Results: 760Comments by: Shadowfen
File: rChat02/03/22
Re: Re: Re: Start/initiating chat messages
Posted By: Shadowfen
Hello, is it possible to suppress the start/initiating addons chat messages? I tried it both with LibDebugLogger system block messages option enabled and disabeld, but I still get these messages (I'm using the German client). Initialize(rChat) Initialize(DungeonHelper) Initialize(wykkydsEquipmentBorders) Initialize(Lib...
File: Auto Category - Revised02/03/22
Re: 2.34?
Posted By: Shadowfen
There's version 2.34 on GitHub, but here on ESOUI version 2.33 is still the newest, why? Because I forgot to upload it here? Oops.
File: Auto Category - Revised02/03/22
Is there a way to have the uncatego...
Posted By: Shadowfen
Is there a way to have the uncategorised items at the top? No. The uncategorized items are what's left after all the rule were run, so they are known last.
File: rChat01/19/22
Re: Lua error
Posted By: Shadowfen
Just hooked 3 lua errors after some gold seller posted something with a bunch of weird characters: https://i.imgur.com/EDqo9eC.png user:/AddOns/LibSFUtils/LibSFUtils.lua:815: operator < is not supported for nil < number stack traceback: user:/AddOns/LibSFUtils/LibSFUtils.lua:815: in function 'sfutil.stripColors' |caaaaaa
File: rChat12/27/21
Key bindings fixed
Posted By: Shadowfen
in today's release - 1.27
File: rChat12/27/21
Minor issue that's been happening o...
Posted By: Shadowfen
Minor issue that's been happening off and on for about a year now. Just now reporting it in the off chance it's something I'm doing wrong, or it's a known issue that didn't come up when I searched a handful of these comment pages. rchat v1.26 LibAddonMenu v2.0 r32 Intermittently when I log in, the chat window size will be dram...
File: rChat12/27/21
Re: Start/initiating chat messages
Posted By: Shadowfen
Hello, is it possible to suppress the start/initiating addons chat messages? I tried it both with LibDebugLogger system block messages option enabled and disabeld, but I still get these messages (I'm using the German client). Initialize(rChat) Initialize(DungeonHelper) Initialize(wykkydsEquipmentBorders) Initialize(Lib...
File: Auto Category - Revised12/13/21
Re: Re: Re: No categories available
Posted By: Shadowfen
After installing the update, I no longer have any categories. Did a rollback. Do not use custom categories. I also use gridlist. Regards RaceSeeker Did you also upgrade LibSFUtils that AutoCategory depends on? Yes Shadowfen. Regards RaceSeeker I am not able to reproduce your problem. I would recommend uninstalling (...
File: Auto Category - Revised12/09/21
Please do. https://gist.github.com...
Posted By: Shadowfen
Please do. https://gist.github.com/tralce/6157375dd8c2029758668a49195b9924 Okay, I've just glanced through your rules - not tried them out yet, but I have some suggestions for them that might make them evaluate faster. In particular, your rules that only use itemname("...") : "Festival Writs", "PvP", "Repair Kits", and "Resear...
File: Auto Category - Revised12/09/21
Please do. https://gist.github.com...
Posted By: Shadowfen
Please do. https://gist.github.com/tralce/6157375dd8c2029758668a49195b9924 Got it. Thanks!
File: Auto Category - Revised12/09/21
I can send you my SavedVariables fi...
Posted By: Shadowfen
I can send you my SavedVariables file if you want. Most of my bags have 50 Categories, and about half of them are custom ones. Some are fairly simple -- filtertype("furnishing") and isbound(), for example -- and some are more complex. I've tried to filter it enough that nearly nothing shows up in Other. Please do.
File: Auto Category - Revised12/08/21
In my testing -- I have a LOT of cu...
Posted By: Shadowfen
In my testing -- I have a LOT of custom rules -- the more items categorized, the slower any update of any kind is. In point of fact, when depositing items to my personal banker after a treasure map farming sesh, I see performance worse than a guild bank restack time. I have not really looked at your code at all, but it almost feels l...
File: Auto Category - Revised12/08/21
Re: No categories available
Posted By: Shadowfen
After installing the update, I no longer have any categories. Did a rollback. Do not use custom categories. I also use gridlist. Regards RaceSeeker Did you also upgrade LibSFUtils that AutoCategory depends on?
