Results: 299Comments by: IsJustaGhost
File: DO NOT USE - IsJusta Writ Helper (WIP)09/20/21
Re: Alchemy Issue
Posted By: IsJustaGhost
- no automatic deconnection of Enchanter workplace What do you mean? There is no auto-deconstruct. If you mean that it is not auto-crafting, it should do it if it's enabled. However, I am still working on it as I type this. - when i activate alchemy workplace i lose the control, need to kill the ESO process... Does it...
File: DO NOT USE - IsJusta Writ Helper (WIP)09/17/21
exactly that window Ok. I have y...
Posted By: IsJustaGhost
exactly that window Ok. I have yet to work on that. My plan is to make a complete set of functions that will determine what edge it's closest too. This is too anchor the minimize button too and set the direction of the animation.
File: DO NOT USE - IsJusta Easy Alchemy(WIP)09/15/21
I am working on fixing issues with...
Posted By: IsJustaGhost
I am working on fixing issues with easy alchemy. the missing craft button, the missing saved recipes, among other things
File: DO NOT USE - IsJusta Writ Helper (WIP)09/15/21
I try to position the writ window a...
Posted By: IsJustaGhost
I try to position the writ window about 20 times, and each time it come back at the previous location, i check the saved files settings and i don't see anything are those screen coordinates for the panel hard coded? ty nice works The writ windows? As in this? https://media.discordapp.net/attachments/829058795677417472/881698604...
File: DO NOT USE - IsJusta Writ Helper (WIP)09/14/21
Re: Re: need opinions
Posted By: IsJustaGhost
2 for sure :) Thank you for the reply, that is the one I have it currently set to.
File: IsJusta Gamepad Inventory Update08/31/21
Re: Re: Re: UI Error
Posted By: IsJustaGhost
Hey, Sorry for not Thanking you for this incredible addon before i posted the error. I consider this addon a MUST HAVE while using a gamepad and the functionality should have been baked into the game. So Thank you!!! and is there a way i can support you, ie send you a couple of dollars for a coffee or something??? The offer is gre...
File: DO NOT USE - IsJusta Writ Helper (WIP)08/29/21
need opinions
Posted By: IsJustaGhost
I've been thinking of options for the writ pannel. https://cdn.discordapp.com/attachments/829058795677417472/881696500265132082/unknown.png https://cdn.discordapp.com/attachments/829058795677417472/881698604413247498/unknown.pnghttps://cdn.discordapp.com/attachments/829058795677417472/881699032668446841/unknown.png
File: DO NOT USE - IsJusta Writ Helper (WIP)08/27/21
Hey IsJustAGhost, do you happen...
Posted By: IsJustaGhost
Hey IsJustAGhost, do you happen to use FCOItemSaver and have tested if the automatic writ creation is respecting FCOIS marked & protected items? I will definitely look into this. The callback should be easy enough. I use one from single slot update to start the post-craft function Oh. already exists as a callback CALLB...
File: DO NOT USE - IsJusta Writ Helper (WIP)08/27/21
Update 5.0.4 should fix the new ins...
Posted By: IsJustaGhost
Update 5.0.4 should fix the new install saved variable issue that everyone is having. Other updates to it: - the Writ Panel is now fully dynamic. it no longer uses a separate template for each font size. I did this to better keep size ratios between the different sizes. - many of the event handlers are now dynamic. those h...
File: DO NOT USE - IsJusta Writ Helper (WIP)08/26/21
I've been made aware of an issue ca...
Posted By: IsJustaGhost
I've been made aware of an issue caused by new install that I was not getting since the addon evolved with my savedVariable file. user:/AddOns/IsJustaWritHelper/WritPanel.lua:220: attempt to index a nil value Will have this fixed soon. Will also work on making update events to un/register depending on if the character has...
File: DO NOT USE - IsJusta Writ Helper (WIP)08/26/21
Re: Addon not working
Posted By: IsJustaGhost
Hello this addon dont work at all for me. When i start game it show a lot of errors Thank you for letting me know. I found the issue an will have it updated soon.
File: IsJusta Gamepad Inventory Update08/24/21
Re: UI Error
Posted By: IsJustaGhost
Hi Im getting the following errors IJA_GamepadInventory_Initialized:3: Function expected instead of nil stack traceback: IJA_GamepadInventory_Initialized:3: in function '(main chunk)' and after i click out of that i get i get the same message again. I know. The update changed/removed something from the base game. As soon...
File: IsJusta Favorite Collectibles08/15/21
The double click to travel to house...
