywhere in the mod settings, afaik.
File: InventoryManager10/23/18
Re: Re: Option to disable the gold pull/drop feature?
Posted By: ZoLatKam
Is it possible to disable the automatic gold withdraw/deposit feature of this mod, perhaps by commenting out a line in the code? You can put min gold to 0 and max gold to 100k But, these values (the whole section actually), are not saved in the profile. So if you change profiles often, I don't know Tried that, but it didn't chan...
File: Lui Extended10/23/18
Re: Need help!!
Posted By: ZoLatKam
Hey guys, I had this mod a while ago and things with it worked perfectly. Then my hard drive died and I lost almost everything. I had to reinstall ESO and my mods!! Now I can't figure out how I did things. What I would like help with is my buffs. for some reason I'm displaying 2 duplicate player buffs one on the right in a vertical...
File: Trait Rename10/23/18
Re: Re: Error after Murkmire Update
Posted By: ZoLatKam
Getting the following error after patch this morning: .... Any suggestions for quick fixes via lua code editing is appreciated! :) This is now fixed in version 1.4.1 Excellent! Many thanks for the speedy response! :) Works without issue now!
File: PocketChange10/23/18
Re: Re: Option to disable the gold pull/drop feature?
Posted By: ZoLatKam
Is it possible to disable the automatic gold withdraw/deposit feature of this mod, perhaps by commenting out a line in the code? I ask because I'm having an issue with another mod that has a "gold pull/drop" feature because both PocketChange & this other mod are conflicting with auto-withdrawing/depositing. Explanation: Both mo...
File: Trait Rename10/22/18
Error after Murkmire Update
Posted By: ZoLatKam
Getting the following error after patch this morning: user:/AddOns/Preposterous/Preposterous.lua:54: attempt to index a nil value stack traceback: user:/AddOns/Preposterous/Preposterous.lua:54: in function 'UpgradeSettings' user:/AddOns/Preposterous/lib/LibSavedVars/Data.lua:158: in function 'libSavedVars_Data:Migrate' |caaa...
File: PocketChange10/19/18
Option to disable the gold pull/drop feature?
Posted By: ZoLatKam
Is it possible to disable the automatic gold withdraw/deposit feature of this mod, perhaps by commenting out a line in the code? I ask because I'm having an issue with another mod that has a "gold pull/drop" feature because both PocketChange & this other mod are conflicting with auto-withdrawing/depositing. Explanation: Both mo...
File: InventoryManager10/19/18
Option to disable the gold pull/drop feature?
Posted By: ZoLatKam
Is it possible to disable the automatic gold withdraw/deposit feature of this mod, perhaps by commenting out a line in the code? I ask because I'd rather use a different mod to manage all my currencies (with different amounts per character) & currently, the "gold pull/drop" feature of IM is conflicting with said other mod. Expl...
File: Auto Category - Custom Inventory Categories09/18/18
Re: Re: UI still breaks when AwesomeGuildStore & AC are enabled.
Posted By: ZoLatKam
I still get the bug Baertram is describing (I think) where I can see a lua error pop up, but I can't hit Escape or any other hotkey to access the error. This issue only ever happens when both AGS & AC are enabled on any of my characters. I have zero issue with IGV & AC running on any of my characters. Issues with just AGS...