Results: 12Comments by: shadow79 |
File: Master Merchant 3.011/06/22 |
Error Message
Posted By: shadow79
I just got this error message today...
user:/Addons/MasterMerchant/Libs/LibGuildStore/LibGuildStore.lua:281: attempt to index a nil value stack traceback:
user:/Addons/MasterMerchant/Libs/LibGuildStore/LibGuildStore.lua:281: in function 'SetupDefaults'
user:/Addons/MasterMerchant/Libs/LibGuildStore/LibGuildStore.lua:374: in...
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File: Inventory Insight03/16/22 |
Same error messages
Posted By: shadow79
So I had deleted Inv Ins, I have just reinstalled after this last patch, and I am still getting the same error messages that I had been getting before. It only seems to happens whenever I open my inventory. As long as I don't do that the game is fine. I have no idea what could be causing it. I'm going to try the process of eliminatio...
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File: Inventory Insight03/02/22 |
Error Messages 03/02/2022
Posted By: shadow79
I've gotten two error messages for IIfA today. They don't show up until I go into my inventory after that I lose all control of ESO and have to CTRL+ALT+DEL to get out of it. I've tried to reinstall it but the problem persists. Has anyone else gotten these or know a fix for them? TIA
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File: AUI - Advanced UI05/29/18 |
Got this one today...
user:/AddO...
Posted By: shadow79
Got this one today...
user:/AddOns/AUI/functions/Events.lua:570: attempt to index a nil value
stack traceback:
user:/AddOns/AUI/functions/Events.lua:570: in function 'AUI.LoadEvents'
user:/AddOns/AUI/AUI.lua:134: in function 'AUI_OnLoad'
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File: CraftStore Gold Road05/04/18 |
Exit Buttons
Posted By: shadow79
Would it be possible to put exit buttons at the bottom of the screen for when you're at an enchanting table and a cooking fire? Noticed there were exit buttons on everything else just not these two. Just thought it would be a convenience. :)
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File: CraftStore Gold Road04/23/18 |
Error Message
Posted By: shadow79
Just got this error after the latest patch.
Too many anchors processed. Tail of anchor list:
CraftStoreFixed_BlueprintPanelScrollChildButton456->
->
CraftStoreFixed_BlueprintPanelScrollChildButton457->
->
CraftStoreFixed_BlueprintPanelScrollChildButton458
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File: CraftStore Gold Road10/13/17 |
Tracking known recipes
Posted By: shadow79
Would it be possible to fix it to where when you're tracking known recipes to have a separate food and drink recipe tracker and one that tracks the patterns, diagrams, blueprints, etc.?
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File: AUI - Advanced UI05/23/17 |
Quest Tracker Module
Posted By: shadow79
Guys if you look in the options section of the addon in game there's an option to turn it off. I tried to do the it the same way that you have, but this way is much easier.
http://i45.photobucket.com/albums/f100/Deathscythe79/AUI_zpsicnu2u7j.png
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File: AUI - Advanced UI08/16/16 |
Request
Posted By: shadow79
Would it be possible to implement a way to be able to move the bounty meter?
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File: Bank Manager Revived07/01/16 |
Suggestion
Posted By: shadow79
Just a thought... would it be possible to put in an option in the crafting sections to have a particular character that the addon would go by when putting items into your bank or guild bank. Say like if a certain character knows the recipe, trait, etc. then it would go to the guild bank, and if they did not then it would go into you...
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File: ggFrames08/15/14 |
Hey bro, Just wondering if you migh...
Posted By: shadow79
Hey bro, Just wondering if you might have some sort of time table for when the update will be uploaded? :banana: Love the addon!! :banana:
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File: Harven's Dwemer Clock08/09/14 |
Nice clock and really well done. Ho...
Posted By: shadow79
Nice clock and really well done. However is there a way to resize it, or change the color of the glow on it?
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