Results: 29Comments by: Lenox
File: Combat Metrics01/19/22
After updating to Version 1.5.1 thi...
Posted By: Lenox
After updating to Version 1.5.1 this evening, I received the below upon logging in: user:/AddOns/CombatMetrics/CombatMetricsUI.lua:7021: attempt to index a nil value stack traceback: user:/AddOns/CombatMetrics/CombatMetricsUI.lua:7021: in function 'liveReport.Toggle' user:/AddOns/CombatMetrics/CombatMetricsUI.lua:7205: in funct...
File: Added Info - Group Window06/06/20
Re: Re: Race Column / Icon
Posted By: Lenox
MrPikPik, Similar to the idea of adding an alliance column / i con, what do you think about adding a race icon? Lenox As far as I'm concerned, the race of a character is not easily available in this case. The only other piece of info I could add would be gender, but that is not really worth using up space :) Aww. Agreed....
File: Added Info - Group Window06/06/20
Race Column / Icon
Posted By: Lenox
MrPikPik, Similar to the idea of adding an alliance column / i con, what do you think about adding a race icon? Lenox
File: Daily Provisioning06/06/20
Hi. Just going to put this here in...
Posted By: Lenox
Hi. Just going to put this here in case it's helpful. bad argument #1 to 'ipairs' (table/struct expected, got nil) stack traceback: : in function 'ipairs' EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:259: in function 'ZO_Tree:ComputeEndOfPathControlFinalBottomOffset' |caaaaaa self = {autoSelectChildOnNodeOpen = F, open = F, su...
File: Added Info - Group Window06/05/20
Alliance Column / Icon
Posted By: Lenox
MrPikPik, Does your add-on have the column for Alliance? Sometimes when I'm in a group, someone asks me where they can _______. To help them, I try to direct them to their primary city, starting area, etc. To find their alliance, I have to look for them in my guild or friend list. It would be nice to see that information in...
File: Added Info - Group Window06/03/20
Alliance Column / Icon
Posted By: Lenox
MrPikPik, Does your add-on have the column for Alliance? Sometimes when I'm in a group, someone asks me where they can _______. To help them, I try to direct them to their primary city, starting area, etc. To find their alliance, I have to look for them in my guild or friend list. It would be nice to see that information in...
File: CraftStore Endless Archive06/03/20
I've changed it. Just happened a...
Posted By: Lenox
I've changed it. Just happened again. I was on Character B. Looked at Character-Overview. It showed 2/3 Blacksmithing with a finished status for 1 item/trait for Character A. I log onto Character A and have 3/3 Blacksmithing being researched. I'll have to look into it more. I've been extremely busy, so it may take awhile....
File: CustomCompassPins05/29/20
CustomCompassPins seems to be exact...
Posted By: Lenox
CustomCompassPins seems to be exactly what I want, but it's a library and not an add-on, and I don't know how to work with those (maybe I can learn?!). What's the best way for me to add an Outlaws Refuge to my compass? Or other similar locations that aren't on the compass by default? If there is an add-on that is recommended, can...
File: CraftStore Endless Archive05/27/20
I've changed it. Just happened a...
Posted By: Lenox
I've changed it. Just happened again. I was on Character B. Looked at Character-Overview. It showed 2/3 Blacksmithing with a finished status for 1 item/trait for Character A. I log onto Character A and have 3/3 Blacksmithing being researched.
File: CraftStore Endless Archive05/25/20
Have you visited a crafting station...
Posted By: Lenox
Have you visited a crafting station recently? It should autoupdate anytime you go to one. I have. What I do is visit a crafting station with Character A, then when I hop on Character B, Character-Overview shows the old status for Character A. I then I hop BACK on the problem character (A), go the craft station, log off, go on...
File: CraftStore Endless Archive05/25/20
Why does the Character-Overview win...
Posted By: Lenox
Why does the Character-Overview window show that I have empty (0/3, 0/2, or 0/1) trait research slots available when that is not the case?
File: LibChatMessage04/25/20
How do I incrase the history from 3...
Posted By: Lenox
How do I incrase the history from 3600 to 7200? I did /chatmessage LibChatMessage:SetChatHistoryMaxAge(7200) and got an error in chat. How do I enable time stamps ONLY for player chat? I don't need time stamps for system messages. I tried time off and chat on, but then no time was output anywhere. ad 1) You are mixing t...
File: Combat Metrics04/25/20
Re: Reading
Posted By: Lenox
Can anyone explain to me what the numbers even mean? Is there a guide somewhere to tell me what I'm even looking at? Just started a few days ago and I'm trying to make sure my DPS is on par. Also, when I'm actively attacking something and it gives me a %, is that the percent of damage I'm doing currently? If you add me as a fr...
File: LibChatMessage04/24/20
How do I incrase the history from 3...
Posted By: Lenox
How do I incrase the history from 3600 to 7200? I did /chatmessage LibChatMessage:SetChatHistoryMaxAge(7200) and got an error in chat. How do I enable time stamps ONLY for player chat? I don't need time stamps for system messages. I tried time off and chat on, but then no time was output anywhere.
