Results: 18Comments by: crayon |
File: Group Loot Notifier07/08/20 |
Re: arrows not showing
Posted By: crayon
So I don't know what could be the cause of this, but I found that the arrows do show on some characters, while other characters it shows squares instead. Just something I've noticed.
I've narrowed it down to add ons. I will update when I find which add on is causing this.
Update: Ok I have found the solution. This is for ANYONE...
|
File: Master Merchant02/12/19 |
I'm having an issue currently with...
Posted By: crayon
I'm having an issue currently with MM that is causing my game to crash to the login screen a while after logging in. I'm 100% sure its MM as disabling only it resolves the issue.
When I log in it successfully scans and updates everything just fine, and I'm able to do things normally during this time, however about 2 minutes after...
|
File: Lui Extended08/21/18 |
Error when login patch 5.6.1
Posted By: crayon
Just update the to version 5.6.1 and encounter this when login on my character
EsoUI/Ingame/Skills/SkillsDataManager.lua:1159: attempt to index a nil value
stack traceback:
EsoUI/Ingame/Skills/SkillsDataManager.lua:1159: in function 'ZO_SkillsDataManager:OnFullSystemUpdated'
EsoUI/Ingame/Skills/SkillsDataManager.lua:1077: i...
|
File: Wykkyd Suite Manager10/27/17 |
ui error after doing race/name change
Posted By: crayon
user:/AddOns/wykkyd_core_libraries/LWF/LibWykkydFactory4.lua:673: attempt to index a nil value
stack traceback:
user:/AddOns/wykkyd_core_libraries/LWF/LibWykkydFactory4.lua:673: in function 'ShouldBeHidden'
user:/AddOns/wykkyd_core_libraries/LWF/LibWykkydFactory4.lua:308: in function 'ToggleUIFrames'
user:/AddOns/wykkyd_core_l...
|
File: EggCounter06/13/17 |
Ultimate number count not updated after getting ultimate
Posted By: crayon
Hi
my friend and I using this addon, but the Icon not showing anyone having the ultimate even though we already get the chat notification.
Do I need to be close with my friend so that the number in the icon will be updated?
Thanks
|
File: CraftStore Gold Road06/03/17 |
EsoUI/Ingame/Scenes/IngameSceneMana...
Posted By: crayon
EsoUI/Ingame/Scenes/IngameSceneManager.lua:368: attempt to index a nil value
stack traceback:
EsoUI/Ingame/Scenes/IngameSceneManager.lua:368: in function 'ZO_IngameSceneManager:RegisterTopLevel'
user:/AddOns/CraftStoreFixedAndImproved/CraftStore_Events.lua:267: in function 'CS.OnAddOnLoaded'
Do I need the other craftstore add...
|
File: CraftStore Gold Road06/02/17 |
EsoUI/Ingame/Scenes/IngameSceneMana...
Posted By: crayon
EsoUI/Ingame/Scenes/IngameSceneManager.lua:368: attempt to index a nil value
stack traceback:
EsoUI/Ingame/Scenes/IngameSceneManager.lua:368: in function 'ZO_IngameSceneManager:RegisterTopLevel'
user:/AddOns/CraftStoreFixedAndImproved/CraftStore_Events.lua:267: in function 'CS.OnAddOnLoaded'
Do I need the other craftstore add...
|
File: CraftStore Fixed and Improved06/02/17 |
Error when login or reloadui
Posted By: crayon
user:/AddOns/CraftStoreFixedAndImproved/CraftStore_Styles.lua:43: operator + is not supported for nil + number
stack traceback:
user:/AddOns/CraftStoreFixedAndImproved/CraftStore_Styles.lua:43: in function 'CS.STYLE'
user:/AddOns/CraftStoreFixedAndImproved/CraftStore_Events.lua:245: in function 'CS.OnAddOnLoaded'
|
File: Lui Extended05/25/17 |
Error UI wearing Scarlet Judge Disguise
Posted By: crayon
user:/AddOns/LuiExtended/modules/SpellCastBuffs.lua:699: attempt to index a nil value
stack traceback:
user:/AddOns/LuiExtended/modules/SpellCastBuffs.lua:699: in function 'SCB.InitializeDisguise'
EsoUI/Libraries/Globals/globalapi.lua:195: in function '(anonymous)'
user:/AddOns/LuiExtended/modules/SpellCastBuffs.lua:699: atte...
|
File: Lui Extended05/23/17 |
Error UI when wearing disguise
Posted By: crayon
I forgot to copy the error message.
|
File: Lui Extended05/23/17 |
Error UI
Posted By: crayon
EsoUI/Ingame/CenterScreenAnnounce/CenterScreenAnnounce.lua:1501: attempt to index a number value
stack traceback:
EsoUI/Ingame/CenterScreenAnnounce/CenterScreenAnnounce.lua:1501: in function 'CenterScreenAnnounce:QueueMessage'
user:/AddOns/LuiExtended/modules/ChatAnnouncements.lua:1195: in function 'CA.QuestRemoved'
|
File: HarvestMap03/13/17 |
need help with error when loading
Posted By: crayon
user:/AddOns/HarvestMapImport/HarvestMapImportOptions.lua:59: function expected instead of nil
stack traceback:
user:/AddOns/HarvestMapImport/HarvestMapImportOptions.lua:59: in function 'HarvestImport.InitializeImportOptions'
user:/AddOns/HarvestMapImport/HarvestMapImportBase.lua:101: in function 'OnLoad
Hi could you help m...
|
File: Provision's TeamFormation : Teammate Radar06/16/16 |
1.2.3 :
- Fix issue when Provision...
Posted By: crayon
1.2.3 :
- Fix issue when Provision is the first addon who load with LAM2. <= crayon
Thanks! it worked!
|
File: Provision's TeamFormation : Teammate Radar06/13/16 |
Re: Re: error message
Posted By: crayon
Hi I use the latest 1.2.2c and I have error message
So far I can only use version 1.2.0 to get it to work.
Below is the error message:
user:/AddOns/ProvisionsTeamFormation/header.lua:53: attempt to index a nil value
stack traceback:
user:/AddOns/ProvisionsTeamFormation/header.lua:53: in function '(main chunk)'
u...
|
File: Provision's TeamFormation : Teammate Radar06/13/16 |
error message
Posted By: crayon
Hi I use the latest 1.2.2c and I have error message
So far I can only use version 1.2.0 to get it to work.
Below is the error message:
user:/AddOns/ProvisionsTeamFormation/header.lua:53: attempt to index a nil value
stack traceback:
user:/AddOns/ProvisionsTeamFormation/header.lua:53: in function '(main chunk)'
u...
|
File: ggFrames05/17/14 |
Re: Re: too many anchor processed
Posted By: crayon
Hi, my ggframe have "too many anchor processed" UI error everytime I login to my character.
If I disable ggframe then it dissapear when I reloadui or login to my character.
Any advice what I should do?
Sadly this isn't an issue with ggFrames but an issue with the game itself. You'll notice that if you disable some other add...
|
File: ggFrames05/16/14 |
too many anchor processed
Posted By: crayon
Hi, my ggframe have "too many anchor processed" UI error everytime I login to my character.
If I disable ggframe then it dissapear when I reloadui or login to my character.
Any advice what I should do?
|
File: ggFrames05/09/14 |
Will I be able to put Target Enemy...
Posted By: crayon
Will I be able to put Target Enemy default UI back?
I kind of like it because it's quite big and not easy to miss if it's a boss.
Thanks
|