Results: 780Comments by: Shadowfen
File: Auto Category - Revised06/29/24
Re: Can't remove pre-defined categories
Posted By: Shadowfen
Hi there, there seems to be a bug with the most recent update where I can't remove the pre-defined categories that you made with the add-on from my backpack permanently. Everytime I delete them they come back whenever I log out, and I'm using account-wide settings. I have even tried manually removing them from the saved variables f...
File: Auto Category - Revised06/29/24
Re: Re: Re: BugReport: Cannot expand item list
Posted By: Shadowfen
Thank you. My problem is fixed. (after I repeatedly turn on and off "hide category") Additional info. The "mythic" category was created today just before the report, and I confirmed the value is already "OFF" at first. I guess that the add-on's default save value may be contaminated in a specific condition. No, it's just...
File: Auto Category - Revised06/28/24
I use InventoryGridView https://...
Posted By: Shadowfen
I use InventoryGridView https://www.esoui.com/downloads/info65-InventoryGridView.html But it don't work with Auto Category. Can you fix this? This is the one that I was trying to remember that came before GridList. It stopped being compatible with AutoCategory a very long time ago. I could look at it again, but it will...
File: Auto Category - Revised06/28/24
Re: BugReport: Cannot expand item list
Posted By: Shadowfen
https://i.imgur.com/DySvVRA.jpeg Sometimes items cannot be shown which belong to a certain category. When I pressed in-game "+" icon, items cannot be shown. Check in the bag settings. Choose "mythic" from the drop drown list of rules (or whichever one is not displaying properly). Look at the Checkbox below named "Hide Categ...
File: Auto Category - Revised06/28/24
Re: compatibility
Posted By: Shadowfen
is the compatibility problem with grid list fixed yet? No, that one is not a quick fix I'm afraid.
File: Auto Category - Revised06/28/24
What type or sptype catches Bound (...
Posted By: Shadowfen
What type or sptype catches Bound (Focus/Signature/Affix) Scripts? islearnable() and (sp)type("spellcrafting_tablet") don't. sptype("script_focus") as it says in the scribing-related changes of the Changelog. This matches to bound or unbound focus scripts. If you wanted only the bound ones, the rule would change to sptyp...
File: Auto Category - Revised06/28/24
This is because the author reset al...
Posted By: Shadowfen
This is because the author reset all categories to default values and made them read-only. I'm assuming you, like me, have your weapon category before the companion one. So you need to copy the weapon template and rename it (to "waffles" for example, because "weapons" is not allowed twice ;-) ) and make your changes there again. May...
File: Auto Category - Revised06/27/24
Re: Read-Only Categories
Posted By: Shadowfen
I want to edit some categories like "Selling" but they are marked as "Read-Only". How can I change them to "Read-Write" so I can edit them? Thanks. Open it up in the Category Settings Hit the Copy button Change the name and whatever else you want of your copy. There are now "pre-defined" rules which come with AutoCategory...
File: Auto Category - Revised06/27/24
It seems that AutoCategory is not c...
Posted By: Shadowfen
It seems that AutoCategory is not currently compatible with GridList. That's going to take a bit of time to figure out. Thx for the quick answer and all your hard work you put into this absolutely must-have addon :D By the way: Is there any alternative to GridList? Not that I'm aware of. There was one prior to GridList...
File: Auto Category - Revised06/27/24
Hi. I got a problem with v4.0.2. Ev...
Posted By: Shadowfen
Hi. I got a problem with v4.0.2. Everytime I open my inventory etc. it's totally empty and I get this error: /EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:2216: function expected instead of nil stack traceback: /EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:2216: in function 'ZO_ScrollList_Commit' |caaaaaa self...
File: Auto Category - Revised06/27/24
Auto Category messed around with so...
Posted By: Shadowfen
Auto Category messed around with some other addons like "FCO Change Stuff" and "Advanced Filters". I reveice multiple UI errors when trying to open the inventory and don't have access to any menu after the error. Maybe you have accidently overwritten some vanilla stuff that those addons rely on. Disabling Auto Category makes every...
File: Auto Category - Revised06/27/24
Re: Re: Re: Lua Error 288
Posted By: Shadowfen
Try downloading the 4.0.1 verson that I uploaded a bit later. The 4.0 verson seemed to be missing some file changes. Nope, did not resolve this error. Removed everything before. Maybe it has something to do with the launcher update. Maybe they did something more then just updating the launcher. :eek: I believe that it was a...
