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Results: 228Comments by: cloudor
File: Action Duration Reminder08/21/19
Skills needed to be casted twice in...
Posted By: cloudor
Skills needed to be casted twice in order for it to be removed in the pop up bar. Merciless resolve timer is removed from action bar everytime assassin will is procced. Any help on this? Tested with no other add on and reinstall + deleted saved variables. This bug has been fixed in v3.1.20.
File: Action Duration Reminder08/21/19
Re: Addon resets all cooldowns
Posted By: cloudor
Currently this addon is very buggy for me and most of my raidgroup. Trap is one of the most buggy skills, especially when preplacing. Often enough it doesn't start counting at all. On top of that the addon often simply resets all the cooldowns as if you hadn't casted anything. Especially in PvP I notice that, but can't 100% rep...
File: Action Duration Reminder08/21/19
I think this is the problem with ov...
Posted By: cloudor
I think this is the problem with overflowing altar: "v3.1.10 - Added rules to detect stage info like Rearming Trap. - Optimized effect matching by comparing the action which is matched by other effect at the same time. i.e. Minor Force trigged several seconds after Rearming Trap action is now recognized. v3.1.9 - Added a rul...
File: Action Duration Reminder08/21/19
Please make changes to ActionDurati...
Posted By: cloudor
Please make changes to ActionDurationReminder\i18n\ru.lua Thanks per wonderful addon :) Thank you.
File: Assist Rapid Riding08/19/19
AssistRapidRiding v3.1.7 bug (ESO J...
Posted By: cloudor
AssistRapidRiding v3.1.7 bug (ESO JP client) This addon checks Major Expedition(8s),not Major Gallop(30s). So switch back skill every 8s. Can you check it with v3.1.8?
File: Action Duration Reminder08/18/19
Where is this git repo, cannot find...
Posted By: cloudor
Where is this git repo, cannot find a link:confused: Edit: Found it http://git.esoui.com/ Too bad, cannot use this properly. What about adding it to Github so one can contribute properly? I have shared adr in github: git@github.com:cloudor126/lua-eso-addon-adr.git BTW, I recommend using an improved version of LDT to deve...
File: Action Duration Reminder08/17/19
Hi there, your changelog says:...
Posted By: cloudor
Hi there, your changelog says: Optimized for stackable abilities i.e. Flame Skull. If I cast any non-stackable ability more than once after another, like applying with a restoration staff the shield on several players, the icon sometimes shows a small 2 in the top right corner. But these abilities are not able to stack afaik....
File: Action Duration Reminder08/17/19
Overflowing Altar is not tracking r...
Posted By: cloudor
Overflowing Altar is not tracking reliably with this addon, specifically in vBRP. It's making it really hard to know whether it's down or not without scanning constantly for the altar. I had to setup a tracker in S'rendarr because Action Duration Reminder wasn't always recognizing it. I would even test it b/t rounds in the hallway...
File: Action Duration Reminder08/17/19
Overflowing Altar is not tracking r...
Posted By: cloudor
Overflowing Altar is not tracking reliably with this addon, specifically in vBRP. It's making it really hard to know whether it's down or not without scanning constantly for the altar. I had to setup a tracker in S'rendarr because Action Duration Reminder wasn't always recognizing it. I would even test it b/t rounds in the hallway...
File: Action Duration Reminder08/17/19
Re: bugs
Posted By: cloudor
i've found that some skill don't or have the wrong timer Degeneration : 24 sec instead of 12 sec timer Consuming Trap : no timer Can you please fix this The consuming trap is now supported. The degeneration 24 sec timer is from its 24s Major Sorcery. Player buff timers are prior to DOT timers in most cases. Maybe it's n...
File: Action Duration Reminder08/12/19
Skeletal Archer count down cancelli...
Posted By: cloudor
Skeletal Archer count down cancelling very often during fights since latest update:confused: Maybe turning off the new option of "Clear When Combat End" could solve it. If it works, I will optimize the option strategy. Did not helped. Maybe casting venom skull causing the problem, the necromancer ability counter showing on the...
File: Action Duration Reminder08/08/19
Re: Necromancer Bugs
Posted By: cloudor
I am currently experiencing bugs with Necromancer abilities. For example I have Blockade of Elements on slot 1 of back bar and Stalking Blastbones on slot 1 of front bar, and when I use Blockade of Elements then bar swap, it shows my Blockade of Elements above slot 1 while on my front bar, but as soon as I use Stalking Blastbones, St...
