Results: 41Comments by: Simon Belmont |
File: Inventory Grid View08/20/24 |
![]() Posted By: Simon Belmont
Is this true? Baertram says to use GridList because this one is outdated, and I know their advice to generally be accurate.
GridList just stopped working for NPC vendor's Buy tab. So I came here to see if anything was being done about that.
Then I see GridList hasn't been updated since '22 and this addon claims to have been upd...
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File: Sheath Weapon07/17/24 |
![]() Posted By: Simon Belmont
Does this addon allow one to sheathe and unsheathe their character's weapons via slash-commands entered in the chat window's text-field?
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File: Lykeion's Much Smarter AutoLoot06/04/24 |
![]() Posted By: Simon Belmont
Can you please fix the item set looting, its just collect everything while i have it set to "only collected"
the uncollected items shouldn't be looted automatically.
im using Gamepad if that's important by any means.
Note : the last version was completely working for me as expected is 2.10.5
please i don't want to downgrade...
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File: Lykeion's Much Smarter AutoLoot06/03/24 |
![]() Posted By: Simon Belmont
Just wanted to let you know that Infinite Archive style pages don't auto-loot from chests or Scamps. This may be true for other style pages found by other in-game mean, but I wouldn't know, having not found any recently. Style pages are hardly the sort of thing that most players would want to leave behind. Maybe they can be added to...
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File: Lykeion's Much Smarter AutoLoot05/21/24 |
![]() Posted By: Simon Belmont
Everything works (mostly) perfectly now. No ghost container windows anymore. Sometimes the addon doesn't seem to know what to do while looting a Psijic portal. But I consider that to be an acceptable fluke. And it's nothing that simply looting it a second time won't solve. Thank you very much! :D
_
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File: Lykeion's Much Smarter AutoLoot05/17/24 |
![]() Posted By: Simon Belmont
While opening a dozen or so Rewards for the Worthy boxes, and intermittently opening any Uncracked Transmutation Geodes (the gold ones) which were contained within, the Geodes still result in a ghost loot-window. But, so far, this is the only thing that has.
But none of the Rewards of the Worthy boxes, %NPC-name's% Rucksacks, Waxe...
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File: Lykeion's Much Smarter AutoLoot05/16/24 |
![]() Posted By: Simon Belmont
I tested as best I could with the situation you gave me, but the ghost window doesn't appear when I open Siegemaster's Coffers or any other container. I can't begin to fix the problem until I reproduce it, sorry. I'll try something in later updates, but I can't guarantee that your issue will be fixed
I appreciate you taking th...
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File: Lykeion's Much Smarter AutoLoot05/16/24 |
![]() Posted By: Simon Belmont
I would love the option to "keep Kuta & Hakeijo, but delete all other enchanting mats". If this existed, I could check the Considerate Mode box.
As things are, if we do opt for Considerate Mode, we can only take-all enchanting mats or delete-all enchanting mats. Who the heck want's to delete a Kuta? And no way am I opting for Ench...
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File: Lykeion's Much Smarter AutoLoot05/15/24 |
![]() Posted By: Simon Belmont
I would love the option to "keep Kuta & Hakeijo, but delete all other enchanting mats". If this existed, I could check the Considerate Mode box.
As things are, if we do opt for Considerate Mode, we can only take-all enchanting mats or delete-all enchanting mats. Who the heck want's to delete a Kuta? And no way am I opting for Ench...
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File: Lykeion's Much Smarter AutoLoot05/07/24 |
![]() Posted By: Simon Belmont
I quickly tried the 4.5.2 version and it seems to have solved all the problems, no more ghost container.
Thanks for the super quick fix and your dedication to developing addons for the community. :)
Are you saying that you upgraded or downgraded to 4.5.2? I ask because I have 4.5.8 and I get the ghost windows literally every sing...
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File: FCO TargetMarkers08/02/23 |
![]() Posted By: Simon Belmont
I was wondering if it is possible for an addon (such as this) to allow players to add/remove markers via /commands in chat; for those of us who prefer to avoid interacting with "wheels", whenever possible.
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File: AutoReadyCheck08/02/23 |
![]() Posted By: Simon Belmont
Hey there! Great addon. I seem to recall talking to someone about writing just such an addon myself. I wonder who that could have been... (lol)
I even had a brief outline of the code open in a np++ tab. But I'll gladly utilize your fine work instead. Thanks!
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File: Lui Extended08/02/23 |
![]() Posted By: Simon Belmont
I was just wondering if the ChatAnnouncements module can stand alone. I run Bandits UI now, as it has (had?) fewer errors, at the time I made the switch. But I REALLY miss the Chat Announcements aspect of this addon. No other addon gets it 100% right. You really trapped lightning in a bottle with this module! Thanks. I hope you feel...