File: Auto Category - Revised06/26/24
Re: Lua Error 288
Posted By: Shadowfen
Hi, since today I am running into an lua error. Auto.Category.lua:288:attempt to index a nil value in function 'AutoCategory.renameBagRule' Any suggestions what i can do now? Thanks, Beezle Try downloading the 4.0.1 verson that I uploaded a bit later. The 4.0 verson seemed to be missing some file changes.
File: Auto Category - Revised06/23/24
rule for Class Script Scraps
Posted By: Shadowfen
Thanks everyone! Is there an entry I can add for Class Script Scraps } isitemid(208068)
File: rChat06/16/24
I'm probably overlooking something....
Posted By: Shadowfen
I'm probably overlooking something. I dropped one my guilds (it was pretty much dead) and have been trying to update my chat tabs to remove said guild. However, it keeps coming back. I assume there is a setting somewhere in rChat that I have on that keeps bringing it back. What would be the proper process to correctly update my...
File: rChat06/15/24
I'm probably overlooking something....
Posted By: Shadowfen
I'm probably overlooking something. I dropped one my guilds (it was pretty much dead) and have been trying to update my chat tabs to remove said guild. However, it keeps coming back. I assume there is a setting somewhere in rChat that I have on that keeps bringing it back. What would be the proper process to correctly update my...
File: Auto Category - Revised06/09/24
Re: Re: Scripts
Posted By: Shadowfen
Is there a way to put scripts in their own category? Thanks. Not yet. It will be another option to sptype() and will be in the next release. Actually, I take that back - the above is in regard to scribing ink. I'll look into scripts... You could try setting up a rule with itemname("script"). I don't happen to have any to...
File: Auto Category - Revised06/09/24
Re: Scripts
Posted By: Shadowfen
Is there a way to put scripts in their own category? Thanks. Not yet. It will be another option to sptype() and will be in the next release. Actually, I take that back - the above is in regard to scribing ink. I'll look into scripts...
File: LibCharacterKnowledge06/03/24
Re: Re: New error with Gold Road
Posted By: Shadowfen
Hmm. The specific error here looks to me like a corruption of the saved variables. (Plus, this is code that hasn't been touched since LCK was first created, and I haven't seen any problems myself.) I'd log off, rename the LCK SV file, and see if rebuilding it fixes the problem. If so, I'd be curious to know what kind of state y...
File: LibCharacterKnowledge06/03/24
New error with Gold Road
Posted By: Shadowfen
I am getting the following error on loading with Character Knowledge during startup with the new Gold Road. All addons and libraries are updated. user:/AddOns/LibCharacterKnowledge/Internal.lua:731: table index is nil stack traceback: user:/AddOns/LibCharacterKnowledge/Internal.lua:731: in function 'Internal.ScanAndEncodeKnowl...
File: Thief Tools05/22/24
Does this addon launder treasures r...
Posted By: Shadowfen
Does this addon launder treasures required for Covetous? If so, how to switch it off? Another addon is set to junk and destroy low lvl stolen treasures,but I think this one launders them first. BTW u could add menu option to autodestroy. Also I noticed addon doesn't launder recipes. Anyway I prefer lauder, learn,or sell/destroy them...
File: Thief Tools05/15/24
Re: Auto loot not working
Posted By: Shadowfen
I can't for the life of me get auto loot to work. I have auto loot off in ESO settings, as required. I have disabled all other addons to make sure there isn't a conflict, but still nothing. Anyone got any idea as to why? Have you tried using the chat command /tt.as to toggle autostealing on and off? Also, you are sneaking when y...
File: LibCustomMenu05/05/24
Hey woody4853
Posted By: Shadowfen
At a guess I would say that you have an older version of DolgubonsLazySetCrafter and need to upgrade. As seen here: user:/AddOns/DolgubonsLazySetCrafter/Libs/LibCustomMenu/LibCustomMenu.lua:85 your copy of DolgubonsLazySetCrafter has its own version of LibCustomMenu. The latest version does not. Probably when your SetCrafter...
File: LibCustomMenu05/04/24
Way to unregister?
Posted By: Shadowfen
Is there a way to unregister a custom menu item that I have previously added without disturbing menu entries added by other addons? Preferably without /reloadui? I would like to be able to disable/enable my addon and have LCM remove/add the one menu item that the addon has. (And in one case I want to allow a settings option of...
File: Auto Category - Revised04/29/24
Re: Categories: Traits
Posted By: Shadowfen
Is there a way to have categories by Traits? Traits: Armor type or weapon type. Thanks Simply create categories for the different traits that you want using the traittype() function. See https://github.com/Shadowfen/AutoCategory/wiki/Rule-Function-Reference#trait-type