Results: 726Comments by: Solinur |
File: Combat Metrics08/20/24 |
![]() Posted By: Solinur
I'm not sure if I'm missing something, but the lock feature just doesn't seem to work for me for the live report window. It can be moved all the time whether "lock" is enabled or not.
Also, is there any chance you would consider including an option to hide the live report window while not in combat? You could have also have a conf...
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File: PenTest (Critical)08/20/24 |
![]() Posted By: Solinur
user:/AddOns/PenTest/PenTest.lua:391: attempt to index a nil value
stack traceback:
user:/AddOns/PenTest/PenTest.lua:391: in function 'GetStaticValues'
user:/AddOns/PenTest/PenTest.lua:946: in function 'PenTest:Initialize'
user:/AddOns/PenTest/PenTest.lua:951: in function '(anonymous)'
Patch today broke it for me. Looking at...
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File: Combat Metrics07/16/24 |
![]() Posted By: Solinur
The abilityExtraDelay table in CombatMetrics.lua seems to be an inferior and extraneous version of the abilityDelay table defined further up in the code.
It appears to me that its single use should be replaced with abilityDelay and its definition removed.
local abilityDelay = { -- Radiant Destruction and morphs have a 100ms dela...
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File: Combat Metrics07/14/24 |
![]() Posted By: Solinur
Was wondering if there was a way to get the percentage back on the live window. It use to look like this, https://cdn.discordapp.com/attachments/932110978022260807/1254603417511395328/image.png?ex=667a17fc&is=6678c67c&hm=d8cc6e5a0080143fa406448c1adf4e9878b17b355ccd4941049360b0fcc22727& Now it looks like this. https://cdn.discordapp.c...
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File: LibCombat07/10/24 |
![]() Posted By: Solinur
Hi!
LibCombat is currently throwing Lua errors the PTS.
The problem happens at 915 in LibCombat.lua, and it's the result of you trying to access a data structure that is now being lazily initialized. I believe that the best course of action here is to completely avoid using that data structure and just access the desired inform...
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File: Untaunted06/25/24 |
![]() Posted By: Solinur
Do you mean it sometimes doesn't work for Destructive Clench or Pierce Armor and sometimes does?
In that case I have to investigate further... But given that this worked for years now, I don't see why this would change.
How do you know if you have taunted something? (If you do the first hit you typically hold aggro for a whil...
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File: Combat Metrics06/25/24 |
![]() Posted By: Solinur
Was wondering if there was a way to get the percentage back on the live window. It use to look like this, https://cdn.discordapp.com/attachments/932110978022260807/1254603417511395328/image.png?ex=667a17fc&is=6678c67c&hm=d8cc6e5a0080143fa406448c1adf4e9878b17b355ccd4941049360b0fcc22727& Now it looks like this. https://cdn.discordapp.c...
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File: Untaunted06/21/24 |
![]() Posted By: Solinur
Do you mean it sometimes doesn't work for Destructive Clench or Pierce Armor and sometimes does?
In that case I have to investigate further... But given that this worked for years now, I don't see why this would change.
How do you know if you have taunted something? (If you do the first hit you typically hold aggro for a whil...
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File: LibCombat06/18/24 |
![]() Posted By: Solinur
i can load in with all of my other addons just fine. i can load in with combat metrics and combatmetricsfightdata enabled and libcombat disabled, but the addon doesnt work. as soon as i try enabling libcombat and loading in/reloadui, the game crashes. i have uninstalled both combat metrics and libcombat and reinstalled, and it still...
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File: Untaunted06/18/24 |
![]() Posted By: Solinur
Hi, any updates to this great addon? It's not properly tracking taunts anymore. Sometimes it works and sometimes it doesn't. I'll have something taunted, but it doesn't always display that I have it taunted. Thanks.
I guess some Ids changed, I'll have a look. Did you notice any specific skills not working?
I've been taunting wi...
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File: LibCombat06/18/24 |
![]() Posted By: Solinur
i can load in with all of my other addons just fine. i can load in with combat metrics and combatmetricsfightdata enabled and libcombat disabled, but the addon doesnt work. as soon as i try enabling libcombat and loading in/reloadui, the game crashes. i have uninstalled both combat metrics and libcombat and reinstalled, and it still...
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File: LibCombat06/18/24 |
![]() Posted By: Solinur
i can load in with all of my other addons just fine. i can load in with combat metrics and combatmetricsfightdata enabled and libcombat disabled, but the addon doesnt work. as soon as i try enabling libcombat and loading in/reloadui, the game crashes. i have uninstalled both combat metrics and libcombat and reinstalled, and it still...
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File: LibCombat06/17/24 |
![]() Posted By: Solinur
i can load in with all of my other addons just fine. i can load in with combat metrics and combatmetricsfightdata enabled and libcombat disabled, but the addon doesnt work. as soon as i try enabling libcombat and loading in/reloadui, the game crashes. i have uninstalled both combat metrics and libcombat and reinstalled, and it still...
