Results: 14Comments by: Xeizell |
File: Bandits User Interface12/18/17 |
Thanks for the name fix on group an...
Posted By: Xeizell
Thanks for the name fix on group and additional target frame! :)
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File: Assist Rapid Riding12/12/17 |
Thank you for this Godsend addon! :...
Posted By: Xeizell
Thank you for this Godsend addon! :banana:
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File: Bandits User Interface12/12/17 |
Hi. Could you add name format optio...
Posted By: Xeizell
Hi. Could you add name format option for Additional Target Frame and separate it from Group name format? And add health percentage on group frame? Thank you. :)
I can make Name@AccName for additional target frame without menu options to minimize its quantity.Oh I see. Never mind then. Please don't change it to Name@AccName. Just Nam...
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File: Bandits User Interface12/11/17 |
Hi. Could you add name format optio...
Posted By: Xeizell
Hi. Could you add name format option for Additional Target Frame and separate it from Group name format? And add health percentage on group frame? Thank you. :)
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File: Assist Rapid Riding11/30/17 |
Whoa this is great! Thank you for c...
Posted By: Xeizell
Whoa this is great! Thank you for creating this addon. :banana:
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File: Info Panel11/26/17 |
Added to options menu.
Nice. Thank...
Posted By: Xeizell
Added to options menu.
Nice. Thanks Hoft! :)
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File: Info Panel11/23/17 |
Hi Hoft. Would manually change the...
Posted By: Xeizell
Hi Hoft. Would manually change the update rate to 1 or 2 seconds hit the performance severely? I'm currently only using bag, bank, stable, gold, and apparel condition. I'm curious, but haven't got time to test it yet. Thanks. ;)
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File: AUI - Advanced UI11/20/17 |
Hi. Thanks for the update. But I st...
Posted By: Xeizell
Hi. Thanks for the update. But I still get error message when opening map while in a group (rarely tho).
Checking type on argument unitTag failed in IsUnitGrouped_lua
stack traceback:
: in function 'IsUnitGrouped'
user:/AddOns/AUI/modules/minimap/WorldMap.lua:16: in function 'AUI_WorldMap_IsGroupPinAllowed'
user:/AddOns/AUI...
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File: Bandits User Interface11/14/17 |
You uses two addons, that creates p...
Posted By: Xeizell
You uses two addons, that creates poc animations.
But fixed for compatibility. Will be availabe in next version.Ohh I see... Thanks for fixing it! Sorry for the trouble. No more error. ;)
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File: AUI - Advanced UI11/09/17 |
Hi. I got this error randomly when...
Posted By: Xeizell
Hi. I got this error randomly when opening map.
user:/AddOns/AUI/functions/Unit.lua:5: function expected instead of nil
stack traceback:
user:/AddOns/AUI/functions/Unit.lua:5: in function 'AUI.Unit.IsGroupUnitTag'
user:/AddOns/AUI/modules/minimap/WorldMap.lua:16: in function 'AUI_WorldMap_IsGroupPinAllowed'
user:/AddOns/AUI...
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File: Bandits User Interface11/09/17 |
Hi Hoft. I got this lua error trigg...
Posted By: Xeizell
Hi Hoft. I got this lua error triggered randomly (probably right after/during attacking enemy/boss, but not quite sure).
Failed to create control 'ActionButton7Loop'. Duplicate name.user:/AddOns/BanditsUserInterface/BUI_Actions.lua:358: attempt to index a nil value
stack traceback:
user:/AddOns/BanditsUserInterface/BUI_Actions....
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File: AlignGrid11/06/17 |
Can't even imagine moving stuff aro...
Posted By: Xeizell
Can't even imagine moving stuff around without this. Thank you and Stendarr bless you. :)
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File: Dustman11/06/17 |
Thank you for "mark as junk". May S...
Posted By: Xeizell
Thank you for "mark as junk". May Stendarr bless you. :)
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File: Info Panel11/06/17 |
Hi, Hoft. Thank you for for this us...
Posted By: Xeizell
Hi, Hoft. Thank you for for this useful addon. I notice that you changed how the bag shown ("free" space instead of "used/total" space). Is there a way for us to switch bag and bank space back to "used/total" space? Thank you. :)
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