Results: 25Comments by: barny |
File: Combat Metronome (GCD Tracker)09/06/24 |
![]() Posted By: barny
Extended error message on v1.6.7:
user:/AddOns/CombatMetronome/CMLATracker.lua:91: operator * is not supported for nil * number
stack traceback:
user:/AddOns/CombatMetronome/CMLATracker.lua:91: in function 'LATracker:ResetLATracker'
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File: Combat Metronome (GCD Tracker)07/12/24 |
![]() Posted By: barny
My GCD tracker doesn't seem to be working with the new 2s CD scribing skills. It will show/work properly for the first cast of Elemental Explosion, but then it will not appear for any subsequent cast during that combat session. I turned on the option to show the GCD tracker outside of combat, and now the GCD appears but will just sho...
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File: Combat Metronome (GCD Tracker)06/16/24 |
![]() Posted By: barny
Does the target health execute highlight function work as it used to be?
When I enable the function now, the target health percentage number just become a little bigger, not as before which will change color in execute.
Hey deviantsel, you're absolutely right, I had changed the default HP label color to red so it would alternate...
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File: Combat Metronome (GCD Tracker)06/09/24 |
![]() Posted By: barny
Hey Nuirangi,
what version of the AddOn are you running? We are currently at version 1.6.5 and it seems to me, like your version is not up to date.
Will look into it anyway.
Hey barny. That's totally my bad. I had this addon on "ignore updates" for some reason (probably by mistake). Should have checked that possiblitity as well....
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File: Combat Metronome (GCD Tracker)06/07/24 |
![]() Posted By: barny
this seems to be a different AddOn called GCDMonitor. It probably has to do with a recent change in the U42 API, where they changed the results of the function GetAbilityCastInfo(id)
Hey barny.
I do get similar errors for Combat Metronome (GCD Tracker):
Hey Nuirangi,
what version of the AddOn are you running? We are current...
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File: Combat Metronome (GCD Tracker)06/06/24 |
![]() Posted By: barny
Hello, I get this error when using biting jabs on my templar
bad argument #2 to 'math.max' (number expected, got nil)
stack traceback:
: in function 'math.max'
user:/AddOns/GCDMonitor/GCDMonitor.lua:104: in function 'OnAbilityUsed'
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File: Combat Metronome (GCD Tracker)05/21/24 |
![]() Posted By: barny
Whenever I unlock the position and drag it, the location doesn't save after a reload or relogging. Changing the position with the numbers rather than dragging does make the position save.
I have version 1.6.4.
Have found a solution to fix this. You need to open the CMUserInterface.lua file located in "C:\Users\Username\Document...
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File: Combat Metronome (GCD Tracker)04/28/24 |
![]() Posted By: barny
Whenever I unlock the position and drag it, the location doesn't save after a reload or relogging. Changing the position with the numbers rather than dragging does make the position save.
I have version 1.6.4.
Hey there, thanks for reporting, I noticed that one while working on the code. Will be fixed in the next release.
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File: Combat Metronome (GCD Tracker)04/23/24 |
![]() Posted By: barny
Where in the files could I edit these variables again (Anchor point, X/Y offset), which file(s) do I need to check?
The file still is the same, I only changed the anchoring to work as a function now. If you want to anchor the labels to some different location you can do that in the "Label Anchors" section of the Anchors() function...
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File: Combat Metronome (GCD Tracker) Update04/20/24 |
![]() Posted By: barny
Do I have to delete old addon? I install this update and now the bar keep showing even when out of combat.
Under Visuals/Color/Layout, do you have the show permanently option enabled? Should hide automaticly if you disable that.
It's OFF.
Issue has been resolved :banana:
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File: Combat Metronome (GCD Tracker) Update04/19/24 |
![]() Posted By: barny
Do I have to delete old addon? I install this update and now the bar keep showing even when out of combat.
Under Visuals/Color/Layout, do you have the show permanently option enabled? Should hide automaticly if you disable that.
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File: Combat Metronome (GCD Tracker) Update04/16/24 |
![]() Posted By: barny
Yes, you have a good memory. I did asked for it before in the previous metronome.
Here are some thoughts:
I found out, that if I lower all sounds a lot except 'interface volume' in ingame settings>audio>general>
then this is the sound slider I was looking for. I can make it as loud as i like. There is a catch. 'surprisingly' al...
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File: Combat Metronome (GCD Tracker) Update04/12/24 |
![]() Posted By: barny
Hi.
Thanks for the superb addon.
I would like to ask, if there is some option to make the sound 'tick tock' louder? I mean MUCH LOUDER.
