Results: 40Comments by: MadDragon
File: AUI - Advanced UI05/26/20
Re: Greymoor Bug
Posted By: MadDragon
AUI has a bug with Greymoor as many of you have noticed. Go to Settings>>Addons>>AUI(Module Management) and disable the mini-map module and that loaded all the other modules for me with no more errors. Temp fix until it's updated. Hope this helps! --Dietche Confirm this works. Sadly, it looks like ANY minimap won't work,...
File: BeamMeUp - Teleporter (Fast Travel)05/24/20
It i click on a house to port got t...
Posted By: MadDragon
It i click on a house to port got this error not a big problem for me, i want only give info :D I got same error. It was working earlier. When I use "right click - Send to PTF" while looking at roster, it added the character name, NOT the @userid. I couldn't get the port to work at the time with @userid, for that matter....
File: LibHarvensAddonSettings05/24/20
Duplicate name?
Posted By: MadDragon
Was prompted to install LibHarvensAddOnSettins recently. It wasn't installed until today, but Harven's AS to LAM was working. After installation, I get the following errors, and ESC is then completely disabled. tried deleting saved variables. about to try uninstallation and see if that repairs things. First error screen:...
File: LibQuestData05/23/20
Re: Re: Re: Re: UI error: attempt to index nil value
Posted By: MadDragon
If you have more errors let me know. Thanks for reporting this. Sorry. :eek: When getting new writ quests after latest update: DOH! I have not been doing any writs so I will go do that now with your file. Thanks. Testing is PHUN! Seriously, thanks for your hard work, it's appreciated, even if you only hear from me when som...
File: LibQuestData05/23/20
Re: Re: UI error: attempt to index nil value
Posted By: MadDragon
If you have more errors let me know. Thanks for reporting this. Sorry. :eek: When getting new writ quests after latest update: user:/AddOns/LibQuestInfo/LibQuestInfo_Scan.lua:38: attempt to index a nil value stack traceback: user:/AddOns/LibQuestInfo/LibQuestInfo_Scan.lua:38: in function 'get_measurement_sv' zone =...
File: LibQuestData05/23/20
UI error: attempt to index nil value
Posted By: MadDragon
Getting several quest updates where I'm getting this. Usually when getting a new quest. (version 1.6 updated 22 May 2020) user:/AddOns/LibQuestInfo/LibQuestInfo_Scan.lua:34: attempt to index a nil value stack traceback: user:/AddOns/LibQuestInfo/LibQuestInfo_Scan.lua:34: in function 'get_measurement_sv' zone = "Art/ma...
File: AUI - Advanced UI05/17/20
Well, maybe if the actionbar was visible?
Posted By: MadDragon
I can't get AUI to display the action bar. It was working, then it wasn't. Action Bar displays when I use "preview", but doesn't display otherwise. I've probably accidentally hit a setting that disables it, but I *cannot* find it. Any ideas?
File: HarvestMap05/16/20
No map for Vvardenfell?
Posted By: MadDragon
(I apologise if this is covered elsewhere, I can't seem to get search to ONLY look in this section?) Works fine everywhere else I've been, but in Vvardenfell I see... nothing? No errors, but also no map markers for any resource. Is there some way to force a map update or something?
File: AUI - Advanced UI05/16/20
Thank you!
Posted By: MadDragon
Thank you SO MUCH for keeping this updated! Yay, it just *works*, and does everything I need. This is awesome!!
File: Dolgubon's Lazy Set (and Furniture!) Crafter12/29/19
Re: Re: Minor (I hope) request
Posted By: MadDragon
Unfortunately, neither of your requests are really minor from a code standpoint. ...(stuff)... but still seems like more work than it's worth to actually implement. Sigh, reality sucks! Oh well, thanks for responding. Still a useful addon!
File: Dolgubon's Lazy Set (and Furniture!) Crafter12/27/19
Minor (I hope) request
Posted By: MadDragon
First, awesomely useful addon, thank you again for all your hard work so we can be as lazy as possible! That said... when selecting style, could you populate that not only with known styles, but with the number of style resources available? When I don't care about style I like to craft with the style for which I have the most res...
File: WritWorthy12/24/19
Joyous Yule, and New Life writs
Posted By: MadDragon
Will WritWorthy be updated to handle the New Life writs? It's painful going back to the old way of doing things! I've been spoiled for far too long! thanks.
File: Advanced Filters - Updated12/21/19
Feature request - levels
Posted By: MadDragon
Currently my (awesome, very useful, quite reliable) Advanced Filter has a "Level Filter" that shows 1-10, 11-20, etc. Could we please have an extra couple of more general filters that says "1-49" (so, "under 50") and another that says "under CP160", so less than max. As I level up toons I find myself trying to find gear those too...
