Results: 22Comments by: Lisabet |
File: ItemPreview (discontinued)07/26/17 |
![]() Posted By: Lisabet
- fixed a bug which prevented the /previewonclick toggle to be saved
Thank you so very much; I didn't realize it was a bug :)
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File: ItemPreview (discontinued)07/14/17 |
![]() Posted By: Lisabet
I love that the command /previewonclick was added; but it doesn't stay active. Is there any way we can get that to happen? Or just need to keep typing it whenever you login or reloadui?
Right click preview is absolutely awesome, and exactly what I'd been looking for.
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File: Thief Tools07/14/17 |
![]() Posted By: Lisabet
Glad reloading worked. I have not been able to reproduce the problem...
it's only happened a time or two; not since, I'll keep an eye out for anything else; sorry for the trouble :)
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File: Thief Tools07/11/17 |
![]() Posted By: Lisabet
oddly the max fence/launder numbers aren't resetting for me even with a reload ui; will try a full relog too
https://puu.sh/wHr5j/56722781d8.jpg
should be 140 at the reset time
*edit* reloading the game did work though
https://puu.sh/wHrhA/59ef844756.jpg
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File: Thief Tools06/28/17 |
![]() Posted By: Lisabet
I don't know if anyone else is having this issue, but I've noticed that the 'time til fence resets' timer has been doing odd things lately. Example, I logged in today and it showed 4 hours, then 0 hours, then 24 hours...all in the space of 15 min
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File: Tamriel Trade Centre06/17/17 |
![]() Posted By: Lisabet
getting the same thing as Targets
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File: Lootdrop, Continued (All in One)06/15/17 |
![]() Posted By: Lisabet
Please keep the separate loot window :) That's my favorite part of it.
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File: Master Merchant06/14/17 |
![]() Posted By: Lisabet
I've noticed that as long as I have the Master Merchant Morrowind (outdated) addon/plugin made by Rhyono, my MM works fine. I don't know if this helps or not. But when I removed it because the name had the (outdated) part, it didn't work.
I had set it to outdated because Phil released a Morrowind version. My version is still ful...
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File: Lootdrop, Continued (All in One)06/10/17 |
![]() Posted By: Lisabet
Think my favorite part of this add on is having the loot window separate from the chat window. So updated or not, as long as it works I'm gonna keep using it. :)
Would be nice to not have it show out of date on the list though.
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File: AwesomeGuildStore06/08/17 |
![]() Posted By: Lisabet
Ok, working through pm we were able to get my error to go away, tyvm :)
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File: Master Merchant06/08/17 |
![]() Posted By: Lisabet
I've noticed that as long as I have the Master Merchant Morrowind (outdated) addon/plugin made by Rhyono, my MM works fine. I don't know if this helps or not. But when I removed it because the name had the (outdated) part, it didn't work.
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File: AwesomeGuildStore06/07/17 |
![]() Posted By: Lisabet
= "Vivec Outlaws Refuge"
https://puu.sh/wdRQZ/ecac6c34c4.jpg
also
https://puu.sh/wdS7M/e856fced1b.jpg
sorry for the size of the pics
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File: AwesomeGuildStore06/07/17 |
![]() Posted By: Lisabet
I just reinstalled, this is what I see in Minion 3
https://puu.sh/wdbBZ/6d979f19ff.jpg
I'll edit this soon whether it changes things at all.
*edit* exact same issue as before; is that the right update? on 22 May?
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File: AwesomeGuildStore06/06/17 |
![]() Posted By: Lisabet
ok, got 3 different but similar errors this time; you think disabling the guild store thing on the guild list would help? maybe after it registers I can turn that back on, will try
*edit*
when I disabled the guild trader list, I was able to open the trader (not much in there anyway) and reinabled got this error:
Could not ma...
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File: AwesomeGuildStore06/05/17 |
![]() Posted By: Lisabet
@Lisabet Which language are you using? At least for English this should work in the latest version. If you play any other language, you may have to deactivate the guild store list for now.
@Rip187 I looked into the issue yesterday and it happens because ZOS fixed their categories, but only half way. All furniture crafting material...
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File: AwesomeGuildStore06/05/17 |
![]() Posted By: Lisabet
Sorry it took me a bit to get the log:
Could not match current map (Vivec Outlaws Refuge) to entrance pins
stack traceback:
: in function 'assert'
user:/AddOns/AwesomeGuildStore/guildstorelist/GuildStoreList.lua:484: in function 'GetLocationEntranceIndices'
user:/AddOns/AwesomeGuildStore/guildstorelist/GuildStoreList.lua:6...
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File: Dustman06/04/17 |
![]() Posted By: Lisabet
I'll have to double check, I don't remember seeing the junk tab at the fence. If it's there, I apologize :)
*edit* well shoot, I stand corrected and thank you for pointing that out :) no clue how I managed to miss it...lol
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File: Dustman06/03/17 |
![]() Posted By: Lisabet
Not sure I understand the no. I want to sell the ornate item, but I cannot because it's marked as junk and stolen at the same time. So I can't fence it to 'clean' it or sell it because unmarking it automatically remarks it since it's ornate. Basically the same thing as ignoring stolen treasures in my view. But if it's a no, that's...
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File: Dustman06/03/17 |
![]() Posted By: Lisabet
I tend to get hangups at times with Dustman but otherwise absolutely love it. Any chance you could add a filter that makes stolen weapons/armor ignore the other filters? If so that would be awesome.
Example, I had ornate items set to junk, but had a stolen ornate staff that I couldn't unmark as junk to fence until I turned off my...
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File: Dustman06/03/17 |
![]() Posted By: Lisabet
woops :P
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File: AwesomeGuildStore06/01/17 |
![]() Posted By: Lisabet
can't even open the guild trader in the vivec city outlaw's refuge without disabling this addon; I think I'm getting the same error as FWSWBN but will attempt to copy it and post here soon
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File: Price Tracker Updated05/04/17 |
![]() Posted By: Lisabet
I recently downloaded this so I could more easily price my items for sale, and twice now the scan history has vanished/reset. This second time I'd scanned more than 40 traders, only to port somewhere, open my inventory and see (this has been seen 1 time) after going to a trader. This is incredibly frustrating, and I really hope tha...
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