Results: 7Comments by: oInsideOut
File: DungeonHistory06/23/24
As a general dev tip, it's usually...
Posted By: oInsideOut
As a general dev tip, it's usually a good idea to separate the actual data and the "presentation" of that data. So, instead of working with and storing the names of dungeons, you could instead work with and store their zone IDs, translating those IDs to human-readable names only as the final "presentation" step of displaying info...
File: DungeonHistory06/23/24
user:/AddOns/DungeonHistory/Dungeon...
Posted By: oInsideOut
user:/AddOns/DungeonHistory/DungeonHistory.lua:131: attempt to index a nil value stack traceback: user:/AddOns/DungeonHistory/DungeonHistory.lua:131: in function 'DungeonHistory.StartDungeon' |caaaaaa event = 131177, ActivityFinderStatus = 3 |r After finishing the cauldron (german client locals), didnt happen...
File: DungeonHistory06/12/24
Can't get this to work, every time...
Posted By: oInsideOut
Can't get this to work, every time I finish a random vet dungeon following error pops up: user:/AddOns/DungeonHistory/DungeonHistory.lua:131: attempt to index a nil value stack traceback: user:/AddOns/DungeonHistory/DungeonHistory.lua:131: in function 'DungeonHistory.StartDungeon' Hey, thanks for reporting the error. I ass...
File: DungeonHistory06/08/24
Can't get this to work, every time...
Posted By: oInsideOut
Can't get this to work, every time I finish a random vet dungeon following error pops up: user:/AddOns/DungeonHistory/DungeonHistory.lua:131: attempt to index a nil value stack traceback: user:/AddOns/DungeonHistory/DungeonHistory.lua:131: in function 'DungeonHistory.StartDungeon' Hey, thanks for reporting the error. I ass...
File: DungeonHistory05/27/24
Re: Awesome!
Posted By: oInsideOut
Thanks for sharing your Addon, oInsideOut! It's really useful - especially the duration column. Thank you for the Feedback! I'm glad that the AddOn is of help to you. :)
File: DungeonHistory05/23/24
Hi, I have an idea, how about addin...
Posted By: oInsideOut
Hi, I have an idea, how about adding stats on how many times cleared dungeon? For example, you are farming style mask and already lost count.... and then it finally drops and you want to know how many times you have completed this dungeon :) Hey. Thank you for the suggestion. Actually the purpose and reason I started developing t...
File: DungeonHistory05/21/24
Welcome to ESO addon development....
Posted By: oInsideOut
Welcome to ESO addon development. A hint: All variables you declare in lua are global (accessible by other addons and overwriting existing variables), unless you add a local up in front. To minimize compatibilty issues and pollution of the global namespace (table _G): If you create an addon with an UI (like your scrolllist in...