File: Action Duration Reminder07/30/19
Re: Images In Shift-Bar Need To Go Beneath Active Bar
Posted By: cloudor
Since the addon doesn't also adjust the default buffs to go higher, the buffs tend to somewhat overlap with my health bar. It would be great if the cooldown images shown in the shift bar could actually go behind the bar you're currently using. So it wouldn't have to push up my attribute bars so far. Like how Bandits User Interface...
File: Action Duration Reminder07/30/19
Re: Addon resets all cooldowns
Posted By: cloudor
Currently this addon is very buggy for me and most of my raidgroup. Trap is one of the most buggy skills, especially when preplacing. Often enough it doesn't start counting at all. On top of that the addon often simply resets all the cooldowns as if you hadn't casted anything. Especially in PvP I notice that, but can't 100% rep...
File: Assist Rapid Riding07/12/19
After your update (or maybe even be...
Posted By: cloudor
After your update (or maybe even before) a guild mate sees some french words on screen if the addon is activated. Not sure what words exactly, sorry. It only happens on new characters where I do not own the rapid manouever skills as it seems. I've been getting this for awhile. It happens on characters where I do not have the Rapi...
File: Action Duration Reminder07/03/19
is there anyway to stop this add on...
Posted By: cloudor
is there anyway to stop this add on from tracking the 3 count for ricochet skulls extra damage? i don't care about the extra damage and it moves wall to above the ulti for tracking, makes it very hard to keep track of. You can filter it by the black list option. However, I am trying to optimize that display.
File: Action Duration Reminder07/03/19
Skeletal Archer count down cancelli...
Posted By: cloudor
Skeletal Archer count down cancelling very often during fights since latest update:confused: Maybe turning off the new option of "Clear When Combat End" could solve it. If it works, I will optimize the option strategy.
File: Action Duration Reminder07/02/19
Re: Re: Re: Re: Re: Re: Channeled Acceleration timer is messy
Posted By: cloudor
Here's a link to my barsetup: http://prntscr.com/o0dl84 Frontbar: Elemental Weapon, Merciless Resolve, Impale, Crippling Grasp, Dampen Magic, Incapacitating Strike Backbar: Elemental Blockade, Twisting Path, Dark Shade, Channeled Acceleration, Siphoning Attacks, Elemental Rage Went to vAS again last night and bug happened again....
File: Action Duration Reminder07/02/19
Re: just an idea
Posted By: cloudor
would it make sense to remove the reminders when combat ends? thanks. This option has been added in v3.1.11 and it is true by default.
File: Action Duration Reminder07/02/19
Re: Wrong Timer on Power of the Light (Stamina Templar)
Posted By: cloudor
There is a wrong Timer/Cooldown on Power of the Light from the Stamina Templar. In Action Duration Reminder the Timer is about 8sec while the Timer in-game is about 6 seconds. Also just for safety you should look at the Magicka Morph. (Sry for my bad English). It is the 9 sec of target's Minor Fracture and Minor Breach effect f...
File: Action Duration Reminder07/01/19
Rquest for another option: #1 Wh...
Posted By: cloudor
Rquest for another option: #1 When an ability that has 2 timers like rearming trap or Haunting Curse there shoud be a small 1/2 and 2/2 for the timers so that I always know if i need to recast the effect when it runs out and so that it prevents me from overwriting the existing effect. (Bandits version of ADR is doing this but I do...
File: Action Duration Reminder06/29/19
Hi, Version 3.1.9 here on esoui i...
Posted By: cloudor
Hi, Version 3.1.9 here on esoui is not Version 3.1.9. The name of the zip file is ActionDurationReminder-3.1.9.zip, but its contents are identical to Version 3.1.5. Snow Oh thank you. It's a terrible mistake.
File: Action Duration Reminder06/28/19
Rquest for another option: #1 Wh...
Posted By: cloudor
Rquest for another option: #1 When an ability that has 2 timers like rearming trap or Haunting Curse there shoud be a small 1/2 and 2/2 for the timers so that I always know if i need to recast the effect when it runs out and so that it prevents me from overwriting the existing effect. (Bandits version of ADR is doing this but I do...
File: Action Duration Reminder06/27/19
From the manifest txt : ## Optio...
Posted By: cloudor
From the manifest txt : ## OptionalDependsOn: LibStub LibAddonMenu-2.0 ScootworksCombat Actually i dont see any addon or lib existing as ScootworksCombat i guess we can then remove it ? This is a request from the author of ScootworksCombat.
File: Action Duration Reminder06/27/19
It's not showing the seething fury...
Posted By: cloudor
It's not showing the seething fury (from molten whip ability) cooldown. It is possible to make it?:) Thanks! Added in v3.1.8