File: Daily Provisioning04/24/20
Odd, today it did: DailyProvisioni...
Posted By: Lenox
Odd, today it did: DailyProvisioning: Breton Pork Sausage x 1 (automatically) DailyProvisioning: Ginger wheat Beer x 1 (automatically) DailyProvisioning: Disastrously Bloody Mara x 4 (paused here) Then instad of closing the window, it stayed there. I wonder if it's alphabetical or something. Will continue to monitor. Sorry...
File: Daily Provisioning04/22/20
Hi, I've used this add-on on my...
Posted By: Lenox
Hi, I've used this add-on on my 5 characters and it works great. However, one character gets held up on a Witches Festival Writ to Craft a Disastrously Bloody Mara. Because of that, it doesn't proceed to do my daily provisioning writ. Thoughts? Is abandoning the quest the only solution? I've tried playing around with settings....
File: Daily Provisioning04/20/20
Hi, I've used this add-on on my...
Posted By: Lenox
Hi, I've used this add-on on my 5 characters and it works great. However, one character gets held up on a Witches Festival Writ to Craft a Disastrously Bloody Mara. Because of that, it doesn't proceed to do my daily provisioning writ. Thoughts? Is abandoning the quest the only solution? I've tried playing around with settings....
File: Daily Provisioning04/17/20
Hi, I've used this add-on on my...
Posted By: Lenox
Hi, I've used this add-on on my 5 characters and it works great. However, one character gets held up on a Witches Festival Writ to Craft a Disastrously Bloody Mara. Because of that, it doesn't proceed to do my daily provisioning writ. Thoughts? Is abandoning the quest the only solution? I've tried playing around with settings....
File: Combat Metrics04/07/20
Did some math. SKILLS Dual Wiel...
Posted By: Lenox
Did some math. SKILLS Dual Wield Twin Blade and Blunt (1/2 ) Each mace causes your attacks to ignore 5% of an enemy's Physical Resistance In the Combat Metrics "Max" column, my mace had 987 higher Phys. Penetration than my dagger. Both had the Sharpened trait. 987 = 5% 197.4 = 1% Theory: 1,974 = 10% (will confirm th...
File: Combat Metrics04/06/20
Did some math. SKILLS Dual Wiel...
Posted By: Lenox
Did some math. SKILLS Dual Wield Twin Blade and Blunt (1/2 ) Each mace causes your attacks to ignore 5% of an enemy's Physical Resistance In the Combat Metrics "Max" column, my mace had 987 higher Phys. Penetration than my dagger. Both had the Sharpened trait. 987 = 5% 197.4 = 1% Theory: 1,974 = 10% (will confirm th...
File: Combat Metrics04/05/20
Did some math. SKILLS Dual Wiel...
Posted By: Lenox
Did some math. SKILLS Dual Wield Twin Blade and Blunt (1/2 ) Each mace causes your attacks to ignore 5% of an enemy's Physical Resistance In the Combat Metrics "Max" column, my mace had 987 higher Phys. Penetration than my dagger. Both had the Sharpened trait. 987 = 5% 197.4 = 1% Theory: 1,974 = 10% (will confirm th...
File: Combat Metrics04/04/20
Did some math. SKILLS Dual Wiel...
Posted By: Lenox
Did some math. SKILLS Dual Wield Twin Blade and Blunt (1/2 ) Each mace causes your attacks to ignore 5% of an enemy's Physical Resistance In the Combat Metrics "Max" column, my mace had 987 higher Phys. Penetration than my dagger. Both had the Sharpened trait. 987 = 5% 197.4 = 1% Theory: 1,974 = 10% (will confirm th...
File: Combat Metrics04/04/20
Hello, How does Combat Metrics t...
Posted By: Lenox
Hello, How does Combat Metrics take into account the below for physical penetration? If I show 13k in CMX, does that include the 10%? Name: Twin Blade and Blunt Type: Passive ability Location: Weapon > Dual Wield Unlocks at: Dual Wield rank 50 Grants a bonus based on the type of weapon equipped: Each mace causes your...
File: Combat Metrics04/02/20
Hello, How does Combat Metrics t...
Posted By: Lenox
Hello, How does Combat Metrics take into account the below for physical penetration? If I show 13k in CMX, does that include the 10%? Name: Twin Blade and Blunt Type: Passive ability Location: Weapon > Dual Wield Unlocks at: Dual Wield rank 50 Grants a bonus based on the type of weapon equipped: Each mace causes your...
File: Combat Metrics04/02/20
Hello, How does Combat Metrics t...
Posted By: Lenox
Hello, How does Combat Metrics take into account the below for physical penetration? If I show 13k in CMX, does that include the 10%? Name: Twin Blade and Blunt Type: Passive ability Location: Weapon > Dual Wield Unlocks at: Dual Wield rank 50 Grants a bonus based on the type of weapon equipped: Each mace causes your...