Results: 425Comments by: code65536 |
File: Loot Log08/29/24 |
![]() Posted By: code65536
Hey, I saw you updated to fix the menu switching bug! Thank you! It's mostly fixed, however I found an area where it's still an issue:
Here's how to reproduce:
1. Open Skills menu with keybind
2. Click on the Extended Journal menu icon
3. Open Skills menu with keybind
4. Skills menu doesn't open and is closed
Expected behav...
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File: WPamA (What Pledges at my Alts)08/25/24 |
![]() Posted By: code65536
There is a new bug in 2.4.4 that did not exist in 2.4.3.
STR:
1. Pick up a pledge
2. Disable WPamA and reloadui
3. Get rid of the pledge (either complete it or abandon it)
4. Reenable WPamA and reloadui
Expected behavior: The character should be shown as not having that quest.
Actual behavior: The character is shown to sti...
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File: Master Writ Inventory Marker (WritWorthy Extension)08/19/24 |
![]() Posted By: code65536
After today's update with this addon enabled I get the following LUA error the very moment I scroll the (personal) bank inventory scene and reach a MW
That's an error resulting from changes that ZOS made to their inventory UI in Update 43. I didn't interact with master writs on PTS, so this slipped through the cracks. This should...
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File: PerfectExtendedJournal08/16/24 |
![]() Posted By: code65536
Just a heads-up for everyone: support for Perfect Pixel will be "officially" added in upcoming versions of the Extended Journal addons and Perfect Pixel (both the EJ addons and PP will need to be updated), without the need for an external addon.
(ETA: Later today, probably)
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File: Loot Log08/14/24 |
![]() Posted By: code65536
Any chance you would know how to make this (and other extended journal addons) work with Perfect Pixel's styling, so the panel takes up the full height of the screen rather than the small default area? I'm possibly willing to do this myself, but wouldn't know where to start. If it's too complex that's fine, I'm just wondering if exte...
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File: Character Knowledge (Scribing, Motif, Recipe, and Furnishing Plan Tracker)08/07/24 |
![]() Posted By: code65536
Thanks for the explaination! I'm looking for a way to do it the other way around: Only mark known items. Unfortunately, Loot Log does not offer this.
I'm not sure what the use case for that would be, though. And in the case of CK specifically, there's also the problem of how you treat the knowledge of other characters. Does "known...
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File: Character Knowledge (Scribing, Motif, Recipe, and Furnishing Plan Tracker)08/07/24 |
![]() Posted By: code65536
Hello,
in the screenhots on the description page there are known/unknown icons on the inventory items.
Do they come from Character Knowledge, or another addon?
I ask, because I don't see these icons in my inventory.
https://i.imgur.com/Db0itFY.png
The icons require Loot Log.
"But why are they in Loot Log?!" Well, Loot Log...
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File: Character Knowledge (Scribing, Motif, Recipe, and Furnishing Plan Tracker)08/05/24 |
![]() Posted By: code65536
First, thanks for this wonderful addon !
There is an issue with jewellery knowledge
When crafting a triune necklace, it is marked as known by my target character Hloatr Alrarsson though he does not know the trait
I tried to attach a screenshot but apparently it does not work:
https://pasteboard.co/HEJj2gVQoJDJ.png
Ch...
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File: Loot Log07/16/24 |
![]() Posted By: code65536
Is there any way to export your current log? So say, at the beginning of a session, you clear your log, at the end of the session, export it for your records?
The only way an addon can export data is by writing it to their SavedVariables file. The history is already being written to SV, so "exporting" the data is already possible,...
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File: LibRecipe07/15/24 |
![]() Posted By: code65536
A reverse lookup from crafted item back to its source recipe or plan is something that I hadn't considered before, but I think it is pretty useful, so I added GetSourceItemIdFromResultItem to LibCharacterKnowledge 2.0.4, and there's a new feature in Character Knowledge that makes use of this.
However, I took a different approach,...
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File: Raidificator (Dungeon, Trial, and Arena Tracker)07/11/24 |
![]() Posted By: code65536
I was thinking that maybe there should be an explanation in the settings interface on how to use this feature. I've been using this plugin for a long time and didn't realize there was such a useful function, haha. I only found out about it while I was localizing the plugin.
Okay. You'll need to translate one more thing then: "You...
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File: LibCombat07/09/24 |
![]() Posted By: code65536
Hi!
LibCombat is currently throwing Lua errors the PTS.
The problem happens at 915 in LibCombat.lua, and it's the result of you trying to access a data structure that is now being lazily initialized. I believe that the best course of action here is to completely avoid using that data structure and just access the desired inform...