Posted By: IsJustaGhost
The double click to travel to house will be in next update (2.2.3). Was a simple addition that only required me to add one line of code
File: IsJusta Favorite Collectibles08/14/21
OMG this addon is brilliant. I was...
Posted By: IsJustaGhost
OMG this addon is brilliant. I was literally annoyed, for years now, each time i opened one of them because there was no easy access to your favorite ones. Thank you so much! It's also really well tought, as it removes the item from the long-pages-list when it places them on top. Thank you for the comment. I am glad it is workin...
File: DO NOT USE - IsJusta Easy Alchemy(WIP)08/13/21
Update is pending integration of my...
Posted By: IsJustaGhost
Update is pending integration of my new Wirt helper. Need to make sure they work together without issue when alchemy writs are active, since they both use my alchemy lib.
File: DO NOT USE - IsJusta Easy Alchemy(WIP)08/10/21
I can't craft any alchemy at all wi...
Posted By: IsJustaGhost
I can't craft any alchemy at all with this addon installed. LibAsync is out of date (21 jan 2021) but I cannot seem to find any newer ? ' It's not LibAsync. Something is preventing the initial scan. The initial scan builds a list of trait combinations. Without that, there will be additional errors. The reason the UI disappears...
File: DO NOT USE - IsJusta Easy Alchemy(WIP)08/09/21
Re: Ui-Error
Posted By: IsJustaGhost
user:/AddOns/IsJustaEasyAlchemy/lang/de.lua:10: ) expected (to close ( at line 7) near 'ZO_CreateStringId' ' I forgot to copy over the current English strings, over the original test ones.
File: IsJusta Disable Actions While Moving08/06/21
Re: Saved my sanity
Posted By: IsJustaGhost
Simply wanted to let you know how much this is appreciated, especially for gamepad! :) I was going insane from trying to jump while mounted just to, instead, start to mine ore or pick a flower. :mad: edited to add: And this is an ultra nitpick, but is there an option to disable the message that appears in the chat area at login? I...
File: DO NOT USE - libIsJustaAlchemy (WIP)07/29/21
user:/AddOns/libIsJustaAlchemy/api....
Posted By: IsJustaGhost
user:/AddOns/libIsJustaAlchemy/api.lua:373: operator * is not supported for nil * number |rstack traceback: Thank you. this should be fixed now in libIsJustaAlchemy 1.0.4.
File: DO NOT USE - libIsJustaAlchemy (WIP)07/29/21
Hi, i have this error user:/AddOn...
Posted By: IsJustaGhost
Hi, i have this error user:/AddOns/LibAsync/LibAsync.lua:53: user:/AddOns/libIsJustaAlchemy/lookup.lua:934: operator + is not supported for number + nil stack traceback: user:/AddOns/libIsJustaAlchemy/lookup.lua:934: in function 'Recipe_Data:GetTotalPrice' I'm a bit confused with this one. I know what the error is, but not how...
File: DO NOT USE - IsJusta Easy Alchemy(WIP)07/29/21
Taking suggestions for the color of...
Posted By: IsJustaGhost
Taking suggestions for the color of the border for unknown trait.
File: DO NOT USE - IsJusta Easy Alchemy(WIP)07/28/21
user:/AddOns/IsJustaEasyAlchemy/IsJ...
Posted By: IsJustaGhost
user:/AddOns/IsJustaEasyAlchemy/IsJustaEasyAlchemy.lua:217: operator # is not supported for # nil This error was caused by the initial scan not completing for the lib
File: DO NOT USE - libIsJustaAlchemy (WIP)07/28/21
Hi, i have this error https://cdn...
Posted By: IsJustaGhost
Hi, i have this error https://cdn.discordapp.com/attachments/735255761051058317/870002137407582248/unknown.png Fixed in next update.
File: DO NOT USE - IsJusta Easy Alchemy(WIP)07/28/21
user:/AddOns/LibAsync/LibAsync.lua:...
Posted By: IsJustaGhost
user:/AddOns/LibAsync/LibAsync.lua:53: user:/AddOns/libIsJustaAlchemy/core.lua:273: function expected instead of nil stack traceback: user:/AddOns/libIsJustaAlchemy/core.lua:273: in function '(anonymous)' (tail call): ? : in function 'pcall' user:/AddOns/LibAsync/LibAsync.lua:37: in function 'DoCallback' user:/AddOns/LibAsync/L...
File: DO NOT USE - libIsJustaAlchemy (WIP)07/28/21
thank you for posting. I'm looking...
Posted By: IsJustaGhost
thank you for posting. I'm looking into it. Please copy the error text next time you post an error message. Use + then +.