During trial fights where are many effects and mechanics i am having difficulties to sync with this Metronome because I dont hear it.
I tried to play with the LUA file and found the part...
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File: Combat Metronome (GCD Tracker) Update04/12/24 |
![]() Posted By: barny
Hello,
For some reason specifically on my sorc, i am having an issue where the metronome bar disappears when i barswap. it makes it really hard to use because anytime i barswap i lose track of the gcd
Hey Josh,
I sent you a private message regarding this bug to gather more information. I changed something about the way barswap...
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File: Combat Metronome (GCD Tracker) Update04/12/24 |
![]() Posted By: barny
How do I use the "Ability Timer Adjusts" section of settings?
I have tried with a skill name (i.e., "Cephaliarch's Flail") and with a skill number (i.e., 183006) in the "Add skill to adjust" field, but with either one I get an LUA error as soon as I hit enter or click on the next field.
UI Error: 361DD8FA
First of all th...
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File: Auramastery04/12/24 |
![]() Posted By: barny
I've updated AuraMastery to work with the changes to the API with the most recent patch. The addon was completely non-functional after the update. I added a changelog to document what I had to change for anyone interested.
https://github.com/markrosos/AuraMasteryReborn - Link is here, just copy the files here into your AuraMastery...
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File: Combat Metronome (GCD Tracker)04/01/24 |
![]() Posted By: barny
Pls fix fonts for non-latin letters:
\CombatMetronome\DariansUtilities\utility\Text.lua
function Util.Text.getFontString(family, size, style)
family = family or "$(MEDIUM_FONT)"
size = size or 10
style = style or "outline"
return string.format("%s|%u|%s", family, size, style)
end
Will be in next release....
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File: Combat Metronome (GCD Tracker) Update02/02/24 |
![]() Posted By: barny
Same errors as the original addon with this update, the 2b in the main lua file is causing an error, changing it to any standard integer resolves it.
Who knew letters couldn't be numbers...school math taught me wrong :mad:
In other news. I might have fixed all the issues. Modularizing caused much trouble here. New version coming...
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File: Combat Metronome (GCD Tracker)02/02/24 |
![]() Posted By: barny
Getting the following error codes (and associated text, unsuppressed):
7539CE9A
user:/AddOns/CombatMetronome/CombatMetronome.lua:9: malformed number near '2b'
I'm also getting this one. I just manually changed 2b for 3 for now. I'm not getting any of the other errors, but I have not played extensively since the last upda...
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File: Combat Metronome (GCD Tracker)02/01/24 |
![]() Posted By: barny
Hello,
Today, when I logged in, I got the following error message from the add-on:
E014345B
bad argument #1 to 'unpack' (table/struct expected, got nil)
stack traceback:
: in function 'unpack'
user:/AddOns/CombatMetronome/CMUserInterface.lua:35: in function 'CombatMetronome:BuildUI'
user:/AddOns/CombatMetronome/CombatMet...
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File: Combat Metronome (GCD Tracker)01/30/24 |
![]() Posted By: barny
The metronome bar doesn't last long enough on the Arcanist's Exhausting Fatecarver. any can update
noticed this issue today. works accurately when you beam without crux, but inaccurate with since beam lasts longer. Would be great if someone could update this.
I updated the addon and fixed this and some other issues. Also implem...
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File: Combat Metronome (GCD Tracker)01/30/24 |
![]() Posted By: barny
I'm not sure what has happened this update but now the gcd bar disappears upon bar swapping? Even with Out Of Combat setting turned on the bar is now jittery or vanishes upon bar swap. Lots of issues this update sadly to a great addon that worked fine before :(
I'm sorry to hear that. It actually should not disappear upon bar swap...
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File: Bandits User Interface01/29/24 |
![]() Posted By: barny
Hey there, would it be possible to implement a function where the skills of the second action bar are not partially hidden behind the first action bar when using the ability timers?
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File: Combat Metronome (GCD Tracker) Update01/24/24 |
![]() Posted By: barny
Hi there,
thanks for the update and epecially thanks for using the "other files" patch section of the orignal addon!
Please read this before releasing addon updates/patches and make sure you add the asked information clearly visible to your addon description (hint: dependencies):
https://www.esoui.com/forums/showthread.php?t=107...
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File: Combat Metronome (GCD Tracker)01/24/24 |
![]() Posted By: barny
The metronome bar doesn't last long enough on the Arcanist's Exhausting Fatecarver. any can update
noticed this issue today. works accurately when you beam without crux, but inaccurate with since beam lasts longer. Would be great if someone could update this.
I updated the addon and fixed this and some other issues. Also implem...
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