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File: Character Knowledge (Scribing, Motif, Recipe, and Furnishing Plan Tracker)07/09/24 |
![]() Posted By: code65536
Are there plans to add "known Weapon/Arrmor Traits" to this, or would this be intruding on CraftStore and TraitBuddy?
Trait knowledge is on my to-do list because CraftStore is very inefficient has an inappropriately large impact on loading performance, so I very much want to get rid of it.
That said, there are a lot of things o...
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File: Roomba - Guildbank Stacker07/08/24 |
![]() Posted By: code65536
This code...
if itemType == ITEMTYPE_SIEGE and hp ~= "0" and hp ~= tostring(GetItemLinkSiegeMaxHP(itemLink)) then
...should be changed to this...
if itemType == ITEMTYPE_SIEGE and hp ~= "0" then
Only siege with "0" in the hp field can be stacked. Siege that has been used--even if you repaired it to 100% health--can neve...
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File: Collectibles Tracker (formerly Event Collectibles)07/04/24 |
![]() Posted By: code65536
Didn't this addon had a tracker for monthly undaunted style pages (you know, that head style pages that dropped from dungs and shoulders that could be bought for 50 keys)? What happened to those? I went today to look what I'm still missing but there was no such option there. And I have newest version.
It was moved to the new Collect...
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File: DEPRECATED: Babel - Clustered Chinese Localization Tools07/04/24 |
![]() Posted By: code65536
We don't mean to be rude:(, but there are actually at least 24 missing string localizations as of version 2.0.9.1 of Code's Combat Alerts (counting the two new ones added in 2.0.9.1) in zh.lua (Because many of the original providers have retired from ESO:()
I'm not sure what you mean. Every string in CCA's Engish l10n file is also...
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File: DEPRECATED: Babel - Clustered Chinese Localization Tools07/04/24 |
![]() Posted By: code65536
We don't mean to be rude:(, but there are actually at least 24 missing string localizations as of version 2.0.9.1 of Code's Combat Alerts (counting the two new ones added in 2.0.9.1) in zh.lua (Because many of the original providers have retired from ESO:()
I'm not sure what you mean. Every string in CCA's Engish l10n file is also...
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File: DEPRECATED: Babel - Clustered Chinese Localization Tools07/03/24 |
![]() Posted By: code65536
Code's Combat Alerts has native Chinese support in 2.0.9 and should be removed from this addon.
And as Baertram said, it's preferable that translations get added to the addons themselves, rather than be added by external extensions.
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File: CombatAlertsZHPatch07/01/24 |
![]() Posted By: code65536
I've released version 2.0.9 with the new Chinese localization.
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File: Dressing Room Original (2015) - Updated06/30/24 |
![]() Posted By: code65536
You really should not be API-bumping things that don't even work for the current API. Dressing Room 2015 has absolutely no support for and breaks when used with scribed abilities, and doing an U42 API bump for an addon that doesn't actually work with the flagship feature of U42 is just deceptive for the users.
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File: CombatAlertsZHPatch06/23/24 |
![]() Posted By: code65536
Hello :):), I know you will reach out to me. I'll go ahead and post the translated content here first. Later on, how can I send you the translated file?
You can post it in the comments section of my addon. Or send me a private message. Or contact me via Discord (code65536). Or e-mail me at "eso-addons -AT- mail.code65536.com". Take...
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File: DungeonHistory06/23/24 |
![]() Posted By: code65536
As a general dev tip, it's usually a good idea to separate the actual data and the "presentation" of that data.
So, instead of working with and storing the names of dungeons, you could instead work with and store their zone IDs, translating those IDs to human-readable names only as the final "presentation" step of displaying info...
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File: CombatAlertsZHPatch06/23/24 |
![]() Posted By: code65536
As was the case with your Character Knowledge translation, I think it's better for the users if translations get added to the main addon distribution, instead of as something that they have to download separately.
This is especially true for Combat Alerts, because the strings in the l10n folder are just for the general UI. The str...
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File: Character Knowledge (Scribing, Motif, Recipe, and Furnishing Plan Tracker)06/21/24 |
![]() Posted By: code65536
Is the single account mode supposed to also change the tooltip display?
I have noticed it is not working that way on my install.
Only for the tooltip display inside the browser UI.
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File: Collectibles Tracker (formerly Event Collectibles)06/20/24 |
![]() Posted By: code65536
Got following error when scrolling through the Undaunted sets for the first time:
user:/AddOns/EventCollectibles/Browser.lua:334: attempt to index a nil value
stack traceback:
user:/AddOns/EventCollectibles/Browser.lua:334: in function 'GetObject'
user:/AddOns/EventCollectibles/Browser.lua:349: in function 'CollectiblesListRow_...
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