Results: 12Comments by: Ernesto |
File: Exterminatus Group Leader05/16/14 |
Edit: Didn't work, something else i...
Posted By: Ernesto
Edit: Didn't work, something else is null :p
I think you can fix it by adding this:
(I just added it, haven't actually tested it)
On line 182, replace the following:
if GetGroupUnitTagByIndex(xmemberid) == state.Leader.Tag then
doesCustomExist = true
end
With this:
if state.Leader != nil then
if GetGroupU...
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File: Wykkyd Group Tools04/22/14 |
I'd also love if the addon could be...
Posted By: Ernesto
I'd also love if the addon could be toggled to auto start. The interface is quite clunky at the moment and having it auto-listen to previous set channels when you log in or reload the interface would be really nice.
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File: Exterminatus Follow The Leader04/22/14 |
Making the background of the reticl...
Posted By: Ernesto
Making the background of the reticle transparent might be a nice idea!
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File: Azurah - Interface Enhanced (Outdated)04/12/14 |
This is a great addon, so far there...
Posted By: Ernesto
This is a great addon, so far there are no addons to move UI elements but this one is by far the closest. Surround (3x1) users at the moment have a couple of issues but UI frames in the sides of screens is a gamebreaker for many.
Is it possible at the moment with the current API to unlock Inventory/Journal/Paperdoll/etc frames an...
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File: Azurah - Interface Enhanced (Outdated)04/12/14 |
Current version of the addon is not...
Posted By: Ernesto
Current version of the addon is not packed correctly. It needs to be in a folder when packed else Minion etc will just unpack all the files in the AddOns root.
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File: Eyefinity Support04/10/14 |
Nice! I shall try it when I get hom...
Posted By: Ernesto
Nice! I shall try it when I get home!
I can't but help to keep thinking that with some extra work (a lot I guess) you could, like in some games, create a movable border that sets left-x boundry and right-x boundry for the standard left/right elements, and then as an extra cream on the strawberries, add handles to the other items,...
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File: Eyefinity Support04/09/14 |
Bug report: If "Multi monitor suppo...
Posted By: Ernesto
Bug report: If "Multi monitor support" is not set to enabled in Wykkyd Framework, your addon gets null exceptions. When enabled it works, with the offset being a little bit wrong on my standard default Catalyst Control Center bezel compensation which is 6048 width. (Everything is tiny bit too far to the left)
That is by design (the...
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File: Eyefinity Support04/09/14 |
Bug report: If "Multi monitor suppo...
Posted By: Ernesto
Bug report: If "Multi monitor support" is not set to enabled in Wykkyd Framework, your addon gets null exceptions. When enabled it works, with the offset being a little bit wrong on my standard default Catalyst Control Center bezel compensation which is 6048 width. (Everything is tiny bit too far to the left)
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File: Eyefinity Support04/09/14 |
Actually, reading the code in your...
Posted By: Ernesto
Actually, reading the code in your latest version it is much nicer and a ton less errors =)
I will give it a go when I get home and see if I can provide some actual real help instead of just rambling.
Did I mention that you are awesome for making this addon?
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File: Eyefinity Support04/09/14 |
I have never heard of anyone ever b...
Posted By: Ernesto
I have never heard of anyone ever being banned for doing this. This isn't like you're hacking the game or doing something crazy, you are just playing on, what is essentially, a massive monitor.
As for other thoughts, I'm confused at why you had to modify bezel correction manually. I coded it to automatically detect bezel offsets...
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File: Eyefinity Support04/09/14 |
Re: bannable plugin?
Posted By: Ernesto
as far as i know in diablo 3 for example people was banned for Eyeinfinity
i have the same feelings about TESO too
because its very usefull in pvp etc, this plugin i think strongly prohibited to use by ZOS, what you think?
I think you are full of lots of things =)
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File: Eyefinity Support04/09/14 |
This is a great start of an addon!...
Posted By: Ernesto
This is a great start of an addon!
I manually edited the file to support my bezel-correction, as well as I fixed the placement of the raid-groups. I also moved them to the bottom of my right hand screen, which I found useful.
The final item that will make this addon an absolute winner, would be a GUI to adjust the offsets, as w...
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