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File: Lui Extended07/27/23 |
![]() Posted By: Simon Belmont
I was just wondering if the ChatAnnouncements module can stand alone. I run Bandits UI now, as it has (had?) fewer errors, at the time I made the switch. But I REALLY miss the Chat Announcements aspect of this addon. No other addon gets it 100% right. You really trapped lightning in a bottle with this module! Thanks. I hope you feel...
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File: Static's Quickslot Profiles03/06/23 |
![]() Posted By: Simon Belmont
The "Select Quickslot" keybinds, for me, don't work. I can set them... But when I attempt to use them, nothing happens. No errors; just...nothing. Is this just me?
Do I have to be holding down the "Use Quickslot" keybind when I press the "Select Quickslot" keybind?
Edit:
The Profile menu works just fine. No issues there.. Of...
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File: Static's Quickslot Profiles03/05/23 |
![]() Posted By: Simon Belmont
Got this when trying to load a profile:
user:/AddOns/StaticsQuickslotProfiles/StaticsQuickslotProfiles.lua:217: attempt to index a nil value
|rstack traceback:
user:/AddOns/StaticsQuickslotProfiles/StaticsQuickslotProfiles.lua:217: in function 'SQP.QuickslotLoadIterator'
user:/AddOns/StaticsQuickslotProfiles/StaticsQuickslotProfi...
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File: Static's Quickslot Profiles07/22/22 |
![]() Posted By: Simon Belmont
user:/AddOns/StaticsQuickslotProfiles/StaticsQuickslotProfiles.lua:381: attempt to index a nil value
stack traceback:
user:/AddOns/StaticsQuickslotProfiles/StaticsQuickslotProfiles.lua:381: in function 'SQP.Initialize'
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File: Static's Quickslot Profiles07/17/22 |
![]() Posted By: Simon Belmont
Hey Baertram. Hope your vacation was relaxing and fun! :D
I was wondering how it works here on ESOUI, when an addon starts to gather dust and appear abandoned, as far as taking over the maintenance goes.
Rhalyf's (QuickSlot) Keybindings was a pretty popular choice for assigning specific keybinds to specific Quickslots. But, as...
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File: Sloth - Quickslot Helper06/08/22 |
![]() Posted By: Simon Belmont
I try this but not work.
I bind F1 for quickslot1 and when i press F1, only change the selection of Quickslot item, but not use it.
I already set my logitech keyboard (whit another addon of quickslots) for use the QuickSlot and then the Bind for Use this, but im forced to use only GKeys...
Also the combo bind is welcome, like...
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File: Rhalyf's (QuickSlot) Keybindings06/08/22 |
![]() Posted By: Simon Belmont
Seems to be broken, as of High Isle. ZOS added some garbage-feature that allows scrolling back-and-forth through "their" (ripped-off from the D&D arcade game) bullshit Quickslot wheel-design; which probably meant changes to their API. Why are they sooo determined to 'do it wrong' all the time? I just want separate binds for each slot...
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File: GearSetsSort04/06/22 |
![]() Posted By: Simon Belmont
I get one UI Error per set-item traded or mailed-out, but only if those set-items were made by my character, who is trading them away to other players. No errors when deconstructing or putting them in the bank.
Not only do I get one UI Error message per item but, upon closing the last of these messages, my UI becomes non-responsiv...
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File: Bandits Gear Manager02/08/22 |
![]() Posted By: Simon Belmont
Feature request for future: the ability to name our own sets, e.g. Solo, Group, PVP, AOE etc.You can do this. Click the far-right side of the bar atop each set, and type in a new name. I think it says "Set 1" or something, by default. I labeled all of mine.
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File: Votan's Improved Outfit Station02/08/22 |
![]() Posted By: Simon Belmont
Can this addon prevent your weapon from automatically drawing every time you apply a dye? If not, does anyone know of one that can? This feature alone, is the only thing I want an Outfit Addon for. Ideally, there would be an Addon which did that, and nothing more... :p
I tracked it down to the API function required to apply the chan...
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File: GearSetsSort02/08/22 |
![]() Posted By: Simon Belmont
I get one UI Error per set-item traded or mailed-out, but only if those set-items were made by my character, who is trading them away to other players. No errors when deconstructing or putting them in the bank.
Not only do I get one UI Error message per item but, upon closing the last of these messages, my UI becomes non-responsiv...
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File: No, thank you! - Blackwood12/16/21 |
![]() Posted By: Simon Belmont
Or do we have to edit the code ourselves to get it to work properly? Seeing several comments here about chat messages and crashing games...I'm hesitant. :confused:
Also, can it completely get rid of the default map's "Waypoint" system?
When I click on a Wayshrine or Dungeon map pin, I don't want to see any drop-down menus offer...
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