Results: 218Comments by: tomtomhotep
File: Hotep® Crafting Freelancer03/24/18
Re: Great Addon
Posted By: tomtomhotep
Awesome addon. Really is nice to be able to have something to help me actually make some coin off crafting. Thanks! 1) Ability to fully control and edit everything that is sent to chat. Some of us like to be brief, others like to actually put some flavor in our posts. The advertising text and more-info text are entered b...
File: Bank Manager Revived03/21/18
Re: Integration with new home storage
Posted By: tomtomhotep
This would really benefit from adding the new home storage chests to the list of push and pull targets. Since there are multiple chests, I'm not sure how they would best be represented in the drop-downs; the drop-downs would be quite long if each one was listed separately. The value to me is obvious: I store alchemy and provisionin...
File: FCO ItemSaver03/11/18
Re: Re: Re: Re: filter buttons at home storage
Posted By: tomtomhotep
Found the problem: libFilters 2.0 needs an adjustment. Ahh! So that's why AdvancedFilters doesn't work at the House Storage either!
File: FCO ItemSaver03/06/18
Re: Re: filter buttons at home storage
Posted By: tomtomhotep
Do they work if you reloadui, open the inventory first, use filter buttons there, the n proceed to the home storage deposit tab afterwards and try the filter buttons? Nope.
File: Bank Manager Revived03/06/18
A funny thing happened on the way to the...
Posted By: tomtomhotep
When I opened my Free Home Storage Coffer, the BMR button came up, so I ran a BMR profile of mine that Pushes certain items to Bank (thinking it would push to the Coffer). But it deposited the items directly into my regular account Bank! That's like having a personal Banker Assistant without paying any Crowns for it!! LOL!
File: FCO ItemSaver03/06/18
filter buttons at home storage
Posted By: tomtomhotep
Hi! When I have my home storage coffer open (it's the free one, if that matters), the Filter Buttons do NOT work on the DEPOSIT tab. (They DO work on the WITHDRAWAL tab.)
File: FCO ItemSaver03/02/18
Re: Re: Opening Guild Banks
Posted By: tomtomhotep
Oh wait, found the problem. There is only 1 BAG_GUILDBANK and the addon can only access the "last opened guildbank" this way :( LOL! So either I save each guild bank item of all banks in a local variable which is not really wise and performant, so I can backup them all. Or one is only able to open the guildbank, do a backup, open...
File: FCO ItemSaver03/01/18
Opening Guild Banks
Posted By: tomtomhotep
Hi! I opened each of my guild banks, then ported to my home, then ran /fcois backup, and it still said this in the chat output: FCOIS ?> Please open EACH guild bank which you want to backup at least once before starting the backup! Otherwise no items will be accessible by this addon. Please follow this advice and redo the bac...
File: Inventory Insight02/27/18
When I hovered over a weapon in my...
Posted By: tomtomhotep
When I hovered over a weapon in my backpack to see how it compares to what I have equipped: user:/AddOns/TraitBuddy/ui/inventoryInsight.lua:56: operator + is not supported for number + nil stack traceback: user:/AddOns/TraitBuddy/ui/inventoryInsight.lua:56: in function 'AddCharacterCount' user:/AddOns/TraitBuddy/ui/inventoryI...
File: FCO ItemSaver02/23/18
Yep, that's what I'm actually doing...
Posted By: tomtomhotep
Yep, that's what I'm actually doing now. Using zo_getSafeId64Key(uniqueItemid) Awesome! Is that already incorporated into 1.2.1 (uploaded 02/22/18 05:12 PM)? One more question: Say I have 3 marked with say, for example, dynamic 9 icon, in my bag, and I do /fcois backup. Then I give those 3 item to the Covetous Countes...
File: FCO ItemSaver02/23/18
Maybe the unique IDs sometimes are...
Posted By: tomtomhotep
Maybe the unique IDs sometimes are not possible to be stored in the savedvars data. You can see that there is a table key like this: = { = true, }, Means 1869.3974610376 is the unique item Id and 1 is the marker icon 1 (lock). You mean...
File: Master Merchant02/18/18
I went to manually change the API t...
Posted By: tomtomhotep
I went to manually change the API to 100022, but it still said dependencies. I then saw there are 16! MM##Data folders!??! Why are these folders outside the MasterMerchant folder, and not sub folders or just loose files with no header.txt with their own API value? No malice in my post just curious. I like curiosity. It's bec...
