Results: 19Comments by: defcultist |
File: HarvestMap-Data03/17/22 |
godsend
Posted By: defcultist
it really is a shock when it works
I should have searched the forums before creating a general *UNIX script :D
In my script I'm using realpath to get the absolute path for the live folder: basedir=$(realpath ../..)
Most of the distros should have it
Hi. I have extended the download script for OSX so that it works for Linux...
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File: Auto Research09/11/20 |
are all these errors possibly relat...
Posted By: defcultist
are all these errors possibly related to libsets? seems like that could be incorporated into the addon and save some headaches. I know have had issues with it, then realize i'm not using libsets. It is frustrating.
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File: Auto Research08/26/20 |
I've decided I am happy with it as...
Posted By: defcultist
I've decided I am happy with it as is but for one suggestion. Initially, as a default, set all items to YES for research, as in styles and sets and such. So then if you find a set you like and want to not use for research you can turn that ONE to no.
It is working fine for me. I use addon selector and a 'craft' profile with aut...
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File: Auto Research08/21/20 |
Re: Re: Re: Error Report
Posted By: defcultist
Installed the addon and the dependencies and I get the following:
user:/AddOns/AutoResearch/AutoResearch.lua:441: function expected instead of nil
stack traceback:
user:/AddOns/AutoResearch/AutoResearch.lua:441: in function 'OnAddonLoaded'
|caaaaaa
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File: Auto Research08/03/20 |
Should i enable all Styles and sets...
Posted By: defcultist
Should i enable all Styles and sets as newbie ? or how should I configure it so I get all the stuff researched?
What is working for me is to just lock things I want to keep, maybe a certain set. I enable all and put things in my inventory that match what I need to research next. If i am missing a certain trait i want on metal legs...
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File: CookeryWiz07/30/20 |
nice, tyvm
Posted By: defcultist
great for finding the recipe i need; idc about it's other functions, but cool; nice interface:banana:
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File: Auto Research07/29/20 |
Re: Re: Re: Re: Re: Re: Re: Priority Problem
Posted By: defcultist
gd, that's a lot of settings to toggle
maybe a 'select all' button?
i got it
you put the ones you want to research in your inventory (i just buy em off the guild store as needed)
pretty good, makes it easy; and you don't have to worry about it, but eventually the times will get up there and you kinda wanna at least finish getting...
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File: Auto Research07/07/20 |
Re: Re: Re: Re: Re: Re: Priority Problem
Posted By: defcultist
gd, that's a lot of settings to toggle
maybe a 'select all' button?
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File: Auto Research07/07/20 |
Re: Re: Re: Re: Re: Priority Problem
Posted By: defcultist
ok, so i figured it out finally
the part where it says 'non set items' or use libsets and change the settings
guessing that will do it
man, what a headache
.
i'd say maybe make all those 'default' selections optional, tick boxes or something
and reword it to say what you can do AND what you can't do or something, idk
whatever...
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File: Auto Research07/06/20 |
Re: Re: Re: Re: Priority Problem
Posted By: defcultist
So, the addon decided to not use the available choices for research in woodworking. I had several different things for it to use, but I had selected 'training' as the top priority, so it couldn't get past that, maybe?
I bought a lightning and frost staff of training and had the priority set as 'resto>fire>frost>lightning' and nothi...
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File: Auto Research07/06/20 |
Re: Re: Re: Priority Problem
Posted By: defcultist
So, the addon decided to not use the available choices for research in woodworking. I had several different things for it to use, but I had selected 'training' as the top priority, so it couldn't get past that, maybe?
I bought a lightning and frost staff of training and had the priority set as 'resto>fire>frost>lightning' and nothi...
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File: Auto Research07/05/20 |
Re: Re: Priority Problem
Posted By: defcultist
So, the addon decided to not use the available choices for research in woodworking. I had several different things for it to use, but I had selected 'training' as the top priority, so it couldn't get past that, maybe?
I bought a lightning and frost staff of training and had the priority set as 'resto>fire>frost>lightning' and nothi...
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File: Auto Research07/05/20 |
Re: Priority Problem
Posted By: defcultist
So, the addon decided to not use the available choices for research in woodworking. I had several different things for it to use, but I had selected 'training' as the top priority, so it couldn't get past that, maybe?
I bought a lightning and frost staff of training and had the priority set as 'resto>fire>frost>lightning' and nothi...
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File: Auto Research07/05/20 |
Priority Problem
Posted By: defcultist
So, the addon decided to not use the available choices for research in woodworking. I had several different things for it to use, but I had selected 'training' as the top priority, so it couldn't get past that, maybe?
I bought a lightning and frost staff of training and had the priority set as 'resto>fire>frost>lightning' and nothi...
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File: Tamriel Trade Centre02/09/20 |
Re: no workey [FIXED]
Posted By: defcultist
it says my firewall is blocking the login to the client
it worked before, idk what changed
and it isn't my firewall so i am SOL
.
hope you can do something about that; all i needs is to be able to upload my data after posting some sale items
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so, when i try the web client it says 'trailing bits' or something, no workey either...
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File: Tamriel Trade Centre02/06/20 |
no workey
Posted By: defcultist
it says my firewall is blocking the login to the client
it worked before, idk what changed
and it isn't my firewall so i am SOL
.
hope you can do something about that; all i needs is to be able to upload my data after posting some sale items
.
so, when i try the web client it says 'trailing bits' or something, no workey either...
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File: SlowDialogs - Custom Control Patch08/04/19 |
cool
Posted By: defcultist
thanks
i like this one for immersion as you can read the text as the npc speaks. I set at 50ms per character and it goes very much in time to the typical voicing.
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File: HarvestMap02/13/19 |
Re: broken
Posted By: defcultist
quoting myself
turns out my virus program was blocking both the executables for refreshing the data
everything working now
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File: HarvestMap02/09/19 |
broken
Posted By: defcultist
No map pins or 3d pins, but when i harvest a node a pin will pop-up.
I've tried re-installing the addon and have ran the new data bat several times.
I just tried the ps1 version. No difference. nothing. Lore books show up fine, Skyshards ok.
On a second character i am able to go to the location my other chr did the gathering and...
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