File: Auto Category - Revised12/06/21
if AutoCategory then AutoCategor...
Posted By: Shadowfen
if AutoCategory then AutoCategory.BulkMode = true end Is this new BulkMode only working at the guild bank or could one enable it at the normal inventories, player bank, house bank, crafting tables as well, to temporarily disable the sorting and filtering of AutoCategory? I was thinking about a small "toggle" button at the in...
File: Auto Category - Revised12/06/21
Is this new BulkMode only working a...
Posted By: Shadowfen
Is this new BulkMode only working at the guild bank or could one enable it at the normal inventories, player bank, house bank, crafting tables as well, to temporarily disable the sorting and filtering of AutoCategory? After some quick testing with /script AutoCategory.BulkMode=true /script PLAYER_INVENTORY:UpdateList(INVENTORY...
File: Auto Category - Revised12/05/21
Gridlist bug fixed, others too
Posted By: Shadowfen
With this new release
File: Auto Category - Revised12/05/21
Oops
Posted By: Shadowfen
https://i.imgur.com/cCyKvuO.png Forgot that I had a new version of LibSFUtils that also needed to be released, as AutoCategory now requires the new version. Released LibSFUtils version 38, which will fix the problem.
File: Auto Category - Revised12/04/21
Re: Lag workaround
Posted By: Shadowfen
As a workaround for other addon authors who do bulk operations such as gear loadouts and auto-vendor addons, bypassing the ApplySort while the bulk operation is active and only resuming the ApplySort afterwards helps a lot in cutting down lag. It doesn't even involve changing AutoCategory's code, just need to return true on the preho...
File: Auto Category - Revised11/24/21
Re: Re: Re: Categorize Rare Fish
Posted By: Shadowfen
Does anyone know how to categorize rare fish? What do you mean with rare fish, the blue and green fish you catch in fishing pools? Yes, I'm trying to add them to my selling category or my fish category but nothing working. sptype("collectible_rare_fish") works for me. It seems from your post that you were misspelling "collect...
File: Auto Category - Revised11/24/21
Is there a way to limit the ck_iskn...
Posted By: Shadowfen
Is there a way to limit the ck_isknown etc filters to only look at one character's knowledge? What I have: ck_isknowncat() and not ck_isknown() What it's doing: Filtering everything that *the current character* doesn't know into a catergory What I want it to do: Filter everything that *my crafter* (the only CK tracked c...
File: Auto Category - Revised11/14/21
Re: function autoset() seems not to recognize the set
Posted By: Shadowfen
Heya, first of all, thank you for your work! As I've stated under subject, there seems to be a bug with the autoset() function and the isset() and set() functions as well, regarding the recognition of the "The Twice-Born Star" set. I've tried to create a new category named: "Sets not recognized" for the autoset() issue with the...
File: Auto Category - Revised11/14/21
Is there way i can keep these other...
Posted By: Shadowfen
Is there way i can keep these other categories but remove just intricate items as being defined as part of that category? For armor you can do something like: type("armor") and not traittype("armor_intricate") The same can be done for weapons (and not traittype("weapon_intricate")) and jewelry ( and not traittype("jewelry_in...
File: Auto Category - Revised11/14/21
Re: Blank Inventory Screen
Posted By: Shadowfen
This add-on is one of my favorites! However, when I enable it, my inventory screen goes blank. Please, suggestions on how to fix this? I hate being without this add-on. It happens with the original and the revised versions. I've deleted and re-installed and repaired my game, but nothing helps but disabling the add-on. Help!...
File: Auto Category - Revised11/12/21
Re: removal of
Posted By: Shadowfen
Personally, I am displeased by this change. Some folks in my guilds that I recommend this addon to have trouble telling set gear from non-set gear, and this change will only serve to make that far more difficult on those individuals (hence encouraging them keeping junk and giving up better items). Can this potentially be a toggle...
File: rChat11/11/21
I have had the addon for some time...
Posted By: Shadowfen
I have had the addon for some time maybe month without prob then yesterday i decided to touch around the options specifically thhew guild chat colors. Since then i get kicked off of the server with error303 the same error like I get when i had a prob with the craftstore addon which i had to remove and find an alternative like traitbu...