File: Advanced Filters - Crafted Set plugin12/15/19
Error when filtering by crafted set
Posted By: MadDragon
So, first time I used the feature, and... got the following. Is this an issue with this addon, or another? It also required a UI reload to fix. user:/AddOns/AF_SNUSetsFiltersCraftedSet/AF_SNUSetsFiltersCraftedSet.lua:73: attempt to index a number value stack traceback: user:/AddOns/AF_SNUSetsFiltersCraftedSet/AF_SNUSetsFilter...
File: Arkadius' Trade Tools12/14/19
Another feature request...
Posted By: MadDragon
Hi, Various people suggested I try ATT instead of MM. Nice. I like the interface, and it was certainly less of a hassle to set up than MM. Sadly, one "must have" feature I'm missing (apart from the crafting cost and excluding outliers, mentioned below), is the "use sales value in inventory". I've found it SO useful to see what t...
File: CraftStore Endless Archive12/11/19
A few updates ago I was able to ent...
Posted By: MadDragon
A few updates ago I was able to enter a crafting station, bring up Craftstore, and just click on the + sign in order to craft the next item. That has stopped working for me. Is there an option I can turn on to make it work again? Or is it a feature? Or perhaps a bug? The button changed due to the granularity increase of trait trac...
File: CraftStore Endless Archive12/11/19
A few updates ago I was able to ent...
Posted By: MadDragon
A few updates ago I was able to enter a crafting station, bring up Craftstore, and just click on the + sign in order to craft the next item. That has stopped working for me. Is there an option I can turn on to make it work again? Or is it a feature? Or perhaps a bug?
File: CraftStore Endless Archive12/11/19
Re: Re: Locked items?
Posted By: MadDragon
I could add a toggle to disable the locked item protection. That might be one solution. (disclaimer: I'm not an addon dev, so I really don't know what's possible or not. That said... ) I note Dolgubon's Lazy Writ Creator intervenes when I accidentally try to steal something while doing writs. Would it be possible for Crafts...
File: Healers Group Frame12/10/19
Re: Re: username@accountname
Posted By: MadDragon
In your addon folder under HealersGroupFrame open the main.lua file that is found in src folder and on the line 289 change HGF.UI.UpdateUnitName(unitTag, GetUnitName(unitTag)) to HGF.UI.UpdateUnitName(unitTag, GetUnitDisplayName(unitTag)) Awesome! Just made this change and it seems to work. Thanks, I was looking for exactly that c...
File: CraftStore Endless Archive12/10/19
Locked items?
Posted By: MadDragon
I've done a cursory search of the comments but can't find it. My apologies if this has been covered elsewhere. Would there be a way for CraftStore to track locked trait research materials? Or to intervene if I try to deconstruct an item that's required? If I leave them unlocked, they run the risk of being deconstructed during o...
File: SuperStar - Summerset Update12/08/19
Re: Re: Update 4.2.1 (ingame says 4002001) issue.
Posted By: MadDragon
I just deleted my SuperStar and did a fresh install from Minion, and it loaded fine, so I will need more information to track down the issue. OK, I did that (deleted SuperStar and reinstalled it) and it seems to work at the moment. But I'm afraid that at the next update from a conflicting addon it might break again. But for...
File: SuperStar - Summerset Update12/08/19
So not being a modder, I have no id...
Posted By: MadDragon
So not being a modder, I have no idea what this error message means i've been getting... user:/AddOns/SuperStar/SuperStar.lua:5245: function expected instead of nil stack traceback: Same thing I just posted. Keep an eye out for that thread. It seems to be something to do with including a library with the addon that conflicts...
File: SuperStar - Summerset Update12/08/19
Re: Re: Update 4.2.1 (ingame says 4002001) issue.
Posted By: MadDragon
So I updated to the latest, and now getting this error and it won't start... Hi MadDragon, If you look at your Addons list in game, down in the Libraries section, do you see LibMainMenu listed? If you do, do you see (v5) next to the name or is it just "LibMainMenu"? I have LibMainMenu (v8 by Ayantir) (listed as required by pChat...
File: SuperStar - Summerset Update12/08/19
Update 4.2.1 (ingame says 4002001) issue.
Posted By: MadDragon
So I updated to the latest, and now getting this error and it won't start: When I reload UI: user:/AddOns/SuperStar/SuperStar.lua:5245: function expected instead of nil stack traceback: user:/AddOns/SuperStar/SuperStar.lua:5245: in function 'CreateScenes' |caaaaaa SUPERSTAR_MAIN_MENU_CATEGORY_DATA = {binding = "SUP...
File: pChat (Chat customization & help: look/notification/sound/automation/history)12/03/19
Re: Re: Just updated - can't resize?
Posted By: MadDragon
Hm, resizing is working fine for me (at least yesterday). Edit: Tested it today and you are right, it's somehow broken now. Weird. Will have a look. But I definately did not change anything. I found this info from Ayantir: -- Resize, must be loaded before CHAT_SYSTEM is set CHAT_SYSTEM.maxContainerWidth, CHAT_SYSTEM.max...