Results: 476Comments by: wambo |
File: Dolgubon's Lazy Writ Crafter08/20/24 |
![]() Posted By: wambo
I've never really used those options, but I think it only activated "Exit and Despawn (Deposits)".
I often do 2x crafting dailies (quests from previous and current day), so I guess if there is deposit and withdraw both queued it will close before the withdrawing is finished. (That's what I experienced)
Since I handle my rewards dif...
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File: Dolgubon's Lazy Writ Crafter08/19/24 |
![]() Posted By: wambo
With the new update it seem like the timesaver option "Exit and Despawn Banker (Deposits)" got activated, and even though I use accountwide settings it is active on all of my chars even after changing it...
so I suspect it does not change the save...
Anybody else experiencing this?
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File: Wizard's Wardrobe07/18/24 |
![]() Posted By: wambo
I see a lot of debug? messages in LibDebugLogger for `Adding categories to tree` with a message for each trial and "old" nodes...
I thought it would be a one time thing after updatingg, but it seems to be on every char and every login... I'd like those reduced please...
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File: Wizard's Wardrobe07/18/24 |
![]() Posted By: wambo
Hi there, just started using this addon. Really nice work
The problem I've hit is that I really only use 2 builds, one for adds and one for bosses. I use key binds to swap quickly between the two. I have saved these in general to keep it simple. When I enter a trial the addon switches to the page for that particular trial and this s...
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File: Wizard's Wardrobe07/18/24 |
![]() Posted By: wambo
Heyo! Coming from Dressing Room! 👋
I'd like to make a recommendation~ 💡
May you design a toggleable option for Wizard's Wardrobe to appear when opening either Character Summary and Skills UI? Dedicating a key to Wizard's Wardrobe (on top of all other keybindings I already have) is cumbersome and I think launching Wi...
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File: Votan's Addon List07/14/24 |
![]() Posted By: wambo
No error, but I've noticed that the "disable library after deactivating last reference" doesn't seem to work for me.
I found out that deactivating AddonCategory solves the issue and then saw that another problem was already discussed in the comments there.
So just for someone coming here with the same issue: it's (most likely) be...
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File: AddonCategory07/14/24 |
![]() Posted By: wambo
This addon also breaks the function of votan's addonlist to disable libraries after deactivating the last addon, which used that library. (Not sure about the enabling part, I think that still works)
A few posts below I think the reason is stated (indexing changes and addoncategory cannot "adjust" the indexing of votans addonlist.
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File: Kyzderp's Derps07/13/24 |
![]() Posted By: wambo
I would suggest changing the /kdd
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File: Caro's Pre-Crafter07/13/24 |
![]() Posted By: wambo
Amazing addon! Especially that it allows to add custom consumables.
Only weird thing I encountered is that it didn't craft a stack of "Essence of Ravage Health" only a single (->4). And I did not have existing ones in the bank.
Then I found out that the ones crafted before (manually) were made from a different combination of i...
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File: Addon Selector (Save AddOn profiles/packs)07/13/24 |
![]() Posted By: wambo
No, there currently isn't due to restrictions of the game.
You have to open the addon manager UI, change the Checkboxes of the addons and reload the UI.
Maybe one can hook into the logout and do the above described steps automatically, w/o the reloaf ui (instead the logout).
But it would need to open the addon manner ui.
I'm c...
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File: Addon Selector (Save AddOn profiles/packs)07/12/24 |
![]() Posted By: wambo
Is there a way to have other addons call/set a specific pack (optional reloadui) ?
If for some reason not, could it become a feature to have a "default" addon pack selected on logout? (Maybe with a /command to skip this behaviour).
Many people use the addon selector to not keep all addons active, but it would be nice to get a mi...
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File: InventoryManager07/10/24 |
![]() Posted By: wambo
Has anyone figured out a way to avoid the errors when pulling/pushing scripts (I assume, maybe other items as well) from/to the bank?
user:/AddOns/InventoryManager/InventoryManager.lua:43: attempt to index a nil value
|rstack traceback:
user:/AddOns/InventoryManager/InventoryManager.lua:43: in function 'IM:ReportAction'
user:...