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File: Untaunted06/17/24 |
![]() Posted By: Solinur
Hi, any updates to this great addon? It's not properly tracking taunts anymore. Sometimes it works and sometimes it doesn't. I'll have something taunted, but it doesn't always display that I have it taunted. Thanks.
I guess some Ids changed, I'll have a look. Did you notice any specific skills not working?
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File: LibCombat06/16/24 |
![]() Posted By: Solinur
i can load in with all of my other addons just fine. i can load in with combat metrics and combatmetricsfightdata enabled and libcombat disabled, but the addon doesnt work. as soon as i try enabling libcombat and loading in/reloadui, the game crashes. i have uninstalled both combat metrics and libcombat and reinstalled, and it still...
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File: LibCombat06/16/24 |
![]() Posted By: Solinur
I keep receiving this code 4CE731B2,
user:/AddOns/LibCombat/LibCombat.lua:2506: table index is nil
stack traceback:
user:/AddOns/LibCombat/LibCombat.lua:2506: in function '(main chunk)'
I'm puzzled by this one, since the line that throws the error shouldn't do that. The only reason I can come up with is that something got co...
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File: Combat Metrics06/06/24 |
![]() Posted By: Solinur
user:/AddOns/CombatMetrics/CombatMetricsUI.lua:3201: operator < is not supported for number < nil
stack traceback:
user:/AddOns/CombatMetrics/CombatMetricsUI.lua:3201: in function 'updateAbilityPanel'
user:/AddOns/CombatMetrics/CombatMetricsUI.lua:6100: in function 'updateFightReport'
user:/AddOns/CombatMetrics/CombatMetricsUI.lu...
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File: Improved Death Recap04/28/24 |
![]() Posted By: Solinur
Sometimes I happen to resize the window badly (upside down) with the result that I can no longer move it.
https://cdn.discordapp.com/attachments/1025472052947320973/1233373868551438346/improved_death_recap_2024-04-22_205542.jpg?ex=662cdc6d&is=662b8aed&hm=f903ec6ce9e0d8b337d7615afbaf4f3de8f6ca36e88a16fca73a9a1ae0372fb3&
Would it...
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File: Improved Death Recap04/26/24 |
![]() Posted By: Solinur
Sometimes I happen to resize the window badly (upside down) with the result that I can no longer move it.
https://cdn.discordapp.com/attachments/1025472052947320973/1233373868551438346/improved_death_recap_2024-04-22_205542.jpg?ex=662cdc6d&is=662b8aed&hm=f903ec6ce9e0d8b337d7615afbaf4f3de8f6ca36e88a16fca73a9a1ae0372fb3&
Would it...
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File: LibCombat04/21/24 |
![]() Posted By: Solinur
Hey Solinur,
I don't know if you've noticed, but LibCombat will need a small fix for compatibility with the new skills created by the Scribing system. The issue being that GetSlotBoundId is returning special "craftedAbilityIds" for Scribed skills instead of regular abilityIds, and this causes downstream issues with functions like...
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File: Combat Metrics03/26/24 |
![]() Posted By: Solinur
Hi,
I am hoping to better understand what a Light Attack "miss", as reported on the CMX info page, means.
I have always understood it to mean that a light attack did not immediately precede the skill. But I am seeing a large number in "miss" on a particular skill, where I think I *am* casting a preceding LA.
In the exampl...
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File: Combat Metrics03/23/24 |
![]() Posted By: Solinur
I am not even sure if it's in this mod. I think it is.
After turning off the mini report, the game UI has been forced to reload.
Then When I tried to turn it back on, I couldn't find the option anymore.
Thanks
Hey, I'll try to reproduce it, but so far I've never heard of this issue. Settings should contain a category: "Live...
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File: Combat Metrics03/20/24 |
![]() Posted By: Solinur
I am not even sure if it's in this mod. I think it is.
After turning off the mini report, the game UI has been forced to reload.
Then When I tried to turn it back on, I couldn't find the option anymore.
Thanks
Hey, I'll try to reproduce it, but so far I've never heard of this issue. Settings should contain a category: "Live...
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File: LibCombat03/12/24 |
![]() Posted By: Solinur
I am getting the same error message about the Libcombat. From the change log, it sounds like you updated, but I'm not seeing version 72 to download? Thanks for the great add-on by the way!
I just checked to be sure but I can download v72 just fine.
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File: LibCombat03/11/24 |
![]() Posted By: Solinur
Hi...
With the new update released today I am getting the following UI Error.
user:/AddOns/LibCombat/LibCombat.lua:2464: table index is nil
stack traceback:
user:/AddOns/LibCombat/LibCombat.lua:2464: in function '(main chunk)'
The referenced line is an empty line. It seems you don't have the most recent version?
Edit:...
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