File: Hotep® MailR Patch02/14/18
Just out of curiosity, do you know...
Posted By: tomtomhotep
Just out of curiosity, do you know how to delete saved/sent mails? I haven't figured that one out yet, That's because that function hasn't existed since the old old version of MailR that stopped working on 2016-10-31. MailR doesn't have the option to delete saved/sent mails because it doesn't display them anywhere, and I haven...
File: Hotep® MailR Patch02/14/18
Wonderful fix, thank you Hotep!!...
Posted By: tomtomhotep
Wonderful fix, thank you Hotep!! I do have one little issue though, and am not sure if it's related to this patch, Mailr, or something ZOS did with the DragonBones update. My saved & sent emails are all gone! (EEK!) Any ideas? Are they perhaps stored in a file somewhere I could open in a text editor & copy them out? Thanks!!...
File: FCO ItemSaver02/12/18
any way to get the markers back if...
Posted By: tomtomhotep
any way to get the markers back if lost? Pull the saved variables file out of your last Windows Backup, like I'm about to do now.... I backed up my saved variables before patching. Even dropping them back in the live variables folder and reverting to 1.1.9a, I'm still getting UI errors and all my markers are gone. Same here!...
File: FCO ItemSaver02/12/18
any way to get the markers back if...
Posted By: tomtomhotep
any way to get the markers back if lost? Pull the saved variables file out of your last Windows Backup, like I'm about to do now....
File: Tamriel Trade Centre01/31/18
Well I figured out the problem, but...
Posted By: tomtomhotep
Well I figured out the problem, but have yet to figure out a fix. The issue is that it's a bug seemingly coming from the UI itself where all of my guilds have "None Hired" under the guild trader section and Tamriel Trade Centre is therefore not able to scan the listings thinking that there is no guild trader hired for that guild. Wil...
File: Hotep® Dinner Bell01/30/18
Whenever Shadowy Disuise I is about...
Posted By: tomtomhotep
Whenever Shadowy Disuise I is about to expire (Nightblade Hide buff) I get the warning my food buff is about to expire , since this skill buff provides critical. Go Into the add-on settings, expand "Exclusions", and exclude the Precision entry. (Scroll down to comment 06/08/17, 01:48 PM to see a picture.)
File: LibAddonMenu-2.001/24/18
Re: Re: Re: Re: colored sliders
Posted By: tomtomhotep
Of course - it's simply a backdrop control after all (control.slider.bg:SetCenterColor should do the trick), but since it is not officially supported it could in theory break in the future if I ever need to change something in the library. Hehe. I do a number of things with your controls that aren't officially supported. I'll ke...
File: LibAddonMenu-2.001/24/18
Re: Re: colored sliders
Posted By: tomtomhotep
Is there any way for me to change the color of a slider control (created by LAM in my Addon Settings) from the standard grey to a different color? What exactly is the usecase here? The use case is that I have a slider in my addon settings for setting the selling prices per unit of material for every single crafting material in th...
File: LibAddonMenu-2.001/23/18
colored sliders
Posted By: tomtomhotep
Is there any way for me to change the color of a slider control (created by LAM in my Addon Settings) from the standard grey to a different color?
File: No, thank you!12/31/17
Re: No Confirmation Dialog before equipping BoE weapon
Posted By: tomtomhotep
I accidentally double-clicked a set (BoE) weapon that I had crafted for someone else, and it immediately equipped, with no warning. But I had (and have) your option to not show the warning/confirmation dialog turned OFF. Did ZoS remove their confirm dialog? Baertram confirmed it is a ZoS bug! Nothing wrong with No Thank Y...
File: FCO ItemSaver12/30/17
Ask before bind option
Posted By: tomtomhotep
PLEASE, PLEASE re-enable your Ask before bind option and dialog! I accidentally double-clicked a set (BoE) weapon that I had crafted for someone else, and it immediately equipped, with no warning, no confirm dialog at all. I do have the "No, Thank You" addon, but its option to not show the warning/confirmation dialog is and was...
File: No, thank you!12/30/17
No Confirmation Dialog before equipping BoE weapon
Posted By: tomtomhotep
I accidentally double-clicked a set (BoE) weapon that I had crafted for someone else, and it immediately equipped, with no warning. But I had (and have) your option to not show the warning/confirmation dialog turned OFF. Did ZoS remove their confirm dialog?
File: Master Merchant12/12/17
Re: lua
Posted By: tomtomhotep
What program do I need to open a ".LUA"? notepad