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File: PersonalAssistant (Banking, Consume, Junk, Loot, Repair, Worker) [Masteroshi430's branch]07/01/24 |
![]() Posted By: wambo
hey, is there a chance that FCOIS dynamic and gear markers (not just sale/decon/...) will be supported?
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File: BSCs-AdvancedSynergy06/29/24 |
![]() Posted By: wambo
Works fine for me.
What about your resource settings?
also be sure to not have any other synergy blocker in your addon FOLDER, had some ppl that had to remove other synergy blockers out of the folder even they did had the addon dissabled
I only have the resource settings active for the coral/bahsei/... anyways, and I do...
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File: Pithka's Achievement Tracker06/21/24 |
![]() Posted By: wambo
You ave addef /tp and this is causing an issue with EASYTRAVEL which also uses /tp as a command line to port to different zones.
Yes, I would strongly suggest changing this to something like /tpp (teleport pithkas) or /tpd (teleport dungeon), or even /patp (PAT port) because easy travel has been around forever and I think it just...
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File: BSCs-AdvancedSynergy06/15/24 |
![]() Posted By: wambo
With just alkosh equipped (and 1pc slime), the synergy from the iron atronach dummy seems blocked (shard lands on me - but no message to press X)
I checked and in the current profile all versions of shards and orbs are active, and the one from atronach is not specifically listed. When I disable this addon I can take the synergy.
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File: BSCs-GuardHelper05/11/24 |
![]() Posted By: wambo
basically a feature request:
also show this when you're the one being guarded
(probably as option only)
Much of the code can probably be reused
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File: Hyper Tools04/15/24 |
![]() Posted By: wambo
Show&Hide in combat set in general setting is seems not working
and check itemsets I try part name,set name both not working
A strange issue is when I control tracker by ability sometimes the traker will be hide in combat
For items link one item of the set in chat and copy paste this into the field (it will be some iD with some...
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File: Wizard's Wardrobe01/09/24 |
![]() Posted By: wambo
When Undressing WW gives a warning/error, that it couldn't switch specific items.
I just noticed again that it gave a warning for slots that were already undressed.
Nothing big, but maybe a check if there's/was an item slotted before printing the warning/attempting to undress that slot.
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File: Marker01/09/24 |
![]() Posted By: wambo
Not sure how the "Get Elms Config" is supposed to work.
When I click it a small window opens, but I can't paste anything into it (I copied the export string from ELMS before).
I can paste it into the config field, but that results in missing textures (so I assume that is not how it is supposed to work)
Turns out it was User E...
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File: Marker12/18/23 |
![]() Posted By: wambo
Not sure how the "Get Elms Config" is supposed to work.
When I click it a small window opens, but I can't paste anything into it (I copied the export string from ELMS before).
I can paste it into the config field, but that results in missing textures (so I assume that is not how it is supposed to work)
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File: Wizard's Wardrobe12/11/23 |
![]() Posted By: wambo
Hello. I found the id of different foods in the files. How can I find out the necessary id to add food that is not in the list?
I think you found out, but the first is the item ID of the food and the second is the buff.
You can get the item ID by linking it in chat and copy&pasting it into an editor. The buff ID you can see in CMX...
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File: ExoYs ProcSet Timer12/03/23 |
![]() Posted By: wambo
Could you make Z'en track the debuff on non-Boss enemies as well?
Right now it just doesn't track when you focus some priority target (behemoth/abomination/wamasu...)
I need to test a bit further, but I feel like sometimes it just doesnt track and sometimes I don't even proc Z'en's....
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File: DebugLogViewer10/13/23 |
![]() Posted By: wambo
I wanted to ask a similar question, would it be possible to make the DebugLogViewer work like the chat output does? Showing Items and Icons and Colors in text?
My workaround atm is to integrate LibChatMessage into the addons, but it's tedious and needs to be redone when the addon gets updated... (I really need to get into making p...
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File: Action Duration Reminder10/06/23 |
![]() Posted By: wambo
I only went back like 10 pages in the comments, so sorry if this was adressed before:
ADR continues to use more and more memory, and not only for new skills but "just" from casting again.
I tested that by only having AddonSettings (Which shows lua memory usage), LibDebuglogger and ADR activated, and memory usage kept growing (n...
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